1 rea all all cat=all nor nos Category 1 Welcome to Gamebits! (Closed) ************ Topic 1 CLOSED Wed May 09, 2001 KGAGNE at 13:40 PST Sub: Welcome to Gamebits! Welcome to Gamebits! 1 message ************ ------------ Category 1, Topic 1 Message 1 Wed May 09, 2001 KGAGNE at 13:41 PDT >>> WELCOME TO THE GAMEBITS COMMUNITY ON SYNDICOMM.COM! <<< """"""""""""""""""""""""""""""""""""""""""""""""""""""""""" Thanks for stopping in! My name is Ken Gagne and I'm the Chief Sysop here at the Gamebits Community on Syndicomm.com. The video game industry generates billions of dollars a year, yet often attracts an audience unique from computer gamers. If you love the systems and games of Nintendo, Sega, Sony, Atari, and all others, then this is the place you want to be (and where we want you to be :). Thanks for stopping in; we hope you'll stay for awhile! Ken kgagne@syndicomm.com ------------ ************ Topic 5 CLOSED Wed May 09, 2001 KGAGNE at 13:58 PST Sub: ...reserved... Reserved for future expansion. 1 message ************ ************ Topic 6 CLOSED Wed May 09, 2001 KGAGNE at 13:59 PST Sub: Why our bulletin board is like a pub About the bulletin board 1 message ************ ------------ Category 1, Topic 6 Message 1 Wed May 09, 2001 KGAGNE at 13:59 PDT >>> WHY OUR BULLETIN BOARD IS LIKE A PUB <<< """""""""""""""""""""""""""""""""""""""""""" WHAT YOU COME HERE FOR is interesting conversations with interesting """""""""""""""""""""" people. Or perhaps you come to take copies of the files in our library. Either way, we're glad you're here. We're so glad, we'd like you to let us know what to call you by using the NAMe command to give yourself a nickname. Just type in: NAM NickName in the bulletin board and we'll know what to call you. To get you to come back, we realize that we have to make you feel your online fees were well spent. Syndicomm.com's success depends on how many times you come back, not on how long you stay each time you come. Our goal is to provide you with exactly what you want! ------------ ************ Topic 7 CLOSED Wed May 09, 2001 KGAGNE at 14:00 PST Sub: What are Categories and Topics About categories and topics 1 message ************ ------------ Category 1, Topic 7 Message 1 Thu May 10, 2001 KGAGNE at 11:52 PDT BULLETIN BOARD MESSAGES ARE ORGANIZED Don't waste your time by """"""""""""""""""""""""""""""""""""" reading lots of bulletin board messages you aren't interested in. Syndicomm.com's system makes avoiding the uninteresting stuff easy by dividing all messages into specific topics, or "conversations". The conversations take place in special categories. Here, for example, is a partial listing of the categories in the Gamebits bulletin board: Category number / / Title Types of conversations / 1 Welcome to Gamebits! (How-to, general information) 2 Community Square (Announcements, help, chatter) 3 Free Trade Zone (Games and systems for sale) 4 Books & Magazines (Video game-related publications) 5 Games on TV & in the Movies (Game-related media spin-offs) 7 Game Industry Shows (News from E3, TGS, etc.) 8 Industry News (Economic news of the industry) You'll notice some category numbers are absent, such as Category 6 in the above listing. We intentionally leave spaces when create categories so that future expansions can occur in a logical order, and without shuffling around existing categories. When you enter one of our bulletin boards you will find the following commands very helpful: * CAT shows you a list of our categories * SET n puts you in category "n" * TOP displays the "conversations" or topic in the category you are in * INDex shows a complete index of all categories and topics in the bulletin board * PROmpt sets your bulletin board prompt. When you first enter one of our bulletin boards, you always start in category 1 with a "full" prompt. By full, I mean it looks like this: (command)* = command not implemented yet 1 CATegories 10 INDex of topics 2 (NEW messages)* 11 (SEArch topics)* 3 SET category 12 DELete messages 4 DEScribe category 13 IGNore topic 5 TOPic list 14 PROmpt setting 6 BROwse new msgs 15 (SCRoll setting)* 7 REAd messages 16 NAMe used in BB 8 REPly to a topic 17 EXIt exits the BB 9 STArt a topic 18 HELp with commands Enter #, or p You can set a shorter prompt, known as the "brief" prompt, that looks like this: Command: CATegories, TOPics, REAd, REPly BROwse, SETcat, EXIt, or HELp 1 ? by using the PROmpt command. Try issuing the "PRO BRIEF" command. If you'd prefer no prompt at all, you can issue the "PRO NONE" command and just get a prompt of the category number, a space, and a question mark. 1 ? If you decide you'd like the "full" prompt back, just type in "PRO FULL" and you'll have it. The PROmpt command is permanent--it'll be in effect until the next time you change it. The next time you come in to Syndicomm.com, you'll have the same prompt. If you decide you'd prefer a "custom" prompt with text you specify yourself, you can use the PROmpt SET command. Simply enter: PROmpt SET "New prompt:" Which will give you a prompt of New prompt: If you would like to include control characters within the prompt, use the carat (^) to do so. For instance, to insert a Control-A at the end of "Prompt:", use the command: PROmpt SET "Prompt:^A" If you'd like a description of another category, you an use the DEScribe command, as in: DES X where X is the number of the category you'd like a description of. Once you're in a category, you'll see that it's further divided into topics. For instance, let's take a partial look at Category 3, the Free Trade Zone. Category 3: Free Trade Zone Topic Name 1 Guidelines For Posting 2 General Discussion on Buying & Selling 3 Vendor Database 4 ...reserved... 5 ...reserved... 6 === Hardware For Sale === 7 Nintendo 8 Sega So, if I wanted to sell a Sega Dreamcast or peripheral (such as a controller or memory card), I'd probably want to list it in Category 3: Free Trade Zone, Topic 8: Sega. If I was interested in buying a Sega Dreamcast or peripheral, I could read this topic to see if anyone else was selling one. Or, I could scroll further down in the same category and post a message in Topic 26: Hardware Items Wanted. ------------ ************ Topic 8 CLOSED Wed May 09, 2001 KGAGNE at 14:02 PST Sub: How to READ messages and REPly Reading and Replying to messages 2 messages ************ ------------ Category 1, Topic 8 Message 1 Wed May 09, 2001 KGAGNE at 14:08 PDT HOW TO READ THE BULLETIN BOARD There are two basic strategies that """""""""""""""""""""""""""""" people use in our bulletin boards. "Conversationalists" read all the existing messages in the topics they are interested in, leave a message or two of their own, and come back every few days to read and respond to the new messages in those topics. If you are a conversationalist, the bulletin board help files explain in complete detail how to automatically read just the NEW messages in the topics you select. Other people come to us with a specific question. They usually don't want to waste a lot of time reading what they don't need to know. If this sounds like you, you want to post a new message--to do so, you use the REPly command. You aren't replying to a specific message, but rather, a category and topic. The terms may confuse those who are used to threaded systems, but it will eventually become second nature. 1.) Go into the bulletin board and enter a CAT command to see the list of categories. Write down the category number that's most appropriate for your question. 2.) Enter SET n, where "n" is the number of that category. 3.) Enter TOP to see a list of the ongoing topics or conversations. Choose the one most appropriate for your question. 4.) Enter READ n, where "n" is the topic number. All the existing messages in that topic will be displayed so you can see if your question has already been asked and answered. 5.) When you've read the last message in the topic, you'll be asked if you'd like to add a "REPly?". If you haven't found everything you need to know, answer "Y"es and type in your question. 6.) Come back after a day or two and enter: SET n (use the number of the category you left your question in) READ o NEW (use the number of the topic you left your question in) After all the responses have been displayed, you will, once again, get a chance to add your own message to the topic. This way you can "create a conversation" to clarify your questions or the answers you get. Every so often, as text is scrolling down your screen, you will be presented with a prompt like this: Scroll? This is to limit the amount of text that appears on your screen at any one time. If you have a large scrollback or capture buffer and would like the messages to scroll continuously, add the command NOSCROLL to your READ command, as in READ 1 NEW NOSCROLL. If, however, you would like to stop reading messages immediately when at the Scroll? prompt, simply hit q and return (think "quit"). If you'd like to simply have every new message in the bulletin board be transmitted to you with no breaks, use BRO NOR NOS. There are a couple of other things you can do with the bulletin board. If you'd just like to read the last message in a topic, you can use the LAST command in combination with read, as in: READ 5 LAST which will read the last message in topic 5. If you'd like to read the last 10 messages in topic 5, you can use: READ 5 LAST 10 One other thing you can do with the bulletin board is count the number of messages in a topic, range of topics, categories, or the entire board. You do this with the COUNT command. It uses the same options as the READ command. ------------ ************ Topic 9 CLOSED Wed May 09, 2001 KGAGNE at 14:20 PST Sub: How to STArt a topic Starting a new topic 2 messages ************ ------------ Category 1, Topic 9 Message 2 Fri Jun 25, 2004 KGAGNE [Ken] at 14:20 PDT STARTing A NEW TOPIC If, for some reason, you have a question, subject, """""""""""""""""""" or game you'd like to discuss that doesn't have an appropriate existing topic, you may want to start a new topic. If you're sure you want to do this, the command is, simply START, or STA for short. To STArt a new topic, you must be in the category you wish the topic to go in. Once you're in that category, simply STA. The system will respond: Enter a name for this topic: Pick a name and hit return. You will be dropped into the editor (which we will cover shortly) and asked to enter a description of a few lines. Go ahead and do that. After you've completed that, you can post the first message in your new topic--in fact, the system will prompt you to ask if you'd like to post the first message. If you do (and I assume you do) go ahead and do so. Starting new categories is reserved for sysops. Please contact gamebits@syndicomm.com if you feel a new category is called for. ------------ ************ Topic 10 CLOSED Wed May 09, 2001 KGAGNE at 14:24 PST Sub: Our message editor About pico, our message editor 2 messages ************ ------------ Category 1, Topic 10 Message 2 Fri Jun 25, 2004 KGAGNE [Ken] at 14:18 PDT PEEK OH!? PIKE OH?! The default editor that Syndicomm.com uses for """""""""""""""""""" the posting of messages is a modified version of the Unix editor pico. Those of you who use the pine email program on a Unix shell account will likely be very familiar with this program. Once you're finished with your message, use Control-X to post it. If you'd like to cancel your message posting, just press Control-Z. You'll be asked for confirmation before what you've written so far is erased. You can also delete messages after you post them - more on that in the next topic. Pico has online help (use Control-G) so we won't go into any detail here, other than if you're confused, use the help! If you want to learn more (although not all of it will apply to the version on Syndicomm.com for use in posting) there's a pico reference at http://tinyurl.com/2mrx4 ------------ ************ Topic 11 CLOSED Wed May 09, 2001 KGAGNE at 14:25 PST Sub: DELeting messages How to delete a message 1 message ************ ------------ Category 1, Topic 11 Message 1 Wed May 09, 2001 KGAGNE at 14:25 PDT DELETING (AND RESTORING!) MESSAGES If you've decided that you want """""""""""""""""""""""""""""""""" to delete a message you've already posted, there is a DELete command. To delete a message, you must set the category it is in. Once that is done, you need to know the topic the message is in and the message number. The command is simple: DEL X Y where X is the topic number and Y is the message number. If you find that you've deleted a message inadvertently, you can restore it, using the REStore command, with the same context: RES X Y ------------ ************ Topic 12 CLOSED Wed May 09, 2001 KGAGNE at 14:25 PST Sub: New Topic Announcements Follow this topic for announcements of new topics in other areas of the bulletin board. 96 messages ************ ------------ Category 1, Topic 12 Message 1 Wed May 09, 2001 KGAGNE at 14:25 PDT New topics created anywhere throughout the bulletin board, by users or staff, will be announced here. Be sure to follow this topic to keep up to date. ------------ Category 1, Topic 12 Message 2 Sun May 20, 2001 KGAGNE [Ken] at 18:58 PDT The following new topics have been opened in Category 14: Nintendo GameCube. Topic 5: Luigi's Mansion Luigi's a Ghostbuster in this latest game in the Mario series. Topic 6: Super Smash Bros. Melee Nintendo's popular icons in an all-out fighting game. Topic 7: Starfox Adventures: Dinosaur Planet Fox McCloud explores a planet of dinosaurs in this 3D adventure game. Topic 8: Pikmin Shigeru Miyamoto's Lemmings-like game; not to be confused with Pokemon. Topic 9: Eternal Darkness A Resident Evil-like game developed by Silicon Knights. ------------ Category 1, Topic 12 Message 3 Wed May 30, 2001 KGAGNE [Ken] at 14:13 PDT Category 5: Games on TV & in the Movies Topic 6: Saturday Morning Cartoons Remember getting up at the crack of down for a bowl of Chocolate-Frosted Sugar Bombs and Saturday morning cartoons? Many of them were based on video games. ------------ Category 1, Topic 12 Message 4 Thu May 31, 2001 KGAGNE [Ken] at 21:07 PDT Category 42: Street Fighter/Darkstalkers/Marvel vs. Topic 5: Street Fighter: The Movie Used motion-capture from the movie starring Jean-Claude Van Damme. Coin-op and PlayStation release. ------------ Category 1, Topic 12 Message 5 Sat Jun 02, 2001 KGAGNE [Ken] at 15:40 PDT Category 39: Other Handhelds & Portables Topic 29: Sega Game Gear Sega's 8-bit, color handheld. ------------ Category 1, Topic 12 Message 6 Thu Jun 07, 2001 KGAGNE [Ken] at 12:16 PDT Category 7: Game Industry Shows Topic 6: Game Developers Conference Held every spring in San Francisco for game developers. ------------ Category 1, Topic 12 Message 7 Wed Jun 20, 2001 KGAGNE [Ken] at 07:40 PDT Category 13 Nintendo 64 Topic 25: LEGO Racer The LEGO Racer racing game. ------------ Category 1, Topic 12 Message 8 Fri Jun 22, 2001 KGAGNE [Ken] at 20:25 PDT Category 37: Game Boy Topic 23: Polaris Snocross The official Polaris snowmobile racing game, developed by Vicarious Visions and published by Vatical Entertainment. ------------ Category 1, Topic 12 Message 9 Thu Jul 12, 2001 KGAGNE [Ken] at 22:16 PDT Category 40: Final Fantasy Topic 15: Final Fantasy Anthology PlayStation game consisting of Final Fantasy V (first American release) and Final Fantasy VI (formerly Final Fantasy III for Super NES). Topic 16: Final Fantasy Chronicles PlayStation game consisting of Final Fantasy IV (formerly Final Fantasy II for Super NES) and Chrono Trigger (also for Super NES). ------------ Category 1, Topic 12 Message 10 Fri Jul 20, 2001 KGAGNE [Ken] at 23:09 PDT Category 37 Game Boy Topic 24: Dragon Warrior Enix's Game Boy Color remixes of the classic Nintendo RPGs, as well as the Dragon Warrior Monsters games. ------------ Category 1, Topic 12 Message 11 Mon Aug 06, 2001 KGAGNE [Ken] at 21:18 PDT Category 38: Game Boy Advance Topic 6: Castlevania See Category 44: Castlevania for discussion of Konami's whip-wielding, vampire-hunting action games. Topic 7: Mario Kart Super Circuit The Mario Kart racing series comes to Game Boy Advance. ------------ Category 1, Topic 12 Message 12 Tue Aug 14, 2001 KGAGNE [Ken] at 19:37 PDT Category 22: Sega Dreamcast Topic 20: Virtua Tennis has been moved to Topic 16: Sega Sports: Virtua Tennis ------------ Category 1, Topic 12 Message 13 Fri Aug 17, 2001 KGAGNE [Ken] at 09:01 PDT Category 11: Nintendo Topic 34: Kid Icarus The angel Pit must ascend to Heaven and defeat the evil Medusa! Topic 35: Metroid The original visit to Planet Zebes, with its Metroids and Mother Brain. ------------ Category 1, Topic 12 [MOVED] Message 14 Tue Jul 03, 2001 KGAGNE [Ken] at 05:01 PDT Category 2: Community Square Topic 9: A Day at the Store Interesting people and events at the local game store. ------------ Category 1, Topic 12 Message 15 Tue Aug 28, 2001 KGAGNE [Ken] at 09:18 PDT Category 22: Sega Dreamcast Topic 15: Sega Sports: NCAA 2K Sega's college football game. ------------ Category 1, Topic 12 Message 16 Thu Aug 30, 2001 KGAGNE [Ken] at 16:57 PDT Category 4: Books, Magazines, & Strategy Guides Topic 17: Arcade Fever Arcade Fever: The Fan's Guide to The Golden Age of Video Games. By John Sellers, 1983's Donkey Kong champion. Paperback - 160 pages (August 2001) by Running Press. ISBN 0762409371. ------------ Category 1, Topic 12 Message 17 Wed Sep 12, 2001 KGAGNE [Ken] at 19:26 PDT Category 27: Sony PlayStation 2 Topic 5: Silent Hill 2 Visit the eerie resort town of Silent Hill in this survival-horror game - emphasis on the horror. Topic 6: Soul Reaver 2 Legacy of Kain: Soul Reaver 2, featuring the fallen vampire Raziel. Published by Eidos. The original Soul Reaver was a sequel to Blood Omen: Legacy of Kain. Topic 7: Metal Gear Solid 2 Hideo Kojima's masterwork, Metal Gear Solid 2: Sons of Liberty, published by Konami. ------------ Category 1, Topic 12 Message 18 Sun Sep 30, 2001 KGAGNE [Ken] at 16:45 PDT Category 27: Sony PlayStation Topic 24: Dragon Warrior Enix's Dragon Warrior IV & VII RPGs, as well as Torneko: The Last Hope. ------------ Category 1, Topic 12 Message 19 Sat Oct 13, 2001 KGAGNE [Ken] at 21:15 PDT Category 44: Castlevania Topic 14: Castlevania Chronicles A PSOne update and release of an older Castlevania game, previously never seen in the U.S.A. ------------ Category 1, Topic 12 Message 20 Tue Oct 23, 2001 KGAGNE [Ken] at 07:35 PDT Category 26: Sony PlayStation Topic 25: Spider-Man Spider-Man and Spider-Man 2: Enter Electro, both for PSOne and published by Activision. ------------ Category 1, Topic 12 Message 21 Thu Nov 01, 2001 KGAGNE [Ken] at 21:01 PDT Category 14: Nintendo GameCube Topic 10: Star Wars: Rogue Squadron II Rogue Squadron II: Rogue Leader is Factor 5's first GameCube game, published by LucasArts. ------------ Category 1, Topic 12 Message 24 Sat Dec 08, 2001 KGAGNE [Ken] at 19:58 PDT Category 42: Street Fighter Topic 7: Street Fighter EX Street Fighter EX, EX + alpha, EX 2, EX 2 + alpha. ------------ Category 1, Topic 12 Message 25 Thu Dec 20, 2001 KGAGNE [Ken] at 09:57 PDT Category 8: Industry News Topic 19: Codemasters Established in 1986, UK-based Codemasters is one of Europe's best-selling and profitable game-makers, developing and publishing titles for the console platforms and PC. ------------ Category 1, Topic 12 Message 26 Thu Dec 20, 2001 KGAGNE [Ken] at 21:12 PDT Category 2: Community Square Topic 8: Console Comparisons has been renamed to Topic 8: Cross-Console Conversations ------------ Category 1, Topic 12 Message 27 Tue Dec 25, 2001 KGAGNE [Ken] at 19:21 PDT Category 38: Game Boy Advance Topic 8: Advance Wars Tactical combat on the Game Boy Advance. By Nintendo. ------------ Category 1, Topic 12 Message 28 Mon Jan 07, 2002 KGAGNE [Ken] at 17:29 PDT Category 8: Industry News Topic 20: Encore, Inc. The company formerly known as Digital Leisure, and best known for its re-releases of Don Bluth's laser disc games. ------------ Category 1, Topic 12 Message 29 Sat Jan 19, 2002 KGAGNE [Ken] at 08:49 PDT Category 27: Sony PlayStation 2 Topic 8: Rez Sega's pulsing railroad shooter. ------------ Category 1, Topic 12 Message 30 Tue Jan 22, 2002 KGAGNE [Ken] at 11:49 PDT Category 8: Gaming Industry News Topic 21: LucasArts The gaming company responsible for the Star Wars, Indiana Jones and other George Lucas franchises. ------------ Category 1, Topic 12 Message 31 Fri Feb 08, 2002 KGAGNE [Ken] at 14:46 PDT Category 43: Megaman Topic 16: Megaman X6 For Sony PlayStation. ------------ Category 1, Topic 12 Message 32 Sun Feb 10, 2002 KGAGNE [Ken] at 14:52 PDT Category 4: Books, Magazines, & Strategy Guides Topic 18: Twin Galaxies Twin Galaxies' Official Video Game & Pinball. Walter Day, editor. Published January 1998; ISBN 1887472258. Topic 19: Arcade One Arcade One: Illustrated Historical Guide to Arcade Machines, by Richard M. Bueschel. Published February 1993; ISBN 0866670513. Topic 20: Supercade Supercade, by Van Burnham, Ralph H. Baer. Published September 2001; ISBN 0262024926. ------------ Category 1, Topic 12 Message 33 Tue Feb 19, 2002 KGAGNE [Ken] at 21:32 PDT Category 38: Game Boy Advance Topic 9: Golden Sun Discussion of Golden Sun, a Game Boy Advance role-playing game (RPG) developed by Camelot Software and published by Nintendo. ------------ Category 1, Topic 12 Message 35 Wed Feb 20, 2002 KGAGNE [Ken] at 20:13 PDT Category 44: Castlevania Topic 21: Castlevania: White Night Concerto Castlevania: White Night Concerto, the second Castlevania game for Game Boy Advance. ------------ Category 1, Topic 12 Message 36 Wed Feb 27, 2002 KGAGNE [Ken] at 14:36 PDT Category 5: Games on TV & in the Movies Topic 23: House of the Dead Based on Sega's shooters. ------------ Category 1, Topic 12 Message 37 Thu Feb 28, 2002 KGAGNE [Ken] at 20:15 PDT Category 2: Community Square Topic 10: Meet the Press Anecdotes from the electronic entertainment media. ------------ Category 1, Topic 12 Message 38 Fri Apr 12, 2002 KGAGNE [Ken] at 22:34 PDT Category 42: Street Fighter/Darkstalkers/Marvel vs. Topics 20-24 have been moved to Topics 23-27. Please update your indices. These additional topics have been created. Topic 20: Capcom vs. SNK Capcom's fighters against the King of Fighters. Topic 21: Capcom vs. SNK 2 A second round of Capcom versus the best the Neo*Geo has to offer. ------------ Category 1, Topic 12 Message 39 Fri Apr 19, 2002 KGAGNE [Ken] at 19:06 PDT Category 4: Books, Magazines, & Strategy Guides Topic 21: Opening the Xbox Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution. By Dean Takahashi. ISBN 0761537082. ------------ Category 1, Topic 12 Message 40 Mon Apr 22, 2002 KGAGNE [Ken] at 08:35 PDT Category 14: Nintendo GameCube Topic 11: Metroid Prime A first-person adventure game in one of Nintendo's most popular franchises: the journeys of bounty hunter Samus Aran, and her conflicts with the energy-draining Metroid organism. ------------ Category 1, Topic 12 Message 41 Tue Apr 30, 2002 KGAGNE [Ken] at 09:13 PDT Category 41 Resident Evil/Dino Crisis Topic 3: Resident Evil (GCN) Resident Evil for the Nintendo GameCube. ------------ Category 1, Topic 12 Message 42 Thu Jun 06, 2002 KGAGNE [Ken] at 09:55 PDT Category 41: Resident Evil/Dino Crisis Topic 6: Resident Evil Zero The prequel to the original Resident Evil - exclusively for Nintendo GameCube. Topic 8: Resident Evil Gaiden Resident Evil hits the Game Boy Color. ------------ Category 1, Topic 12 Message 43 Tue Jun 25, 2002 KGAGNE [Ken] at 07:12 PDT Category 14: Nintendo GameCube Topic 12: The Legend of Zelda The adventures of Link continue in this cell-shaded game with a release date of February 2003. ------------ Category 1, Topic 12 Message 44 Fri Jul 05, 2002 KGAGNE [Ken] at 20:46 PDT Category 30: Microsoft Xbox Topic 5: Halo Microsoft published this Bungie-developed shooter as the Xbox flagship title. Topic 6: Elder Scrolls III: Morrowind Bethesda Softworks' massive RPG comes home from the PC to the Xbox. ------------ Category 1, Topic 12 Message 45 Thu Jul 11, 2002 KGAGNE [Ken] at 14:19 PDT Category 30: Microsoft Xbox Topic 7: Metal Gear Solid 2 Substance A remix on Konami's PlayStation 2 hit, Metal Gear Solid 2. ------------ Category 1, Topic 12 Message 46 Sat Jul 13, 2002 KGAGNE [Ken] at 21:16 PDT Category 14: Nintendo GameCube Topic 13: Mario Sunshine Mario's first GameCube adventure. Discuss Mario's journey to the tropics here. ------------ Category 1, Topic 12 Message 47 Fri Aug 02, 2002 KGAGNE [Ken] at 07:01 PDT Category 35: Arcade Games Topic 5: Owning Coin-Ops What stand-up arcade machines do you have, or would you like to have? ------------ Category 1, Topic 12 Message 48 Tue Aug 06, 2002 KGAGNE [Ken] at 12:24 PDT Category 5 Games on TV & in the Movies Topic 24: Crazy Taxi Based on Sega's taxi simulation video game. ------------ Category 1, Topic 12 Message 49 Tue Aug 20, 2002 KGAGNE [Ken] at 12:22 PDT Category 41: Resident Evil/Dino Crisis Topic 15: Dino Crisis 3 Dino Crisis 3, released in 2003 for the Microsoft Xbox. ------------ Category 1, Topic 12 Message 50 Thu Nov 07, 2002 KGAGNE [Ken] at 13:03 PDT Category 8: Industry News Topic 23: Kemco Kemco, publishers of Bugs Bunny and Batman games. ------------ Category 1, Topic 12 Message 51 Sat Jan 18, 2003 KGAGNE [Ken] at 06:30 PDT Category 44: Castlevania Topic 22: Castlevania: Aria of Sorrow A 21st-century Castlevania adventure, for Game Boy Advance. ------------ Category 1, Topic 12 Message 53 Mon Jan 27, 2003 KGAGNE [Ken] at 15:46 PDT Category 40: Final Fantasy Topic 17: Final Fantasy Origins PlayStation game consisting of Final Fantasy I (originally for 8-bit NES) and Final Fantasy II (first American release; originally for 8-bit Famicom). ------------ Category 1, Topic 12 Message 54 Fri Jan 31, 2003 KGAGNE [Ken] at 18:42 PDT Category 4: Books, Magazines, & Strategy Guides Topic 22: 1000 Game Heroes 1000 Game Heroes, by David Choquet. ISBN 3822816337. ------------ Category 1, Topic 12 Message 55 Wed Feb 05, 2003 KGAGNE [Ken] at 15:43 PDT Category 40: Final Fantasy Topic 12: Final Fantasy X-2 A PlayStation 2 game, and the first true sequel to a Final Fantasy game, starring the characters from Final Fantasy X. Topic 14: Final Fantasy Crystal Chronicles For Nintendo GameCube. Topic 19: Final Fantasy Tactics Advance A new Tactics adventure, for Nintendo's Game Boy Advance. ------------ Category 1, Topic 12 Message 56 Fri May 09, 2003 KGAGNE [Ken] at 15:00 PDT Category 5: Games on TV & in the Movies Topic 25: Spy Hunter Based on the Midway action-driving game. ------------ Category 1, Topic 12 Message 57 Mon May 19, 2003 KGAGNE [Ken] at 06:48 PDT Category 44: Castlevania Topic 15: Castlevania: Lament of Innocence Castlevania 3D for PlayStation 2. ------------ Category 1, Topic 12 Message 58 Mon Jun 02, 2003 KGAGNE [Ken] at 11:23 PDT Category 7: Game Industry Shows Topic 7: Ultimate Gamers Expo The UGE, first held in 2003 in Los Angeles, is open to the public. ------------ Category 1, Topic 12 Message 59 Sun Jun 08, 2003 KGAGNE [Ken] at 09:10 PDT Category 14: Nintendo GameCube Topic 14: Metal Gear Solid: The Twin Snakes A recreation of the PSOne game, Metal Gear Solid, using the graphics and engine of the PS2 game, Metal Gear Solid 2: Sons of Liberty. By Konami and Silicon Knights, Hideo Kojima and Shigeyu Miyamoto and exclusively for GameCube. ------------ Category 1, Topic 12 Message 60 Thu Jun 19, 2003 KGAGNE [Ken] at 10:21 PDT Category 43: Megaman Topic 24: Mega Man Battle Network A pair of strategy games for the Game Boy Advance. Topic 27: Mega Man Network Transmission A GameCube game based on the Battle Network games for Game Boy Advance. ------------ Category 1, Topic 12 Message 61 Thu Jul 03, 2003 KGAGNE [Ken] at 11:30 PDT Category 8: Industry News Topic 24: Namco Creators of Pac-Man, Tekken, Soul Blade, and others. ------------ Category 1, Topic 12 Message 62 Wed Jul 30, 2003 KGAGNE [Ken] at 20:00 PDT Category 39: Other Handhelds & Portables Topic 34: PSP Sony's Portable PlayStation. ------------ Category 1, Topic 12 Message 63 Mon Aug 11, 2003 KGAGNE [Ken] at 08:14 PDT Category 41: Resident Evil/Dino Crisis Topic 11: Resident Evil Outbreak An online game for the PlayStation 2. ------------ Category 1, Topic 12 Message 65 Tue Aug 26, 2003 KGAGNE [Ken] at 14:54 PDT Category 14: Nintendo GameCube Topic 15: F-Zero GX Nintendo's futuristic racing game, this time developed by Sega. Topic 16: Mario Kart Double Dash!! Go go-karting with your favorite Nintendo icons. Multiplayer mayhem! ------------ Category 1, Topic 12 Message 66 Sat Sep 06, 2003 KGAGNE [Ken] at 17:51 PDT Category 5: Games on TV & in the Movies Topic 26: Alone in the Dark Starring Christian Slater and Tara Reid. ------------ Category 1, Topic 12 Message 67 Wed Sep 17, 2003 KGAGNE [Ken] at 13:02 PDT Category 39: Other Handhelds & Portables Topic 39: Tapwave Zodiac The Zodiac, a Palm OS-based handheld gaming machine, from the company Tapwave. ------------ Category 1, Topic 12 Message 68 Wed Sep 17, 2003 KGAGNE [Ken] at 20:59 PDT Category 5: Games on TV & in the Movies Topic 27: Silent Hill Konami's psychological thriller comes to the silver screen. ------------ Category 1, Topic 12 Message 69 Tue Sep 30, 2003 KGAGNE [Ken] at 15:16 PDT Category 39: Other Handhelds & Portables Topic 44: Nokia N-Gage Nokia's combination cell phone and portable gaming deck. ------------ Category 1, Topic 12 Message 71 Mon Oct 13, 2003 KGAGNE [Ken] at 07:48 PDT Category 4: Books, Magazines, & Strategy Guides Topic 23: Lucky Wander Boy Lucky Wander Boy. By D.B. Weiss. Paperback - 288 pages, February 25, 2003, published by Plume; ISBN 0452283949. Topic 24: Blue Wizard Is About to Die Blue Wizard Is About to Die: Prose, Poems, and Emoto-Versatronic Expressionist Pieces About Video Games 1980-2003. By Seth Fingers Flynn Barkan. Paperback - 150 pages, January 2004, by Rusty Immelman Press; ISBN 0974100005. ------------ Category 1, Topic 12 Message 73 Tue Oct 14, 2003 KGAGNE [Ken] at 17:25 PDT Category 43: Megaman Topic 17: Megaman X7 For PlayStation 2. Topic 28: Megaman Zero For Game Boy Advance. ------------ Category 1, Topic 12 Message 74 Sat Nov 15, 2003 KGAGNE [Ken] at 13:43 PDT Category 33: Other Consoles Topic 58: Phantom Infinium Labs' Phantom, a next-generation, always-on broadband game system that supports games on demand, game rentals, game demos, seamless upgrades and patch management. ------------ Category 1, Topic 12 Message 75 Mon Nov 17, 2003 KGAGNE [Ken] at 06:31 PDT Category 40: Final Fantasy Topic 14: Final Fantasy XII Final Fantasy XII, released in 2004 for Sony PlayStation 2. ------------ Category 1, Topic 12 Message 76 Mon Mar 01, 2004 KGAGNE [Ken] at 17:02 PDT Category 39: Other Handhelds & Portables Topic 49: Nintendo DSS Nintendo's Dual Screen System. ------------ Category 1, Topic 12 Message 77 Wed Mar 03, 2004 KGAGNE [Ken] at 18:44 PDT Category 4: Books, Magazines, & Strategy Guides Topic 25: High Score! High Score!: The Illustrated History of Electronic Games (2nd Edition). By Rusel Demaria and Johnny L. Wilson. Paperback - 392 pages, December 2003, by McGraw-Hill Osborne Media. ISBN 0072231726. ------------ Category 1, Topic 12 Message 78 Wed Apr 21, 2004 KGAGNE [Ken] at 18:59 PDT Category 4: Books, Magazines, & Strategy Guides Topic 26: Dungeons & Dreamers Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic. By Brad King and John Borland. Hardcover - 273 pages, August 2003, by McGraw-Hill Osborne Media. ISBN 0072228881. See also: http://www.dungeonsanddreamers.com Topic 27: Masters of Doom Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. By David Kushner. Hardcover - 352 pages, May 2003, by Random House. ISBN 0375505245 (hardcover), 0812972155 (paperback). ------------ Category 1, Topic 12 Message 79 Thu May 27, 2004 KGAGNE [Ken] at 12:07 PDT Category 38: Game Boy Advance Topic 11: The Legend of Zelda The Legend of Zelda: Four Swords, as well as the original Legend of Zelda. ------------ Category 1, Topic 12 Message 80 Wed Aug 04, 2004 KGAGNE [Ken] at 22:44 PDT Category 30: Microsoft Xbox Topic 8: Star Wars: Knights of the Old Republic BioWare's handling of Lucas' galaxy gives players a range of options, characters, choices, and destinations. ------------ Category 1, Topic 12 Message 81 Wed Jan 12, 2005 KGAGNE [Ken] at 03:23 PDT Category 41: Resident Evil/Dino Crisis Topic 6: Resident Evil 4 Leon Kennedy returns in this Nintendo GameCube exclusive title. Category 44: Castlevania Topic 23: Castlevania DS The dual-screened sequel to Aria of Sorrow. ------------ Category 1, Topic 12 Message 82 Thu Jan 27, 2005 KGAGNE [Ken] at 17:34 PDT Category 44: Castlevania Topic 16: Castlevania: Curse of Darkness Hector Belmont stars in this PS2 title, released in Fall of 2005. ------------ Category 1, Topic 12 Message 83 Tue Feb 22, 2005 KGAGNE [Ken] at 20:49 PDT Category 27: Sony PlayStation 2 Topic 9: Gran Turismo Sony's popular racing simulator. ------------ Category 1, Topic 12 Message 84 Tue Apr 12, 2005 KGAGNE [Ken] at 03:36 PDT Category 31: Xbox 2 Topic 1: General Hardware Discussion General discussion of the Xbox 2 system. Topic 2: General Software Discussion General discussion of Microsoft Xbox 2 games. Topic 3: News Posts News items on the Microsoft Xbox 2. Staff posts only. Topic 4: Responses to News Posts Member responses to Topic 3: News Posts. ------------ Category 1, Topic 12 Message 85 Sun Apr 17, 2005 KGAGNE [Ken] at 09:09 PDT Category 5: Games on TV and in the Movies Topic 28: Doom id's first-person shooter comes to the big screen (finally?) with Dwayne "The Rock" Johnson. ------------ Category 1, Topic 12 Message 86 Sat May 14, 2005 KGAGNE [Ken] at 19:06 PDT Category 15: Nintendo Revolution Topic 1: General Hardware Discussion General discussion of the Nintendo Revolution hardware. Topic 2: General Software Discussion General discussion of Nintendo Revolution games. Topic 3: News Posts News items on the Nintendo Revolution. Staff posts only. Topic 4: Responses to News Posts Member responses to Topic 3: News Posts. ------------ Category 1, Topic 12 Message 87 Tue May 17, 2005 KGAGNE [Ken] at 03:23 PDT Category 28: Sony PlayStation 3 Topic 1: General Hardware Discussion General discussion of the Sony PlayStation 3 hardware. Topic 2: General Software Discussion General discussion of Sony PlayStation 3 games. Topic 3: News Posts News items on the Sony PlayStation 3. Staff posts only. Topic 4: Responses to News Posts Member responses to Topic 3: News Posts. ------------ Category 1, Topic 12 Message 88 Fri Jul 01, 2005 KGAGNE [Ken] at 07:34 PDT Category 4: Books, Magazines, & Strategy Guides Topic 28: Videogames: In the Beginning Videogames: In the Beginning. By Ralph Baer. Paperback - 280 pages, April 2005, by Rolenta Press. ISBN 0964384817. ------------ Category 1, Topic 12 Message 89 Sat Jul 23, 2005 KGAGNE [Ken] at 16:37 PDT Category 4: Books, Magazines, & Strategy Guides Topic 29; The Encyclopedia of Game Machines The Encyclopedia of Game Machines. By Winifred Forster. Paperback - 224 pages, March 2005, by Magdalena Gniatczynska. ISBN 3000153594. ------------ Category 1, Topic 12 Message 90 Tue Oct 04, 2005 KGAGNE [Ken] at 14:12 PDT Category 5: Games on TV and in the Movies Topic 29: Halo Based on Microsoft's Xbox blockbuster and being released by Universal Pictures, Twentieth Century Fox, and Peter Jackson in 2007. ------------ Category 1, Topic 12 Message 91 Sat Feb 04, 2006 KGAGNE [Ken] at 16:05 PDT Category 5: Games on TV and in the Movies Topic 30: Spy Hunter Spy Hunter: Nowhere to Run, starring "The Rock" as Alec Hunter. ------------ Category 1, Topic 12 Message 93 Sat Feb 04, 2006 KGAGNE [Ken] at 16:19 PDT Category 5: Games on TV and in the Movies Topic 31: Dead or Alive Starring John-Rhys Davies and Robin Shou, based on the Tecmo fighting game. ------------ Category 1, Topic 12 Message 94 Wed Feb 22, 2006 KGAGNE [Ken] at 14:20 PDT Category 5: Games on TV and in the Movies Topic 32: Wheelman The Wheelman hits the big screen. ------------ Category 1, Topic 12 Message 95 Fri Apr 21, 2006 KGAGNE [Ken] at 14:55 PDT Category 44: Castlevania Topic 24: Castlevania: Portrait of Ruin "Legendary Action Series Celebrates Two Decades of Vampire Hunting with Two Playable Characters and Expanded Battle System" - for the Nintendo DS in Fall 2006. ------------ Category 1, Topic 12 Message 96 Thu May 11, 2006 KGAGNE [Ken] at 07:41 PDT Category 5: Games on TV and in the Movies Topic 33: Metal Gear Solid Hideo Kojima's hero Solid Snake comes to the big screen. ------------ ************ Topic 18 CLOSED Wed May 09, 2001 KGAGNE at 14:28 PST Sub: Speak Up in Our Real Time Conferences About our Real Time Conferences 1 message ************ ------------ Category 1, Topic 18 Message 1 Wed May 09, 2001 KGAGNE at 14:28 PDT >>> SPEAK