Catlateral Damage is a first-person cat simulator in which players exercise a cat's most prized skill: knocking stuff onto the floor. Procedurally generated houses, log cabins, grocery stores, and museums give you the opportunity to break dishes, televisions, fruit stands, dinosaur skeletons, and more.
In this interview with developer Chris Chung, we discuss the game's origin in the 7DFPS game jam; getting funded on Kickstarter; collaborating with Fire Hose Games through their indie accelerator program; what it was like to be featured by YouTube gamer PewDiePie; and future support for OUYA and Oculus Rift.
Watch the video above, or download the audio edition from iTunes, Stitcher, Google Podcasts, Pandora, Amazon Music, Overcast, Spotify, Pocket Casts, iHeartRadio, TuneIn, RadioPublic, or the Internet Archive.
Links mentioned in this episode:
- Catlateral Damage on Steam
- Catlateral Damage on Kickstarter
- 7DFPS gamejam
- PewDiePie plays Catlateral Damage
- My Garbage Cat Wakes Me Up At 3AM Every Day
- OUYA Free the Games Fund