UP IN GAMEBITS'S REAL-TIME CONFERENCES! <<< """"""""""""""""""""""""""""""""""""""""""""""""""""" If you want to chat online with video gamers from around the world, join in on Gamebits's Real-Time Conferences (RTC's). Simply select option 2 from the Gamebits main menu. You'll then be transported to the conference center, where you can give yourself a nickname. This can be your real name (which is preferred) or a handle you go by (which is fine by us too). You can use your Syndicomm.com username or you can use pretty much whatever you want, within limits - both the limits of good taste and the length limit of 27 characters. Once you've chosen your name, you can choose which conference you wish to join. There may be several going on at the same time! Most of the action will be going on in Room 1, most likely, so check things out there. Folks talk about just about anything gaming-related, or all kinds of other things. Hang out, make friends, ask questions, and answer some too. The conference is a great way to spend time and have fun. ------------ ************ Topic 19 CLOSED Wed May 09, 2001 KGAGNE at 14:30 PST Sub: Gamebits' RTC Schedule Our RTC schedule 1 message ************ ------------ Category 1, Topic 19 Message 1 Sat May 19, 2001 KGAGNE at 19:55 PDT Tomorrow night, Sunday, May 20th, at 6:00 PM PDT (9:00 PM EDT), will be a video game conference. It is intended as an opportunity to discuss the various news announced at this week's Electronic Entertainment Expo and ask any specific questions about what was shown, but any video game discussion is encouraged. If there's interest, Sunday game chats may become a regular feature of Gamebits. -Ken ------------ ************ Topic 20 CLOSED Wed May 09, 2001 KGAGNE at 14:30 PST Sub: A quick primer to RTC commands Getting started in the RTC 1 message ************ ------------ Category 1, Topic 20 Message 1 Wed May 09, 2001 KGAGNE at 14:31 PDT A QUICK PRIMER TO RTC COMMANDS Here are some helpful commands for """""""""""""""""""""""""""""" you to remember when you're in conference. The commands are not case sensitive. To use a command, precede it by a slash (/). If you wish to start a line with a slash without having it interpreted as a command, put an additional slash (/) at the beginning of the line (//). ACTION Display a message in the third person AFK / BAK Toggle between away-from-keyboard and at-keyboard modes BEEP / NOBEEP Turns on or off beeping when users enter the chat room or send private messages to you. BYE Leave the chat room and log off of the system ECHO / NOECHO Turn on or off echoing of what you type EXIT Leave the chat room and return to the main menu HELP Show these commands IGNORE / UNIGNORE Ignore or stop ignoring someone NAME Change your nickname SEND Send a private message to another member SHOWRN / HIDERN Turns on or off display of Syndicomm.com usernames SHOWTIME / HIDETIME Turns on or off display of timestamps when messages are received TIME Shows the current time and your elapsed time online. WHO List members in the current room Many other commands exist, but these are some of the basics; use the /HELP command while in conference to see a full list. ------------ ************ Topic 26 CLOSED Wed May 09, 2001 KGAGNE at 14:32 PST Sub: About the Gamebits File Libraries About our file libraries 4 messages ************ ------------ Category 1, Topic 26 Message 2 Sun May 20, 2001 KGAGNE [Ken] at 10:22 PDT A temporary file area is currently accessible to members via FTP. You need to use your username and password to login. From an FTP client, access this address: ftp://ftp.syndicomm.com/pub/members-only/gamebits From a web browser, try this URL, where "username" is your username: ftp://username@ftp.syndicomm.com/pub/members-only/gamebits Some web browsers may additionally require your password, in this format: ftp://username:password@ftp.syndicomm.com/pub/members-only/gamebits The Gamebits file library is currently divided into folders by game platform (PlayStation, Game Boy Color, etc.), and then further by game title. ------------ Category 1, Topic 26 Message 3 Sat Nov 24, 2001 KGAGNE [Ken] at 22:00 PDT The Gamebits file library is now available when telnetting to syndicomm.com. Just select menu option #3: File Library from the main Gamebits menu (page 850). You'll be prompted for your Syndicomm account password, after which the libraries will be displayed using the Lynx text-based web browser. Files can be downloaded via Zmodem or saved to your personal FTP directory. ------------ Category 1, Topic 26 Message 4 Wed Jul 09, 2003 KGAGNE [Ken] at 14:48 PDT The Gamebits file library is sorted by publisher. For example, Mario games can be found in the Nintendo folder; Metal Gear in Konami; Street Fighter in Capcom; and so on. ------------ ************ Topic 27 CLOSED Wed May 09, 2001 KGAGNE at 14:33 PST Sub: New Uploads Announcements of new uploads to the Gamebits file libraries will be made here. 16 messages ************ ------------ Category 1, Topic 27 [MOVED] Message 1 Sun May 20, 2001 KGAGNE [Ken] at 10:25 PDT Images of the following games, demoed at E3 2001, are now available in the Gamebits file library. (See Topic 26 for access instructions.) All images are in JPEG format and are provided by the publisher of each game. NINTENDO GAMECUBE Animal Forest Starfox Adventures: Dinosaur Planet Eternal Darkness Kameo Luigi's Mansion Metroid Prime Disney's Mickey Pikmin Raven Blade Super Smash Bros. Melee Wave Race Blue Storm GAME BOY ADVANCE Bomberman Tournament Castlevania: Circle of the Moon Commander Keen F-Zero Golden Sun Mat Hoffman's Pro BMX Mario Kart Advance Pinobee X-Men: Reign of Apocalypse Shaun Palmer's Pro Snowboarder Spider-Man Super Mario Advance Tony Hawk's Pro Skater 2 GAME BOY COLOR Mat Hoffman's Pro BMX Stuart Little X-Men: Wolverine's Rage NINTENDO 64 Tony Hawk's Pro Skater 2 PLAYSTATION 2 Bloody Roar 3 Devil May Cry Final Fantasy X Mat Hoffman's Pro BMX 2 Kingdom Hearts Metal Gear Solid 2 Shaun Palmer's Pro Snowboarder Silent Hill 2 Supercar Street Challenge Tony Hawk's Pro Skater 3 PSONE Final Fantasy Chronicles Mat Hoffman's Pro BMX X-Men: Mutant Academy 2 Spider-Man 2: Enter Electro World's Scariest Police Chases XBOX 4x4-Evo Airforce Delta Storm Amped Arctic Thunder Azurik Blood Wake Dark Summit Dead or Alive 3 Fuzion Fenzy Halo Jonny Drama Mad Dash Much's Oddysee NASCAR Heat NFL Fever 2002 NHL Hitz Nightcaster Project Gotham Racing Shrek Test Drive Tony Hawk's Pro Skater 2X ------------ Category 1, Topic 27 [MOVED] Message 2 Wed May 30, 2001 KGAGNE [Ken] at 15:03 PDT Screen shots and art for the following 3DO games are now available in the Gamebits file library: GAME BOY ADVANCE Army Men High Heat Major League Baseball PLAYSTATION 2 Dragon Wars of Might & Magic High Heat Major League Baseball Jonny Moseley Portal Runner WarJetz PSONE WarJetz ------------ Category 1, Topic 27 [MOVED] Message 3 Thu May 31, 2001 KGAGNE [Ken] at 19:18 PDT Screen shots and art for the following SCEA (Sony's first-party publishing wing) games are now available: PSONE Twisted Metal Small Brawl Atlantis Who Wants to Be a Millionare? 3 Syphon Filter 3 PLAYSTATION 2 Cool Boarders 2001 Dark Cloud Drakan Extermination Frequency Gran Turismo 3 A-Spec Ico Jak and Dax Kinetica SOCOM U.S. Navy Seals Twisted Metal Black In addition to the above software,, shots of PlayStation 2 hardware and peripherals are also available. ------------ Category 1, Topic 27 [MOVED] Message 4 Wed Jun 27, 2001 KGAGNE [Ken] at 19:44 PDT Screen shots of Midway's PlayStation 2 games are now available in Gamebits' PS2 file library: CART FURY Championship Racing Gauntlet Dark Legacy Legion NHL Hitz Spy Hunter ------------ Category 1, Topic 27 Message 5 Sun Nov 11, 2001 KGAGNE [Ken] at 06:50 PDT QuickTime trailers of the following Nintendo GameCube games are now available in the Gamebits file library: Extreme G Luigi's Mansion Madden 2002 NBA Courtside 2002 Pikmin Super Smash Bros SSX Tricky Starfox Adventures Star Wars: Rogue Leader Tony Hawk's Pro Skater 3 Wave Race Blue Storm ------------ Category 1, Topic 27 Message 6 Sun Nov 11, 2001 KGAGNE [Ken] at 19:48 PDT Six different GameCube wallpapers in JPEG format, formatted to both 800x600 and 1024x768 resolutions, are now available in the Gamebits file library. ftp://ftp.syndicomm.com/pub/members-only/gamebits/GameCube/wallpaper/ ------------ Category 1, Topic 27 Message 7 Fri Feb 15, 2002 KGAGNE [Ken] at 21:40 PDT Images of the following Konami games are now available in the Gamebits file library: Dance Dance Revolution Konamix (PlayStation 2) ftp://ftp.syndicomm.com/pub/members-only/gamebits/PS2/Dance_Dance_Konamix Motocross Maniacs Advance (Game Boy Advance) ftp://ftp.syndicomm.com/pub/members-only/gamebits/GBA/Motocross_Maniacs ------------ Category 1, Topic 27 Message 8 Sat Jun 08, 2002 KGAGNE [Ken] at 20:50 PDT Screen shots of the following first-party games are now available in the Gamebits file libraries: GAMECUBE 1080 Snowboarding White Storm Animal Forest Eternal Darkness Mario Sunshine Metroid Prime Mario Party 4 Star Fox Adventures Wario GAME BOY ADVANCE Mickey's Magical Quest Game & Watch Gallery 4 Golden Sun II Hamtaro Kirby Metroid Fusion The Legend of Zelda: Four Swords Super Mario Advance 3: Yoshi's Island PSONE C12 Lilo 'n Stitch Stuart Little 2 ------------ Category 1, Topic 27 Message 9 Wed Jul 03, 2002 KGAGNE [Ken] at 19:34 PDT A QuickTime movie of the new Castlevania game for Game Boy Advance is now available in the GBA directory of the Gamebits file library. A trailer for Turok Evolution is available in the main Gamebits file library; it is not sorted into any specific console directory as the game will be available for multiple consoles. ------------ Category 1, Topic 27 Message 10 Sat Mar 22, 2003 KGAGNE [Ken] at 15:07 PDT 34 pictures of Tube Slider, the NEC-developed GameCube game announced in Category 14, Topic 3, Message 62, have been uploaded to the Gamebits:GameCube file directory. ------------ Category 1, Topic 27 Message 11 Wed Jul 09, 2003 KGAGNE [Ken] at 14:49 PDT Images from Nintendo's and LucasArts' E3 2003 lineups are now available in the respective publishers' folders in the reorganized Gamebits file library. ------------ Category 1, Topic 27 Message 12 Wed Aug 27, 2003 KGAGNE [Ken] at 20:41 PDT Pictures of the following Konami games are now available in the Konami folder of this forum's file library: BOKTAI: The Sun Is In Your Hands (GBA) Castlevania: Aria of Sorrow (GBA) Castlevania: Lament of Innocence (PS2) Dance Dance Revolution Max 2 (PS2) Dance Dance Revolution Ultra Mix (Xbox) Gradius V (PS2) Karaoke Revolution (PS2) Metal Gear Solid 3: Snake Eater (PS2) Metal Gear Solid: The Twin Snakes (GCN) Silent Hill 3 (PS2) Silent Scope Complete (Xbox) Teenage Mutant Ninja Turtles (GBA, GCN, Xbox, PS2) ------------ Category 1, Topic 27 Message 13 Fri Sep 19, 2003 KGAGNE [Ken] at 20:32 PDT The first screen shots of "Tom Clancy's Splinter Cell: Pandora Tomorrow" are now available in the UbiSoft folder of the Gamebits file library. ------------ Category 1, Topic 27 Message 14 Mon Jan 26, 2004 KGAGNE [Ken] at 14:57 PDT Pictures from X-Men Legends, the first role-playing game to feature the world's best-known comic book mutant superhero team, are now available in Gamebits' Activision publisher file library. ftp://ftp.syndicomm.com/pub/members-only/gamebits/Activision/X-Men_Legends/ ------------ Category 1, Topic 27 Message 15 Sat Sep 25, 2004 KGAGNE [Ken] at 06:51 PDT The file XmenLegends_Launch_Trailer.mov is a trailer for the recently-released "X-Men Legends" RPG, and is now available in this folder: ftp://ftp.syndicomm.com/pub/members-only/gamebits/Activision/X-Men_Legends/ The file D3Demo.exe is a playable demo of the Windows game DOOM III, ans is now available in this folder: ftp://ftp.syndicomm.com/pub/members-only/gamebits/Activision/Doom/ ------------ Category 1, Topic 27 Message 16 Sun May 15, 2005 KGAGNE [Ken] at 10:08 PDT An amusing trailer for Activision's "The Movies", due this fall for all three consoles and the PC, is now available from our file libraries: ftp://ftp.syndicomm.com/pub/members-only/gamebits/Activision/The-Movies-FNL.mov ------------ ************ Topic 33 CLOSED Wed May 09, 2001 KGAGNE at 14:34 PST Sub: ...reserved... Reserved for future expansion. 4 messages ************ ************ Topic 37 CLOSED Wed May 09, 2001 KGAGNE at 14:34 PST Sub: All about Syndicomm.com email About our email system 3 messages ************ ------------ Category 1, Topic 37 Message 3 Fri Jun 25, 2004 KGAGNE [Ken] at 14:17 PDT >>> ALL ABOUT SYNDICOMM.COM EMAIL <<< """"""""""""""""""""""""""""""""""""" POP MAIL If you have a POP3 compliant electronic mail client (such """""""" as Eudora, Outlook Express, or Spectrum Automatic Mailer), you have everything you need to receive email on Syndicomm.com. All you have to do is set your client up as follows: username: Your Syndicomm.com username password: Your Syndicomm.com password POP server: mail.syndicomm.com To send mail via SMTP, use your ISP's SMTP server. WEB MAIL Any web browser can be used to access your Syndicomm mail. """""""" Surf to http://www.syndicomm.com/webmail to read and send from your Syndicomm account. TEXT MAIL If you'd prefer to send a message via the text interface, """"""""" you can. Type MAIL or go to page 200 to access Syndicomm Electronic Mail. When sending mail, You will be prompted for a To: address, followed by a cc: (for carbon copies). You can separate multiple addresses in either line using a comma (,). You will then be prompted for a Subject: to your email message and dropped into the familiar pico editor. When you are done editing your message, use Control-X to send it. BE CAREFUL WHEN SENDING--there's no cancelling it once it's gone. PINE MAIL You can also use the email program Pine to send and """"""""" receive mail from your Syndicomm address. Type MAIL or go to page 200 to access Syndicomm Electronic Mail, including Pine, which features online help. ------------ Category 2 Community Square ************ Topic 1 CLOSED Wed May 09, 2001 KGAGNE at 17:24 PST Sub: Announcements from Gamebits Announcements from the Gamebits staff. 13 messages ************ ------------ Category 2, Topic 1 Message 1 Sun May 13, 2001 KGAGNE at 17:29 PDT Welcome to Gamebits! We're open as of Monday, May 14th, just in time for the Electronic Entertainment Expo (E3) 2001. I'll be at the show posting whatever live coverage I can. Messages on other topics will appear after the show, but feel free to talk about any subject on our bulletin board - or start your own! An E3 conference will be held Sunday night at 9:00 EDT. Stop by to ask questions about the future of video gaming. -Ken Chief Sysop ------------ Category 2, Topic 1 Message 2 Sun May 13, 2001 KGAGNE at 17:29 PDT The Gamebits Community on Syndicomm.com is looking for staff! If you're willing and have some free time, drop a line to kgagne@syndicomm.com. Account considerations in return for hard work. -Ken Chief Sysop ------------ Category 2, Topic 1 Message 3 Tue May 29, 2001 KGAGNE [Ken] at 13:22 PDT Gamebits is looking for reviewers! If you love video games and want to share your opinions on specific games in writing, please drop an email to gamebits@syndicomm.com with some information on your writing background and a list of modern systems you own. Compensation would be in the form of free video games that you keep after reviewing. -Ken ------------ Category 2, Topic 1 Message 4 Mon Nov 05, 2001 KGAGNE [Ken] at 09:16 PDT The forum management would like to remind our members who are U.S. citizens that Tuesday, November 6th, is Election Day. As we learned at this time last year, every vote DOES count. Please take the opportunity to make your voice heard in our democratic nation. -Ken ------------ Category 2, Topic 1 Message 5 Mon Nov 19, 2001 KGAGNE [Ken] at 22:08 PDT The holidays are nearly upon us, and Gamebits is in the spirit of giving. While supplies last, all new Syndicomm subscribers who use signup code "GAME" and remain members for 90 days will receive a free video or computer game for the system of their choice! There are no contests, no gimmicks, and no tricks. Just sign up for service and get a free game - guaranteed. Subscribe with a credit card and also get a free month. That's three months of Syndicomm service, plus a free video game (average retail price $40+), for as little as $16.67! Tell your friends to combine this promotion with the Syndicomm Buddy Program, and you as the referrer also get a $10 account credit. Just ask them to enter your username during the signup process when asked for "Your sponsoring buddy's username." To subscribe to Syndicomm, visit http://www.syndicomm.com/join.html Full details of this offer can be found at http://www.gamebits.net/syndicomm/promo.shtml Gamebits is accessible at page 850, or with your web browser at http://www.syndicomm.com/communities/gamebits/messages ------------ Category 2, Topic 1 Message 6 Wed Nov 21, 2001 KGAGNE [Ken] at 21:31 PDT ,+*^^*+___+++_ ,*^^^^ ) _+* ^**+_ +^ _ _++*+_+++_, ) _+^^*+_ ( ,+*^ ^ \+_ ) { ) ( ,( ,_+--+--, ^) ^\ { (@) } f ,( ,+-^ __*_*_ ^^\_ ^\ ) {:;-/ (_+*-+^^^^^+*+*<_ _++_)_ ) ) / ( / ( ( ,___ ^*+_+* ) < < \ U _/ ) *--< ) ^\-----++__) ) ) ) ( ) _(^)^^)) ) )\^^^^^))^*+/ / / ( / (_))_^)) ) ) ))^^^^^))^^^)__/ +^^ ( ,/ (^))^)) ) ) ))^^^^^^^))^^) _) *+__+* (_))^) ) ) ))^^^^^^))^^^^^)____*^ \ \_)^)_)) ))^^^^^^^^^^))^^^^) (_ ^\__^^^^^^^^^^^^))^^^^^^^) ^\___ ^\__^^^^^^))^^^^^^^^)\\ ^^^^^\uuu/^^\uuu/^^^^\^\^\^\^\^\^\^\ ___) >____) >___ ^\_\_\_\_\_\_\) ^^^//\\_^^//\\_^ ^(\_\_\_\) ^^^ ^^ ^^^ ^^ _ , ______ ' ) / / / / | /--/ __ _ _ / /_ __. __ /, _ _, . . __ _, | / (_(_/_/_)_/_)_(_/_ / / /_(_/|_/ /_/<_/_)_(_)_/_\/_/_/ /_(_)_ | _/ _/ _/ /| /| From everyone here at Gamebits! ------------ Category 2, Topic 1 Message 7 Mon Dec 24, 2001 KGAGNE [Ken] at 21:13 PDT * * * * | * * * * o | | | | | | | | | o | | | | | | | | | o o o \ \ \ \|/ / / / @ -----o----o----- \ \ \|/ / / *|* \ o o o / \ \|/ / @\|/* \~~~~~~~~/ \|/ *\**|*@/* \ / o o o o o o o ____|____ *\*@*\|/***/@ \/ | | | | | | | Happy Hanukkah **\**|**/** || | | | | | | | *\**@\|/**@/* || +--+--+-(O)-+--+--+ @\***\**|**/***/* ___||___ | *\@**\|/***/* Happy New Year | ***@*\**|**/*@*** _____|_____ @********\|/*@******@ Happy Kwanzaa _|_ Merry Christmas Happy Holidays from all of us here at Gamebits! ------------ Category 2, Topic 1 Message 8 Tue Jan 01, 2002 KGAGNE [Ken] at 09:02 PDT ( * ) * ) * ( ) ( ( ( ) ( ) ) * ) ) ( ( ( ( * ) H ) ) [ ] ( ( * |-| * ) ( * ) |_| . ) ( | | . ) / \ . ' . * ( |_____| ' . . ) | ___ | \~~~/ ' . ( * | \ / | \_/ \~~~/ ) | _Y_ | | \_/ ( * |-----| __|__ | * `-----` __|__ __, ,__) __, ,__) __, ,__) (--|__| _ ,_ ,_ (--|\ | _ (--\ | _ _ ,_ _| |(_||_)|_)(_| _| \|(/_(_|_) \|(/_(_|| ( | | ,_| ( (__| Happy New Year from all of us here at Gamebits! ------------ Category 2, Topic 1 Message 9 Wed Dec 25, 2002 KGAGNE [Ken] at 16:04 PDT / / /'| /'| | | | | __ | |__| |_ /_ \ , ___ , ___ / / < __ / |) | | / '__ `. / '__ `. /'| /'| | | | | /-| | | (__} | | (__} | | `-' | | | | | | {] | | \___/ | \___/ \___ | | / | / `---\ | | | | __ | | /' /' | | | | / __ \/ | | / | / | / \___/ /' /' \| / / /'| /'| / _ / | | | | /'| (_) /'| | |__| |_ _ | | ___, | | __ __ < __ / /' `\ | | '| | __ | | /_ \ / / /'__`'| | | | | | /-\ | | | | | /'__`\ | |) | | /'| /'|| {__`-' | | | | | \_/ | | | | | | {__) | /-| | | `-' | \__ \ | / | / \___/ /___, /___, \____,_\ | {] | \___ | ___} | /' /' `---\ _ | |'.___/ / __ \/ |' | / \___/ \| Happy Holidays from all of us here at Gamebits! ------------ Category 2, Topic 1 Message 10 Wed Jun 25, 2003 KGAGNE [Ken] at 14:12 PDT The Gamebits file libraries are currently being reorganized. Please excuse our dust! ------------ Category 2, Topic 1 Message 11 Wed Jul 09, 2003 KGAGNE [Ken] at 14:47 PDT The Gamebits file libraries are now sorted by the publisher of the game, not the hardware console for which it was published. The exception is the "Nintendo" folder, which is further broken down by console. ------------ Category 2, Topic 1 [MOVED] Message 12 Mon Sep 25, 2006 KGAGNE [Ken] at 19:51 PDT SYNDICOMM TO REFOCUS ON PRODUCT DEVELOPMENT AND SALES September 9, 2006--Syndicomm(tm) announced today, following A2Central.com's announcement that it would be opening free Apple II related forums, that it will be closing the Syndicomm Online online service in order to focus its efforts on product development and sales for Apple II and Macintosh computers. The closure will take effect at midnight Eastern Standard Time on December 1, 2006. Customers that have business web site accounts with Syndicomm will be able to continue to have their sites hosted with Syndicomm. Eric "Sheppy" Shepherd, the owner of Syndicomm, said, "With A2Central.com in Sean's capable hands, I feel confident that he can pick up the banner of providing the ultimate online home for Apple II users. Since Syndicomm Online is almost all Apple II users anyway, I felt it was time to close the online service so my time could be better used elsewhere." Shepherd added, "The online service has been being supported by the sale of software products since its inception, while at the same time keeping me too busy to develop new products. I feel that my best purpose in the Apple II world is to develop software, and closing the Syndicomm Online service will allow me to spend more time doing just that." "Sheppy and I realized that the best way to serve the Apple II world was for A2Central.com to provide chat, message boards, and similar services, and to let Sheppy -- that is, Syndicomm -- write code," Fahey said. "I look forward to continuing the legacy of support, comeraderie, and exchange of ideas and software that's always been the legacy of the Apple II forums operated by Syndicomm." PRESS CONTACTS Eric Shepherd - sheppy@syndicomm.com Sean Fahey - sfahey@a2central.com ------------ Category 2, Topic 1 Message 13 Mon Nov 27, 2006 KGAGNE [Ken] at 06:47 PDT When Syndicomm Online closes, this bulletin board will go with it. No viable alternative has been found or offered for its continued existence, though not for lack of desire on my part. A text capture of its contents will be made available; keep your eyes on Syndicomm.com or Gamebits.net. It has been a pleasure serving you all these years! I hope you found that this forum brought something valuable to your online experience. Thank you for your participation. -Ken Gagne Sysop, Gamebits ------------ ************ Topic 2 Wed May 09, 2001 KGAGNE at 17:26 PST Sub: Elsewhere on Syndicomm.com Use this topic to post and discuss happenings in other Syndicomm.com communities. 11 messages ************ ------------ Category 2, Topic 2 Message 1 Tue Sep 04, 2001 KGAGNE [Ken] at 15:08 PDT Syndicomm is considering opening a writing community - a place for people to talk about writing papers, essays, columns, stories, poems, and more. It'd be a place to share different writing and editing techniques and styles, suggest references, and to get help with your writing. But such a community needs a name! Show off your writing skills by thinking of a proper title for the "Writing Forum", and send your suggestions to gamebits@syndicomm.com. The best suggestion received by September 15th will receive a $10 usage credit for the Syndicomm online service. -Ken Gagne ------------ Category 2, Topic 2 Message 2 Thu Sep 06, 2001 SYNDICOMM [Sheppy] at 17:34 PDT We've instituted a new Buddy Program! Recommend Syndicomm Online to a friend, and make sure they give us your username when they sign up at http://www.syndicomm.com/join.html, and if they're still a member after 90 days, you get a $10 credit to your account! That's like a whole month free (more if you're on a quarterly billing plan). For more information, visit . -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 2 Message 3 Fri Sep 07, 2001 A2.RYAN at 21:48 PDT The Singles Forum is having a contest to determine what contest to hold! Send in your idea for a Singles contest (could be a "best post", "best blind date story", or whatever) to a2.ryan@syndicomm.com. The best suggestion received by September 30, 2001, midnight HI time, will get a $10 Syndicomm.com usage credit! ------------ Category 2, Topic 2 Message 4 Wed Sep 12, 2001 SYNDICOMM [Sheppy] at 16:32 PDT We have opened a forum for talking about the World Trade Center and Pentagon attacks, including emotions, fears, and possible responses. It's at page 1600, keyword WTC. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 2 Message 5 Thu Oct 18, 2001 TCOMPTER at 11:50 PDT Like to play D&D but can't find a campaign near you? Join us in LiveGames, CAT 8, Top 1 where a hardy band of adventurers is gearing up for a foray into the Caves of Shadow! We've got three players signed up so far, and need 1 more. If you like RPGs, D&D in particular, come on over! This first adventure will be an experiment, to test using a RTC for this type of game. Thanks _________ | homas ------------ Category 2, Topic 2 Message 6 Sat Nov 03, 2001 KGAGNE [Ken] at 08:02 PDT If you know how to read and write, then you have something to discuss in the Prolific Quill Forum at page 990, keyword WRITING. The Prolific Quill is a forum for writers, both professional and casual, to exchange ideas and techniques, as well as to share samples of their work. We also provide a place for avid readers to discuss their current and favorite books. Whether you're reading or writing fiction or non-fiction, in print or online, Prolific Quill has a place for you! Prolific Quill is also available from your web browser at this URL: -Ken Gagne PQ Chief Sysop ------------ Category 2, Topic 2 Message 7 Mon Nov 19, 2001 KGAGNE [Ken] at 19:32 PDT Ever want to write a story, but didn't know where to begin? Then just write the middle! Prolific Quill, Syndicomm's writing community, invites you to participate in "Operation Douglas". Who is Douglas? Where does he come from? What's going to happen to him? This stranger is a blank sheet that you will fill as part of the contest. After being given a pre-written prologue, each participant will take a turn writing a continuing portion of Douglas' story, building on the previous writers' sections. After everyone has contributed, the completed story will be presented. The author whose section is judged the best gets a $20 gift certificate to the bookstore of his or her choice! To sign up for the contest, email writing@syndicomm.com Full details of this contest can be found at http://www.gamebits.net/syndicomm/promo.shtml#writing The Prolific Quill is accessible at page 990, or by your web browser at http://www.syndicomm.com/communities/writing/messages ------------ Category 2, Topic 2 Message 8 Mon May 13, 2002 TCOMPTER at 12:27 PDT Calling all D&D gamers! We're continuing our adventures in the Kingdom of Mercia on Friday night, the 17th of May, and are on the lookout for some brave, adventurous souls to join us. If you're interested, drop by the Role Playing Games Forum on Friday at 7PM EDT. We'll be in room 13, The Dungeon! ____ ___ _ _ ||he ||_)ungeon //\/\aster ------------ Category 2, Topic 2 Message 9 Wed Sep 17, 2003 KGAGNE [Ken] at 21:06 PDT Announcing the opening of Showbits! Syndicomm's newest community caters to the showbiz crowd, covering the many aspects of Hollywood's exciting industry. All members of Syndicomm Online are invited to discuss their favorite films, both current and past, as well as television shows, actors and actresses, movie memorabilia, news, rumors, and more. Showbits can be accessed at Page 840, by typing the keyword SHOWBITS at any Syndicomm prompt, or surfing to the Showbits web site: http://www.syndicomm.com/communities/showbits/ ------------ Category 2, Topic 2 Message 10 Wed Apr 28, 2004 SCHNORENBERG [Roger] at 18:22 PDT The MUD is back! The Empire of Cargotha has reopened its doors. Come immerse yourself in a world of fantasy adventure. Assume the persona of a warrior, wizard, cleric, or thief and explore the world that awaits you. Battle the monsters of the land either single-handedly or as the member of a group. Players may interact with each other in real time, through the internal mail system, or leave messages on the bulletin boards. The Empire of Cargotha requires no special software and no extre fees. Just telnet to the RPG Forum (Page 833) and choose Menu option 4. ------------ Category 2, Topic 2 Message 11 Wed Oct 20, 2004 SYNDICOMM [Sheppy] at 09:06 PDT The Policy and Politics forum salutes democracy in all its glory on Election Day (November 2) by holding a real-time conference starting when the polls close on the east coast -- 5:00 PM Pacific Standard Time -- and ending whenever the networks all agree who will be president for the next four years. It's looking likely to be quite the slugfest, so drop by and spend the evening watching the tally, or pop in and out to share your thoughts. We're at page 1600, keyword POLITICS. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ ************ Topic 3 Wed May 09, 2001 KGAGNE at 17:32 PST Sub: Speak to the Staff Post here to discuss forum issues with the staff. If you have a request, question, or complaint that's appropriate for public discussion, place it here. 7 messages ************ ------------ Category 2, Topic 3 Message 1 Mon Oct 08, 2001 SYNDICOMM [Sheppy] at 06:48 PDT I just wanted to mention how great it is to see all this game news in one place without having to actually work to find it. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 3 Message 2 Mon Oct 08, 2001 KGAGNE [Ken] at 22:12 PDT Sheppy, Gamebits has a "Speak to the Staff" section? :) Thanks for your message, I'm glad to hear it. As far as official news pieces, all I'm posting so far is press releases and other material sent to me by publishers and public relations firms. In the past, video game news sites/affiliates/conglomerates/etc. such as IGN.com allowed reposting of news, but as more material becomes available via the web (including this forum soon), they have become more competitive, and stricter with their redistribution rights. They may allow lead paragraphs to be posted, with a URL link to the original story, but I've not explored that possibility yet. I'm hoping in the future to have more staff members who will help those duties. I do try to keep everyone apprised of all the truly important stuff. :) -Ken ------------ Category 2, Topic 3 Message 3 Wed Oct 10, 2001 A2.DAIN [Dain] at 20:41 PDT Ken, If you like I could post some stuff I read on various sites;) Dain ------------ Category 2, Topic 3 Message 4 Wed Oct 10, 2001 KGAGNE [Ken] at 23:14 PDT Hi Dain, > If you like I could post some stuff I read on various sites;) Thanks for the offer! It's more than just copy-and-paste though; Gamebits would need to get permission to redistribute other sites' material. I'll talk to you more about this next time I see you in chat. -Ken ------------ Category 2, Topic 3 Message 5 Wed Aug 07, 2002 A2.DAIN [Dain] at 18:21 PDT Just curious if it would be possible to get categories for PC and Mac games. I know that Gamebits doesn't review PC games, but it might be good for traffic to have at least a general category for discussion. I personally play Video games more, but I have been known to play PC games as well. I don't think they need dedicated news topics or anything, just a place to discuss. If anything it might attract a few more posters to our midst. Dain Neater ------------ Category 2, Topic 3 Message 6 Thu Aug 08, 2002 KGAGNE [Ken] at 06:47 PDT Dain, Expanding to include PC games would be a vast undertaking, if it were to be done correctly. When I opened this forum, I expected that some day an entire Syndicomm forum dedicated to just PC gaming would open, separate from this one. I don't know that I can devote that level of knowledge to PC gaming within this forum. A single category for PC gaming might be doable, though in the long run I think it deserves better than that. A Mac gaming cat, though, might overlap with Category 14: Macintosh Gaming in the Mac RT (Page 605). Basically what I'm saying is that it's something I'd like to do, but not sure if I can or should. -Ken ------------ Category 2, Topic 3 Message 7 Fri Aug 30, 2002 KGAGNE [Ken] at 20:09 PDT One thing I dislike about adding a new platform to Gamebits.net's coverage is the initial lack of reviews. Then I realized that a ton of video games were simultaneously or eventually released for the PC as well: Spider-Man, Metal Gear Solid, Star Wars Starfighter... cross-linking all the existing video game reviews on the web site as computer game reviews would be a great initial start. I've also been meaning to do this for existing games video game reviews which now apply to other platforms. For example, my Dreamcast review of Space Race is now applicable for PlayStation 2 as well, since that game has been ported to that system. I'll keep the former in mind as I pursue the latter. -Ken ------------ ************ Topic 4 Wed May 09, 2001 KGAGNE at 17:33 PST Sub: Introduce Yourself! Introduce yourself to the Gamebits community here! 15 messages ************ ------------ Category 2, Topic 4 Message 1 Sun May 13, 2001 KGAGNE at 20:35 PDT Hi, I'm Ken Gagne, the chief sysop of the Gamebits Community here on Syndicomm.com. I've been the sysop of Video Gaming Central on CompuServe for the past seven years, and have been writing a weekly newspaper column, Gamebits, for the last four years, though it first appeared without that name six years ago. I've been gaming for as long as I can remember, first with an Atari 2600 and now with a PlayStation 2, though I'm not much of a fan of Sony hardware or software. I'd prefer to see Nintendo and Sega duking it out, like in the old days. :) I'm an avid Apple II user and you can find me in the Apple II Forum at page 645, keyword A2, fairly often - when I'm not here, of course! See you around, -Ken ------------ Category 2, Topic 4 Message 2 Mon May 14, 2001 A2.DAIN at 23:52 PDT Hello, I also am a gamer, although not nearly as much as I used to be in the olden days. I started gaming on a system called the Bally Astrocade. I asked for a 2600 for Christmas years ago....my dad didn't know the difference and he picked up this strange machine that no one had ever heard of. It was still fun btw. I was mostly an arcade gamer in the early days. Pac Man, Donkey Kong, Defender and Asteroids ruled back then. Also played quite a few games on the venerable Apple II(still do in fact). Eventually, I bought a NES, a SNES...and today I have a Nintendo 64. I used to own a Sony, but I sold it. Hopefully we'll see some good gaming discussion on here. There are lots of new things coming out in the next few days. Dain Neater A2 Bulletin Board Manager. ------------ Category 2, Topic 4 Message 3 Tue May 15, 2001 KGAGNE at 05:50 PDT Welcome Dain! Good to see you here. :) -Ken ------------ Category 2, Topic 4 Message 4 Tue May 15, 2001 SYNDICOMM at 06:41 PDT >>>Eventually, I bought a NES, a SNES...and today I have a Nintendo 64. I used to own a Sony, but I sold it. We have an N64, a 2600 in a box in the living room, and I gave my wife a PSone for Christtmas this year. There's also a Game Boy and a Sega Game Gear drifting around here somewhere. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 4 Message 5 Tue Nov 27, 2001 NIGHTPATHS at 17:59 PDT Hiyah! I should let you just guess who this is, but seeing as I am taking the easy way out and not using Telnet for this, that wouldn't be fair. Introduce myself, hmm? Okay... I am 24, a size 3, have turned down tons and I mean simply tons of exclusive modelling contracts and have more money than Bill Gates. Believe me? Dang, oh well... I tried :-) Ooo, old fashioned spel chekr! I like! Anyway, hi Ken, all :-) I'm here, though if you want to know what degree of blonde I am today, you need to go check out the Ralph Bulletin Board in the Women's forum . I think I am platinum. Ciao! Michele -- -Life is the retreat of the weary in spirit- ------------ Category 2, Topic 4 Message 6 Tue Nov 27, 2001 KGAGNE [Ken] at 19:29 PDT Greetings, Michele! Glad you could make your way over here from that other service. :) I know it's a silly question to ask a blonde, but you're not a video gamer, are you? -Ken ------------ Category 2, Topic 4 Message 7 Wed Nov 28, 2001 NIGHTPATHS at 04:52 PDT All time best and most fave video game is and shall remain Space Harrier . I remember playing Pong when it first came out. I remember drooling over an Atari computer! These days, I don't get as much play time on the consoles as I used to, due the amazing ability of my kids to rotate through the systems in a turn based approach to sibling unity. Heck, I even have one kid who writes out a schedule for weekends! #1 Son keeps giving me some line about having to be under five feet in order to use consoles properly. I have started pointing out to him that he is now just a hair over five feet tall. He's gonna have to come up with a different excuse to be a game hog . I still enjoy the role playing games though ... the older ones with the great music. Haven't bought an either or the two new consoles and don't plan too (brutally expensive up here in Canada!) but I just might pick up a new PSOne and hide it in my room and refuse to share! -m- -- -Life is the retreat of the weary in spirit- ------------ Category 2, Topic 4 Message 8 Wed Sep 25, 2002 EVANWADE at 08:49 PDT Hi. I'm Evan. I'm the editor of the Trailblazer, a small university's newspaper. I hope to get into gaming journalism after transfering to IU for a few years, and Ken has been nice enough to let me review for his site. I'm basically a Nintendo mark- I've had all their systems at least once (and that includes a Virtual Boy,) but now I'm down to my N64 and trusty ol' Gamecube. I also have a Playstation but it's been collecting dust since I beat Final Fantasy 9. Otherwise, nothing special about me. Uhh.. have a nice day. :) ------------ Category 2, Topic 4 Message 9 Wed Sep 25, 2002 SYNDICOMM [Sheppy] at 12:53 PDT Hi Evan. A Virtual Boy, huh? I tried one on once, couldn't see a thing. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 4 Message 10 Wed Sep 25, 2002 EVANWADE at 14:55 PDT Man, I loved my Virtual Boy. Played that freaking tennins game for hours and hours and hours on end. It eventually broke. It was the saddest day of my life (until Superman 64 was released). ------------ Category 2, Topic 4 Message 11 Wed Sep 25, 2002 KGAGNE [Ken] at 19:01 PDT Evan, Excellent to see you here. Are you using telnet or HTTP to access the forum? -Ken ------------ Category 2, Topic 4 Message 12 Thu Sep 26, 2002 EVANWADE at 10:11 PDT Http, on the NEW T3 CONNECTION! Bwahahah! I love my school- get on the president's good side and the paper staff gets a 3 connection for the building to do research with. ------------ Category 2, Topic 4 Message 13 Thu Sep 26, 2002 A2.DAIN [Dain] at 21:18 PDT Hi Evan, Nice to see you here. I rented the Virtual Boy once with Virtual Tennis. I remember liking Virtual Tennis. It's good to see you here. My name is Dain Neater and I my gaming habits include, a highly modified Gameboy Advance, an NES that is now working 100% again since the replacement on the connector, a SNES that likes to go black and white once and a while, an N64, and now a Gamecube. I have in my day also owned a Sega Genesis, a Sony Playstation, a Sony Playstation 2 for a few hours, an Atari Jaguar ( I usually don't admit that) and a Panasonic 3DO, a Sears Atari, and a Bally Astrocade:) I also play the occasional PC or Mac game. Dain Neater ------------ Category 2, Topic 4 Message 14 Tue Aug 01, 2006 KGAGNE [Ken] at 15:34 PDT Hey, Jeff -- are you a gamer? I see from your "marker posts" that you read this forum. What brings you here? -Ken ------------ Category 2, Topic 4 Message 15 Sat Aug 05, 2006 LUMITECH [Jeff] at 10:15 PDT No, not really. Occasionally I play, but not enough to consider myself a "true" gamer. I scan all of Syndicomm Cats/Tops, so when I get a Topic saying there's an unread message, and there isn't, I add a marker post. :-) Jeff ------------ ************ Topic 5 Wed May 09, 2001 KGAGNE at 17:34 PST Sub: The Gamers' Cafe This is a lounge for general chatter, gaming-related or otherwise. 243 messages ************ ------------ Category 2, Topic 5 [MOVED] Message 3 Mon May 14, 2001 A2.RYAN at 23:37 PDT What kind of game do you recommend for the non-gamer? - Ryan Chief Sysop Pro Tem Palm OS, Page 590 ------------ Category 2, Topic 5 [MOVED] Message 4 Mon May 14, 2001 A2.DAIN at 23:57 PDT As far as games for Non-gamers go.... My wife Melissa isn't a gamer. However, she is one of the most prolific Gameboy Tetris players I have ever seen. That is the only game she ever plays:) That being said..Tetris is great for non gamers. I also think that racing games are great for non gamers. You usually can just pick them up and play. Not usually too bad a learning curve(unless the designers suck). Just my 2 cents. Dain Neater ------------ Category 2, Topic 5 [MOVED] Message 5 Tue May 15, 2001 KGAGNE at 05:52 PDT Ryan, What Dain said. Also, Nintendo's first-party games tend to be very popular. Super Mario 64, Mario Kart 64, and Mario Party are all good games for the non-gamer. Dancing games have also been said to turn any woman into a gamer. :) Bust-a-Groove and Dance Dance Revolution, both for the PlayStation, can have this effect. Perhaps Samba de Amigo on Dreamcast, too. -Ken ------------ Category 2, Topic 5 [MOVED] Message 6 Tue May 15, 2001 SYNDICOMM at 06:42 PDT >>>Mario Kart 64 This is the ultimate non-gamer game, IMHO. Everyone I've met loves playing this. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 [MOVED] Message 7 Tue May 15, 2001 A2.RYAN at 09:58 PDT > Dancing games have also been said to turn any woman into a gamer. :) What in heck are dancing games? :) - Ryan Chief Sysop Pro Tem, Palm OS ------------ Category 2, Topic 5 Message 8 Tue May 15, 2001 KGAGNE at 19:14 PDT Ryan, In dancing games, you control a character who's trying to move to a beat. You punch in button sequences and combinations in order for him to pull off increasingly-complex moves. If you push the wrong buttons or don't do it in rhythm with the music, the move fails. The best part of such games is the soundtrack, which ranges through a variety of genres. Some of the tunes are REALLY GOOD - no foolin' - one tune in particular I can imagine hearing on the radio. For the PlayStation, Bust-a-Groove 1 & 2 are such games. There's also Dance Dance Revolution, which you can purchase with an optional "dance pad" (ala the old Nintendo PowerPad), on which you stand and push buttons with your feet - in effect, dance - to execute moves. This is how the game is played in the arcade. You can see my former college roommate and my E3 roommate playing DDR at this URL: http://www.geocities.com/levvylevvy/ Two Sega Dreamcast games are also in a similar vein. Samba de Amigo can be played with controllers, but for the full effect, you should buy the separate, $80 maraca controllers, which you shake in rhythm with the music. :) Space Channel 5 follows the adventure of Ulala, a futuristic reporter, as she out-dances aliens to get the scoop on a hostile takeover. Reviews of the Bust-a-Groove games and of Space Channel 5 can be found at http://www.gamebits.net. -Ken ------------ Category 2, Topic 5 Message 9 Tue May 15, 2001 KGAGNE at 22:37 PDT Though not literally a "dancing game," one of the earliest rhythm-based video games was Parappa the Rapper, for Sony PlayStation. Review: http://www.gamebits.net/psx/parappa.html I can post the review to Category 26, Topic 15: Parappa the Rapper, if you like. Its sequel, Um Jammer Lammy, was released two years ago, also for PSOne. -Ken ------------ Category 2, Topic 5 Message 10 Wed May 16, 2001 A2.RYAN at 00:31 PDT Thanks for the explanation of dancing games. I think I'll stick to the real thing :) - Ryan Chief Sysop Pro Tem ------------ Category 2, Topic 5 Message 11 Wed May 16, 2001 SYNDICOMM at 06:38 PDT >>>I think I'll stick to the real thing :) Uhoh, Ken, look what you did now!! ;) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 12 Tue May 29, 2001 KGAGNE [Ken] at 18:38 PDT One of my favorite gaming web sites: Penny Arcade http://www.pennyarcade.com Penny Arcade is an online comic strip that updates every Monday, Wednesday, and Friday. The stars are Gabe and Tycho, who find sarcastic and often painful ways to lampoon the latest developments in the gaming world. A front-page commentary, also written in a tongue-in-cheek style, is often required reading to understanding each strip. A printed compilation of Penny Arcade: Year One is due out soon. Penny Arcade was an eight-page appendix in my college senior thesis, on which I got a 'B'. The thesis was mentioned in PA's next update. -Ken ------------ Category 2, Topic 5 Message 13 Thu May 31, 2001 KGAGNE [Ken] at 14:05 PDT What's your favorite lounging position from which to play home video games? Do you sit in a chair, lay out on a couch, sit on the floor, what? I can't play games without back support; I've tried having a TV opposite the foot of my bed and it didn't work at all. My main TV has a nice couch, but it leaves me somewhat vertically higher than the TV, so I usually sit on the floor with my back against the couch. Bean bags can be quite comfy. :) -Ken ------------ Category 2, Topic 5 Message 14 Fri Jun 01, 2001 SYNDICOMM at 00:09 PDT >>>What's your favorite lounging position from which to play home video games? Do you sit in a chair, lay out on a couch, sit on the floor, what? I prefer some kind of chair for action games or racing games. Long, slower-paced games I like to lay down if I can, but usually can't. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 15 Thu Jul 12, 2001 KGAGNE [Ken] at 10:42 PDT I had previously stated that one of my favorite web sites is Penny Arcade http://www.pennyarcade.com That URL is incorrect and will lead to you an entirely different kind of site. Try this one instead: http://www.penny-arcade.com -Ken ------------ Category 2, Topic 5 Message 16 Thu Jul 12, 2001 KGAGNE [Ken] at 10:43 PDT For some cool video game tunes, including acappella renditions of old favorites, scope out this URL: http://virt.zophar.net/music.html -Ken ------------ Category 2, Topic 5 Message 18 Fri Aug 31, 2001 KGAGNE [Ken] at 08:33 PDT Does anyone read my column regularly? I need to pick out some of the best ones. I think my reviews of Spider-Man and Covert Ops, both for PSX, are good, though those are a year old. I have to find four others that can constitute a sample of my work; if you have any suggestions, I'd love to hear them. :) If I hear nothing, I'll assume that means you think all my columns are excellent. -Ken ------------ Category 2, Topic 5 Message 19 Fri Aug 31, 2001 SYNDICOMM [Sheppy] at 17:08 PDT >>>If I hear nothing, I'll assume that means you think all my columns are excellent. Well, they are. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 20 Sun Sep 02, 2001 KGAGNE [Ken] at 16:24 PDT Here are some games I'm looking at reviewing this month: PSOne: Tales of Destiny 2 (Namco) Spider-Man 2 (Activision) Syphon Filter 3 (989 Studios) X-Men Mutant Academy 2 (Activision) PS2: Legacy of Kain: Soul Reaver 2 Silent Hill 2 ICO Spy Hunter Game Boy Advance: Advance Wars Snood The problem with the GBA games is I'm not likely to get review copies; and with the PS2 games, they all come out on 25 Sep, which leaves me the rest of September. Looks like it's going to be a PSOne month. :) The first Spider-Man game was great so I'll almost definitely be reviewing that title. -Ken ------------ Category 2, Topic 5 Message 21 Sun Sep 02, 2001 A2.RYAN at 21:37 PDT Of that list, I'd like to see the X-Men game reviewed most. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 5 Message 22 Mon Sep 03, 2001 KGAGNE [Ken] at 06:32 PDT Ryan, Both Snood and X-Men Mutant Academy have the same problem of coming out on 25 Sep, the same day as Soul Reaver 2 and Silent Hill 2, two highly-anticipated games which I'd like to review. It's some stiff competition for other titles. Also on 25 Sep: Syphon Filter 3 (PSOne), ICO (PS2), and Spy Hunter (PS2). -Ken ------------ Category 2, Topic 5 Message 23 Thu Sep 06, 2001 KGAGNE [Ken] at 16:53 PDT Ryan, FWIW, I did review the first Mutant Academy game. It came out last summer, just after the movie. http://www.gamebits.net/psx/xmenmuta.shtml -Ken ------------ Category 2, Topic 5 Message 24 Thu Sep 06, 2001 A2.RYAN at 21:53 PDT > FWIW, I did review the first Mutant Academy game. Thanks, Ken, I'll have a look, next time I'm free. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 5 Message 25 Fri Sep 07, 2001 KGAGNE [Ken] at 05:33 PDT So you want to learn Japanese? Think again. http://www-unix.oit.umass.edu/~thoureau/japanese.html ------------ Category 2, Topic 5 Message 26 Fri Sep 07, 2001 SYNDICOMM [Sheppy] at 11:02 PDT >>>So you want to learn Japanese? I took a quarter of Japanese while trying to get a degree in computer science. It was a terrible mistake. :) While the spoken language is actually quite easy to learn, the written language takes so much studying and effort that there's no way to do it unless you entirely devote your life to it. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 27 Fri Sep 07, 2001 KGAGNE [Ken] at 13:33 PDT > I took a quarter of Japanese while trying to get a degree in computer > science. It was a terrible mistake. :) I dunno - I loved Iie Aoi and Tsukue. :) -Ken ------------ Category 2, Topic 5 Message 28 Fri Sep 07, 2001 SYNDICOMM [Sheppy] at 15:23 PDT >>>Iie Aoi Don't remind me. Damn Softdisk. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 29 Fri Sep 07, 2001 KGAGNE [Ken] at 16:08 PDT Sheppy, >> Iie Aoi > > Don't remind me. Damn Softdisk. :) Heh. I remember when Iie Aoi came out, I didn't notice who the programmer was, but found it remarkably similar to Tsukue, and commented to that effect in an open GEnie topic. I believe my exact words were: "What a cheap rip-off!" Softdisk used my message as an anonymous letter to the editor in their next issue. :\ In my defense, you later said that if Iie Aoi had been someone else's program, you would've been pretty upset at Softdisk, too. -Ken ------------ Category 2, Topic 5 Message 30 Fri Sep 07, 2001 SYNDICOMM [Sheppy] at 19:00 PDT I was still pretty upset at Softdisk. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 31 Fri Sep 07, 2001 KGAGNE [Ken] at 20:58 PDT Sheppy, Okay, there's something else going on here I don't know about. What did Softdisk do to you? :) -Ken ------------ Category 2, Topic 5 Message 32 Sat Sep 08, 2001 SYNDICOMM [Sheppy] at 15:45 PDT They made me change "Tsukue"s name to "Iie Aoi." Ugh. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 33 Sun Sep 16, 2001 KGAGNE [Ken] at 16:17 PDT Here are all the changes I've been able to determine have been effected as a result of the September 11th tragedy: - Syphon Filter 3 (PSOne) delayed four months. - Command & Conquer: Red Alert 2 (PC) recalled; new box to ship late October. - Metal Gear Solid 2 (PS2) release unknown. - Project Gotham Racing (XBox) under consideration. - Twisted Metal Black & Dropship (PS2) European releases delayed. - Microsoft Flight Simulator (PC) recalled. - Online conspiracy game Majestic (PC) suspended by Electronic Arts. - Tom Clancy products under consideration. - World War III Black Gold (PC) delayed indefinitely. - Duke Nukem under consideration. - Japanese commercials for Namco's Ace Combat 4 (PS2) pulled. More as it develops. ------------ Category 2, Topic 5 Message 34 Tue Sep 25, 2001 KGAGNE [Ken] at 14:21 PDT Few of the reviews I expected to write this month came to pass. Syphon Filter 3, Spider-Man 2, and Soul Reaver 2 were all delayed, and I didn't consider it appropriate to review Advance Wars in the current national milieu. I hope to get Silent Hill 2 early enough this week to review, and I've also requested Spy Hunter. Here are my choices for October. The three PSOne games are more likely to be reviewed than anything else, due to availability, recognition, and personal interest. Sony PlayStation Spiderman 2 Enter Electo October Castlevania Chronicles 10/09/01 Dragon Warrior VII 10/23/01 Sony PlayStation 2 Ninja Gaiden October Legacy of Kain: Soul Reaver 2 10/12/01 Batman Vengeance 10/16/01 Devil May Cry 10/17/01 Harvest Moon: Save the Homeland 10/30/01 Sega Dreamcast Bomberman Online 10/16/01 World Tennis 2K2 10/23/01 Game Boy Advance D00M 10/23/01 Mega Man Battle Network 10/24/01 Super Street Fighter 2 Turbo Revival 10/24/01 ET: The Extraterrestrial 10/29/01 ------------ Category 2, Topic 5 Message 35 Mon Oct 15, 2001 KGAGNE [Ken] at 15:15 PDT Some neat Buddy Icons for Instant Messenger at this URL: http://www.hypericons.com/videogames.html ------------ Category 2, Topic 5 Message 36 Mon Oct 29, 2001 KGAGNE [Ken] at 19:30 PDT What the heck? :) An electronic entertainment company is now offering a "unique series of trading cards [that] focus on the interest, appeal and greatness of Real People, instead of baseball players, sci-fi stars or one-dimensional celebrities." http://www.peoplecards.net/giftguide -Ken ------------ Category 2, Topic 5 Message 37 Sun Nov 11, 2001 KGAGNE [Ken] at 19:54 PDT Happy 11-11-1, everyone :) -Ken ------------ Category 2, Topic 5 Message 38 Mon Nov 19, 2001 KGAGNE [Ken] at 16:48 PDT Become a card-carrying member of the Game Corps today! http://www.penny-arcade.com/view.php3?date=2001-11-14&res=l http://www.penny-arcade.com/view.php3?date=2001-11-14&res=h ------------ Category 2, Topic 5 Message 39 Mon Nov 26, 2001 KGAGNE [Ken] at 09:19 PDT The left front speaker on my 5.1 surround sound stopped working Friday morning. The speaker is fine, it's the output on the receiver that's not transmitting any signal. I finished Metal Gear Solid 2 feeling like I was half-deaf. :( The system is beyond the 45-day trial offered by Cambridge Soundworks, but it's still under warranty. The salesperson I spoke to said he can probably just swap me a new receiver for this one, as soon as he gets one in tomorrow's shipment. -Ken ------------ Category 2, Topic 5 Message 40 Tue Dec 04, 2001 KGAGNE [Ken] at 11:52 PDT Recently a PR firm said they'd send me some high-profile titles, then didn't. I sent them an email to the effect of "This stinks. I realize I'm not as important as a trade publication journalist..." Their reply was, basically, "You're right - you're not." Ouch. -Ken ------------ Category 2, Topic 5 Message 41 Tue Dec 04, 2001 SYNDICOMM [Sheppy] at 15:27 PDT >>>Their reply was, basically, "You're right - you're not." Ouch. Double ouch. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 42 Wed Dec 05, 2001 KGAGNE [Ken] at 07:59 PDT To put more accurately what the PR firm rep said: "To keep this publisher as a client, we have to procure them the best possible coverage, and that doesn't entail sending you software." What makes this so frustrating is that this same publisher, through a different PR firm, provided me software fairly regularly up until two years ago. Before then, they'd sent me games that I'd given very positive reviews, and had even included in their respective "Best of the Year" Christmas features. Now the sequels to those games have come out and I'm not good enough to receive them? Sigh. -Ken ------------ Category 2, Topic 5 Message 43 Sat Dec 08, 2001 KGAGNE [Ken] at 10:13 PDT I remember one night early in my freshman year of college, when I lived in a one-room dorm. I was sitting on my bed doing some calculus while my roommate and a friend of his played Street Fighter EX + alpha on my PlayStation. They didn't know what they were doing, didn't know the moves, but they were having fun, which is the whole point. Or should be, except someone from down the hall had wandered in and wanted to show his stuff. "Push punch, then kick! No, do a quarter-circle away! You should've Dragon Punched there!" I got frustrated, so when the next round ended, I closed my calc book and took the controller from my roommate. "Shut up," I said to the stranger, shoving the pad into his hands. We proceeded to fight. We each chose one of the strongest characters in the game. He put up a heck of a good fight - I almost didn't make it. But in the last round, I had the advantage, and I executed one of my character's special moves, the closest Street Fighter comes to a fatality: the screen goes white, the sound of a thousand punches landing in rapid succession can be heard, and when the lights come back on, the opponent's dead. A very difficult move to pull off. "What... How did you... What was..." my opponent stammered. I put my controller down, calmly turned to him, and pointed at the door. "Get out." ------------ Category 2, Topic 5 Message 44 Sat Dec 08, 2001 SYNDICOMM [Sheppy] at 14:13 PDT You the man, Ken. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 45 Sat Dec 08, 2001 KGAGNE [Ken] at 19:58 PDT > You the man, Ken. :) I don't like to toot my own horn - but it is one of my finer moments. -Ken ------------ Category 2, Topic 5 Message 47 Sun Dec 09, 2001 KGAGNE [Ken] at 19:05 PDT I get frustrated when other people are arrogant about video games. It's such a silly and meaningless thing. I was once talking to a store clerk about classic video games, and he went off on how he owns 600 Nintendo games. He took a lot of pride in that, but all it meant was that he had a lot of money and the desire to spend it in pursuit of certain items. The street-fighting gamer in my previous post knew many special moves, which means he just had the time and memory to spend learning them. Like I told Dain, gaming is 90% persistence. Knowing 20 fatality moves is no more difficult, and probably less useful, than knowing 20 digits of pi. The keyword in "video games" is GAMES. They're supposed to be FUN. Some people actually get upset when I give a good game a bad review, or vice versa. I try to explain to them that the review is simply my opinion, and not a statement of fact. I wish my tastes were such that I could enjoy every game that comes my way, but I don't. It's wonderful to be passionate about something; life is meaningless without passion. But it's important to remember that video games are just games. Then again, I think life is a game, and have trouble taking that seriously, either. -Ken ------------ Category 2, Topic 5 Message 48 Mon Dec 10, 2001 SYNDICOMM [Sheppy] at 07:01 PDT >>>It's wonderful to be passionate about something; life is meaningless without passion. But it's important to remember that video games are just games. That's for sure. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 49 Tue Dec 18, 2001 KGAGNE [Ken] at 17:09 PDT I don't know if I should be depressed or not that, every year, I receive holiday cards from so many video game publishers and public relations firms, they outnumber my friends' cards. ;) -Ken ------------ Category 2, Topic 5 Message 50 Tue Dec 18, 2001 A2.RYAN at 23:47 PDT > I don't know if I should be depressed or not that, every year, I receive > holiday cards from so many video game publishers and public relations > firms, they outnumber my friends' cards. ;) Depends. If you're getting one card from the video game publishers and one from public relations firms, then yes. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop and Head Geek, A2 Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 5 Message 57 Mon Dec 31, 2001 KGAGNE [Ken] at 08:42 PDT Today's GameFAQs poll asked if this was a good year for gaming. I didn't think so, but I wanted to make sure - so I took a look at all the reviews Gamebits has published in print in the last five years: Year Games reviewed that year Average game score for year 1997 20 7.98 1998 46 8.2 1999 45 8.04 2000 42 8.07 2001 44 7.69 .29 points below the previous worst year - and that year lacked the quantity of other years. -Ken ------------ Category 2, Topic 5 Message 58 Tue Jan 01, 2002 KGAGNE [Ken] at 18:39 PDT Last year I created a Christmas wish list for the first time in ages, and gave it to my family. If I ever do that again, I'll have to order items by preference, not alphabeticalness. All my gifts this year were A-F. -Ken ------------ Category 2, Topic 5 Message 59 Tue Jan 01, 2002 SYNDICOMM [Sheppy] at 21:53 PDT >>>If I ever do that again, I'll have to order items by preference, not alphabeticalness. All my gifts this year were A-F. Hehe... I create my list in random order, with items ranging in price from a few dollars to several thousand. I keep my list maintained year round in a sticky note on my Mac screen, and that way I can just email it to people that want to buy me something, and I can use it to plan my own future purchases. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 60 Wed Jan 02, 2002 KGAGNE [Ken] at 09:00 PDT Sheppy, This year I created a web page of gift ideas, with links to the stores of where to buy them. Unfortunately, my father printed out the list and gave copies to my relatives, who then had no idea where to find the items. I tried explaining to my father that you can't click on a link on a piece of paper, but I don't think he "got" it. -Ken ------------ Category 2, Topic 5 Message 61 Wed Jan 02, 2002 SYNDICOMM [Sheppy] at 16:29 PDT >>>I tried explaining to my father that you can't click on a link on a piece of paper Hehehe, the technology gap in action. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 63 Wed Jan 30, 2002 KGAGNE [Ken] at 14:17 PDT February's shaping up to be a good month. "Maximo: Ghosts to Glory" for PlayStation 2 is coming out - a modern 3D edition of Capcom's classic "Ghosts 'n Goblins" series of games. There seems to be some hype around Rockstar Studios' "State of Emergency" game too, though I'm not sure why. "Dark Summit", an Xbox snowboard action-adventure game, will be released for GameCube by THQ. Working Designs' long-delayed "Arc the Lad Collection" is again slated for release, this time in February. Six discs of PSOne RPG goodness. Game Boy Advance games include Nintendo's "Super Mario World", and Sega's "Columns" and "Sonic Advance". I'll be reviewing "Drakan: The Ancients' Gate" for PS2 this week, but hope that the rest of my February review schedule will consist of several of the above titles. I've already put in for Maximo & Dark Summit, and will be picking up Sonic for a friend. The main reason I try to predict my review schedule is because it's funny to see how off I was a month later. -Ken ------------ Category 2, Topic 5 Message 64 Mon Feb 04, 2002 KGAGNE [Ken] at 19:19 PDT My friend and Gamebits contributor Rick Rae sends me the following: For all who like "Sakura Taisen" (or "Sakura Wars"), you may be interested in tuning in to Anime Stuff R internet radio this month! From February 1 through February 21, I'm hosting over five hours of music from the games, anime, live musicals, and movie interspersed with my commentary and overview of Sakura Taisen's characters, and what this game and media phenomenon is all about. Whether you're a fan of Sakura Wars or are just curious, don't miss this show! Drop by www.animestuff-r.com to see the home page for the show and also learn how to listen via Live365. There's also a link to a special Sakura Taisen graphics gallery featuring the covers of the artbooks for the games and of the Final Guide cover for Sakura Taisen 3. You can also get to the show directly through this URL and your Media Player: http://www.live365.com/play/238847 The show will run continuously through February 21. ------------ Category 2, Topic 5 Message 65 Mon Feb 11, 2002 KGAGNE [Ken] at 09:13 PDT This idea literally came to me in a dream. How about a game that plays like Metal Gear Solid, but features G.I. Joe? Don't tell me that wouldn't rock. :) G.I. Joe is currently enjoying a new and very successful comic book mini-series, so they're not completely dead. There were two NES games based on G.I. Joe, but nothing since. An MGS engine would be perfectly suited to this kind of game, especially with all the different characters and weaponry one could use. Ah! I need to find a publisher! :) -Ken ------------ Category 2, Topic 5 Message 66 Mon Feb 18, 2002 KGAGNE [Ken] at 20:32 PDT Yet another personality quiz: "What Pre-1985 Video Game Character Am I?" http://blog.ravenblack.net/quiz/videogame.pl I [Ken] am Mr Do. I am sedentary by nature, enjoying passive entertainment, eating when the mood takes me, and playing with my food. I try to avoid conflict, but when I'm angered, I can be a devil - if you force me to fight, I will crush you. With apples. Sigh. -Ken ------------ Category 2, Topic 5 Message 67 Tue Feb 19, 2002 SYNDICOMM [Sheppy] at 06:42 PDT I'm a Light Cycle. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 68 Tue Feb 19, 2002 KGAGNE [Ken] at 07:09 PDT Sheppy, It doesn't surprise me that you're a TrailBlazer. :) -Ken ------------ Category 2, Topic 5 Message 69 Tue Feb 19, 2002 A2.DAIN [Dain] at 21:24 PDT I took the personality test and it turns out that I am a Gauntlet Adventurer. :) "Dain Needs Food" Dain "Gauntlet Adventurer" Neater. ------------ Category 2, Topic 5 Message 72 Thu Feb 21, 2002 KGAGNE [Ken] at 19:51 PDT More personality quizzes... Which Labyrinth [the movie] Character Are You? http://www.hollowmind.net/labyrinth/ Which 80's TV Cartoon Are You? http://pink-eyeliner.org/quiz/ Which Sesame Street Character Are You? http://www.trill.net/trill/test.html Which Care Bear Are You? http://www.drudabear.com/quiz.htm What D&D Character Are You? http://www.students.uiuc.edu/~ellingwd/dndwho/index.html What Would Your Stats Be in AD&D? http://blanchard.virtualave.net/war/dndstats.html I'm a Cheer Bear and a Chaotic Good Half-Elf Bard Cleric. I refuse to comment on the rest. -Ken ------------ Category 2, Topic 5 Message 73 Fri Feb 22, 2002 SYNDICOMM [Sheppy] at 16:19 PDT I'm Ernie. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 74 Sat Feb 23, 2002 A2.DAIN [Dain] at 08:33 PDT I ended up a transformer:) Most likely because I answered a question that said that I was made of metal and had rear view mirrors;) Dain ------------ Category 2, Topic 5 Message 75 Sat Feb 23, 2002 SYNDICOMM [Sheppy] at 11:27 PDT >>>Most likely because I answered a question that said that I was made of metal and had rear view mirrors;) Dude... you're weird. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 76 Tue Feb 26, 2002 KGAGNE [Ken] at 09:49 PDT Another Personality Quiz: What Muppet Are You? http://www.geraldfield.com/cgi-bin/unofficial/quizzes/sfesurvey.cgi?whatmuppeta reyou I'm Kermit! Though I'm technically the star, I'm pretty mellow and don't mind letting others share the spotlight. I am also something of a dreamer. :) -Ken ------------ Category 2, Topic 5 Message 77 Tue Feb 26, 2002 A2.DAIN [Dain] at 18:02 PDT "You are Fozzie! Wokka Wokka! You love to make lame jokes. Your sense of humor might be a bit off, but you're a great friend and can always be counted on." Not sure I would agree there;)...better than Gonzo I guess:) Dain ------------ Category 2, Topic 5 Message 78 Tue Feb 26, 2002 KGAGNE [Ken] at 20:03 PDT >> Your sense of humor might be a bit off > > Not sure I would agree there Sounds about right to me. Some of the quizzes I posted earlier have already been shut down, the URLs invalid. Seems they were so popular, the hosts overspent their bandwidth allotment and the pages were removed. -Ken ------------ Category 2, Topic 5 Message 79 Tue Mar 05, 2002 KGAGNE [Ken] at 11:32 PDT Someone sent me an email in response to one of my reviews. The message was zit vast kan geen kant op help I tried pasting it into Babelfish with the "German to English" option, but nothing came out. Anyone know what language it is? The sender's domain was wanadoo.nl. -Ken ------------ Category 2, Topic 5 Message 80 Tue Mar 05, 2002 A2.DAIN [Dain] at 17:00 PDT The .nl tells me it is the Netherlands. Did you try Dutch? It's similar to German I think. Dain ------------ Category 2, Topic 5 Message 81 Tue Mar 05, 2002 KGAGNE [Ken] at 17:54 PDT Dain, Thanks for the tip. If it's Dutch, I don't know how to respond. babelfish.altavista.com will translate Chinese, French, German, Italian, Japanese, Korean, Portugese, Russian, and Spanish to English... but not Dutch. -Ken ------------ Category 2, Topic 5 Message 82 Tue Mar 05, 2002 KGAGNE [Ken] at 17:56 PDT I recently played through the 1998 video game "Pitfall 3D: Beyond the Jungle", for PlayStation. In the credits are "Special thanks to all our friends, family, wives, girlfriends, and children." No husbands or boyfriends, though. Ah, gotta love the chauvinism of video games. I'm gonna go blow something up. -Ken ------------ Category 2, Topic 5 Message 83 Wed Mar 06, 2002 SYNDICOMM [Sheppy] at 07:20 PDT Well... there's a fairly substantial dearth of women coders in the game industry. I think I met a grand total of one the entire time I worked in the field. And I never encountered a female tester. Or artist, for that matter. It's kind of strange, and kind of disturbing. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 84 Sat Mar 23, 2002 KGAGNE [Ken] at 20:59 PDT Another quiz: Superhero Latency Test This quiz is designed to help you identify any super powers or potentials you may have dormantly within you. http://www.geocities.com/vonhase/superhero.html Unfortunately, it doesn't give much detail for each possible power. All I know is that I tested positive for "Gadgeteer". -Ken ------------ Category 2, Topic 5 Message 85 Tue Mar 26, 2002 SYNDICOMM [Sheppy] at 20:40 PDT Yeah, I'm a Gadgeteer as well. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 86 Sun Mar 31, 2002 KGAGNE [Ken] at 20:56 PDT News Exclusive: Hardware Manufacturers Cease Hardware Manufacture by Ken Gagne After the unexpected failure of the Dreamcast, Sega last year abandoned their hardware division. The company responsible for the Sega Genesis, Game Gear, and many other memorable consoles became a third-party publisher, competing with the likes of Capcom and Electronic Arts for consumers' dollars across all platforms. Heartened by the success Sega's fiscal records recently revealed this new business strategy to bring, other hardware manufacturers are now following suit. "The Nintendo 64, while an artistic success, was financially troubled by the then-newcomer Sony PlayStation," said Peter MacDougall, executive vice president of sales and marketing at Nintendo of America. "We've learned from our mistakes. By discontinuing support for the GameCube, we expect 'the Nintendo difference' to reach an even wider audience." In a surprising move, Sony is yet another Johnny-come-lately to this marketing model. "We see no reason to be threatened by Microsoft," said Kaz Hirai of Sony, referring to the Windows publisher's Xbox video game console. "Our software publishing arm is ready and able to tackle this newcomer head-on - or from the inside-out." Following the announcement that the much-rumored PlayStation 3, 4, and 5 consoles were headed for the scrap heap, Microsoft was quick to counter with their own plans to cease manufacture of the Xbox hardware. "Since our launch in November 2001, we've attracted a strong corps of software publishers," said Bill Gates himself, representing Microsoft. "We're confident these companies will follow us and enjoy similar success on other hardware platforms." What "other hardware platforms" Gates refers to remains to be seen. The aftermath of this new economy is prepared to flood the market with quality software from all development houses - yet a lack of coordination among hardware manufacturers has left no viable consoles to receive new games. "What do you mean, 'no more Xbox'?" Hirai claimed to his board of directors early Wednesday morning, shortly after Microsoft's official announcement. Gates was similarly shocked. "You mean to tell me that cute little purple cube with the handle won't be running Windows?" Gates asked. "That's unacceptable." Shigeru Miyamoto simply wept. All ends of the industry are feeling the results of a lucrative business decision gone horribly wrong. Retailers, who previously struggled to represent each competing system with limited shelf space, suddenly find themselves with gaps to fill. Many have been left to relabel their software inventory as coasters, or "microwave special effect generators." A long-term solution is currently being sought by the Interactive Digital Software Association. "Won't anyone answer the call to produce an underpowered, unsupported, expensive, and highly-criticized game console?" lamented Doug Lowenstein, president of the IDSA. In related news, the organizers of the annual Vintage Computer Fest have announced an intended merger with the Electronic Entertainment Expo, Los Angeles' annual mecca of video game publishers and exhibitors. "We used to gather to celebrate the breathing of life into old systems, making them new again," commented show coordinator Ted Deppner. "Now we welcome several new systems into the folds of antiquity." _________________________________________________________________ This article is copyright (c) 2002 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Tech News, 1-Apr-02 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 2, Topic 5 Message 88 Mon Apr 08, 2002 KGAGNE [Ken] at 08:35 PDT Penny Arcade is willing to do something about the violence in video games: http://www.penny-arcade.com/mohpacifism.php3 ------------ Category 2, Topic 5 Message 89 Thu Apr 11, 2002 KGAGNE [Ken] at 19:01 PDT Here are some more personality quizzes, including a completely pointless one: http://www.stvlive.com/oddities/quizme/index.php ------------ Category 2, Topic 5 Message 90 Fri May 03, 2002 KGAGNE [Ken] at 07:34 PDT What's your battle cry? http://mewing.net/cryquiz.html Mine is "MEEP!" I'm easily shocked, and easily amused. -Ken ------------ Category 2, Topic 5 Message 91 Thu May 09, 2002 SYNDICOMM [Sheppy] at 08:48 PDT >>>Mine is "MEEP!" I'm easily shocked, and easily amused. Mine too. Hm. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 92 Sat May 11, 2002 KGAGNE [Ken] at 15:56 PDT I like today's FoxTrot: http://images.ucomics.com/comics/ft/2002/ft020511.gif ------------ Category 2, Topic 5 Message 93 Mon May 27, 2002 A2.DAIN [Dain] at 09:40 PDT What do you guys (and gals) think of the U.S.Army developing games for recruitment and training purposes. I have only seen a very small blurb on this, but it just seemed quite strange. I remember during the Gulf War there were some interviews with some pilots that when asked how it felt to be in combat they responded that "It seemed so real....". I guess that is what would be a normal response for people trained in simulators. It's come a long long way since Pong...hasn't it? Dain ------------ Category 2, Topic 5 Message 94 Mon May 27, 2002 KGAGNE [Ken] at 16:56 PDT Dain, The U.S. Army's involvement in video game publishing could be a public relations nightmare. Pundits of the industry have been quick to suggest that "video games teach kids to kill," and that the military uses video games to train soldiers to that end. How will a video game BY the military FOR kids be received?? Eek. -Ken ------------ Category 2, Topic 5 Message 95 Mon May 27, 2002 SYNDICOMM [Sheppy] at 18:06 PDT If you're going to have the Army putting out a game, a time of a highly patriotic fervor and generally approved-of war effort is a good time to do it. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 96 Thu May 30, 2002 KGAGNE [Ken] at 21:19 PDT I once overheard a conversation my opponent from msg #43 had. Someone asked him what the then-new iMac was. He told them, "You know WebTV?... It's that." It was my pleasure to kick his butt a week later. -Ken ------------ Category 2, Topic 5 Message 97 Sun Jun 02, 2002 SYNDICOMM [Sheppy] at 11:17 PDT >>>It was my pleasure to kick his butt a week later. Woohoo! :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 98 Mon Jun 03, 2002 KGAGNE [Ken] at 16:42 PDT Today on GameFAQs.com, a list of upcoming remakes was posted, asking gamers which one they were most looking forward to: Contra: Shattered Soldier (PS2) Defender of the Crown (GBA) Dragon's Lair 3D (Multi) Frogger Classic (Multi) Last Ninja, The (Xbox) Ninja Gaiden (Xbox) Phantasy Star Collection (GBA) Rygar (PS2) Shinobi (PS2) With such an impressive lineup, I wonder why publishers even bother with *new* games these days. -Ken ------------ Category 2, Topic 5 Message 99 Wed Jun 05, 2002 KGAGNE [Ken] at 23:32 PDT Today's Penny Arcade discusses the U.S. Army's "America's Army" video game: http://www.penny-arcade.com/news2002-06-05.html ------------ Category 2, Topic 5 Message 100 Thu Jun 06, 2002 KGAGNE [Ken] at 15:55 PDT What's Your Mental Age? http://www.music-review.org/test.asp I act like I'm 19. (I'm 23) -Ken ------------ Category 2, Topic 5 Message 101 Fri Jun 07, 2002 SYNDICOMM [Sheppy] at 08:33 PDT My mental age is apparently 17. I'm 30. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 102 Thu Jun 13, 2002 A2.DAIN [Dain] at 20:47 PDT I registered 26 years old..I am 29. Dain ------------ Category 2, Topic 5 Message 103 Fri Aug 02, 2002 KGAGNE [Ken] at 08:52 PDT For the past month or so, GameFAQs.com has been hold "The Great GameFAQs Character Battle". Every day, two well-known video game characters are pitted against each other, and visitors to the site decide who will win by casting their votes. Today begins the second bracket, with fully half of the competitors having been eliminated in the first round. It's difficult to say what the results mean. I'm sure it is a popularity contest for many voters - especially since voters are encouraged to "choose your favorite" - but I try to see things from who would win in an actual battle. The toughest decision so far was Strider Hiryuu (from Capcom's Strider games) versus Raziel (from the Soul Reaver games). Anyway, surf by to cast your vote every now and then! -Ken ------------ Category 2, Topic 5 Message 104 Fri Aug 16, 2002 KGAGNE [Ken] at 16:18 PDT Dain, Thought you might enjoy this: http://www.syndicomm.com/~kgagne/crouch.wav -Ken ------------ Category 2, Topic 5 Message 105 Sun Aug 25, 2002 KGAGNE [Ken] at 08:57 PDT As we approach the finals in the Great GameFAQs Character Battle, things are definitely starting to heat up! In the West Division Semis, the final count was Sonic the Hedgehog - 41939 Samus Aran - 41973 Today's battle is also very close, as of noon: Mega Man 49.48% 20038 Sephiroth 50.52% 20462 View the full bracket at http://cgi.gamefaqs.com/poll/bracket.asp -Ken ------------ Category 2, Topic 5 Message 106 Wed Aug 28, 2002 KGAGNE [Ken] at 09:30 PDT I can't believe the fans allowed Crono (from Chrono Trigger) to beat Metal Gear's Solid Snake in a fair fight! They expect a cartoon kid to beat this guy? http://www.penny-arcade.com/view.php3?date=2001-03-28&res=l Not bloody likely... -Ken ------------ Category 2, Topic 5 Message 107 Tue Sep 03, 2002 SYNDICOMM [Sheppy] at 13:09 PDT Apparently the Greek government has outlawed all electronic games, from handheld game machines to consoles to games in cell phones to computer games. They wanted to outlaw gambling machines, couldn't figure out how to write a law that would delineate between them and other game machines, and just decided to ban them all. http://news.com.com/2100-1040-956357.html?tag=fd_top -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 108 Tue Sep 03, 2002 A2.DAIN [Dain] at 17:48 PDT Don't you just love when the Government steps in and tells the people how they can live their lives. Sheesh. Dain ------------ Category 2, Topic 5 Message 109 Tue Sep 03, 2002 SYNDICOMM [Sheppy] at 22:24 PDT >>>Don't you just love when the Government steps in and tells the people how they can live their lives. Seriously. This is pretty whacked. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 110 Tue Sep 10, 2002 KGAGNE [Ken] at 10:16 PDT Here's another version of the story: http://www.msnbc.com/news/802893.asp?0dm=C14LT I kept hoping the story was being blown out of proportion and that it meant only public gaming was eliminated. But no: playing a game even on a cell phone in the privacy of your own home is illegal. But what is a "game"? Surely trying to make music by pressing key tones on your phone could be entertaining. Will fun be outlawed next? Very strange. I doubt anyone is going to be throwing out their video games anytime soon, though, and the law doesn't prevent the sale of such items either. -Ken ------------ Category 2, Topic 5 Message 111 Wed Sep 11, 2002 KGAGNE [Ken] at 14:11 PDT Plenty of personality tests at this URL: http://www.atomictemple.com/electrons/tests.htm ... most of them base. ------------ Category 2, Topic 5 Message 112 Thu Sep 12, 2002 SYNDICOMM [Sheppy] at 22:37 PDT >>>Very strange. I doubt anyone is going to be throwing out their video games anytime soon, though, and the law doesn't prevent the sale of such items either. The court just threw out this law. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 113 Wed Sep 25, 2002 KGAGNE [Ken] at 18:56 PDT Visit for a review of my DSL service of a few years ago. You may be willing to ignore my complaints after surfing to ; apparently; order DSL from Speakeasy before September 30th, and get a free Xbox or PS2. -Ken ------------ Category 2, Topic 5 Message 114 Mon Sep 30, 2002 KGAGNE [Ken] at 21:12 PDT I was recently informed of the announcement of the Fall 2002 Parents' Choice awards. This link will send you to the Video Games category: http://www.parents-choice.org/awards.cfm?cat_code=c_vga&award=AW&awdyr=2002&awd se=c&product_code=p_vga&from=Fall%202002%20Parents%27%20Choice%20Award%20Winner s%20 Unfortunately, only four games are listed, and most of them aren't for consoles. -Ken ------------ Category 2, Topic 5 Message 115 Tue Dec 17, 2002 KGAGNE [Ken] at 18:37 PDT Ghost of Christmas Future Taunts Children WIth Visions of Playstation 5: http://www.theonion.com/onion3847/ghost_of_christmas_future.html ------------ Category 2, Topic 5 Message 116 Wed Dec 25, 2002 KGAGNE [Ken] at 20:27 PDT Any new games or systems for Gamebits members this Christmas? ------------ Category 2, Topic 5 Message 117 Thu Dec 26, 2002 A2.DAIN [Dain] at 22:29 PDT No games or systems here. I did get Back to the Future Trilogy on Widescreen DVD though:) Dain ------------ Category 2, Topic 5 Message 118 Fri Dec 27, 2002 SYNDICOMM [Sheppy] at 18:42 PDT No games yet, but the people that tend to get me games are in Tennessee and we're doing gift exchange in a couple weeks. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 119 Fri Dec 27, 2002 KGAGNE [Ken] at 19:52 PDT Dain, I got the BttF DVD set, too - and the Spider-Man movie. I can't wait to watch the outtakes and deleted scenes. :) -Ken ------------ Category 2, Topic 5 Message 122 Wed Jan 01, 2003 KGAGNE [Ken] at 18:32 PDT Today's GameFAQs.com poll asks us how good a year 2002 was for gaming - above, below, or just average. Year Games Reviewed Average Score ----------------------------------------- 1997 21 7.6 1998 46 8.0 1999 43 7.75 2000 35 7.64 2001 39 7.57 2002 44 7.68 On other words, every year averages out, pretty much. :) -Ken ------------ Category 2, Topic 5 Message 123 Sun Jan 05, 2003 A2.DAIN [Dain] at 21:47 PDT Strange Stuff. Time Warner Cable is now carrying "G4" a new television network that has 100% gaming shows. I've not watched it a whole lot, but I have seen a show that has no announcer, but it just plays gameplay footage and some trailers. It must be easy to produce that one:) There was a show on the other day that was a broadcast of a contest of a NASCAR game. The winner won ~$2000 or so. Nothing ground breaking. I looked through the guide and noticed that they also play reruns of "Starcade" a gameshow based on video games from back in the 80's. I remember watching that seemingly eons ago. Like I said some strange stuff. Dain ------------ Category 2, Topic 5 [MOVED] Message 124 Thu Feb 27, 2003 A2.DAIN [Dain] at 15:06 PDT I think I first heard the term Boss and Mini-boss come from the original Metroid. Ridley and Kraid were Mini-Bosses and the Mother Brain was "the" Boss. Of course it could have been Zelda. Dain ------------ Category 2, Topic 5 [MOVED] Message 125 Thu Feb 27, 2003 SYNDICOMM [Sheppy] at 21:52 PDT >>>Does she realize she's calling me a failure? Yes. ;) Seriously, though... the entire concept of a "boss" is silly to me. Talk about unrealistic. I hate playing a game like Wolfenstein where it's more or less realistic (yeah, yeah, the undead are a little weird, but still), but all of a sudden you come up against one incredibly hard to beat guy designed to scare a percentage of players from bothering to play any further. Why ruin a game with bosses? It's much more fun to just continue to move through increasingly challenging normal levels. There are too many games I've bought and not finished because of bosses. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 126 Fri Feb 28, 2003 KGAGNE [Ken] at 15:16 PDT Sheppy, I find that in many games, the cannon fodder enemies you encounter throughout the level are not very challenging. They're good practice leading up to the boss encounter, which tests the skills you've learned. They also provide different kinds of challenges. Cannon fodder's strength is in numbers, so that getting to the boss is a matter of endurance, not strength or thought. Many bosses require some gimmick to defeat them which their underlings did not. Just my $.02 :) -Ken ------------ Category 2, Topic 5 Message 127 Sat Mar 01, 2003 SYNDICOMM [Sheppy] at 10:11 PDT >>>I find that in many games, the cannon fodder enemies you encounter throughout the level are not very challenging. They're good practice leading up to the boss encounter, which tests the skills you've learned. That's a fair excuse in older games, but most modern shooters I've played, the enemies are hardly cannon fodder. Many of them have very good AIs. They duck for cover, they run when hurt, they call for help. They plan and execute ambushes. And I have no problem with introducing new and more dangerous enemies as you proceed through a game, but to have the occasional nearly impossible to beat "boss" just ruins the flow of the game, especially for guys like me who aren't all that great at these games in the first place. I feel a great sense of accomplishment when I finish a mission in a game, even if it's just against cannon fodder. For me, it's about the action and the fun, not about defeating guys that are designed to be killed only by kids with great reflexes. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 128 Sat Mar 01, 2003 A2.DAIN [Dain] at 11:46 PDT I guess I don't see how a bunch of smaller easier to kill things with great AI would be any less challenging to the reflexes than one larger harder to kill thing. Both to me require great reflexes either mind or hands fingers..etc. The term boss gets thrown about quite a bit. Usually it just means the toughest guy on the level. In some games it the last thing you fight on particular level. In Metroid there are no levels...just one continuous world (with elevators between areas). You run across what I would call a "boss", but only it was the creature in that geographic area that was the biggest and the baddest. Once you dispacted this "boss" you are not done you still need to fight your way to a zone of safety...(read somewhere you can save). I like pretty much all styles of games. Dain ------------ Category 2, Topic 5 Message 129 Mon Mar 03, 2003 KGAGNE [Ken] at 11:21 PDT Sheppy, are there any recent games which exemplify this irritating trait? -Ken ------------ Category 2, Topic 5 Message 130 Tue Mar 04, 2003 SYNDICOMM [Sheppy] at 21:22 PDT >>>Sheppy, are there any recent games which exemplify this irritating trait? Well, mind you, I don't have a current console, so my example will be Return to Castle Wolfenstein. The Uber Soldat boss is remarkably hard to kill, and because a door closes behind you, locking you in the room with him, there's no way to get out and get more ammo, so if you didn't know he was coming and stock up on the previous level, you're screwed. I quit playing RtCW because of that boss. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 131 Wed Mar 05, 2003 KGAGNE [Ken] at 15:19 PDT > Well, mind you, I don't have a current console, so my example will be Return > to Castle Wolfenstein. Fair enough example. RtCW ships for Xbox and PS2 on May 6th. :) -Ken ------------ Category 2, Topic 5 Message 132 Thu Mar 06, 2003 A2.DAIN [Dain] at 19:52 PDT I have a current example of that:) The Omega Pirate in Metroid Prime has become the latest stopping point for me. It isn't pirate himself that seems to be the problem though, it's when he's down and out after several they send in the various different soldiers to attack you that can only be hit by the appropriate weapon making it kind of a pain, especially since I sometimes mix up the control to switch visors with the control to switch weapons...which you have to both do in this fight quite a bit:) If those Power Troopers, Wave Troopers, Plasma Troopes (you get the idea) didn't show up, I think I could take this guy. I can see how gamers can get really frustrated with stuff like this. The sad part is that all data I've read on the terminals indicate that there is something out there that's even worse than this pirate:) Of course, I'm not nearly as good as you at these game Ken:) I can certainly see how some people get frustrated though. Dain ------------ Category 2, Topic 5 Message 133 Fri Mar 07, 2003 KGAGNE [Ken] at 09:57 PDT I was actually going to use Metroid Prime as an example too, Dain. The Omega Pirate, as well as the final boss, totally wiped the floor with me the first time I encountered each. They defeated me the second and maybe third times, too, but each attempt had me living a bit longer, and the enemy dying a bit more. I observed steady progress, so I knew I wasn't just banging my head against a wall. When I finally claimed victory over each, it was extremely satisfying. And I don't have the reflexes I used to have, mind you. -Ken (not a teen) ------------ Category 2, Topic 5 Message 134 Fri Mar 07, 2003 SYNDICOMM [Sheppy] at 13:04 PDT The last mission of the Undead campaign in WarCraft III, while not technically a boss level, is proving unusually challenging. It's disproportionally harder than any other level to date in the game, and after playing it a good eight or ten times, I'm still not able to pull it off. This is the only mission I've had to play more than twice to finish. That's not a good way to design a game, IMHO. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 135 Fri Mar 07, 2003 KGAGNE [Ken] at 13:05 PDT Sheppy wrote: > This is the only mission I've had to play more than twice to finish. That's > not a good way to design a game, IMHO. I dunno - sounds like good replay value. Having to play a level eight or ten times is admittedly excessive, but breezing through everything else on the first or second try? Where's the challenge? -Ken ------------ Category 2, Topic 5 Message 136 Sat Mar 08, 2003 SYNDICOMM [Sheppy] at 17:24 PDT The point? I get fed up if I get my butt kicked all the time. :) I did finally win the mission tonight. Whew. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 137 Sun Mar 09, 2003 A2.DAIN [Dain] at 18:10 PDT Congrats on passing the level Sheppy. I have still not beat the Omega Pirate:) Of course I haven't tried since I posted that message so that isnt' saying much. I am not sure if having to play a battle 8-10 times is considered good replay value. On a console game that may only involve a few minutes to defeat a bad guy, but on some of these strategy type games you could burn a good hour or so doing that kind of thing only to lose. 8 to 10 times there would just tick me off;) Dain ------------ Category 2, Topic 5 Message 138 Sun Mar 09, 2003 KGAGNE [Ken] at 20:41 PDT Dain, I agree that investment and frustration are related. On tactical RPGs like the PSOne games in the Vandal Hearts, a single battle can take an hour. It was loss in such a battle in VH1 that caused me to put it away. VH2 was such a good game, though, that no such setback would deter me from seeing it through to the end. I don't remember having to fight through any sequence more than thrice, though. -Ken ------------ Category 2, Topic 5 Message 139 Mon Mar 10, 2003 SYNDICOMM [Sheppy] at 09:51 PDT Dain has a good point -- a strategy game involves a large time investment; the mission I had to repeat about a dozen times was 30 minutes each time. That's a lot of time spent trying to keep this one guy from getting killed. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 140 Mon Mar 10, 2003 A2.DAIN [Dain] at 16:43 PDT I must say though that I like to try different tactics in those situations, so sometimes it's okay. However if it was just one guy that you just had to be extremely lucky to beat and had to do the same half hour worth of stuff just to get to that guy, then that is a poorly designed level. If there wasn't a save point really close to the Omega Pirate I would be much more ticked off than I am about it:) Dain ------------ Category 2, Topic 5 Message 141 Mon Mar 10, 2003 KGAGNE [Ken] at 19:01 PDT That's one thing I like about Skies of Arcadia Legends, a GameCube RPG I've been playing lately: a save point is almost a sure indication that a boss battle is in the very next room. There's no backtracking involved if death occurs. Heck, losing a battle gives you the immediate option of restarting the battle from the beginning. I don't even need go back as far as the save point, unless I want to turn off the console and try again later. -Ken ------------ Category 2, Topic 5 Message 144 Sat May 10, 2003 A2.DAIN [Dain] at 08:41 PDT I was stumbled across an article a while back about levels in games that were so impressive that you just sat back and said "Wow!". Anyone out there have any that they especially remember. I remember being wowed by the vector graphics in the sit down Star Wars arcade game, and years later looking at levels in Rogue Squadron II, like the level where you have to assault the Star Destroyer that has crashed into the surface of that watery planet. (I think it was called Kothlis). We've come a long way, but I think I was equally impressed at the time. Boss battles have been pretty memorable as well. I remember the first Boss of Actraiser. It was a Minotaur creature that you fought against a scaling background of stars and the like pretty dang cool. Dain ------------ Category 2, Topic 5 Message 145 Tue Jun 03, 2003 KGAGNE [Ken] at 15:52 PDT I've been downloading a ton of files from remix.overclocked.org, a site that specializes in MP3 remixes of classic video game tunes. Unfortunately, the majority of them aren't very good, and the titles don't lend very well to description, so you may be downloading, say, a remix of level 4 from a Super Mario Bros. game, when it's the original level 1 music that you'd recognize. Elsewhere, I also found some MP3s by "The Dead Alewives". Much of their work is very crass, but I was impressed by the number of video game and Eighties references they worked into this clever rap, while sticking to the "your mother" style of insult. ;) http://www.deadalewives.com/sound/%5BThe_Dead_Alewives%5D-%5BMama_Rap%5D.mp3 ------------ Category 2, Topic 5 Message 146 Tue Jun 10, 2003 KGAGNE [Ken] at 11:30 PDT GameFAQs is holding its second annual summer "Great GameFAQs Character Battle", in which 64 video game icons, such as Mario and Sonic, will receive votes from site users to determine a winner. The contest starts July 1st, and will accept predictions until then. There's even prizes! http://www.gamefaqs.com/features/contest/c03sum.html See msgs 103, 105-106 in this topic for last year's contest. ------------ Category 2, Topic 5 Message 147 Fri Jun 20, 2003 KGAGNE [Ken] at 04:24 PDT How Evil Are You? http://www.necrobones.com/eviltest.htm ------------ Category 2, Topic 5 Message 148 Fri Jun 20, 2003 SYNDICOMM [Sheppy] at 09:23 PDT I'm only "fairly evil," but I had to lie to score that well. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 149 Fri Jun 20, 2003 KGAGNE [Ken] at 13:30 PDT I scored 71 out of 200, which makes me 35.5% evil. And that's without lying. I especially liked questions #27, #28, and #42. :) ------------ Category 2, Topic 5 Message 150 Wed Jul 02, 2003 KGAGNE [Ken] at 14:19 PDT The Apple IIgs programming group Ninjaforce has released an MP3 based on tunes from the classic arcade game, Marble Madness: http://www.ninjaforce.com/downloads/dreamer/(Dreamer)-Black_Marble.mp3 ------------ Category 2, Topic 5 Message 151 Sun Jul 06, 2003 KGAGNE [Ken] at 10:14 PDT There's an interesting article on CNN.com about how a Sim Mafia has sprung up in the virtual community of The Sims Online: http://www.cnn.com/2003/TECH/fun.games/07/05/misbehaving.online.ap/index.html ------------ Category 2, Topic 5 Message 152 Thu Jul 10, 2003 KGAGNE [Ken] at 10:17 PDT Dolby sent an email to inform me of this resource: http://www.dolby.com/games/ It "allows interested parties to run through hundreds of game titles listed either by specific Dolby audio technology (e.g. Dolby Digital 5.1, Dolby Pro Logic II, Dolby Surround, etc.) or by gaming platform. Soon you'll be able to search by publisher." ------------ Category 2, Topic 5 Message 153 Fri Jul 11, 2003 KGAGNE [Ken] at 19:44 PDT Washington State's bill HB 1009, was signed into law in May, to go into effect on July 27. It would impose a $500 fine on retailers who sell games depicting violence against "law enforcement officers" to minors. A federal judge has postponed the enactment of this law, ruling it unconstitutional: http://www.gamespot.com/all/news/news_6071445.html ------------ Category 2, Topic 5 Message 154 Wed Jul 23, 2003 KGAGNE [Ken] at 19:04 PDT Generate yourself a Smurf name: http://www-personal.umich.edu/~mule/smurfgen.html How frighteningly accurate: I'm Very Tall Smurf. ------------ Category 2, Topic 5 Message 155 Sun Aug 10, 2003 KGAGNE [Ken] at 19:22 PDT CNN.com talks about the new TRON computer game, based on the movie: http://www.cnn.com/2003/TECH/fun.games/08/08/tron.game/index.html Links to other video game stories are also provided; most have previously been mentioned on this board. ------------ Category 2, Topic 5 Message 156 Mon Aug 11, 2003 SYNDICOMM [Sheppy] at 14:55 PDT >>>CNN.com talks about the new TRON computer game, based on the movie: Strangely, they claim this is the first TRON game ever released, which is certainly not the case. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 157 Mon Aug 11, 2003 A2.DAIN [Dain] at 15:38 PDT Replying to 'Sheppy' in Category 2 Topic 5: > Strangely, they claim this is the first TRON game ever released, which is > certainly not the case. I remember at least two tron games. The Tron Arcade game with the various modes...Light cycle, the spiders, the cone of color, tanks. Then there was also Tron Deadly discs for for like the Intellivision. I think there was even an Apple II tron game I remember playing. Oh well, the press usually has a pretty short memory, especially if they can't find it in google. Dain ------------ Category 2, Topic 5 Message 158 Mon Aug 11, 2003 KGAGNE [Ken] at 18:03 PDT Sheppy, you're right, the movie TRON was made to tie in with the coin-ops that were released simultaneously. But I can't find the reference in the article that claims TRON 2.0 is the first game based on the film. Perhaps I'm reading it too quickly. Could you make it obvious for me? -Ken ------------ Category 2, Topic 5 Message 159 Tue Aug 12, 2003 SYNDICOMM [Sheppy] at 21:08 PDT >>>Sheppy, you're right, the movie TRON was made to tie in with the coin-ops that were released simultaneously. But I can't find the reference in the article that claims TRON 2.0 is the first game based on the film. Perhaps I'm reading it too quickly. Could you make it obvious for me? It appears that they've corrected the article sine I first read it. :) Sheppy ------------ Category 2, Topic 5 Message 160 Sun Aug 17, 2003 A2.DAIN [Dain] at 15:31 PDT Just curious what folks here have been playing lately. It gets so hot here in August that one rarely likes to spend time outdoors (of course that just might be me :) I've been playing some Megaman on the Gamecube and some Unreal Tournament 2003 on the Macintosh. There are two games coming out soon in F-Zero (racing game) and Soul Calibur II (fighting) that have both looked like they would got loads of fun. Take care. Dain ------------ Category 2, Topic 5 Message 161 Mon Aug 18, 2003 KGAGNE [Ken] at 08:26 PDT Dain, I played ten hours of "Knights of the Old Republic" after getting back from KFest, but nothing since then. I'm looking forward to starting "Silent Hill 3" this week, though. -Ken ------------ Category 2, Topic 5 Message 162 Mon Aug 18, 2003 KGAGNE [Ken] at 08:26 PDT FoxTrot demonstrates the dangers of NOT playing video games: http://www.ucomics.com/foxtrot/2003/08/18/ ------------ Category 2, Topic 5 Message 163 Tue Aug 19, 2003 SYNDICOMM [Sheppy] at 12:52 PDT >>>Just curious what folks here have been playing lately. It gets so hot here in August that one rarely likes to spend time outdoors (of course that just might be me :) I've been playing WarCraft III: The Frozen Throne on my Mac, and as you know, some UT2k3 as well. :) If anyone else has Unreal Tournament 2k3 and is interested in some netplay action, Dain and I play from time to time. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 164 Tue Aug 19, 2003 A2.DAIN [Dain] at 19:31 PDT Replying to 'Sheppy' in Category 2 Topic 5: > If anyone else has Unreal Tournament 2k3 and is interested in some > netplay action, Dain and I play from time to time. :) Even if someone doesn't have it, you should be able to download the Demo from http://www.macgamefiles.com and we could play a few games:) The big issue here is system requirements I think. The 867 Powerbook seems to run it okay, but an ideal gaming experience would be something faster. You, Sheppy have an ideal experience:) Dain Blazing the internet on an 8 Mhz Apple IIgs ------------ Category 2, Topic 5 Message 165 Wed Aug 20, 2003 KGAGNE [Ken] at 17:43 PDT Gamerankings.com, a site which, like rottentomatoes.com, compiles reviews from other sites, averages many review scores to present the best and worst 20 games of all time: http://www.gamerankings.com/itemrankings/bestworst.asp ------------ Category 2, Topic 5 Message 166 Sat Sep 13, 2003 KGAGNE [Ken] at 18:17 PDT Here is a collection of many old television commercials from the Eighties: http://x-entertainment.com/downloads/ ------------ Category 2, Topic 5 Message 167 Mon Sep 22, 2003 KGAGNE [Ken] at 05:29 PDT A friend of mine recently used the phrase, "It's on like Donkey Kong," to mean something was cool. Unfortunately, he refused to explain the etymology of the phrase to me, and I can't understand how it came to mean that. How is Donkey Kong "on"? Can anyone help me here? -Ken ------------ Category 2, Topic 5 Message 168 Mon Sep 22, 2003 SYNDICOMM [Sheppy] at 21:24 PDT >>>How is Donkey Kong "on"? Can anyone help me here? How is he *not*? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 169 Tue Sep 30, 2003 KGAGNE [Ken] at 11:35 PDT Gamer.TV is looking for one man and one woman in "The Search For The Sexiest Gamer" contest: http://www.sexiestgamer.com ------------ Category 2, Topic 5 Message 170 Fri Oct 03, 2003 KGAGNE [Ken] at 11:44 PDT Enter the Starsky & Hutch Torino Sweepstakes to win a free "red tomato" car: http://www.gothamgames.com/contests/starsky/enter.shtml ------------ Category 2, Topic 5 Message 171 Thu Nov 20, 2003 KGAGNE [Ken] at 11:47 PDT HAVE YOU VOTED FOR YOUR SEXIEST GAMER? Gamer.tv Nears Finalist Round of the Search For the Sexiest Gamer Online Contest London, UK. - (November 19, 2003) - Still haven't found your perfect companion? Don't let the best opportunity of the fall pass you by - America's hottest male and female gamers need your vote! Prove once and for all that computer and video gaming has moved into the hot zone as Gamer.tv (www.gamer.tv), a games site devoted to the world and lifestyle of video games and online games, enters the online finalist voting stage, where the successful entrants will be selected to go to the Grand Final of The Search For The Sexiest Gamer contest at www.sexiestgamer.com. The Search For The Sexiest Gamer contest has spanned the past two months online, with the grand finale scheduled for December 12 in Los Angeles. From the finalists, one male and one female winner will win an all expenses paid trip to London. A simultaneous Search For the Sexiest Gamer contest in the UK will offer winners an all expenses paid trip to Hollywood, California. Site visitors can still submit their photos to win a funky Gamer.tv T-shirt or vote for their favorites in the competition, where viewers rate the sex appeal and game prowess of each entrant on a 1-10 judging scale. Need a quick update on what you've been missing? Take a look at the following article and get your sexiness up to speed: http://www.gamer.tv/page/feature/23107233.htm. For more details on The Search For The Sexiest Gamer, please go to www.sexiestgamer.com or www.gamer.tv. About Gamer.tv www.gamer.tv Gamer.tv is a website dedicated to the world of games, offering visitors everything from cutting-edge browser games and a vibrant community to the latest news and reviews from the global games industry. Drawing from its unique range of TV shows covering every aspect of interactive entertainment, www.gamer.tv offers exclusive online video content, going behind-the-scenes of the worldwide games industry to keep visitors in touch with its impact on popular culture. Gamer.tv delivers unrivalled coverage and fresh insight into the world's most dynamic entertainment industry. Whatever the bandwidth or location, Gamer.tv provides definitive online games content for a global audience. Gamer.tv :: Games. Video. News. Reviews. ### ------------ Category 2, Topic 5 Message 172 Sun Dec 14, 2003 KGAGNE [Ken] at 16:47 PDT On Wednesday, December 10th, DOOM turned 10: http://www.doomworld.com/php/topstory.php?id=2140 http://www.doomworld.com/10years/ ------------ Category 2, Topic 5 Message 173 Sun Jan 25, 2004 KGAGNE [Ken] at 16:47 PDT I'm a big fan of video game music, soundtracks, and remixes. I have dozens of MP3s from overclocked.remix.org, and the Buckner & Garcia CD "Pac-Man Fever" (see review on gamebits.net). I have a couple of MP3s by Tony Fox NYC, and just discovered that he has an entire CD: http://www.cafeshops.com/digitalpress.8584229 I want! :) -Ken ------------ Category 2, Topic 5 Message 174 Thu Jan 29, 2004 KGAGNE [Ken] at 15:41 PDT Aw, heck - I want enough to have. My CafePress order has shipped and I hope to have a review of the CD within a month (which I'll sell for the majority of the album's purchase price - justification :). -Ken ------------ Category 2, Topic 5 Message 175 Sun Feb 01, 2004 KGAGNE [Ken] at 07:00 PDT Does this sparse article count as reporting?? http://www.cnn.com/2004/TECH/fun.games/01/23/handheld.games/index.html ------------ Category 2, Topic 5 Message 176 Sun Feb 01, 2004 A2.DAIN [Dain] at 18:25 PDT More like an "Oh by the way...". Dain ------------ Category 2, Topic 5 Message 177 Sun Feb 08, 2004 KGAGNE [Ken] at 07:31 PDT CNN.com reports on the Mars rover Spirit: "A tool equipped with small, diamond-shaped heads cut 2.7 millimeters deep into a small area of a sharply angled rock dubbed Adirondack. "The football-sized rock is believed to be made of basalt, a volcanic material. An image of the rock shows depressions that resemble the eye and open mouth of the 'Pac-Man' video game figure." Toru Iwatani's legacy continues! ------------ Category 2, Topic 5 Message 178 Sun Feb 08, 2004 SYNDICOMM [Sheppy] at 15:55 PDT I liked the quote from the scientist who said "this is the first time humans have ever created a planned hole on Mars." Planned... unlike the hole created by Mars Polar Lander. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 5 Message 179 Fri Mar 05, 2004 KGAGNE [Ken] at 11:35 PDT GameFAQs.com is having a contest similar to its annual "character battle", but to determine which of 64 games will be crowned the best ever. View the bracket and enter your preferences here: http://cgi.gamefaqs.com/contest/spr04_enter.asp ------------ Category 2, Topic 5 Message 180 Fri Mar 05, 2004 A2.DAIN [Dain] at 21:02 PDT Ken, Any particular choice for best game ever? That's a very tough call. I have to think back to when I had the most fun. Man tough choice...I've no idea:) Dain ------------ Category 2, Topic 5 Message 181 Sat Mar 06, 2004 KGAGNE [Ken] at 13:56 PDT Dain, Since it's a competition bracket, the choices are sometimes easy, sometimes not. For example, they'll give you two pairs, and you choose a winner from each; then you have to choose one from the two winners. So it starts off easy and gets more difficult. In the end, three of my four top choices were Zelda games. I think I chose the original Zelda. -Ken ------------ Category 2, Topic 5 Message 182 Mon May 03, 2004 KGAGNE [Ken] at 13:49 PDT Silas Warner, author of the original "Castle Wolfenstein" Apple II computer game, has passed away. He was also active in developing PlayStation 2 tools, the Sega Network, and many other console games while working for companies such as Microprose, Novalogic, and Virgin Interactive. His resume is at http://pwp.value.net/~penomee/silas.html He was 54. ------------ Category 2, Topic 5 Message 183 Thu Jun 03, 2004 KGAGNE [Ken] at 11:27 PDT Wow. I thought all the Zeldas would make it into the final two rounds of the GameFAQs "Best Game Ever" poll. But Final Fantasy VII beat out Zelda: Ocarina of Time; Mario 3 beat the original Zelda; and Chrono Trigger was voted over Zelda: Link to the Past. We're into the final brackets now... http://www.gamefaqs.com/poll/spr04_bracket.html -Ken ------------ Category 2, Topic 5 Message 184 Fri Jun 04, 2004 A2.DAIN [Dain] at 15:23 PDT I still didn't enjoy Final Fantasy VII all that much. Of course I didn't get all that far into it. The Ocarina of Time is a great game though. These online polls tend to skew from reality quite a bit. Dain ------------ Category 2, Topic 5 Message 185 Sun Jun 06, 2004 KGAGNE [Ken] at 06:49 PDT Jason Fox has ambitious plans for this summer: http://www.ucomics.com/foxtrot/2004/06/06/ ------------ Category 2, Topic 5 Message 186 Mon Jun 07, 2004 KGAGNE [Ken] at 06:56 PDT Amazing. Not a single Zelda game made it into the final four in the GameFAQs spring contest. The same publisher was responsible for the last two contenders, Chrono Trigger and Final Fantasy VII; the winner was FFVII, for PSOne. Ridiculous! I once wrote an editorial about how FFVII symbolized much of what disenchanted me with modern RPGs: http://www.gamebits.net/other/oldrpgs.shtml Here's the GameFAQs final bracket: http://gamefaqs.com/poll/spr04_bracket.html ------------ Category 2, Topic 5 Message 187 Mon Jun 28, 2004 KGAGNE [Ken] at 06:55 PDT GameFAQs.com is gearing up for another tournament - this one, the third annual Character Battle. Nominations are currently being accepted at http://www.gamefaqs.com/features/contest/c04sumnom.php -Ken ------------ Category 2, Topic 5 Message 188 Fri Jul 09, 2004 KGAGNE [Ken] at 19:52 PDT A handful of poorly-translated games are demonstrated here: http://www.engrish.com/category_index.php?category=Video%20Games ------------ Category 2, Topic 5 Message 189 Tue Jul 13, 2004 KGAGNE [Ken] at 22:05 PDT A shirt Ryan found - hard to read online, though: http://www.hottopic.com/store/product.asp?LS=0&ITEM=222368&RN=292 ------------ Category 2, Topic 5 Message 190 Tue Jul 27, 2004 KGAGNE [Ken] at 08:42 PDT There's a pretty good Shockwave animation of a stick figure martial arts scene at this URL: http://people.cornell.edu/pages/cce3/stickfigures/fight3.swf It's 1.3 MB and may take awhile to load. ------------ Category 2, Topic 5 Message 191 Sun Aug 01, 2004 KGAGNE [Ken] at 18:11 PDT GameFAQ's third annual character battle has begun: http://www.gamefaqs.com/poll/sum04_bracket.html ------------ Category 2, Topic 5 Message 192 Sat Aug 07, 2004 KGAGNE [Ken] at 07:11 PDT Just when I was thinking that Kirsten Dunst might be my new dream girl, I read this excerpt from an interview between her and magazine Game Informer: GI: I heard that Julia Roberts was a big fan of Halo. Dunst: Halo? GI: It's an Xbox game. Dunst: Oh, I don't know. Sigh. -Ken ------------ Category 2, Topic 5 Message 193 Fri Aug 13, 2004 KGAGNE [Ken] at 19:06 PDT A fan describes the perfect adventure game, which he hopes will be the next Monkey Island game: http://www.scummbar.com/resources/articles/index.php?newssniffer=readarticle&ar ticle=1046 ------------ Category 2, Topic 5 Message 194 Thu Aug 19, 2004 KGAGNE [Ken] at 19:10 PDT Flying Omelette's Video Game Glossary: http://www.flyingomelette.com/kitchensink/glossary.html ------------ Category 2, Topic 5 Message 195 Wed Aug 25, 2004 KGAGNE [Ken] at 14:57 PDT The October issue of Playboy will feature the "Women of Gaming". The virtual gallery includes these characters: http://money.cnn.com/pf/features/popups/video_women/frameset.1.exclude.html ------------ Category 2, Topic 5 Message 196 Sun Aug 29, 2004 KGAGNE [Ken] at 15:28 PDT Penny Arcade in the news: http://seattletimes.nwsource.com/html/businesstechnology/2002014618_pennyarcade 25.html ------------ Category 2, Topic 5 Message 197 Sun Aug 29, 2004 A2.DAIN [Dain] at 19:40 PDT Interesting. Penny Arcade is having their own Expo. I don't live anywhere near Washington State though. Oh well. I like their comic though:) Dain ------------ Category 2, Topic 5 Message 198 Sun Sep 05, 2004 KGAGNE [Ken] at 05:23 PDT PBS is airing a show on the history of video games this week: http://www.pbs.org/kcts/videogamerevolution/index.html ------------ Category 2, Topic 5 Message 199 Mon Sep 06, 2004 KGAGNE [Ken] at 07:31 PDT Mario meets Sonic in this fan comic strip: http://www.hoodyhoo.com/retro001.htm ------------ Category 2, Topic 5 Message 200 Tue Nov 23, 2004 KGAGNE [Ken] at 19:39 PDT CNN.com lists games recommended for and against young audiences: http://money.cnn.com/2004/11/23/technology/personaltech/videogames/index.htm ------------ Category 2, Topic 5 Message 201 Sun Dec 26, 2004 KGAGNE [Ken] at 19:11 PDT Anyone get or give any games this holiday season? -Ken ------------ Category 2, Topic 5 Message 202 Wed Dec 29, 2004 KGAGNE [Ken] at 08:01 PDT The art of the online comic strip 8-bit Theater combines with an audio track from the Dead Ale Wives in this D&D spoof: http://www.cliveblackledge.com/8bit/8bitDandD.swf ------------ Category 2, Topic 5 Message 203 Fri Dec 31, 2004 KGAGNE [Ken] at 17:06 PDT Some cool video game shirts at http://www.changesonline.com/newdesigns1.html ------------ Category 2, Topic 5 Message 204 Wed Jan 19, 2005 KGAGNE [Ken] at 17:50 PDT Here's something I first noticed about myself two years ago this month: If it's a cold New England morning, and I have to use my car's cold steering wheel without wearing gloves, I'll sit with my hands balled up into fists, resting on my thighs, with only my thumbs touching and moving the wheel. It's essentially the same grip and muscles I use for video games. :) -Ken ------------ Category 2, Topic 5 Message 205 Tue May 10, 2005 KGAGNE [Ken] at 12:20 PDT Happy 25th birthday, Pac-Man! http://money.cnn.com/2005/05/10/commentary/game_over/column_gaming/index.htm http://money.cnn.com/popups/2005/consumer/pacman/frameset.exclude.html ------------ Category 2, Topic 5 Message 206 Thu May 12, 2005 KGAGNE [Ken] at 18:26 PDT Hmm. I must be out of it - I didn't know the ESRB had created a new rating for video games: "E10+". http://www.esrb.org/esrbratings_guide.asp#symbols Seems like a rather fine distinction. ------------ Category 2, Topic 5 Message 207 Mon May 23, 2005 KGAGNE [Ken] at 13:22 PDT HOPE is a foundation focused on giving sick kids access to online gaming: http://hopeconnectskids.org/ ------------ Category 2, Topic 5 Message 208 Fri May 27, 2005 KGAGNE [Ken] at 03:58 PDT Wow - from the speecvh balloons to the actions, this is almost exactly an experience I had eight years ago: http://www.ctrlaltdel-online.com/?t=archives&date=2005-05-27 ------------ Category 2, Topic 5 Message 209 Tue May 31, 2005 KGAGNE [Ken] at 14:08 PDT Just as many other states have tried, and failed, to do, Illinois is now attempting to ban the sale of violent video games to minors: http://www.cnn.com/2005/TECH/fun.games/05/31/video.games.ban.ap/index.html ------------ Category 2, Topic 5 Message 210 Wed Jun 15, 2005 KGAGNE [Ken] at 17:38 PDT Here's more on Pac-Man's 25th birthday: http://www.cnn.com/2005/TECH/fun.games/06/15/pac.man.25.ap/index.html ------------ Category 2, Topic 5 Message 211 Mon Jul 04, 2005 KGAGNE [Ken] at 06:13 PDT GameFAQs is having their annual character battle: http://www.gamefaqs.com/features/contest/sum05.html I don't like this aspect: "This is not a contest to see which character would be more powerful in a fight, or necessarily which character is best. It's all a big popularity contest." So you're basically not voting on the characters, but on who the masses will vote for. ------------ Category 2, Topic 5 Message 212 Wed Jul 06, 2005 KGAGNE [Ken] at 14:20 PDT Why haven't we seen more religious video games? Take a look at some opinions on the topic: http://money.cnn.com/2005/07/06/commentary/game_over/column_gaming/index.htm ------------ Category 2, Topic 5 Message 213 Sun Sep 18, 2005 KGAGNE [Ken] at 17:18 PDT Here's a neat web comic that ran for only 70 strips, but interviewed a different video game character in each episode: http://www.creativeuncut.com/comic.html ------------ Category 2, Topic 5 Message 214 Mon Oct 03, 2005 KGAGNE [Ken] at 13:39 PDT My brother called me yesterday with an early Christmas gift: tickets to the http://www.videogameslive.com/ show, playing in Boston on November 17th. Steve has REALLY sucked at giving birthday/Christmas gifts since he got married; could this be the turning of a new leaf? I haven't explored the web site thoroughly so I don't know if the music featured will be based on new or old games, original arrangements or remixes. Should be fun, regardless. -Ken ------------ Category 2, Topic 5 Message 215 Tue Nov 08, 2005 KGAGNE [Ken] at 18:47 PDT Every Christmas, Penny Arcade organizes the Child's Play charity, providing hospitalized kids around the world with video games: http://www.childsplaycharity.org/ ------------ Category 2, Topic 5 Message 216 Thu Nov 10, 2005 KGAGNE [Ken] at 16:53 PDT DETROIT, Michigan (AP) -- A federal judge issued a preliminary injunction stopping a Michigan law that bars retailers from selling or renting violent video games to minors from going into effect until a lawsuit filed by the gaming industry is resolved. Story continues at http://www.cnn.com/2005/TECH/fun.games/11/10/video.game.lawsuit.ap/index.html ------------ Category 2, Topic 5 Message 217 Sun Nov 13, 2005 KGAGNE [Ken] at 06:24 PDT Here is an excerpt on a feminist article entitled "The Samus Mystique": But it's not easy being both a gamer and a feminist. Often I'm dismayed, frustrated, and even belligerent. You know why. It's because female characters in video games generally suck. This is no secret. Women like Jade from Beyond Good and Evil and Cate Archer from No One Lives Forever are a rare breed, and instead, you get the usual support staff: healers, witches, mages, and clerics. There are the gawping floozies, who are obsessed with winning the affections of the male protagonist. There are the firebrands, all sex and heat, whose only personality characteristic is their generic feistiness. In between are the whiny little sisters, nagging mothers, and cranky grandmothers. Indeed, in video games, my entire gender appears to be neatly organized into maidens, mothers, and crones--or worse, virgins and whores. Look, developers--stop this. All of those "characters" are unnecessary. You've already made a perfect female character. Now, please, just make more of her. Who? Samus Aran, of course. Story con tinued at ------------ Category 2, Topic 5 Message 218 Tue Nov 15, 2005 KGAGNE [Ken] at 13:38 PDT Videogame Community Charity Grows to Serve Children at Hospitals Worldwide Third Annual Child's Play Charity Auction Dinner Announced Seattle, WA - November 15, 2005 - Creators of the videogame comic strip Penny Arcade today announced the expansion of the Child's Play charity (www.childsplaycharity.org) to more than a dozen Children's Hospitals across the U.S. and Canada, with more hospitals from around the globe expected to benefit from a December 13, 2005 Charity Auction dinner. The organization, which started as a fundraiser for the Seattle Children's Hospital, has raised nearly a million dollars in toys, games and cash for sick kids through its online toy drive and annual charity auction. "Kids around the world speak the language of fun and games," said Robert Khoo at Child's Play. "With the gamer community's continued generosity Child's Play is helping to raise the spirits of children during hospital stays." Now in its third year, Child's Play has expanded its network of beneficiary Children's Hospitals to California (Oakland and San Diego), New Mexico, Tennessee, Seattle, Nebraska, the Midwest, Hawaii, Texas, Florida, New York, New Jersey, Washington D.C., Toronto and Nova Scotia among others. Hospitals in the U.K. and Australia are expected to join soon. Child's Play works in conjunction with Amazon.com to create wish lists for participating hospitals. Individual donors can choose to give new items ranging from toddler toys to music CDs, videogames, game consoles and accessories. Gifts are delivered directly to hospitals in need and are tax deductible as denoted by law. The annual Child's Play Fundraiser Dinner Auction will be held Tuesday, December 13, 2005 at the Meydenbauer Center in Bellevue, Washington. The semi-formal evening, which is Child's Play's primary fundraising event, features a silent auction, dinner and live auction. Early auction highlights include Penny Arcade signed and numbered game consoles, Limited Edition Laser Cels, tours of local developers including Bungie and Wizards of the Coast, game collections and even an appearance in a Penny Arcade comic strip. The ticket price is $100. All fundraising proceeds go directly to participating Children's Hospitals. Child's Play is seeking corporate donations for giveaway at Children's Hospitals as well as auction items for the fundraising dinner. For information on how to become a corporate or individual donor or how hospitals can become involved go to www.childsplaycharity.org. About Child's Play Child's Play is a non-profit organization begun in 2003 by Gabe and Tycho, the creators of the Penny Arcade comic strip, as a way to help sick children and show the world the softer side of people who play videogames. Through the generosity of gamers and the videogame industry, Child's Play has raised nearly a million dollars in toys, games and cash for sick children through an ongoing online toy drive and annual charity auction. Now in its third year, Child's Play is developing a worldwide network of beneficiary Children's Hospitals in order to brighten hospital stays for children internationally. For more information go to www.childsplaycharity.org. # # # ------------ Category 2, Topic 5 Message 219 Tue Dec 13, 2005 KGAGNE [Ken] at 18:26 PDT Henry Jenkins, professor of comparative media studies at MIT, debunks eight common myths about video games: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html ------------ Category 2, Topic 5 Message 220 Sun Dec 18, 2005 KGAGNE [Ken] at 17:03 PDT Child's Play Charity Fundraising Dinner Brings Gamer-Supported Campaign for Children's Hospitals to $420,000 UK Hospital Wish List Goes Live Seattle, WA - December 16, 2005 - The third annual campaign of the gamer-supported Child's Play Charity has reached over $420,000 following its fundraising dinner auction, which generated $82,100 earlier this week. In addition, the Alder Hey Children's Hospital in Liverpool, England has officially joined the growing list of more than 20 participating hospitals. Contributions of new games, toys and other entertainment resources for children to enjoy can still be made at www.childsplaycharity.org. "A huge thank you goes out to all the individual gamers and corporate sponsors who have already made this year's campaign such a success," said Child's Play's Robert Khoo. "You are making a difference in a lot of children's lives." The $100 per plate fundraising dinner and auction was held in Seattle and emceed by Gabe and Tycho of Penny Arcade fame. The 250 attendees bid on game-related auction items, secure in the knowledge that their cash would go to help children in hospitals across the U.S., Canada and the U.K. take their minds of their illnesses. Auction highlights included: * $20,000 paid for an appearance in a Penny Arcade comic strip * Mystery boxes that went for $2,000 and $4,000 each. * $3,000 for a trip to Iceland to tour the offices of CCP Games * $2,200 for a giant vinyl banner of a Penny Arcade comic * $1,800 for an Xbox 360 Bundle signed by the entire Epic Games Team * $1,600 for a framed Cardboard Tube Samurai print * $1,500 each for a giant Master Chief statue and a chance to be on X-Play * $1,000 for a tour of Bungie Studios About Child's Play Child's Play is a non-profit organization begun in 2003 by Gabe and Tycho, the creators of the Penny Arcade online comic strip, as a way to help sick children and show the world the softer side of people who play videogames. Through the generosity of gamers and the videogame industry, Child's Play has raised over a million dollars in toys, games and cash for sick children through an ongoing online toy drive and annual charity auction. Now in its third year, Child's Play is developing a worldwide network of beneficiary Children's Hospitals in order to brighten hospital stays for children internationally. For more information go to www.childsplaycharity.org. # # # ------------ Category 2, Topic 5 Message 221 Sun Dec 18, 2005 KGAGNE [Ken] at 17:32 PDT Read about this history of console litigation: http://www.1up.com/do/feature?cId=3146206&did=1 ------------ Category 2, Topic 5 Message 222 Fri Feb 17, 2006 KGAGNE [Ken] at 15:22 PDT A beginner's guide to beating bosses: http://technology.guardian.co.uk/weekly/story/0,,1710246,00.html ------------ Category 2, Topic 5 Message 223 Thu May 04, 2006 KGAGNE [Ken] at 09:04 PDT Click here for some art inspired by 8-bit video games: http://www.nineteeneightyeight.com/8page1.html It's some pretty messed up $#!^. :-) -Ken ------------ Category 2, Topic 5 Message 224 Wed May 31, 2006 KGAGNE [Ken] at 18:10 PDT Miyamoto is concerned about the image of gamers as antisocial and inactive: http://biz.gamedaily.com/industry/feature/?id=12813&rp=49 ------------ Category 2, Topic 5 Message 225 Fri Jun 09, 2006 KGAGNE [Ken] at 20:13 PDT Here's a clinic offering a detox program for recovering video game addicts: http://www.cnn.com/2006/TECH/fun.games/06/09/video.game.detox.ap/index.html ------------ Category 2, Topic 5 Message 226 Fri Jun 16, 2006 KGAGNE [Ken] at 09:20 PDT What are some of the gameplay mechanics and concepts that revolutioned games? http://www.1up.com/do/feature?cId=3151392 ------------ Category 2, Topic 5 Message 227 Sat Jun 24, 2006 KGAGNE [Ken] at 15:58 PDT Who are the ten most influential gamers of all time? http://www.mtv.com/news/articles/1534641/20060620/index.jhtml ------------ Category 2, Topic 5 Message 228 Sat Jul 01, 2006 KGAGNE [Ken] at 10:36 PDT Observe the 50 worst software titles in gaming history: http://www.gamerevolution.com/feature/worst_names ------------ Category 2, Topic 5 Message 229 Mon Jul 10, 2006 KGAGNE [Ken] at 16:55 PDT HEURISTICS AND USABILITY GUIDELINES FOR THE CREATION AND EVALUATION OF FUN IN VIDEO GAMES a Master of Science thesis by Melissa A. Federoff http://melissafederoff.com/heuristics_usability_games.html ------------ Category 2, Topic 5 Message 230 Thu Jul 13, 2006 KGAGNE [Ken] at 08:00 PDT The inventor of the gaming joystick has passed away. :( http://web.mit.edu/newsoffice/2006/obit-kotok.html ------------ Category 2, Topic 5 Message 231 Fri Jul 14, 2006 KGAGNE [Ken] at 13:41 PDT What's the difference between a video game character and a mascot... and why don't we have any of the latter anymore? http://next-gen.biz/index.php?option=com_content&task=view&id=3406&Itemid=2 ------------ Category 2, Topic 5 Message 232 Sun Jul 30, 2006 KGAGNE [Ken] at 08:51 PDT Can games make you cry?... Or is that even a valid question? http://www.next-gen.biz/index.php?option=com_content&task=view&id=3518&Itemid=2 ------------ Category 2, Topic 5 Message 233 Thu Aug 03, 2006 KGAGNE [Ken] at 15:03 PDT Observe the worst video game ads ever: http://www.1up.com/do/feature?cId=3152506&did=1 ------------ Category 2, Topic 5 Message 234 Thu Aug 03, 2006 KGAGNE [Ken] at 15:22 PDT Those were from the nineties; here are the worst ads from the eighties: http://www.1up.com/do/feature?cId=3149992 ------------ Category 2, Topic 5 Message 235 Fri Aug 04, 2006 KGAGNE [Ken] at 13:26 PDT Are nostalgia and retrocomputing enthusiasts killing the game industry? http://www.gamerswithjobs.com/node/26184 ------------ Category 2, Topic 5 Message 236 Mon Sep 04, 2006 KGAGNE [Ken] at 14:35 PDT Who are some of the most influential gamers ever? The nominees are denizens from Penny Arcade to Columbine: http://www.1up.com/do/feature?cId=3153059 ------------ Category 2, Topic 5 Message 237 Wed Oct 04, 2006 KGAGNE [Ken] at 12:01 PDT Can you judge a book by its cover? Here are some of the best, worst, and most interesting boxes in which video games have shipped over the years: http://www.1up.com/do/feature?cId=3153317 ------------ Category 2, Topic 5 Message 238 Tue Oct 10, 2006 KGAGNE [Ken] at 16:31 PDT Here's a discussion on the five best role-playing games of all-time, with some notable mentions (including the Ultima series). A few console games are mentioned (Dragon Warrior; Final Fantasy IVj), but mostly it's PC games. http://www.gamasutra.com/features/20061006/quantum_01.shtml ------------ Category 2, Topic 5 Message 239 Fri Oct 20, 2006 KGAGNE [Ken] at 14:08 PDT Here's a neat article on the appeal of survival-horror games: http://www.gamerswithjobs.com/node/27868 ------------ Category 2, Topic 5 Message 240 Thu Nov 02, 2006 KGAGNE [Ken] at 14:08 PDT Read about some game concepts that were or are not welcome - like guilt trips and fighter dismemberments: http://www.1up.com/do/feature?cId=3154540 ------------ Category 2, Topic 5 Message 241 Sun Nov 26, 2006 KGAGNE [Ken] at 19:42 PDT My friend Mario got married this past weekend. Take a look at the wedding cake figurines his bride, Lauren, made: http://www.syndicomm.com/~kgagne/ljl/ljl-Pages/Image3.html ------------ Category 2, Topic 5 Message 243 Tue Nov 28, 2006 KGAGNE [Ken] at 15:25 PDT CHICAGO, Illinois (Reuters) -- Teens who play violent video games show increased activity in areas of the brain linked to emotional arousal and decreased responses in regions that govern self-control, a study released on Tuesday found. The study used functional magnetic resonance imaging to record tiny metabolic changes in brain activity in 44 adolescents who were asked to perform a series of tasks after playing either a violent or nonviolent video game for 30 minutes. The children, with no history of behavior problems, ranged in age from 13 to 17. Half played a T-rated first-person shooter game called "Medal of Honor: Frontline," involving military combat, while the other group played a nonviolent game called "Need for Speed: Underground." Those who played the violent video game showed more activation in the amygdala, which is involved in emotional arousal, and less activation in the prefrontal portions of the brain associated with control, focus and concentration than the teens who played the nonviolent game. Story continues at http://www.cnn.com/2006/TECH/fun.games/11/28/video.games.brain.reut/index.html ------------ ************ Topic 6 Wed May 09, 2001 KGAGNE at 17:37 PST Sub: The Padded Room Jokes, gags, and stunts. Have a blast, just keep it clean! 55 messages ************ ------------ Category 2, Topic 6 [MOVED] Message 1 Thu May 10, 2001 KGAGNE at 18:48 PDT Several years ago, Andy was sentenced to prison. During his stay, he got along well with the guards and all his fellow inmates. The warden saw that deep down, Andy was a good person and made arrangements for Andy to learn a trade while doing his time. After 3 years, Andy was recognized as one of the best carpenters in the local area. Often he would be given a weekend pass to do odd jobs for the citizens of the community.... and he always reported back to prison before Sunday night was over. The warden was thinking of remodeling his kitchen and in fact had done much of the work himself. But he lacked the skills to build a set of kitchen cupboards and a large counter top which he had promised his wife. So he called Andy into his office and asked him to complete the job for him. But, alas, Andy refused. He told the warden, "Gosh, I'd really like to help you but counter fitting is what got me into prison in the first place." ------------ Category 2, Topic 6 [MOVED] Message 2 Fri May 11, 2001 SYNDICOMM at 17:13 PDT >>>But, alas, Andy refused. He told the warden, "Gosh, I'd really like to help you but counter fitting is what got me into prison in the first place." Ouch... that hurts. :) Eric 'Sheppy' Shepherd Owner Syndicomm Building communities bit by bit. ------------ Category 2, Topic 6 Message 3 Fri May 11, 2001 KGAGNE at 22:32 PDT > Ouch... that hurts. :) Hey! Who let you in here? :) The toll is one bad joke... -Ken ------------ Category 2, Topic 6 Message 4 Sun May 13, 2001 SYNDICOMM at 22:46 PDT >>>The toll is one bad joke... A priest, a baboon, and a bumblebee were in a park in downtown Chicago. The bumblebee buzzed around the baboon until the baboon swatted it. The priest then said "There goes the neighborhood!" Bad enough? ;) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 5 Mon May 14, 2001 KGAGNE at 07:41 PDT > Bad enough? ;) Yes. Consider the toll paid in full. You may go now. :) -Ken ------------ Category 2, Topic 6 Message 6 Mon May 14, 2001 SYNDICOMM at 09:30 PDT >>>Yes. Consider the toll paid in full. You may go now. :) Wow, it was so bad, I have to leave? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 7 Mon Jun 11, 2001 A2.DAIN [Dain] at 19:26 PDT Not sure what was going through someone's head...but here is an "interesting" video game related flash annimation...in fact I will post the URL for two:) http://w1.871.telia.com/~u8711983/mario.swf and in case you missed it... http://216.149.89.225/ayb/allyoursmurf.swf < click on Check Please.... These flash videos keep getting more odd:) Dain ------------ Category 2, Topic 6 Message 8 Mon Jun 11, 2001 KGAGNE [Ken] at 20:32 PDT That's pretty messed up, Dain. :) I couldn't get the first URL to work though... -Ken ------------ Category 2, Topic 6 Message 9 Tue Jun 12, 2001 A2.DAIN [Dain] at 23:11 PDT Replying to 'Ken' in Category 2 Topic 6: > I couldn't get the first URL to work though... It's probably for the best. Dain ------------ Category 2, Topic 6 Message 10 Wed Jun 13, 2001 KGAGNE [Ken] at 09:04 PDT 0) A psychiatrist is doing rounds in his asylum with a couple of students. They look in on one patient and the psychiatrist says to his students, "Sometimes this fellow thinks he's a temptress in a Bizet opera, but today, as you can see from his goose-stepping, he thinks he's the World War II head of the Nazi Luftwaffe. What condition do you think he's suffering from?" The first student replies, "Is he a paranoid schizophrenic with a multiple personality disorder?" The second student says, "No, I think he just doesn't know whether he's Carmen or Goering." 1) Evidence has been found that William Tell and his family were avid bowlers. However, all the league records were unfortunately destroyed in a fire. Thus we'll never know for whom the Tells bowled. 2) A man rushed into the doctor's office and shouted, "Doctor! I think I'm shrinking!" The doctor calmly responded, "Now, settle down. You'll just have to be a little patient." 3) A marine biologist developed a race of genetically engineered dolphins that could live forever if they were fed a steady diet of seagulls. One day his supply of the birds ran out, so he had to go out and trap some more. On the way back, he spied two lions asleep on the road. Afraid to wake them, he gingerly stepped over them. Immediately, he was arrested and charged with transporting gulls across sedate lions for immortal porpoises. 4) A skeptical anthropologist was cataloging South American folk remedies with the assistance of a tribal brujo who indicated that the leaves of a particular fern were a sure cure for any case of constipation. When the anthropologist expressed his doubts, the brujo looked him in the eye and said, "Let me tell you, with fronds like these, who needs enemas?" 5) Back in the 1800's the Tates Watch Company of Massachusetts wanted to produce other products and, since they already made the cases for pocket watches, decided to market compasses for the pioneers traveling west. It turned out that although their watches were of finest quality, their compasses were so bad that people often ended up in Canada or Mexico rather than California. This, of course, is the origin of the expression, "He who has a Tates is lost!" 6) A thief broke into the local police station and stole all the lavatory equipment. A spokesperson was quoted as saying, "We have absolutely nothing to go on." 7) A Native chief was feeling very sick, so he summoned the medicine man. After a brief examination, the medicine man took out a long, thin strip of elk hide and gave it to the chief, instructing him to bite off, chew and swallow one inch of the leather every day. After a month, the medicine man returned to see how the chief was feeling. The chief shrugged and said,"The thong is ended, but the malady lingers on." 8) A famous Viking explorer returned home from a voyage and found his name missing from the town register. His wife insisted on complaining to the local civic official who apologized profusely saying, "I must have taken Leif off my census." ------------ Category 2, Topic 6 Message 11 Wed Jun 13, 2001 SYNDICOMM [Sheppy] at 09:30 PDT Ow! Ow! My eyes hurt! :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 12 Fri Jun 15, 2001 KGAGNE [Ken] at 17:36 PDT From the Washington Post Invitational contest, which calls them Merge-Matic Books: (Readers were asked to combine the works of two authors, and to provide a suitable blurb): Second Runner-Up: Machiavelli's The Little Prince. Antoine de Saint-Exupery's classic children's tale as presented by Machiavelli. The whimsy of human nature is embodied in many delightful and intriguing characters, all of whom are executed. First Runner-Up: Green Eggs and Hamlet Would you kill him in his bed? Thrust a dagger through his head? I would not, could not, kill the King. I could not do that evil thing. I would not wed this girl, you see. Now get her to a nunnery. And the Winner: Fahrenheit 451 of the Vanities. An '80s yuppie is denied books. He does not object, or even notice. Honorable Mentions: Where's Walden? Alas, the challenge of locating Henry David Thoreau in each richly-detailed drawing loses its appeal when it quickly becomes clear that he is always in the woods. Catch-22 in the Rye Holden learns that if you're insane, you'll probably flunk out of prep school, but if you're flunking out of prep school, you're probably not insane. 2001: A Space Iliad The Hal 9000 computer wages an insane 10-year war against the Greeks after falling victim to the Y2K bug. Rikki-Kon-Tiki-Tavi Thor Heyerdahl recounts his attempt to prove Rudyard Kipling's theory that the mongoose first came to India on a raft from Polynesia. The Maltese Faulkner Is the black bird a tortured symbol of Sam's struggles with race and family? Does it signify his decay of soul along with the soul of the Old South? Is it merely a crow, mocking his attempts to understand? Or is it worth a cool mil? Jane Eyre Jordan Plucky English orphan girl survives hardships to lead the Chicago Bulls to the NBA championship. Looking for Mr. Godot. A young woman waits for Mr. Right to enter her life. She has a loooong wait. The Scarlet Pimpernel Letter An 18th-century English nobleman leads a double life, freeing comely young adulteresses from the prisons of post-Revolution France. Lorna Dune An English farmer, Paul Atreides, falls for the daughter of a notorious rival clan, the Harkonnens, and pursues a career as a giant worm jockey in order to impress her. The Remains of the Day of the Jackal A formal English butler puts his loyalty to his employer above all else, until he is persuaded to join a plot to assassinate Charles de Gaulle. The Invisible Man of La Mancha Don Quixote discovers a mysterious elixir which renders him invisible. He proceeds to go on a mad rampage of corruption and terror, attacking innocent people in the streets and all the while singing "To fight the Invisible Man!" until he is finally stopped by a windmill. Singing in the Black Rain A gang of vicious Japanese drug lords beat the stuffings out of Gene Kelly. Of Three Blind Mice and Men Burgess Meredith has his limbs hacked off by a psychopathic farmer's wife. Did you ever see such a sight in your life? Planet of the Grapes of Wrath Astronaut lands on mysterious planet, only to discover that it is his very own home planet of Earth, which has been taken over by the Joads, a race of dirt-poor corn farmers who miraculously developed rudimentary technology and evolved the ability to speak after exposure to nuclear radiation. Paradise Lost in Space Satan, Moloch, and Belial are sentenced to spend eternity in a flying saucer with a goofy robot, an evil scientist and two annoying children. The Exorstentialist Camus psychological thriller about a priest who casts out a demon by convincing it that there's really no purpose to what it's doing. ------------ Category 2, Topic 6 Message 13 Sat Jun 16, 2001 KGAGNE [Ken] at 08:33 PDT When my sister teased her five-year-old daughter by suggesting she liked a certain boy in her kindergarten class, the little girl was quite indignant. "No mommy, I do not!" she replied quite forcefully. "Why not?" asked her mom. "Because he's only interested in one thing." complained the child. Shocked by this comment, my sister cautiously asked what that "one thing" might be. "Pokemon cards, of course!!!" stated the girl. ------------ Category 2, Topic 6 Message 14 Sat Jun 16, 2001 SYNDICOMM [Sheppy] at 10:46 PDT >>>"Pokemon cards, of course!!!" stated the girl. What else is there at that age? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 15 Sun Jun 24, 2001 KGAGNE [Ken] at 18:35 PDT Top Nine Signs You Have Been Playing Too Much Diablo II 9. When you win at a slot machine and all the coins are flying out, you look for a wooden leg. 8. You refer to your gym locker as your "private stash." 7. When outside, you nervously scan the bushes mumbling things about "poison darts." 6. If you see a better pair of pants on the ground than the ones you're wearing, you take yours off and put the others on - no matter who's around. 5. Whenever you see a group of small children, you look for their shaman. 4. You ask local priests to identify items. 3. You call body odor, "Holy Aura." 2. You aren't afraid of scorpions at all. In fact, you try to squish them. 1. You fear Cows. ------------ Category 2, Topic 6 Message 16 Sun Jun 24, 2001 SYNDICOMM [Sheppy] at 21:17 PDT >>>Top Nine Signs You Have Been Playing Too Much Diablo II While I've not done any of those things, I can sympathize with them. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 18 Sun Jul 15, 2001 KGAGNE [Ken] at 22:24 PDT The Lone Ranger and Tonto are camping in the desert, set up their tent, and are asleep. Some hours later, Tonto wakes his faithful friend. "Ranger, look up at the sky. Tell me what you see." The Lone Ranger replies, "I see millions of stars." "What does that tell you?" asks Tonto. The Lone Ranger ponders for a minute. "Astronomically speaking, it tells me that there are millions of galaxies and potentially billions of planets. Astrologically, it tells me that Saturn is in Leo. Time wise, it appears to be approximately a quarter past three. Theologically, it's evident the Great Spirit is all powerful and we are small and insignificant. Meteorologically, it seems we will have a beautiful day tomorrow. What it tell you, Tonto?" Tonto is silent for a moment, then speaks, "Kemosabe, you Dumb Ass, someone stole our tent." ------------ Category 2, Topic 6 Message 19 Mon Jul 30, 2001 KGAGNE [Ken] at 20:44 PDT The following breeds are now recognized by the AKC: Collie + Lhasa Apso = Collapso, a dog that folds up for easy transport ====================================== Spitz + Chow Chow = Spitz-Chow, a dog that throws up a lot ======================================= Pointer + Setter = Poinsetter, a traditional Christmas pet ======================================== Great Pyrenees + Dachshund = Pyradachs, a puzzling breed ======================================= Pekingnese + Lhasa Apso = Peekasso, an abstract dog ========================================= Irish Water Spaniel + English Springer Spaniel = Irish Springer, a dog fresh and clean as a whistle ========================================= Labrador Retriever + Curly Coated Retriever = Lab Coat Retriever, the choice of research scientists ========================================= Newfoundland + Basset Hound = Newfound Asset Hound, a dog for financial advisors ============================================ Terrier + Bulldog = Terribull, a dog that makes awful mistakes ============================================= Bloodhound + Labrador = Blabador, a dog that barks incessantly ============================================ Malamute + Pointer = Moot Point, owned by ... oh, well, it doesn't matter anyway =========================================== Collie + Malamute = Commute, a dog that travels to work =========================================== Deerhound + Terrier = Derriere, a dog that's true to the end =========================================== Bull Terrier + Shitzu = Oh, never mind.... ------------ Category 2, Topic 6 Message 20 Sat Aug 04, 2001 KGAGNE [Ken] at 19:56 PDT One fine day, a bus driver went to the bus garage, started his bus, and drove off along the route. No problems for the first few stops. A few people got on, a few got off, and things went generally well. At the next stop, however, a big hulk of a guy got on. Six feet eight, built like a wrestler, arms hanging down to the ground. He glared at the driver and said, "Big John doesn't pay!" and sat down at the back. Did I mention that the driver was five three, thin, and basically meek? Naturally, he didn't argue with Big John, but he wasn't happy about it. The next day the same thing happened. Big John got on again, made a big show of refusing to pay, and sat down. And the next day, and the one after that, and so forth. This grated on the bus driver, who started losing sleep over the way Big John was taking advantage of him. Finally, he could stand it no longer. He signed up for body building courses, karate judo, and all that good stuff. By the end of the summer, he had become quite strong; what's more, he felt really good about himself. So on the next Monday, when Big John once again got on the bus and said, "Big John doesn't pay!," the driver stood up, glared back at the passenger, and screamed "AND WHY NOT?!?!" With a surprised look on his face, Big John replied, "Big John has a bus pass." ------------ Category 2, Topic 6 Message 21 Fri Aug 31, 2001 KGAGNE [Ken] at 20:04 PDT A couple of redneck hunters are out in the woods when one of them falls to the ground. He doesn't seem to be breathing, his eyes are rolled back in his head. The other guy whips out his cell phone and calls 911. He gasps to the operator, "My friend is dead! What can I do?" The operator, in a calm soothing voice says, "Just take it easy. I can help. First, let's make sure he's dead." There is a silence, then the operator hears a shot. The redneck's voice comes back on the line, "OK, now what?" ------------ Category 2, Topic 6 Message 22 Mon Sep 03, 2001 SYNDICOMM [Sheppy] at 16:24 PDT >>>The redneck's voice comes back on the line, "OK, now what?" Argh. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 23 Sun Sep 30, 2001 KGAGNE [Ken] at 15:28 PDT In anticipation of upcoming consumer protection regulations the following warnings shall soon become mandatory: On a cardboard windshield sun shade: WARNING: DO NOT DRIVE WITH SUN SHIELD IN PLACE On an infant's bathtub: DO NOT THROW BABY OUT WITH BATH WATER On a package of Fisherman's Friend throat lozenges: NOT MEANT AS A SUBSTITUTE FOR HUMAN COMPANIONS On a Magic 8 Ball: NOT ADVISED FOR USE AS A HOME PREGNANCY TEST On a roll of Life Savers: NOT FOR USE AS A FLOATATION DEVICE On a cup of McDonald's coffee: ALLOW TO COOL BEFORE APPLYING TO THE GROIN AREA On a handgun: NOT RECOMMENDED FOR USE AS A NUTCRACKER On a can of Fix-a-Flat: NOT TO BE USED FOR BREAST AUGMENTATION On a calendar: USE OF THE TERM "SUNDAY" FOR REFERENCE ONLY. NO METEOROLOGICAL WARRANTIES EXPRESSED OR IMPLIED On a blender: NOT FOR USE AS AN AQUARIUM On a revolving door: PASSENGER COMPARTMENTS FOR INDIVIDUAL USE ONLY On a microscope: OBJECTS ARE SMALLER AND LESS ALARMING THAN THEY APPEAR On children's alphabet blocks: LETTERS MAY BE USED TO CONSTRUCT WORDS, PHRASES, AND SENTENCES THAT MAY BE DEEMED OFFENSIVE ------------ Category 2, Topic 6 Message 24 Sat Oct 06, 2001 KGAGNE [Ken] at 10:49 PDT My daughter was doing a project on 70's rock groups, and she asked me to name two of them. "Yes!" I said. "Who?" she asked. "There you go," I answered. ------------ Category 2, Topic 6 Message 25 Mon Oct 15, 2001 KGAGNE [Ken] at 09:16 PDT The Post Office has a web page to help people pack things appropriately when moving: http://www.usps.gov/moversnet/howtopacka2.html The top of the page gives an index of items you may need help packing. Anyone notice a strange entry there? :-) -Ken ------------ Category 2, Topic 6 Message 26 Mon Oct 15, 2001 SYNDICOMM [Sheppy] at 11:19 PDT >>>The top of the page gives an index of items you may need help packing. Anyone notice a strange entry there? :-) Thank you, thank you, thank you. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 27 Wed Nov 07, 2001 KGAGNE [Ken] at 08:40 PDT A man goes into a drug store and asks the pharmacist if he can give him something for the hiccups. The pharmacist promptly reaches out and slaps the man's face. (Whack) "What did you do that for?" the man asks. "Well, you don't have the hiccups anymore, do you?" The man says, "No, but my wife out in the car still does!" ------------ Category 2, Topic 6 Message 28 Wed Nov 28, 2001 NIGHTPATHS at 04:57 PDT So there was this blonde, driving down a lovely country road, enjoying the scenery, this fall. All of a sudden she screeches to the side of the road and almost hits the ditch! She leaps out of the car and stands there by the side of the road staring into the half harvested field beside the road. There, in the middle of the field, is another blonde in, of all things, a rowboat, merrily rowing away but not getting anywhere very fast. The first blonde hollars out to the second: "Hey! What do you think you're doing out there?!" #2 Blonde replies: "I'm trying to get to town in my rowboat to pick up some groceries, silly girl! Can't you see that?!" #1 Blonde yells back, madder than all get out:" You dumbe blonde you! You can't row your way to town in a WHEAT field! It's blondes like you that give all of us a bad name and if I could swim, I'd tell you that right in your face!" -da blonde- -- -Life is the retreat of the weary in spirit- ------------ Category 2, Topic 6 Message 29 Wed Nov 28, 2001 KGAGNE [Ken] at 07:54 PDT A professor stood before his class of twenty senior organic biology students, about to hand out the final exam. "I want to say that it's been a pleasure teaching you this semester. I know you've all worked extremely hard and many of you are off to medical school after summer. So that no one gets their GPA messed up because they might have been celebrating a bit too much this week, anyone who would like to opt out of the final exam today will receive a 'B' for the course." There was much rejoicing in the class as students got up, walked to the front of the class, and took the professor up on his offer. As the last taker left the room, the professor looked out over the handful of remaining students and asked, "Anyone else? This is your last chance." One final student rose up and opted out of the final. The professor closed the door and took attendance of those students remaining. "I'm glad to see you believe in yourself," he said. "You all get 'A's." ------------ Category 2, Topic 6 Message 30 Wed Nov 28, 2001 SYNDICOMM [Sheppy] at 13:30 PDT >>>"I'm glad to see you believe in yourself," he said. "You all get 'A's." I like that one. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 31 Fri Nov 30, 2001 KGAGNE [Ken] at 11:56 PDT There was a university in New England where the students operated a "bank" of term papers and other homework assignments. There were papers to suit all needs. Since it would look odd if an undistinguished student suddenly handed in a brilliant essay, there were papers for an A grade, B grade, and C grade. One student, who had spent the weekend on more "extra-curricular pursuits," went to the bank, and as his course was a standard one he took out a paper for a inconspicuous C. He then retyped it and handed the work in. In due course he received it back with the professor's comments. "I wrote this paper myself twenty years ago. I always thought it was worth an A, and now I'm pleased to give it one!" ------------ Category 2, Topic 6 Message 32 Sat Dec 22, 2001 KGAGNE [Ken] at 08:13 PDT Anyone hungry? http://www.manbeef.com http://www.brains4zombies.com ------------ Category 2, Topic 6 Message 33 Tue Jan 15, 2002 KGAGNE [Ken] at 10:44 PDT Pirate walks into a bar. He has the wooden leg, the hook, the eye patch, the works. Pirate orders a beer. Bartender (curious): Mind telling me how you got the wooden leg? Pirate: Argh, Matey! A storm tossed me into the water and the sharks got me leg. Argh! B: And the hook? P. Argh, Matey! I was in a raiding party and lost me hand in a swordfight. Argh! B: And the eyepatch? P: Argh, Matey! A seagull flew over and I got seagull poo in it. Argh. B: Seagull poo's that strong, eh? P. No, Matey. It was me first day with me hook. Argh! ------------ Category 2, Topic 6 Message 34 Sat Jan 19, 2002 KGAGNE [Ken] at 09:21 PDT A polar bear goes into a bar and says, "Can I have a gin and . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tonic, please?" The bartender put it on the bar and said, "Sure, by what's with the large pause?" Polar bear answered, "Dunno. I've always had 'em, though." ------------ Category 2, Topic 6 Message 35 Sun Jan 20, 2002 SYNDICOMM [Sheppy] at 00:37 PDT >>>Polar bear answered, "Dunno. I've always had 'em, though." That joke was awful. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 36 Fri Feb 08, 2002 KGAGNE [Ken] at 19:43 PDT Walking through San Francisco's Chinatown, a tourist from the Midwest was fascinated with all the Chinese restaurants, shops, signs and banners. He turned a corner and saw a building with the sign "Moishe Plotnik's Chinese Laundry." "Moishe Plotnik?" he wondered. "How does that fit in Chinatown?" So he walked into the shop and saw a fairly standard looking Chinese laundry. He could see that the proprietors were clearly aware of the uniqueness of the name as there were baseball hats, T-Shirts and coffee mugs emblazoned with the logo "Moishe Plotnik's Chinese Laundry." There was also a fair selection of Chinatown souvenirs, indicating that the name alone had brought many tourists into the shop. The tourist selected a coffee cup as a conversation piece to take back to his office. Behind the counter was a smiling old Chinese gentleman who thanked him for his purchase in English, thickly accented with Chinese. The tourist asked, "Can you tell me how this place got a name like "Moishe Plotnik's Chinese Laundry?" The old man answered, "Ahh... Everybody ask that. Is name of owner." Looking around, the tourist asked, "Is he here now?" "He is right here," replied the old man. "He is me." "Really? How did you ever get a name like Moishe Plotnik?" "Is simple," said the old man. "Many, many year ago when come to this country, was stand in line at Documentation Center. Man in front is Jewish gentleman from Poland. "Lady look at him and say, 'What your name?' " He say, 'Moishe Plotnik.' "Then she look at me and say, 'What your name?' "I say, 'Sam Ting.'" ------------ Category 2, Topic 6 Message 37 Wed Mar 13, 2002 KGAGNE [Ken] at 21:18 PDT A city in Alaska passed a law outlawing all dogs. It became known as Dogless Fairbanks. ____ A man goes to a dermatologist with a rare skin disease. The doctor says, "Try a milk bath". So the guy goes to the grocery store and tells the dairy manager he needs enough milk to take a bath. The dairy guys ask "You want that pasteurized?" "Nah", the man replied "Up to my chin should do it." ____ What's the difference between an angry circus owner and a Roman barber? One is a raving showman, and the other is a shaving Roman. ____ In ancient Rome, deli workers were told that they could eat anything they wanted during the lunch hour. Anything, that is except the smoked salmon. Thus were created the world's first anti-lox breaks. ____ Did you hear about the red ship and the blue ship that collided? Both crews were marooned. ____ A scientist cloned himself but the experiment created a duplicate who used very foul language. As the clone cursed and swore, the scientist finally pushed it out the window, and it fell to its death. Later the scientist was arrested for making an obscene clone fall. _____ What do you get when you toss a hand grenade into a kitchen in France? Linoleum blownapart. ------------ Category 2, Topic 6 Message 38 Fri Mar 15, 2002 SYNDICOMM [Sheppy] at 12:42 PDT Some of those really hurt, Ken. Thanks. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 39 Sat Mar 16, 2002 A2.DAIN [Dain] at 14:58 PDT I've always wondered, just where Ken comes up with these. I mean you would think there were a finite number of really bad jokes.... Thanks Ken;) Dain ------------ Category 2, Topic 6 Message 40 Sat Mar 16, 2002 SYNDICOMM [Sheppy] at 21:19 PDT >>>I've always wondered, just where Ken comes up with these. I mean you would think there were a finite number of really bad jokes.... Or at least, one would hope so. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 41 Sun Mar 17, 2002 SCHNORENBERG [Roger] at 20:08 PDT > I mean you would think there were a finite number of really bad jokes.... There are, it's just that with the internet Ken has access to all of them. Thanks Ken;) Roger A. Schnorenberg - Roger "Roger A. Schnorenberg" Delivered by Spectrum v2.5.2 & SOAR v1.0b8 with NiftySpell 1.0 Via Marinetti 2.1 TCP/IP stack on a ROM 0 IIGS upgraded to the max! Of the things I've lost..I miss my mind the most ------------ Category 2, Topic 6 Message 42 Tue Apr 30, 2002 KGAGNE [Ken] at 10:53 PDT As paramedics, my partner and I were dispatched to check on a 92-year-old man who had become disoriented. We decided to take him to the hospital for evaluation. En route, with siren going, I questioned the man to determine his level of awareness. Leaning close, I asked, "Sir, do you know what we're doing right now?" He slowly looked up at me, then gazed out the ambulance window. "Oh," he replied, "I'd say about 50, maybe 55." ------------ Category 2, Topic 6 Message 43 Thu May 09, 2002 SYNDICOMM [Sheppy] at 08:48 PDT >>>He slowly looked up at me, then gazed out the ambulance window. "Oh," he replied, "I'd say about 50, maybe 55." Seems pretty aware to me. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 44 Thu Jun 13, 2002 KGAGNE [Ken] at 13:39 PDT A young man calls the directory assistance operator and says, "I'd like the number for Jennifer Smith in New York City." "There are multiple listings for Jennifer Smith in New York City," the operator says. "Do you have a street name?" The young man hesitates a moment, then says, "Well, uh, most people call me Bubba." ------------ Category 2, Topic 6 Message 45 Sun Jun 30, 2002 KGAGNE [Ken] at 09:14 PDT Shortly after the Pope had apologized to the Nation of Israel for the treatment of Jews by the Catholic Church over the years, Ehud Barak, the leader of Israel, sent back a message to the College of Cardinals. The proposal was for a friendly game of golf to be played between the two leaders or their representatives to show the friendship and ecumenical spirit shared by the Catholic and Jewish faiths. The Pope met with his College of Cardinals to discuss the proposal. "Your Holiness," said one of the Cardinals, "Mr. Barak wants to challenge you to a game of golf to show that you are old and unable to compete I am afraid that this would tarnish our image to the world." The Pope thought about this and as he had never held a golf club in his life asked, "Don't we have a Cardinal to represent me?" "None that plays golf very well," a Cardinal replied. "But," he added, "there is a man named Jack Nicklaus, an American golfer who is a devout Catholic. We can offer to make him a Cardinal, and then ask him to play Mr. Barak as your personal representative. In addition to showing our spirit of co-operation, we'll also win the match." Everyone agreed it was a great idea. The call was made. Of course, Nicklaus was honored and agreed to play as a representative of the Pope. The day after the match, Nicklaus reported to the Vatican to inform the Pope of the result. "I have some good news and some bad news, Your Holiness, " said the golfer. "Tell me the good news, Cardinal Nicklaus," said the Pope. "Well, Your Holiness, I don't like to brag, but even though I've played some pretty terrific rounds of golf in my life, this was the best I have ever played, by far. I must have been inspired from above. My drives were long and true, my irons were accurate and purposeful, and my putting was perfect. With all due respect, my play was truly miraculous." "How can there be bad news?" the Pope asked. Nicklaus sighed, "I lost to Rabbi Tiger Woods by three strokes." ------------ Category 2, Topic 6 Message 46 Mon Jul 01, 2002 SYNDICOMM [Sheppy] at 18:01 PDT >>>Nicklaus sighed, "I lost to Rabbi Tiger Woods by three strokes." I saw that (or something like it :) coming. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 47 Thu Sep 26, 2002 EVANWADE at 13:22 PDT As we all know, Ghandi was a small, fragile man. He walked across fire, giving him huge callouses on his feet. His diet was strange, giving him very bad breath. What does that make him? A super-calloused fragile spirtualist hexed with hailitosis. *Rimshot* ------------ Category 2, Topic 6 Message 48 Sun Jul 06, 2003 KGAGNE [Ken] at 17:34 PDT The pilot was sitting in his seat and pulled out a .38 revolver. He placed it on top of the instrument panel, and then asked the navigator, "Do you know what I use this for?" The navigator replied timidly, "No, what's it for?" The pilot responded, "I use this on navigators who get me lost!" The navigator proceeded to pull out a .45 and place it on his chart table. The pilot asked, "What's that for?" "To be honest sir," the navigator replied, "I'll know we're lost before you will." ------------ Category 2, Topic 6 Message 49 Mon Jul 07, 2003 SYNDICOMM [Sheppy] at 12:07 PDT >>"To be honest sir," the navigator replied, "I'll know we're lost before you will." Hehehe -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 6 Message 50 Thu Dec 11, 2003 KGAGNE [Ken] at 12:49 PDT The effects of violent video games: http://www.ucomics.com/closetohome/2003/12/11/ ... and we wonder where they learn it... ------------ Category 2, Topic 6 Message 51 Tue Sep 21, 2004 KGAGNE [Ken] at 10:33 PDT Haiku! http://www.haikucircus.com/pacman.gif ------------ Category 2, Topic 6 Message 52 Wed Oct 06, 2004 KGAGNE [Ken] at 05:01 PDT Jason Fox laments the difference between virtual and actual reality: http://www.ucomics.com/foxtrot/2004/10/06/ ------------ Category 2, Topic 6 Message 53 Sun Dec 11, 2005 KGAGNE [Ken] at 17:41 PDT Grand Theft Auto: Lego City! http://www.break.com/articles/gtalego.html?t=4425 ------------ Category 2, Topic 6 Message 54 Thu Jan 12, 2006 KGAGNE [Ken] at 18:57 PDT A review of gaming in the year 2010: http://www.wired.com/news/columns/0,69974-0.html ------------ Category 2, Topic 6 Message 55 Fri Jul 28, 2006 KGAGNE [Ken] at 14:03 PDT Dating advice, from the pros at Grand Theft Auto: http://www.mcsweeneys.net/links/lists/11DavidAbrams.html ------------ ************ Topic 7 Fri May 11, 2001 KGAGNE at 22:30 PST Sub: Cries for Help - Hard to Place Questions Have a question but not sure where to ask it? Ask here! 9 messages ************ ------------ Category 2, Topic 7 Message 1 Tue Sep 11, 2001 KGAGNE [Ken] at 09:47 PDT In light of today's catastrophe, I urge everyone to do what you can. The Red Cross is always in dire need of blood; I expect the demand will increase as the nation deals with this tragedy. 80,000 donations are ready to ship to deal with today's events, and that supply will need to be replenished. Please consider visiting your local center and donating. Call 1-800-GIVE-LIFE to make an appointment. -Ken ------------ Category 2, Topic 7 Message 2 Wed Sep 19, 2001 KGAGNE [Ken] at 19:52 PDT I have a bit of an odd question. Does anyone have any ideas for a Gamebits column I could write that ties in with the WTC attacks? I don't exactly have the heart for gaming right now, and I don't want to go about my usual reviews as if nothing has happened - because something *has* happened. But anything I write about still needs to be relevant to a gaming column. I could summarize changes made to games as a result of the attack, but that's simply facts; my columns are usually opinion/editorial. I don't know what opinion I have about these changes though, or if it's worth writing a whole article about. Any ideas on this topic or others? -Ken ------------ Category 2, Topic 7 Message 3 Mon Nov 05, 2001 KGAGNE [Ken] at 15:19 PDT Tuesday, November 6th, 2001, marks eight weeks since terrorists attacked the World Trade Center twin towers in New York, and the Pentagon in Washington, D.C. At that time, many Americans gave (or tried to give) blood to the Red Cross. The organization's need for blood is chronic, with supply often just barely meeting demand. The average person is able to give blood every eight weeks. If you helped your nation in its time of need two months ago, please do so again. Donate blood to the Red Cross. ------------ Category 2, Topic 7 Message 4 Sat Oct 05, 2002 SYNDICOMM [Sheppy] at 09:08 PDT Anyone here have any experience using Virtual Game Station on a Macintosh to try to play Playstation games? When I try to play games with this, only half the screen shows up, and the controls don't work. I'd like to be able to use it (yeah, I have a real PSone but being able to play on my PowerBook would be handy for travel :). -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 7 Message 5 Sat Oct 05, 2002 A2.DAIN [Dain] at 14:31 PDT I've never used it before. I wouldn't mind trying it, but I doubt the wimpy video of this Powerbook is up to the task. I did some quick checks and didn't see many mentions of any problems that you speak of. Dain ------------ Category 2, Topic 7 Message 6 Sun Oct 06, 2002 SYNDICOMM [Sheppy] at 00:39 PDT >>>I've never used it before. I wouldn't mind trying it, but I doubt the wimpy video of this Powerbook is up to the task. I did some quick checks and didn't see many mentions of any problems that you speak of. Yeah, I haven't had any luck tracking down a cause either. It's very frustrating to buy a program and never be able to use it. :( -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 7 Message 7 Tue Aug 30, 2005 KGAGNE [Ken] at 13:04 PDT CNN.com has compiled a list of organizations and charities that will take your donations of time and money in the relief effort for those affected by Hurricane Katrina: http://www.cnn.com/2005/US/08/30/help.agencies/index.html ------------ Category 2, Topic 7 Message 8 Tue Nov 22, 2005 BBAKER at 07:24 PDT My daughter has gotten into a community play game called Settlers of Catan. Has anyone heard of it or played it? Bruce ------------ Category 2, Topic 7 Message 9 Sun Nov 12, 2006 KGAGNE [Ken] at 10:40 PDT Gamers in the Habit of Giving 'Child's Play Charity' Kicks Off 4th Annual Toy and Game Drive Designed to Bring Cheer to Kids in Hospitals Seattle, WA - Nov 10, 2006 The videogame community-supported Child's Play Charity organization has officially kicked off its fourth annual toy and game drive at www.childsplaycharity.org. In addition to the online drive and a charity auction dinner, organizers are raising money through the sale of Child's Play t-shirts and holiday cards. One hundred percent of all proceeds go towards gifts for the use of children in the 28 participating hospitals around the globe. Generously supported by publishers, developers and individual gamers themselves, Child's Play has raised nearly 1.2 million dollars in toys, books, movies, games, game hardware and game systems intended to brighten hospital stays for sick children. "There are so many gamers out there with big hearts," said Penny Arcade's Robert Khoo. "The grassroots Child Play initiative that started out in Seattle has grown now to include hospitals across the U.S. as well as international locations from Canada to Egypt. It gives me yet another reason to be proud to say 'I'm a gamer.'" The way the online toy and game drive works is that participating hospitals post wish lists on Amazon or Dstore. Through www.childsplaycharity.org those wishing to participate can select a specific hospital and browse their wish list to see what fun toys and games are desired for patients. Items include everything from Play-Doh and Scrabble to the Cars Xbox 360 game and full Nintendo, Microsoft and Sony gaming systems. Gift purchasers select delivery direct to the hospital in need. Alternatively, cash donations can be made through PayPal. In addition to fulfilling hospital wish lists, the gamers' charity offers t-shirts (U.S. $17.99) and will add holiday cards for sale beginning November 15th through www.thinkgeek.com/pennyarcade. Child's Play also hosts a charity auction dinner in Bellevue, Washington in which the game community donates a host of game-related auction items for attendees to bid on. That event is scheduled to take place this year on Wednesday, December 13th. Tickets are now on sale at www.childsplaycharity.org. About Child's Play Child's Play is a non-profit organization begun in 2003 by Gabe and Tycho, the creators of the Penny Arcade comic strip, as a way to help sick children and show the world the softer side of people who play videogames. Through the generosity of gamers and the videogame industry, Child's Play has raised over a million dollars in toys, games and cash for sick children through an ongoing online toy drive and annual charity auction. Now in its fourth year, Child's Play is developing a worldwide network of beneficiary Children's Hospitals in order to brighten hospital stays for children internationally. For more information go to www.childsplaycharity.org. ------------ ************ Topic 8 Mon May 21, 2001 KGAGNE [Ken] at 05:45 PST Sub: Cross-Console Conversations Discussions that involve all consoles, rather than being placed in a single, platform-specific topic, should go here. 96 messages ************ ------------ Category 2, Topic 8 [MOVED] Message 1 Fri May 18, 2001 A2.RYAN at 22:06 PDT > Of course, I never buy a game machine unless I can get it for $99 or less. How much are these things going for now anyway? :) - Ryam Chief Sysop Pro Tem, Palm OS, Page 590 ------------ Category 2, Topic 8 [MOVED] Message 2 Sat May 19, 2001 KGAGNE at 05:10 PDT Ryan, GameBoy : $ 79 GameBoy Advance: $149 (I think) Sega Dreamcast : $ 99 Nintendo 64 : $ 99 Sony PSOne : $ 99 PlayStation 2 : $299 Microsoft Xbox : $299 GameCube : $199 (likely) -Ken ------------ Category 2, Topic 8 [MOVED] Message 3 Sat May 19, 2001 JUSTDAVE at 07:15 PDT you sure the GameBoy (standard) is that much? I could swear we were selling those for $49 before I left Meijer. $79 sounds like the GameBoy COLOR. -- Dave Miller justdave@syndicomm.com + justdave@justdave.net Lead Software Engineer/System Administrator, Syndicomm Online http://www.syndicomm.com/ http://www.justdave.net/ ------------ Category 2, Topic 8 [MOVED] Message 4 Sat May 19, 2001 SYNDICOMM at 08:45 PDT >>>GameCube : $199 (likely) If the GameCube sells for $199, that will help Nintendo sell a lot of them, compared to the PS2 and Xbox prices. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 [MOVED] Message 5 Sat May 19, 2001 A2.RYAN at 09:26 PDT I didn't know the PSOne was still being sold at this point. My understanding is that Sony loses money on each PlayStation sold. Is this still true with the PS2? - Ryan Chief Sysop Pro Tem, Palm OS, Page 590 ------------ Category 2, Topic 8 [MOVED] Message 6 Sat May 19, 2001 KGAGNE at 19:46 PDT Dave, Sorry, I meant Game Boy Color. Is the Game Boy Pocket still being sold? Ryan, The PSOne is the name of the remodeled original PlayStation. It came out in September 2000, just a month before the PlayStation 2. I don't know how much money is lost on each one, if any. Sheppy, Sony will probably cut the PS2's price by $50 to compete with the Xbox this Christmas, but no way will Sony or Microsoft be able to compete pricewise with the GameCube, whatever price is announced for it next week. All, I think I'll start a "Console Comparisons" topic and move this thread there. -Ken ------------ Category 2, Topic 8 [MOVED] Message 7 Sun May 20, 2001 A2.DAIN [Dain] at 20:17 PDT Replying to 'KGAGNE' in Category 14 Topic 1: > Ryan, > > GameBoy : $ 79 > GameBoy Advance: $149 (I think) > Sega Dreamcast : $ 99 > Nintendo 64 : $ 99 > Sony PSOne : $ 99 > PlayStation 2 : $299 > Microsoft Xbox : $299 > GameCube : $199 (likely) Ken, Just to clear things up. Those maybe MSRP on those things, but a Gameboy color(I just saw one at target seems to sell for $69.99 normally, and everything I have read has said that the Gameboy advance is $99.00. The dreamcast I see at Best Buy for $119.99 for the package that comes with the Smash pack(basically a disc full of Sega oldies, Ken knows more). http://www.gamebits.net/dc/segapack.html for Ken's review of the smash pack. There is also a packin less version of the dreamcast for the $99.00 mentioned above. Dain Neater - Bulletin Board Manager A2 Community Syndicomm Delivered by Spectrum v2.5.1 & SOAR v1.0b3 ------------ Category 2, Topic 8 [MOVED] Message 8 Sun May 20, 2001 A2.DAIN [Dain] at 20:17 PDT Replying to 'KGAGNE' in Category 14 Topic 1: > Sony will probably cut the PS2's price by $50 to compete with the Xbox > this > Christmas, but no way will Sony or Microsoft be able to compete > pricewise with > the GameCube, whatever price is announced for it next week. What makes the Gamecube cheaper? I know that they don't have to pay the MPAA to be able to play DVDs(Not sure what the charge is per system), so that is savings. I know that Nintendo refuses to sell something at a loss. They have always played things smart. I wonder if we will see something closer to $249. I don't doubt Sony will cut the cost of PS2s. I for one still can't see the elure of an X-box. To me it is a low-end PC with a high end graphics chip. I am willing to keep an open mind...it might be good. Regardless, there is a 99.9percent chance I won't buy one.:) Dain Neater - Bulletin Board Manager A2 Community Syndicomm Delivered by Spectrum v2.5.1 & SOAR v1.0b3 ------------ Category 2, Topic 8 Message 9 Mon May 21, 2001 KGAGNE [Ken] at 05:53 PDT Dain, Thanks for the price clarifications. I remember now a retailer telling me Nintendo would need to keep the GBA under $100 in order to be seriously considered as a handheld. I think that's what the GB cost 12 years ago, too. The GameCube doesn't play CDs or DVDs and has no built-in modem or hard drive. Considering that the PSX and Xbox cost $299 for some of these features, and the Dreamcast cost $199 with a modem, I'd be very surprised to see Nintendo justify more than $199 for so little hardware. As I mentioned in the conference last night, if Nintendo hit a price mark of less than $199 (anywhere from $149 to $179), Sony and Microsoft would mess themselves. Though we can expect a $50 price cut on the PS2 by Christmas in order for it to compete with the Xbox, there's no way either system can match such a potentially low price of the GameCube. -Ken ------------ Category 2, Topic 8 Message 10 Wed May 23, 2001 JUSTDAVE at 00:49 PDT My understanding from when I worked in the video game area at Meijer (which was a few years ago) was that Sony, Nintendo, and Sega all set the prices on the consoles, and retailers were not allowed to deviate from those prices by more than about $.05 or so. I know our cost on PlayStations was $198.85 when they were being sold for $199.99. (Yes, we made just over $1 for every PS console we sold). The basic idea was to make up the difference in selling game titles for it (which the average cost was in the $15 - $25 range, with MSRP of $59.99 :) I was also of the understanding that Sony took a loss selling the machines to us for $198.85 for the same reason - since they got royalties on all the games sold for it, and those royalties would make up for their costs. I don't know, however, how much of a loss they took on it. -- Dave Miller justdave@syndicomm.com + justdave@justdave.net Lead Software Engineer/System Administrator, Syndicomm Online http://www.syndicomm.com/ http://www.justdave.net/ ------------ Category 2, Topic 8 Message 11 Thu May 24, 2001 A2.RYAN at 21:49 PDT > I was also of the understanding that Sony took a loss selling the > machines to us for $198.85 for the same reason - since they got > royalties on all the games sold for it, and those royalties would make > up for their costs. I don't know, however, how much of a loss they took > on it. I understood the same. I was always puzzled by Sony's objection to Virtual Game Station, since I figured that they'd still sell games, which would bring in money, and they wouldn't lose on the sale of the console, but sometimes I think things that make sense won't work ;-) - Ryan Chief Sysop Pro Tem, Palm OS, Page 590 ------------ Category 2, Topic 8 Message 12 Fri May 25, 2001 SYNDICOMM at 10:04 PDT Success in the console industry is measured based on how many machines you sell, rather than how many games there are on the market. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 13 Fri May 25, 2001 A2.DAIN [Dain] at 21:23 PDT Replying to 'SYNDICOMM' in Category 2 Topic 8: > > Success in the console industry is measured based on how many machines > you > sell, rather than how many games there are on the market. Anymore things aren't so clear. Look at Japan. They have a large installed user base of PS2, but.....a significant number of those folks use the PS2 for a DVD player and haven't bought a single PS2 piece of software, and some of those that do play are only playing PS1 games. Considering that console manufacturers make their money of liscensing and not console sales...the sucess for the console manufacturer is based on software sales almost solely. Although...one could argue that you have to sell machines to sell software:) It's a game of perception anymore. To me, the success of a console is if it has enough great games to keep me busy. I always find it odd that the Dreamcast is considered a failure..they sold 10 million of them. Dain Neater - Bulletin Board Manager A2 Community Syndicomm Delivered by Spectrum v2.5.1 & SOAR v1.0b3 ------------ Category 2, Topic 8 Message 14 Wed Jul 11, 2001 KGAGNE [Ken] at 19:47 PDT A friend of mine emailed me to ask for my opinion of the various systems available this coming Christmas. This was my response: Xbox comes with a DVD player, modem, and hard drive built-in for $300, but I haven't seen a lineup of unique killer apps. I don't think Microsoft themselves makes great products (Windows? :) and a lot of Xbox games are upgraded versions of PS2 games (Silent Hill, Tony Hawk, Metal Gear). PS2 can play all the PSOne games and, since the PSOne was such a hit, has a lot of developer support. It'll have a lot of great games by Christmas (Silent Hill, Metal Gear, Soul Reaver) and may come down in price by $50, though nothing's guaranteed. At $200 the Nintendo GameCube will be the cheapest system, and will have the fewest features (no CD/DVD playback, no modem, no hard drive), but will have Nintendo's games, which I think are the best: Mario, Zelda, Metroid, etc. Personally, I'm behind the GameCube. I love Nintendo! I have a PlayStation 2, but I think it's currently too expensive and does not yet have any good games. I hope Microsoft dies a quick and horrible death. That might have something to do with me being a Mac user, too, but I'd deny it. :) The games for all should be relatively similar ($45 - $55). ------------ Category 2, Topic 8 [MOVED] Message 15 Sat Sep 22, 2001 SYNDICOMM [Sheppy] at 23:06 PDT What's the standing of the release dates for both the GameCube and the Xbox, and comparative looks at the game release schedules? Some kind of comparison would be helpful. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 16 Sun Sep 23, 2001 KGAGNE [Ken] at 07:44 PDT Sheppy, The following Xbox games should be available on launch date of November 15th. Madden NFL 2002 NHL Hitz 2002 The Simpsons Road Rage TransWorld Surf Cel Damage Project Gotham Racing Air Force Delta Storm Halo NASCAR Thunder 2002 NFL Fever 2002 Dead or Alive 3 Fuzion Frenzy Star Wars Starfighter: Special Edition Amped: Freestyle Snowboarding Dark Summit Oddworld: Munch's Odyssey Mad Dash There are a few others not listed here. For GameCube, expect the following titles on Nov 18th: Universal Studios Extreme G 3 Star Wars Rogue Leader: Rogue Squadron II SSX Tricky Crazy Taxi Batman: Dark Tomorrow NFL Quarterback Club 2002 All-Star Baseball 2002 The Simpsons Road Rage Wave Race: Blue Storm NHL Hitz 2002 Dave Mirra Freestyle BMX 2 Luigi's Mansion Super Monkey Ball Madden NFL 2002 Many other titles will be available for both systems by Christmas. -Ken ------------ Category 2, Topic 8 Message 17 Sun Sep 23, 2001 SYNDICOMM [Sheppy] at 22:17 PDT Looks like a reasonably well-rounded assortment of titles at launch. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 18 Fri Oct 12, 2001 KGAGNE [Ken] at 14:02 PDT The LA Times reports that Toysrus.com sold out of GameCubes eight times more quickly than it did Xboxes. -Ken ------------ Category 2, Topic 8 Message 19 Mon Oct 15, 2001 KGAGNE [Ken] at 15:17 PDT I held an Xbox today. It could comfortably house a family of four. Compare the sizes of the GameCube and Xbox at this URL (thanks Dain!) http://forums.gamespot.zdnet.com/group/zd.Games.N64/videogames/videogamesnt.tpt /@thread@38423@F@1@D-,D@ALL/@article@mark@38423?EXP=ALL&VWM=&ROS=1&OC=300 ------------ Category 2, Topic 8 Message 20 Fri Dec 07, 2001 KGAGNE [Ken] at 21:26 PDT I was talking with a friend the other day who has an Xbox. He gave many reasons why he bought that console and not a GameCube, but two leapt out at me: - it's a bigger console; - it costs more to make. He used these factors to reason that the system can do more and has more capabilities. Pretty shallow logic, IMHO. -Ken ------------ Category 2, Topic 8 Message 21 Fri Dec 07, 2001 A2.DAIN [Dain] at 22:34 PDT >>I was talking with a friend the other day who has an Xbox. He gave many >>reasons why he bought that console and not a GameCube, but two leapt out at >>me: >>- it's a bigger console; >>- it costs more to make. >>He used these factors to reason that the system can do more and has more >>capabilities. I guess we should all be driving 1970 Cadillac ElDorados then. My choice of console sadly enough usually comes from one game(at first). I basically bought a Super Nintendo (right when it came out) to play the next Zelda game. The Nintendo 64 was to play Mario 64(and hopefully Zelda). The Gamecube was kind of a, "I always wanted to play the Battle of Endor" purchase. I know there will be great titles to come. Maybe not a million games like the PS2, but as I don't get to play them that often enough for me:) -Dain ------------ Category 2, Topic 8 Message 22 Sat Dec 08, 2001 SYNDICOMM [Sheppy] at 14:13 PDT >>>Pretty shallow logic, IMHO. That's just goofy. It's big because Microsoft sucks. It costs more to make because it's a PC in game console clothing. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 23 Thu Dec 13, 2001 KGAGNE [Ken] at 23:45 PDT Some brief stats on reviews from Gamebits.net: Platform # games reviewed Avg. score --------------------------------------------------------- Nintendo 64 49 8.11 Sega Dreamcast 29 8.2 PlayStation 88 7.65 PlayStation 2 15 7.47 Nintendo GameCube 2 8.8 Game Boy Color 13 7.81 Game Boy Advance 4 8.35 --------------------------------------------------------- Total 200 7.95 There is a small margin of error. ------------ Category 2, Topic 8 Message 24 Sun Dec 16, 2001 KGAGNE [Ken] at 07:54 PDT There was an article about the Xbox in the Wall Street Journay on Dec 6th. It starts off poorly when the author admits to having little knowledge of video games, so rather than review the hardware himself, he calls in his 19- and 23-year-old sons, who "have spent - or should I say, squandered - thousands of hours and too much money [on video games]". If this author is ignorant of gaming and finds it a waste of time, should he really be writing an article about it? The quotes that follow from the two "experts" are nothing but glowing praise for the Xbox, with a few snide remarks about the GameCube (one kid saying it looks no better than the N64 - "I'd call [the GameCube] the N65"). I don't find such commentary to be realistic. Every console has its strengths and weaknesses; giving such a lopsided report suggests an ulterior motive. (The author mentions the Xbox was a test machine from Microsoft, but does not say where the GameCube came from.) -Ken ------------ Category 2, Topic 8 Message 25 Sun Dec 16, 2001 A2.DAIN [Dain] at 18:06 PDT No offense to young people, but getting an ------------ Category 2, Topic 8 Message 26 Sun Dec 16, 2001 A2.DAIN [Dain] at 21:45 PDT That sounded bad:) Dain ------------ Category 2, Topic 8 Message 27 Sun Dec 16, 2001 KGAGNE [Ken] at 23:42 PDT Dain, Take a deep breath and try again. Those last two posts don't count. :) -Ken ------------ Category 2, Topic 8 Message 28 Wed Dec 19, 2001 KGAGNE [Ken] at 13:21 PDT The Systems of 2000 by Ken Gagne Every five years or so, the video game market sheds its skin and asks consumers to evolve with it. In exchange, gamers can play the latest video games with better graphics, more involving plots, and longer replay value. With so many new systems available, it's important to choose the right one for you. For the first time ever, the war of the consoles will not be fought on some abstract battlefield of pixels and polygons. Our four competitors this Christmas - the Sony PlayStation 2, Nintendo GameCube, Microsoft Xbox, and Sega Dreamcast - are all powered by 128-bit processors, making them nearly each other's match. And with four equal fronts on which to program, video game publishers are releasing their most popular titles, such as Madden NFL and Tony Hawk's Pro Skater, for many or all of the above systems. The strengths of each system will be found in what exclusive software and extra hardware they can offer. For example, Sony's PlayStation 2, a $299 piece of hardware, is the only system that plays DVD movies out of the box. It is also compatible with the vast library of PlayStation One software that began in 1995, giving the PS2 a software library in the hundreds, if not thousands. With this backward compatibility, the PS2 is home to an astonishing number of quality games. Players can engage in high tales of sword and sorcery in Final Fantasy X or Dragon Warrior VII, the latest installments in the most popular role-playing game series ever. Take to the track in the real-life dream car of your choice in Gran Turismo 3, or realize your worst nightmares in the horrific Silent Hill 2. The original 32-bit PlayStation One is still available for $99, but support for this system will end in 2002 as developers fully transition to the more powerful PS2. Meanwhile, the Sega Dreamcast may be the best deal in the history of video games. Priced at a mere $49, it features some of the best software to come out of Sega in years, much of it priced at $20. The downside to the Dreamcast is that it has been abandoned by practically all publishers. Sega has exited the hardware business and will not be producing more Dreamcast units, nor any future systems. The company is now solely a software publisher, with signature titles such as Sonic the Hedgehog and Shenmue arriving soon on what were once competing platforms, including Nintendo and Microsoft. But in its short life, the Dreamcast accomplished much, and has many excellent titles from which to choose. The Dreamcast is also the only console to have a built-in 56K modem, by which users can connect to the Internet over standard phone lines. Though this brings email and the World Wide Web to the gamer's fingertips, the more exciting opportunities lie in online gaming. Through Sega's worldwide network, opponents can be found in the entire line of Sega Sports games, from NFL 2K2 to NBA 2K2 and World Series Baseball 2K2. Players are also invited to share the world of Phantasy Star Online, the first online console role-playing game. The Dreamcast is an affordable choice with no future. On the other end of the spectrum is the PlayStation 2, a known quantity with a bright future. Somewhere in the middle are two new competitors: the Nintendo GameCube and the Microsoft Xbox, both to be released in mid-November. Microsoft, the software giant best known for the Windows computer operating system (and related court battles), will enjoy its first Christmas as a console developer. Like the Dreamcast, the $299 Xbox has some additional hardware features: a built-in eight gigabyte hard drive, and a broadband adaptor. The adaptor can be used for Internet connectivity, but only by the minority of people equipped with high-speed cable or DSL modems, and only once Microsoft's online network is established sometime in 2002. With the purchase of a separate movie kit, the Xbox can also play DVD movies. Microsoft's system is accompanied by many exclusive titles. Players travel across an alien vista solving puzzles to free slaves in Oddworld: Munch's Oddysee, a game that doesn't move as fast as the slick Project Gotham Racing. Despite this new contender, don't forget about the once-champ of the gaming ring, Nintendo, who's moving to reclaim the title with the launch of the GameCube. This system eschews the fancy movie and hardware features of its competitors, allowing it the relatively low price tag of $199. Unlike the versatile PlayStation 2 and Xbox, the GameCube has only one function, and is advertised as being the best at what it does: games. Nintendo has traditionally carried an immature image, publishing games appropriate only for young audiences. True or not, Nintendo hopes to capitalize on that market while also appealing to the key young adult gamers. The GameCube will be Nintendo's first console to use discs - a proprietary DVD format - which will allow for more advanced games and better publisher support than Nintendo's earlier, cartridge-based consoles. Software publisher Capcom has already devoted their existing and future line of Resident Evil survival-horror games as GameCube exclusives, a move sure to please fans of the mature games. Nintendo's popular icons will also appear solely on GameCube. Their flagship title is Luigi's Mansion, putting Mario's brother in the role of ghostbuster. Players can also take to the beach in Wave Race Blue Storm, or explore a mysterious dinosaur planet in Starfox Adventures. Nintendo's entire cast of characters can be found engaging in hand-to-hand combat in the highly-anticipated Super Smash Bros. Melee, a fighting game with a simple control system that lets anyone play. When considering what console to put in your living room, don't forget that idle hands can be equally satisfied with handheld games. The newest and only contestant in this market is the Nintendo Game Boy Advance, a 32-bit system. Despite a screen that is dark and difficult to view, the $99 portable is a monumental upgrade from its Game Boy Color predecessor, while retaining compatibility with all previous Game Boy games. Advance games can cost anywhere from $25 to $45. Whereas earlier Game Boy games required each player to have his own copy of a game, up to four players can connect their Game Boy Advances and play with only one game cartridge. The Game Boy Advance is receiving reissues of older games, such as Street Fighter II and Super Mario World. New games in familiar series, such as Castlevania and Pokemon, are also sure to please. The previous generation of video game consoles has fallen to the wayside. While old games can still be fun games, gamers wishing to enjoy the industry's latest and future offerings will need to choose one (or several) of the above systems. _________________________________________________________________ This article is copyright (c) 2001 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Quincy Patriot Ledger, 1-Dec-01 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 2, Topic 8 [MOVED] Message 29 Wed Dec 19, 2001 KGAGNE [Ken] at 12:48 PDT Any thoughts on the best games of the year? What are some of your favorite software titles? What did you enjoy playing in 2001? Sheppy? Ryan? :) -Ken ------------ Category 2, Topic 8 [MOVED] Message 30 Wed Dec 19, 2001 A2.DAIN [Dain] at 21:23 PDT Games that I enjoyed 2001... Advance Wars - Turn Based Strategy on the Gameboy Advance. I liked it. Not to hard, and not too easy. Star Wars Rogue Squadron II Nintendo Gamecube. Fun game, especially for anyone who enjoyed the Star Wars movies. Ridge Racer 64 : Nintendo 64 : Not exactly a game from this year, but it was quite a bit of fun, and I just bought it this year:) Super Monkey Ball : Nintendo Gamecube : My Wife and I had hours of fun with this one. A game that is simple like Tetris, and ranges from really easy, to insanely difficult. Bonus mini games are a great time. Mini Golf, Bowling and target practice. DragonWarrior III : Gameboy Color : Nice remake of a classic Console Role Playing game. Legend of Zelda : Oracle of Ages : Gameboy Color : Classic Zelda gaming. There were lots of games out this year. Fortunately I don't have to worry about playing games on the PS2 as well, like Ken does. I am not sure what I would do:) Dain ------------ Category 2, Topic 8 [MOVED] Message 31 Wed Dec 19, 2001 A2.RYAN at 23:10 PDT The best game I played this year was "Irritate the social worker". Unfortunately, I lost. Interestingly, I could say the same thing for 2000, 1999, 1998, 1997. . . Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop and Head Geek, A2 Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 8 [MOVED] Message 32 Thu Dec 20, 2001 SYNDICOMM [Sheppy] at 19:47 PDT >>>Any thoughts on the best games of the year? What are some of your favorite software titles? What did you enjoy playing in 2001? You don't want my opinion -- as far as consoles go, I've only played on my N64 and PSone. But, here you go: On N64 my favorites are still Mario Kart 64 and Lego Racer. On PSone, I really enjoy Golden Tee Golf.. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 [MOVED] Message 33 Thu Dec 20, 2001 KGAGNE [Ken] at 20:02 PDT Dain, This was the first year in many I composed a "Christmas Wish List", and I made sure Advance Wars and the Gameboy Zelda games were on it. :) I just wish more Advance Wars gamers were old or wise enough to remember Desert Commander on the NES. I'm sure the two games are very similar. > Ridge Racer 64 : Nintendo 64 : Not exactly a game from this year, but it was > quite a bit of fun, and I just bought it this year:) Ever play the PSOne original? It actually came bundled FREE with Ridge Racer Type IV; further, that free edition had been optimized from the original 30 fps to 60 fps. Big difference! Super Monkey Ball... eh... :) -Ken ------------ Category 2, Topic 8 [MOVED] Message 34 Thu Dec 20, 2001 KGAGNE [Ken] at 20:02 PDT Sheppy, > On PSone, I really enjoy Golden Tee Golf.. See? That review wasn't so hard to write. I don't feel like reviewing games during the holidays, so I'm writing a two-part column on "The Best Games You've Never Played". Y'all feel free to post your thoughts on what games you really liked that were overlooked by the masses. Lego Racer is prolly one such title. :) -Ken ------------ Category 2, Topic 8 Message 35 Thu Dec 20, 2001 KGAGNE [Ken] at 21:04 PDT The Best Games of 2001: A Holiday Shopper's Guide by Ken Gagne This holiday season, don't waste time playing games, wading through choices and making guesses. With so many gifts available, it's important to choose the right one. When it comes to video games, your choices are plenty. Hundreds of new games are released annually, each competing for a spot under the Christmas tree. It may not be easy to tell the Street Fighters from the Syphon Filters, or to distinguish such shape-inspired names as Xbox, GameCube, and Squaresoft. But with the following highlights from the 2001 gaming lineup, chances are there's something to please you or the gamer close to your heart. A vast amount of electronic entertainment software is occupied by popular, non-violent sports games, of which there are many for all systems. But few publishers offer the variety and quality of the Sega Sports line. NBA 2K2, World Series Baseball 2K2, and football games NFL 2K2 and NCAA 2K2 are all not only affordably priced, but are the only sports games this Christmas to feature online Internet play. For great graphics and a global selection of opponents, the Sega Dreamcast system is the way to go. An online Dreamcast offers more than sports to play with. Phantasy Star Online is the first ever online console role-playing game (RPG). Gamers can create heroic personas with which to explore a futuristic world of science and fantasy. Other adventurers are also online gamers, with whom to talk, exchange tips and equipment, partner for a dangerous mission, or kill time with a round of soccer. Numerous offline missions give the single player plenty to do while developing her character. If you prefer your RPGs a bit more whimsical, try Paper Mario for the Nintendo 64. Princess Peach has been kidnapped, and it's up to the world's most famous plumber, Mario, to save the day. This game adds a new dimension to storytelling by making its figures completely flat, and placing them in a world of pop-up storybook quality. Such graphical gimmickry combines with a fresh take on a familiar character to make an RPG that's fun for all ages. The last recommended RPG is Dragon Warrior III, for Game Boy Color. Publisher Enix brings the "Legend of Loto" trilogy to a close with this final installment of games that first appeared on the original Nintendo system a decade ago. Gamers can create their own adventuring party, consisting of fighters, thieves, merchants, and jesters, before setting off to find the world-threatening Demon Lord who defeated the hero's father years ago. Gameplay is executed with simplicity and finesse, making Dragon Warrior III a winner. Another popular series continues on the Game Boy Advance with Castlevania: Circle of the Moon, from Konami. The portentously-named Nathan Graves is the latest to take up the whip in the battle against the vampire Dracula. Like all good Castlevania games, Circle of the Moon is a side-scrolling action game, with some role-playing elements. Nathan can explore Dracula's castle freely, but he'll need to find certain items to acquire the ability to reach new areas and defeat monstrous henchmen. Magical cards can be collected and combined for special effects. Again, classic gameplay and new features blend together in this great title. Castlevania may be gothic, but it's not horrific. If you enjoy unpleasant things, then try Silent Hill 2, also from Konami. James Sunderland receives a letter from his wife, inviting him to the resort town of Silent Hill... even though his wife died three years ago. Our confused protagonist is quickly mired in shifting realities and strange happenings, where only insanity is a given. Violence and mature themes make Silent Hill 2 not for kids. This survival horror game is available for PlayStation 2 and Xbox. The mysterious machinations are more political, but no less deadly, in Metal Gear Solid 2: Sons of Liberty, for PlayStation 2. Terrorist forces have acquired the plans for the nuclear tank known as Metal Gear, and only soldier-spy Solid Snake can stop them. Old enemies with new secrets return to taunt the lethal loner. Stealth and action complement an intriguing storyline, creating a cinematic gameplay experience for mature audiences. The PlayStation 2 propagates another franchise with Gran Turismo 3. This simulation racer allows players to compete with cars they could never otherwise afford, from makers such as Ford, Dodge, and Shelby. These high-powered machines come with an appropriate price tag, requiring gamers to work their way up through smaller races, earning the cash to purchase and customize better cars. GT3 features some of the best graphics of any racing title with gameplay that's largely unchanged since the first Gran Turismo. Too realistic for you? Add some vehicular weaponry and mission-based gameplay to get Midway's Spy Hunter, also for PlayStation 2. The G-6155 Interceptor vehicle, with its oil slicks and missile launchers, is the only tool equipped to stop the Nostra crime syndicate from plunging the world into darkness. This game only slightly resembles its 1983 predecessor of the same name, but is a lot of fun in its own right. It may seem like the PlayStation 2 has most of the good games - but that's about to be challenged by two new video game systems that launched just in time for Christmas. Though lacking the extensive software library of retail veterans Playstation 2 and Sega Dreamcast, the Microsoft Xbox and Nintendo GameCube still have some excellent games from which to choose. Nintendo's software includes their gallery of popular characters. In Luigi's Mansion, Mario is the one in need of saving by his brother, who's equipped with a vacuum in the role of ghostbuster. It's a lighthearted romp through a spooky manor in the GameCube flagship title. If you'd rather engage something more solid than spirits, grab three friends and duke it out in Super Smash Bros. Melee. Starring practically the entire Nintendo lineup, including Mario, Pikachu, Donkey Kong, and Link, Super Smash Bros. features a simple control scheme that anyone can master without practicing for hours. The Microsoft Xbox also has its share of exclusive titles. Dead or Alive 3 by Tecmo is a gorgeous 3D fighting game. Incredibly detailed, interactive environments and a smooth fighting system make DOA3 one of the first reasons to own an Xbox. Halo is the long-awaited first-person shooter by Bungie. Set on a distant planet where humanity fights for survival against the Covenant alien race, Halo combines the best elements of action games such as Quake and Rainbow Six. There will be plenty of game manufacturers fighting for survival this Christmas as well, but gamers need not go hungry. Nintendo, Sony, Sega, and Microsoft have provided holiday shoppers with ample choices that will suit all tastes and gamers, young and old. _________________________________________________________________ This article is copyright (c) 2001 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Sentinel & Enterprise, 3-Dec-01 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 2, Topic 8 [MOVED] Message 36 Fri Feb 01, 2002 A2.DAIN [Dain] at 21:03 PDT I wasn't really impressed with any of that generation of console games. 3d-wise to me the N64 was better than the Playstation, but the Playstation had the ability to stream that video off of the CD, which confused the matter a bit. Now there were parts of some games that wer really impressive. Wave Race on the Nintendo 64 had incredible water effects. There were a few parts in Zelda that were really well done, even with the limited graphic capability of the system. It is my opinion that this generation of consoles are finally powerful enough to package both great graphics and great gameplay. Much in the same way the SNES finally delivered the promise in 2d games that the Nintendo had. Dain ------------ Category 2, Topic 8 Message 37 Fri Feb 01, 2002 KGAGNE [Ken] at 22:05 PDT Dain, So far, I'm more impressed with PlayStation games than I am with PlayStation 2. The PSX was the first successful disc-based console, and I can't say that any console before it had anything like Resident Evil or Metal Gear Solid. Most developers are comparing the various generations similarly to how you just did: the SNES was a refinement on the NES. The 32- and 64-bit systems were whole new ballgames, while the 128-bit systems are refinements on those. I found the N64 to be a better system than the PSX for 3D platformers and first-person shooters. The PSX had a game called Jumpin' Flash, I think, about a year before Super Mario 64 came out and showed the world how 3D games should be done. The point is that 3D games were not new with Mario, they'd just never been done well. :) Goldeneye, Perfect Dark, Turok, the inbuilt four controller ports, and the controller design made the N64 better for the shooter genre, too. -Ken ------------ Category 2, Topic 8 Message 38 Sat Feb 02, 2002 A2.DAIN [Dain] at 21:18 PDT I don't want to imply that I didn't have fun playing any of the Nintendo64 games because I did. I just don't think that the Horsepower was there yet. Now some developers pulled off some great games, Mario 64, Zelda64, Goldeneye to name a few... Dain ------------ Category 2, Topic 8 Message 39 Mon May 27, 2002 A2.DAIN [Dain] at 09:47 PDT Console Pricing update...a while back the prices of consoles was posted...I figured an update was necessary..... WAS NOW > GameBoy : $ 79 Pretty sure this is unavailable (some stock remains) > GameBoy Advance: $ 99 $69 > Sega Dreamcast : $ 99 now $49, but most likely unavailable (out of prod) > Nintendo 64 : $ 99 Not sure, but it is most likely cheaper than this. > Sony PSOne : $ 99 $49 (and to think Sheppy paid $99 for it;) > PlayStation 2 : $299 $199 > Microsoft Xbox : $299 $199 > GameCube : $199 $149 Dain ------------ Category 2, Topic 8 Message 40 Mon May 27, 2002 SYNDICOMM [Sheppy] at 18:07 PDT >>>> Sony PSOne : $ 99 $49 (and to think Sheppy paid $99 for it;) Don't rub it in. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 41 Wed Jul 03, 2002 KGAGNE [Ken] at 08:24 PDT Very often I hear customers ask, "Should I get a PS2 or an Xbox?" The GameCube never seems to factor into the equation. Any thoughts why that is? -Ken ------------ Category 2, Topic 8 Message 42 Mon Jul 08, 2002 SYNDICOMM [Sheppy] at 16:48 PDT >>>Very often I hear customers ask, "Should I get a PS2 or an Xbox?" The GameCube never seems to factor into the equation. Any thoughts why that is? I think the relative failure of the N64 set Nintendo back a long way in terms of market acceptance. It doesn't help that Nintendo still has an image of being mostly about platform games. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 43 Sat Dec 28, 2002 KGAGNE [Ken] at 06:09 PDT The Best Games of 2002: A Holiday Shopper's Guide by Ken Gagne Some kids never grow up - even if their toys do. The electronic entertainment industry has grown phenomenally and quickly this past year. Last Christmas, Microsoft entered the fray when they launched their Xbox console, which was followed days later by Nintendo's latest game machine, the GameCube. Both joined Sony's PlayStation 2 on store shelves for an aggressive holiday season. A year later, all three systems have dropped in price - Nintendo's to $150, the others to $200, with various rebates and bundles being offered both nationally and locally. Each hardware has its strengths and weaknesses, but each is only as good as its software. The following titles are some of the "killer apps" that not only will drive console sales this season, but also serve as the perfect gift for you or the gamer in your family. Though there are exclusive titles intended to sway consumers to one platform or another, there are also games published for all three systems. For example, gamers can cut loose the power of today's next-generation consoles in Need for Speed: Hot Pursuit 2, a racing title published by Electronic Arts for the Xbox, GameCube, and PlayStation 2. In this high-speed action game, players hit the road in a variety of sleek dream vehicles, from Porsches to Lamborghinis. Their mission: to go as fast as possible through deserts, forests, and coasts, outracing both the competition and the cops. Gamers can also play on the side of the law, using road blocks and aerial backup to nail speedsters - or two people can play together in cops-and-robbers fashion. Cars cannot be customized or fine-tuned, but this simplicity adds to the ease of play and outright fun. If you prefer to soak up the sun at a slower pace, join the world's most famous plumber, who's back in Super Mario Sunshine, for the Nintendo GameCube. Mario's getaway to the tropical Isle Delfino is spoiled by a mysterious marauder intent on polluting the paradise. Armed with a water-shooting backpack, Mario begins his quest to clean up the island and his reputation. His new apparatus gives Mario several new tricks as he hops from platform to precipice, avoiding turtles and collecting coins in 3D. Though his repertoire may've changed, the classic action of the Mario series has not - good news for those who've missed Nintendo's mascot, but not so good for those wanting something new. With games like Super Mario Sunshine, Nintendo hasn't forgotten its historically core family audience. But with the survival horror game Eternal Darkness, Nintendo has also stated its intention to capture the mature market as well. College student Alexandra Roivas becomes embroiled in a family secret when her grandfather is suddenly murdered. Through his tome of Eternal Darkness, players will control more than a dozen characters in various times and places including a World War II photographer, a Persian prince, and an Inquisition-era monk. The monstrosities each accidental hero will encounter is likely to push them over the edge, decreasing their "sanity meter". An insane protagonist may hallucinate bleeding walls or sudden dismemberment, leaving the player to also question reality. Eternal Darkness is rated 'M' for mature audiences. For an evil assailant that's less a flesh-eating zombie and more a megalomaniac villain in an outlandish costume, take to the skies in Spider-Man, for all three consoles. Based on the film that made a splash at the box office earlier this year, Spider-Man puts players in control of the friendly neighborhood wall-crawler as he battles such venerable foes as Green Goblin, Shocker, and Scorpion. As Peter Parker's alter ego, players spend much time aloft, slinging webs and fighting airborne enemies. Spidey's abilities are captured and finely presented in this superhero action game which may prove too short an experience for veteran gamers. While many video games are based on movies, other games are cinematic experiences in their own right. The Microsoft Xbox has a valuable exclusive in Metal Gear Solid 2 Substance, from Konami. This title includes in its entirety the original Metal Gear Solid 2, one of last year's best-selling games for the PlayStation 2. Super secret spy Solid Snake has stumbled across plans for a weapon of global destruction; his history with such plots gives only him the experience necessary to arrest the conspiracy. The Xbox edition includes five additional "what-if" stories for Snake to experience, as well as hundreds of secondary and virtual reality training missions. This cinematic experience has expanded to include humor, drama, stealth, action, and skateboarding, though the main game is a complicated tale for mature audiences only. Today's successful Metal Gear Solid is based on an old Nintendo game from the Eighties. Similarly, Maximo: Ghosts to Glory is an update on the popular Ghosts 'n Goblins series from Capcom. This 3D action game for PlayStation 2 sends the good knight Sir Maximo on a quest across five different worlds to save his kingdom and princess from the villain Achille. His sword and shield can be upgraded to be inflamed, encase enemies in ice, or be thrown great distances. Maximo spends as much time fighting the hordes of the undead as he does leaping gulfs, though; one wrong step or misjudged distance can plummet the protagonist to his peril. Another legendary icon is resurrected, this time on the Nintendo GameCube. Metroid Prime is the first game in the Metroid series in nearly a decade. In this futuristic conflict against space pirates, bounty hunter Samus Aran returns to eradicate the titular energy-draining organism. Her adventure will have gamers exploring deep into an exotic planet and mastering many tools, weapons, and techniques. Pundits of the series criticize the new first-person perspective, but the game retains the essence of what has made Metroid a popular (yet strangely scarce) series. Just as familiar games are being revamped for today's new home consoles, handheld gamers will also find that what's old is new again. Samus Aran also surfaces on the Game Boy Advance in the game Metroid Fusion. Taking a cue from Sigourney Weaver, Samus has been injected with alien DNA. She must now explore a strange planet to find the cure for her condition while fighting off a mysterious imposter. This 2D, side-scrolling game is a more traditional Metroid adventure, and offers a suitable alternative to Metroid Prime. Gamers who purchase both titles can connect their Game Boy Advance and GameCube systems to unlock additional features. With gameplay similar to Metroid Fusion, Castlevania, a series spanning nearly two decades, continues in Harmony of Dissonance, a Game Boy Advance game. Juste Belmont, a descendant of the legendary Belmont clan of vampire hunters, finds himself lost in Dracula's castle. Players must explore the intimidating mansion, infested with bats, werewolves, living suits of armor, and more, to find Juste's missing childhood friend. Harmony of Dissonance boasts bright graphics, making it easy to see on the Game Boy's small screen. Gamers can save their progress any time, making Castlevania perfect for both long sittings of exploration or quick pick-up-and-play sessions. Metroid could be considered a science fiction take on Castlevania. For handheld games that are similar to neither, try two classic Super Nintendo games that Nintendo has re-released for Game Boy Advance. Super Mario World 3: Yoshi's Island stars Mario's dinosaur companion. Though gamers do not play as Mario in this 2D adventure, they do get to morph Yoshi into various vehicles on their way to save Mario's brother, Luigi, from the evil Bowser. The Legend of Zelda: A Link to the Past is Nintendo's other reissued classic. The Princess Zelda has been kidnapped, leaving a young lad named Link to journey throughout the land of Hyrule, into palaces and dungeons, and into another world to find the power to restore peace. New to this handheld adaptation is a four-player mode that lets friends cooperate and compete for victory. Every cycle of game consoles brings with it something new, including an opportunity for a new generation of gamers to experience the latest in age-old franchises. With myriad options of both hardware and software, such fierce competition for consumers' dollars will ultimately benefit the gamers - no matter their age. _________________________________________________________________ This article is copyright (c) 2002 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Sentinel & Enterprise, 02-Dec-02 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 2, Topic 8 [MOVED] Message 44 Mon Dec 30, 2002 A2.DAIN [Dain] at 15:43 PDT "One thing about Metal Gear Solid 2 Substance on Xbox: slowdown. Whenever there's plenty of action to depict, the game seems to slow down. It's especially noticeable with the rain in the opening outdoor sequences, which reduces the game to a painful crawl compared with its other environments. People wonder how Splinter Cell will ever translate to the vastly underpowered GameCube and PS2; I'm wondering how they ever translated MGS2 to the Xbox. " This is from the http://www.gamebits.net front page. It's pretty interesting how these games turn out. One interesting thing is that the PS2 has a vastly different architechture than either the Xbox or the Gamecube (which are quite similar actually). There have been numerous instances of PS2 ports going to both the Xbox and the Gamecube coming out with choppy framerates (See Need For Speed Hot Pursuit for an example). I think mainly these things happen because the publishers have very short dead lines and limited resources allocated to these "ports" to other consoles. It almost seems like these titles skip over the tweaking stagings and go straight into disk duplication. These games tend to sell very poorly, I wonder if the Game industry will catch on that a half assed effort will lead to lackluster sales? Dain ------------ Category 2, Topic 8 Message 45 Tue Dec 31, 2002 KGAGNE [Ken] at 09:34 PDT Dain, It's not that Konami did a lackluster job in porting MGS2 to the Xbox; in terms of content, Substance is a drastic improvement, and there are some performances improvements as well. I just don't understand how the Xbox could succumb to slowdown so badly. I've played only the PS2 version of Need for Speed: Hot Pursuit 2, and enjoyed it quite a bit. Can't compare with the other versions... -Ken ------------ Category 2, Topic 8 Message 46 Tue Dec 31, 2002 A2.DAIN [Dain] at 15:49 PDT " I just don't understand how the Xbox could succumb to slowdown so badly." Well, I am not an expert, but there are somethings that the PS2 is really good at. From things I've read it has some very powerful vector units that when programmed properly can do things an x86 processor just can't do by itself. For example, the G4 Processor at 350mhz can do somethings an Intel Celeron at 733Mhz couldn't possibly hope to do. There are somethings the Celeron might win in... That scene you refer to might be such a case that needed to be reprogrammed specially, and Konami felt it wasn't worth the time or money involved. Who knows... Dain ------------ Category 2, Topic 8 Message 47 Sun Jan 12, 2003 KGAGNE [Ken] at 06:53 PDT Today's GameFAQs.com poll asks us what the best system of 2002 was. According to Gamebits: System Games Reviewed Average Score ----------------------------------------- GameCube 11 8.79 Xbox 7 7.63 PS2 21 7.6 GBA 5 7.68 ------------ Category 2, Topic 8 Message 48 Sun Jan 12, 2003 A2.DAIN [Dain] at 15:04 PDT Does Gamebits give out a Game of the Year award? Or does Ken have a favorite game of the year? My Game of the Year would have to be.....drumroll please.....Metroid Prime. That award isn't very comprehensive since I bought very few games in 2002. Dain ------------ Category 2, Topic 8 Message 49 Fri Jan 31, 2003 KGAGNE [Ken] at 12:17 PDT Dain, Gamebits picks its favorite games every year, but never chooses a single "Game of the Year". I fumbled on the Metroid Prime review, but according to the scores I gave last year, it was the best game of 2002, followed by Super Mario Sunshine. Sometimes there's more to a game than scores, though; Eternal Darkness is one of the most original and memorable games of last year, and one I'll go back and play more than Spider-Man: The Movie, which received a higher score. (since scores are given after playing a game for only a week or so, they don't necessarily reflect staying power) -Ken ------------ Category 2, Topic 8 Message 50 Fri Mar 07, 2003 KGAGNE [Ken] at 20:24 PDT The Digital Press Collector's Connection was updated today (Friday, March 7th): http://www.digitpress.com/dpconnec.txt This table records video game collectors worldwide, as well as how many games they own for each system and their email addresses. How anyone is supposed to read a tabulated text file 257 characters wide is beyond me, though. -Ken ------------ Category 2, Topic 8 Message 51 Tue Mar 11, 2003 KGAGNE [Ken] at 10:29 PDT A2Central.com reports that Contiki, an Internet-capable operating system designed for smaller computers, is currently being ported to the Apple II. Inspection of the Contiki web site reveals that NES, Game Boy, and Atari Jaguar versions are also in the works: http://dunkels.com/adam/contiki/ports/ ------------ Category 2, Topic 8 Message 52 Tue Mar 18, 2003 KGAGNE [Ken] at 19:59 PDT A few weeks ago I bought a network hub from GameStop. It's a four port hub published by Gamester, a division of Radica; they also make Xbox controllers and other peripherals. This device is primarily marketed as a tool for direct-connecting multiple consoles, especially Xboxes, which strikes me as odd; a more common use for it would be, I'd think, to allow several different systems to share one broadband connection. It is a LAN to which the hub is preset, but flipping a switch changes its function. Both this hub and a similar one from RadioShack both cost $40, but I went with Gamester's because it included four 12-feet Ethernet cables. That's all I needed to get my Xbox, GameCube, PS2, and Mac online. Unfortunately, the cables are a bright green (again with the Xbox theme), and don't fit well with interior designs that favor subtle wiring. The GameCube broadband connection is on the console's side, not rear - ugly. Installing the PS2 network adaptor and running the configuration software was ridiculously easy. It basically asked, "Is this a standard network connection? Yes? Then lemme test it - okay, done!" I've not installed Xbox Live yet as doing so initiates its one-year subscription, and I've not any games with which to use it. But yeah, I'm online. :) -Ken ------------ Category 2, Topic 8 Message 53 Thu Aug 21, 2003 KGAGNE [Ken] at 10:37 PDT Nintendo promises to have their new system on store shelves the same time as their competitors. This would be a break from tradition, as Nintendo has always given Sony a one-year lead. The question now becomes whether the PS3, Xbox 2, and (for want of a better name) GameCube 2 will ship in 2005 or 2006. Predictions? Desires? -Ken ------------ Category 2, Topic 8 Message 54 Thu Aug 21, 2003 SYNDICOMM [Sheppy] at 17:33 PDT I hope they all go bust, beaten into submission by a new upstart building really awesome handheld machines that can be plugged into a TV set for enhanced gameplay. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 55 Thu Aug 21, 2003 KGAGNE [Ken] at 19:41 PDT Sheppy, Most of the current publishers were "upstarts" at some point. Sony's first console beat Sega and Nintendo into submission. I doubt any start-up company would have the funds to participate in today's market, and be taken seriously, though. Game and console development has become so expensive since two decades ago that only companies with deep pockets can afford it. No one but Microsoft could afford to sell so many Xboxes and lose money on each one, for example. -Ken ------------ Category 2, Topic 8 Message 56 Sat Aug 23, 2003 A2.DAIN [Dain] at 14:27 PDT Replying to 'Ken' in Category 2 Topic 8: > Predictions? Desires? To me, the machines are irrelevant. The most important part of the machines is the controller. If the controller sucks, then usually the game does too. That's why I've had such a problem with PC games other than first person shooters and point and click games (Sim City, Civ II, etc.). The current problem (IMHO of course) is that the current industry is unwilling to take many chances. They just rehash the same game using more powerful hardware that while the game looks better, innovation isn't all that. I want realistic and stylized. I want original stories. I want original concepts. I don't mind sequels, but take chances and re-work them and give us a reason to buy them. Since the Xbox will be using ATI chips in its next machine, I wonder if this has any effect of the Next Nintendo machine. Starting to sound like Nintendo/Microsoft need to team up and take on Sony. Neither company can effectively compete with Sony at this point. Put them together, you have Adult Gamers, Kid Gamers and people like me (kid at heart gamers) and you would have one mean Company with majorly Monopolistic business practices written all over it:) Of course I hate Microsoft, so I might go nuts if that happened:) Dain ------------ Category 2, Topic 8 Message 57 Sat Aug 23, 2003 KGAGNE [Ken] at 20:10 PDT Dain, > the machines are irrelevant. Possibly. The original Resident Evil could likely not have been done on any machine preceding the PlayStation. Compare that version of RE with the remake performed on the Nintendo GameCube. Side-by-side, the latter is far, far, far superior... but it does not define a new genre, as the former did. Perhaps we have passed the point of there being any new genres to define. I wonder what the new systems will be able to do that the current ones can't? -Ken ------------ Category 2, Topic 8 Message 58 Sun Aug 24, 2003 A2.DAIN [Dain] at 19:26 PDT Replying to 'Ken' in Category 2 Topic 8: > Perhaps we have passed the point of there being any new genres to define. > I wonder what the new systems will be able to do that the current ones > can't? I truely hope that we can get some truely unique experiences out of gaming. There has got too be at least a few:) Dain ------------ Category 2, Topic 8 Message 59 Fri Sep 19, 2003 KGAGNE [Ken] at 10:02 PDT GameSpy criticizes what they consider the 25 most overrated games of all time: http://www.gamespy.com/articles/september03/25overrated/ ------------ Category 2, Topic 8 Message 60 Sun Sep 21, 2003 KGAGNE [Ken] at 08:20 PDT Time.com lists ten must-own sports games: http://www.time.com/time/techtime/200309/video_madden.html?cnn=yes ------------ Category 2, Topic 8 Message 62 Tue Oct 07, 2003 KGAGNE [Ken] at 19:36 PDT The release dates at have been updated, with 495 games listed for five different systems from 29-Sep-03 through November 2004. For the remaining releases in 2003, here are what I consider "must play"'s: Gladius (all) Prince of Persia: Sands of Time (all) Lord of the Rings: Return of the King (all) Mario Kart Double Dash!! (GameCube) 1080 Avalanche (GameCube) Castlevania: Lament of Innocence (PS2) Karaoke Revolution (PS2) I wouldn't mind getting my hands on these, either: Batman: Rise of Sin Tzu (all) Teenage Mutant Ninja Turtles (all) Spy Hunter 2 (all) Midway Arcade Treasures (PS2) Jak II (PS2) Metal Slug 3 (PS2) Hmm... notice that Gladius is the only original game out of the 13 I listed? What games are y'all looking forward to? -Ken ------------ Category 2, Topic 8 Message 63 Wed Oct 08, 2003 SYNDICOMM [Sheppy] at 08:59 PDT >>>Mario Kart Double Dash!! (GameCube) This one. I'll have to get a friend locally to buy a GameCube though. :D -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 64 Thu Oct 09, 2003 A2.DAIN [Dain] at 20:57 PDT Replying to 'Ken' in Category 2 Topic 8: > Gladius (all) > Prince of Persia: Sands of Time (all) > Lord of the Rings: Return of the King (all) > Mario Kart Double Dash!! (GameCube) > 1080 Avalanche (GameCube) > Castlevania: Lament of Innocence (PS2) > Karaoke Revolution (PS2) Games I really want to get my Paws on... Mario Kart Double Dash!! (Gamecube) Vietiful Joe (Gamecube) Super Mario Bros 3 (GBA) I actually have played this installment least of all Marios. (only one I don't own) Rogue Squadron III. I like Star Wars games:) Beyond Good and Evil (All) Dain ------------ Category 2, Topic 8 Message 65 Sat Nov 15, 2003 KGAGNE [Ken] at 13:36 PDT I think Pelican Accessories finally produced a switchbox capable of supporting my desire for component video: http://www.consoleaccessories.com/unv004.asp What a device! I could replace three switchboxes with just that one. Of course, it doesn't solve the lack of space I've recently encountered for PS2 & GameCube games. I need to come up with some sort of new shelving solution... -Ken ------------ Category 2, Topic 8 Message 66 Sun Nov 16, 2003 KGAGNE [Ken] at 18:41 PDT Yup - I definitely have too many games. Karaoke Revolution, purchased today, makes 901. -Ken ------------ Category 2, Topic 8 Message 67 Mon Nov 17, 2003 SYNDICOMM [Sheppy] at 16:25 PDT >>>Yup - I definitely have too many games. Karaoke Revolution, purchased today, makes 901. Yikes. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 8 Message 68 Wed Nov 19, 2003 A2.DAIN [Dain] at 16:12 PDT 901 games? That's fairly amazing considering at one time or another each was sold for ~$40-$50. If you just said $45 a piece..that's $40,545 U.S., 56,078 Austrailian, 454,484.3 Mexican Pesos, or 3,050,101 Icelandic Kronas:) Dain Never underestimate the power of the Mac OS X Currency Conversion Calculator:) ------------ Category 2, Topic 8 Message 69 Wed Nov 19, 2003 KGAGNE [Ken] at 20:16 PDT Dain, 474 of the games were given to me for review purposes. 264 games were purchased used. That leaves 163 games that were bought new - and some of those were birthday gifts and the like. So though the *worth* of my library may be as you stated, I've actually paid far less (thank goodness :). -Ken ------------ Category 2, Topic 8 Message 70 Thu Nov 27, 2003 KGAGNE [Ken] at 07:24 PDT CNN.com briefly lists some of the best of the 250 games available this holiday season: http://www.cnn.com/2003/TECH/fun.games/11/26/holiday.games.ap/index.html ------------ Category 2, Topic 8 Message 71 Sun Nov 30, 2003 KGAGNE [Ken] at 17:46 PDT The Best Games of 2003: A Holiday Shopper's Guide by Ken Gagne Video games can be serious business, especially when it comes to making sense of the myriad choices available this holiday season. The video game market is currently supporting more systems successfully than any other single time in its history. The Microsoft Xbox, Nintendo GameCube, and Sony PlayStation 2 are all competing for consumer televisions, while the Game Boy Advance offers portable pocket gaming. Each system has its own strengths and unique library of entertainment titles. Though the hardware varies in capability and expansion opportunities, the best criterion for any console purchase is the selection of appropriate software. Some games exist for all systems, while others are exclusive to one or two systems. The following games are some of the best titles released for each system this year. The perennial party favorite returns in Mario Kart: Double Dash!! for Nintendo GameCube. This racing game sports multiplayer mayhem as popular Nintendo characters team up to drive tandem karts, with one person behind the wheel and another acting as gunner, launching turtle shells and banana peels at opponents. Up to four players can race or battle, or eight people can network multiple GameCubes and televisions for massive tournaments. Another Nintendo series returns on the GameCube in The Legend of Zelda: The Wind Waker. A young boy, a wicked warlock, and a princess in distress are elements of this 3D adventure set in a watery world. The hero Link must sail the seas and recover magical artifacts to defeat the villain Ganon. The cartoonish art style may dissuade more mature gamers who can't see past the surface into the involving gameplay, while younger gamers will need patience for both problem-solving and the long journeys between islands. For an aquatic adventures with less action, try Everblue 2, a PlayStation 2 game from Capcom. Players become scuba divers and salvagers, collecting junk, lost personal possessions, and legendary treasures from sunken cruise ships, planes, submarines, and pirate ships. The sale of recovered items funds the purchase of better equipment, allowing gamers to dive deeper and longer; otherwise, if they run out of air or health, or are carrying too much luggage, it's game over. Though the occasional shark or man-o-war will strike, evasion is the only option, as Everblue is entirely non-combative. With so many tasks and treasures, the game is both relaxing and addictive. At the opposite end of the spectrum is the not-so-relaxing PlayStation 2 and PC perversity known as Silent Hill 3, the biennial installment in Konami's survivor horror series. The resort town of Silent Hill has intersected with a dark dimension possessed by demons and unnatural monstrosities. Heroine Heather must discern her connection to this nightmare while surviving brutal onslaughts and mysterious encounters. The story connects directly with the first Silent Hill game, rewarding players who have previously experienced the series. Disturbing images and a pervasively profane atmosphere render this game for adults only. It's less frightening to take up arms against the underworld in Konami's other gothic game, Castlevania: Aria of Sorrow, for the Game Boy Advance. Castlevania, the home of the ancient and evil Dracula, has reappeared in the year 2029. Trapped among its evil inhabitants, young Soma Cruz must employ both the classic armaments of swords and axes with futuristic weaponry to escape the vampire lord's domain. This action-adventure game challenges players to collect the souls of Soma's enemies, each which increases his range of moves. Fatalistic fiends will try the skills and souls of even the hardiest vampire hunter. From dungeons and demons to dragons, take to the skies in Panzer Dragoon Orta, an Xbox game from Sega. A highly advanced civilization long ago wrought its own destruction; now, an age of unearthed technology clashes with fantastical creatures. A young girl of unknown origin is chosen by a dragon, a creature thought extinct, to help overthrow the draconian Empire currently enslaving the world. This flying game moves airborne gamers along a set path, but allows them the freedom to combat hostiles from 360 degrees, as the both the dragon and its foes can circle to any of each other's sides, calling for swift decision-making and button-pushing as players sweat and tear over its extreme difficulty. Remain airborne in Skies of Arcadia Legends, a GameCube role-playing game (RPG) by Sega. Air pirates inhabit this fantasy world of floating islands and endless skies, where ancient crystals are being revived to threaten the six kingdoms. With all the vibrancy and enjoyable storytelling of the early Final Fantasy games, Skies of Arcadia has aged well since its original release for the Sega Dreamcast some years ago. Technology and fantasy are combined in another galaxy far, far, away in Star Wars: Knights of the Old Republic, published by LucasArts for both the Xbox and Windows. Set 4,000 years before the events of the films, this Star Wars role-playing game lets players tailor their own protagonist with which to venture forth and defeat a Dark Jedi uprising. Gamers will converse with hundreds of people, spanning hours of spoken dialogue, and will be presented with decisions that will determine whether they fall to the Light or Dark side of the Force. The massive inventory and complex gameplay system isn't for people looking for a simple, fast-paced time, but Knights draws fans in as few Star Wars games do. You needn't travel to the stars to find conflict. Nintendo's Advance Wars 2 for the Game Boy Advance offers strategic struggles as players plot against the imperialistic Black Hole army. Using a gridded map, players move units representing tanks, bombers, infantry, and batteries, while managing resources to produce new units in the fight. Two Game Boys can be connected for players to battle against each other, or to swap terrain maps they've created for custom campaigns. The animated setting and lack of demonstrated violence make this game appropriate for any age of gamer willing to think through her moves. More frantic but no less calculating is the combat in Soul Calibur II, a fighting game for the Xbox, PlayStation 2, and GameCube. Published by Namco, Soul Calibur pits two fighters wielding swords, nunchakus, polearms, staves, and whips against each other in 3D arenas. Each warrior has a vast repertoire of detailed maneuvers to master, elevating combat to an art style. Exclusive to each version of this game is a unique character: the comic book character Spawn on Xbox; on PlayStation 2, Tekken's unarmed Heihachi; and best of all, Link, the hero of Nintendo's Legend of Zelda series, on GameCube. Soul Calibur II is a worthy sequel, as are many of the best games of 2003. With decades of franchises under its belt, the electronic entertainment industry has made an art of resurrecting old licenses and preserving their heritage while updating them for a new generation of consumers. This remodeling doesn't always succeed, but the above nine sequels are proof that, this holiday season, what's old is often worth being new again. _________________________________________________________________ This article is copyright (c) 2003 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Gamebits, 01-Dec-03 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net ------------ Category 2, Topic 8 Message 72 Sun Jun 27, 2004 KGAGNE [Ken] at 20:53 PDT The switchbox mentioned in message 65 is also detailed here: http://www.pelicanperformance.com/universal/popup/pl_957_pro_system_selector_po p.html ------------ Category 2, Topic 8 Message 73 Fri Jun 03, 2005 KGAGNE [Ken] at 14:15 PDT Chris Morris reminds us that many of the promises of the PlayStation 2 and Xbox never came through, and so we should be realistic when expectations and when believing the hype of the PS3 and Xbox 360: http://money.cnn.com/2005/05/26/commentary/game_over/column_gaming/index.htm ------------ Category 2, Topic 8 Message 74 Wed Sep 21, 2005 KGAGNE [Ken] at 18:22 PDT There's a fascinating article at this URL that examines how the Revolution controller is combating a trend in the video game industry that is self-defeating in both gamer population and game innovation: http://lostgarden.com/2005/09/nintendos-genre-innovation-strategy.html ------------ Category 2, Topic 8 Message 75 Sat Nov 12, 2005 KGAGNE [Ken] at 08:58 PDT Observe some video game world maps (Zelda and Ultima) on display at 6000x3000 pixels: http://www.ianalbert.com/misc/mapphotos.php ------------ Category 2, Topic 8 Message 76 Mon Nov 21, 2005 KGAGNE [Ken] at 14:46 PDT Peter Moore, marketing VP for the Sega Dreamcast which was crushed by the PS2, is now getting his revenge on Sony by launching the Xbox 360: http://money.cnn.com/2005/11/21/technology/moore_biz20_1205/index.htm ------------ Category 2, Topic 8 Message 77 Mon Nov 21, 2005 KGAGNE [Ken] at 14:47 PDT Even if the Xbox 360 is a success, should you still wait for the PS3? http://money.cnn.com/2005/11/21/technology/playstation_fortune_112805/index.htm ------------ Category 2, Topic 8 Message 78 Mon Jan 09, 2006 KGAGNE [Ken] at 14:02 PDT Read a brief history on the evolution of the video game controller: http://www.next-gen.biz/index.php?option=com_content&task=view&id=1980&Itemid=2 ------------ Category 2, Topic 8 Message 79 Sat Feb 04, 2006 KGAGNE [Ken] at 16:49 PDT "Rip-off." It's an oft-heard allegation where video games are concerned. These days it's World War II-themed squad-based combat and urban warfare sandbox mass-murder simulators. In 1993 it was first-person shooters. In 1986 it was side-scrolling mascot platformers. In 1980 it was maze games. Sometimes, imitation is the sincerest form of flattery. Sometimes it's grounds for a lawsuit. Story continues at ------------ Category 2, Topic 8 Message 80 Thu Feb 23, 2006 KGAGNE [Ken] at 19:09 PDT Here are the ten worst controllers of all time: http://xbox360.ign.com/articles/690/690449p1.html And let's not forget the ten worst video game character haircuts: http://xbox360.ign.com/articles/686/686673p1.html ------------ Category 2, Topic 8 Message 81 Wed Mar 08, 2006 KGAGNE [Ken] at 17:59 PDT Japanese gamers recently chose their 100 favorite video games of all time. Many are RPGs, and some were never released in the States; nonetheless, it's an interesting list: http://www.next-gen.biz/index.php?option=com_content&task=view&id=2401&Itemid=2 ------------ Category 2, Topic 8 Message 82 Sat Mar 25, 2006 KGAGNE [Ken] at 12:54 PDT Here are some pictures of many different genres as they were represented in games 20 years ago and today: http://gadgets.fosfor.se/gaming-now-and-then/ ------------ Category 2, Topic 8 Message 83 Mon May 15, 2006 KGAGNE [Ken] at 15:39 PDT Is the video game market headed for another crash? http://www.pointlesswasteoftime.com/games/crash.html ------------ Category 2, Topic 8 Message 84 Sun Jun 04, 2006 KGAGNE [Ken] at 19:38 PDT Like people, some games age better than others. Here are some that are almost universally loved, both then and now: http://www.1up.com/do/feature?pager.offset=0&cId=3151130 ------------ Category 2, Topic 8 Message 85 Fri Jun 16, 2006 KGAGNE [Ken] at 09:20 PDT Microsoft Xbox 360, sony PlayStation 3, Nintendo Wii: to which console(s) are your dollars going this holiday season? -Ken ------------ Category 2, Topic 8 Message 87 Tue Jul 04, 2006 KGAGNE [Ken] at 06:32 PDT Take a look at the ten worst Superman video games of all time: http://www.1up.com/do/feature?pager.offset=0&cId=3151774 ------------ Category 2, Topic 8 Message 88 Fri Oct 20, 2006 KGAGNE [Ken] at 13:45 PDT here is a brief history of game console wars: http://images.businessweek.com/ss/06/10/game_consoles/index_01.htm?campaign_i d=ds1 ------------ Category 2, Topic 8 Message 89 Fri Oct 20, 2006 KGAGNE [Ken] at 14:07 PDT Nielsen will now start rating video game play: http://www.gamespot.com/news/6160036.html ------------ Category 2, Topic 8 Message 90 Fri Oct 20, 2006 KGAGNE [Ken] at 14:08 PDT What next-gen system will have the most exclusive software titles? http://www.siliconera.com/index.php/2006/10/18/battle-of-the-console-exclusives / ------------ Category 2, Topic 8 Message 91 Sun Oct 22, 2006 KGAGNE [Ken] at 19:03 PDT What are the 20 worst games of all time? http://seanbaby.com/nes/egm.htm ------------ Category 2, Topic 8 Message 92 Sun Oct 22, 2006 KGAGNE [Ken] at 19:45 PDT Gosh - even Wikipedia has an entry on the topic: http://en.wikipedia.org/wiki/List_of_video_games_considered_the_worst_ever ------------ Category 2, Topic 8 Message 93 Tue Oct 31, 2006 KGAGNE [Ken] at 08:31 PDT Take a look at these console launch comparisons, including how many games were at each, how good they were, and what the best launch titles of all time were: http://curmudgeongamer.com/2006/10/more-launch-game-stats.html The top 11 launch games of all time belong to four publishers: 3 for Microsoft, 1 for Sega, 2 for Sony, and 5 for Nintendo. And here are predictions of the quality of launch titles for next month's PS3 and Wii: http://www.next-gen.biz/index.php?option=com_content&task=view&id=4078&Itemid=2 ------------ Category 2, Topic 8 Message 94 Sun Nov 05, 2006 KGAGNE [Ken] at 16:34 PDT What are some of the best individual levels of all time? http://videogames.destructoid.com/some-of-the-best-levels-of-all-time.htm And what games led to quantum leaps in game storytelling? http://www.gamasutra.com/features/20061103/quantum_01.shtml ------------ Category 2, Topic 8 Message 95 Sat Nov 18, 2006 KGAGNE [Ken] at 12:44 PDT From the Jaguar to the N-Gage and Gizmondo, here are the ten worst consoles: http://www.kotaku.com/gaming/ps3-launch/best-buy-smash-n-grab-215504.php ------------ Category 2, Topic 8 Message 96 Mon Nov 20, 2006 KGAGNE [Ken] at 14:12 PDT Here's how the PS3 and Wii motion-sensitive controllers work: http://www.cnn.com/2006/TECH/fun.games/11/20/console.controller.ap/index.html ------------ ************ Topic 9 Tue Jul 03, 2001 KGAGNE [Ken] at 04:59 PST Sub: A Day at the Store Interesting people and events at the local game store. 177 messages ************ ------------ Category 2, Topic 9 Message 1 Tue Jul 03, 2001 KGAGNE [Ken] at 05:00 PDT Hello! I currently serve as assistant store manager to a retail store that specializes in entertainment software and hardware for computers and video game systems. I'll regularly be posting to this topic about the unusual transactions and customers I encounter at work. Hopefully some of it will be interesting. :) -Ken ------------ Category 2, Topic 9 Message 2 Tue Jul 03, 2001 KGAGNE [Ken] at 05:04 PDT Some of my favorite customers: - The woman who asked if the Game Boy Advance could play all her husband's Playboy Color games. - The guy who paid $300 cash for a PS2 and didn't know what A/V cables are. - The gentlemen who asked if we carry the N64 power source. "You mean the AC adaptor?" "No, the energy source." "I'm sorry, sir, we don't sell electricity here." - The kid who rebuffed my sales pitch on a new Game Boy game because he "just downloads the ROMs for an emulator." ------------ Category 2, Topic 9 Message 3 Tue Jul 03, 2001 A2.DAIN [Dain] at 20:00 PDT Replying to 'Ken' in Category 2 Topic 9: > - The kid who rebuffed my sales pitch on a new Game Boy game because > he "just > downloads the ROMs for an emulator." Ah the wonderful, bite that hand that feeds you, world of emulation. I actually think what some of these programmers have done is nifty in some cases, but I have yet to have an equal experience playing an emulated game. I don't even bother with it anymore. It was an interesting little experiment. I feel sorry for people that actually think of emulating a game, as having fun playing games. Of course I could just be a nutcase wacko. Dain ------------ Category 2, Topic 9 Message 4 Wed Jul 04, 2001 KGAGNE [Ken] at 06:35 PDT > Of course I could just be a nutcase wacko. Make that two of us. -Ken ------------ Category 2, Topic 9 Message 5 Wed Jul 04, 2001 KGAGNE [Ken] at 06:37 PDT There are two policies my store has: - Any opened software may be returned for a full refund within seven days, as long as it has not been damaged. This means you can return games you don't like. - Employees may borrow new copies of the games, provided they are returned in full working order. THey are then re-shrinkwrapped and returned to their place with other new software. A friend of mine finds the latter policy to be very underhanded, demoting the software from "new" to "used" and that it's false advertising to sell it as new. What do you think? -Ken ------------ Category 2, Topic 9 Message 6 Wed Jul 04, 2001 A2.DAIN [Dain] at 13:13 PDT Replying to 'Ken' in Category 2 Topic 9: > - Any opened software may be returned for a full refund within seven > days, as > long as it has not been damaged. This means you can return games you > don't > like. > > - Employees may borrow new copies of the games, provided they are > returned in > full working order. THey are then re-shrinkwrapped and returned to > their > place with other new software. > > A friend of mine finds the latter policy to be very underhanded, > demoting the > software from "new" to "used" and that it's false advertising to sell > it as > new. Well, both of these policies are kind of qustionable in my books. Although, I like the flexibility of being able to do that as a customer. As an employee thing, I think that maybe a better idea would be to have store copy that people could use. Then sell it if no one wants it(Used of course). I kind of expect something I get to be new, unless otherwise stated. Dain Neater Bulletin Board Manager A2 Community Syndicomm ------------ Category 2, Topic 9 Message 7 Wed Jul 04, 2001 KGAGNE [Ken] at 15:40 PDT Dain, If a customer doesn't like a game and returns it, it is resold as new. Is that any different from an employee borrowing a game and then it being sold as new? The employee benefit is not there to be nice; it's to create informed employees who are better able to sell products. Since both the return policy and the employee benefit are intended to increase sales, I don't see them as all that questionable. > I kind of expect something I get to be new, unless otherwise stated. The return policy is clearly stated. Now I'm wondering if people expect that returned products are demoted to "Used" status and sold at a lesser price. Imagine the abuse that could get: someone buys something new, claims to not like it, returns it, and buys it the next day at the discounted used price. Ouch. -Ken ------------ Category 2, Topic 9 Message 8 Thu Jul 05, 2001 SYNDICOMM [Sheppy] at 14:41 PDT >>>A friend of mine finds the latter policy to be very underhanded, demoting the software from "new" to "used" and that it's false advertising to sell it as new. I agree completely. It should be illegal to do that. Returns need to be labeled as such. IMHO this isn't much different than letting someone buy a car, drive it around for a week, then return it. You polish it up, roll back the odometer, and sell it again, as new. That's illegal. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 9 Thu Jul 05, 2001 KGAGNE [Ken] at 18:47 PDT I'm a bit confused why a distinction is being made with video games. Almost any item that isn't a foodstuff or that is otherwise perishable can be bought, returned, and resold. The jacket or pair of shoes you purchased last week may already have been bought and returned - or even tried on in a dressing room. If you could explain to me why that's different from the return or employee loan policies on video games, I'd appreciate it. -Ken ------------ Category 2, Topic 9 Message 10 Thu Jul 05, 2001 SYNDICOMM [Sheppy] at 19:28 PDT A shirt you pull off the rack isn't sealed at the factory like a video game is. Once the original seal is broken, it becomes a used product. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 11 Fri Jul 06, 2001 A2.DAIN [Dain] at 09:03 PDT Replying to 'Ken' in Category 2 Topic 9: > If you could explain to me why that's different from the return or > employee > loan policies on video games, I'd appreciate it. At Best Buy here you can't return software unless it is defective. I think I like your policy better, even though you sell used products as new:) Also If I buy a piece of hardware, any piece and return it within 30 days (I think) it gets put back on the shelf with an opened box tag and at a discount. I have bought a few PCI cards that way. It seems that often times those card just won't work with a particular motherboard. I always thought that was done because of some law. It might just be a store policy though. Dain ------------ Category 2, Topic 9 Message 12 Sun Jul 08, 2001 KGAGNE [Ken] at 09:13 PDT I'm surprised by the number of consumers I've had who've asked, "Which'll be better: Xbox or PS2? PS2 or GameCube? GameCube or Xbox?" Granted, I've seen and played all these systems at E3, but that's no way to judge a system's capability, nor its software. I like Nintendo's first-party games, so I'm confident in the GameCube. But the Xbox has built-in modem and hard drive, while the PS2 will have a year of software titles behind it. How can we really know which system is better? I don't think I'll have a confident answer to that question until Christmas 2002. So stop with the questions already. -Ken ------------ Category 2, Topic 9 Message 13 Sun Jul 08, 2001 A2.DAIN [Dain] at 19:13 PDT Replying to 'Ken' in Category 2 Topic 9: > I'm surprised by the number of consumers I've had who've asked, > "Which'll be > better: Xbox or PS2? PS2 or GameCube? GameCube or Xbox?" > > Granted, I've seen and played all these systems at E3, but that's no > way to > judge a system's capability, nor its software. I like Nintendo's > first-party > games, so I'm confident in the GameCube. But the Xbox has built-in > modem and > hard drive, while the PS2 will have a year of software titles behind > it. How > can we really know which system is better? I don't think I'll have a > confident answer to that question until Christmas 2002. > > So stop with the questions already. Ken, Oh come on quit sitting on the fence:) Actually, I do agree with you. Not only are people asking you to tell you the future, but they are asking you to answer a question that is an opinion. Just look at the past. I will still argue that the Super Nintendo was the victor of the 16 bit era, but many people feel that the Sega Genesis was better. I personally, think that the SNES is still the best system out there. Then there is the argument about the last generation of systems, N64, Saturn and PS1. I for one had much more fun with my N64 than I ever did with the PSOne, but in sheer numbers of consoles sold the PSOne blew it away. I am not as ADD as most gamers today, so I only need a few very good games. I don't need 100 games that I can play for 10 minutes and then move on to the next best thing. I will go the route of the Gamecube. It is small, It is PPC, It will have a Mario Kart Game:) Dain ------------ Category 2, Topic 9 Message 14 Sun Jul 08, 2001 KGAGNE [Ken] at 20:20 PDT Dain, > they are asking you to answer a question that is an opinion. I get such questions all the time. "What do you think of this game?", etc. But I agree that asking which is the better of a set of systems that has not yet been released seems odd. I can give them a factual answer based on technical specifications, strengths and weaknesses, etc. But that won't help much once I point out that the Sega Master System was better than the NES, Betamax than VHS, and SyQuest than Iomega. > I will still argue that the Super Nintendo was the victor of the 16 bit era, > but many people feel that the Sega Genesis was better. Technically speaking, the SNES was a better machine. That doesn't necessarily mean developers agreed, or that the SNES had better software. Just look at EA's sports lineup on the Genesis. Or compare Mortal Kombat: the original game was sold uncensored on the Genesis and outsold Nintendo's censored version 4-to-1. > I don't need 100 games that I can play for 10 minutes and then move on to the > next best thing. A popular point of view is that there are as many great games occur as frequently today as they did ten years ago. The problem is the amount of garbage has increased disproportionately, so that there's so much to wade through to find those gleaming gems. -Ken ------------ Category 2, Topic 9 Message 15 Mon Jul 09, 2001 A2.DAIN [Dain] at 07:09 PDT Replying to 'Ken' in Category 2 Topic 9: > A popular point of view is that there are as many great games occur as > frequently today as they did ten years ago. The problem is the amount > of > garbage has increased disproportionately, so that there's so much to > wade > through to find those gleaming gems. I personally blame Sony for this. They are borrowing Quality Control tips from Atari. Atari single handedly brought the video game market to its knees by releasing loads of crap that had no business being on the shelves. Well, I guess there were other factors too:) All, I can say is. With the number of titles released these days..there should be more great titles, not the same number. Dain ------------ Category 2, Topic 9 Message 16 Tue Jul 10, 2001 KGAGNE [Ken] at 08:07 PDT Last night I spent an hour alphabetizing (to library perfection) the hundreds of jewel cases that comprise our used PlayStation games section (just like I did three weeks ago). The next customer into the store was a woman with two small children. They pulled out a couple of games to look at, and then asked me to put them back because they couldn't figure out if the section was in a specific order or not. Sigh. Well, at least they didn't throw them back haphazardly. -Ken ------------ Category 2, Topic 9 Message 17 Tue Jul 10, 2001 SYNDICOMM [Sheppy] at 22:50 PDT >>>The next customer into the store was a woman with two small children. They pulled out a couple of games to look at, and then asked me to put them back because they couldn't figure out if the section was in a specific order or not. Say what you will about the American education system, but at least they still teach illiteracy. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 18 Wed Jul 11, 2001 KGAGNE [Ken] at 19:20 PDT My store is in the Searstown Mall, named after the mall's very first anchor. Today a woman came into the game store to make a purchase. When I requested payment, she handed me her Sears charge card. Knowing such mistakes occasionally occur, I lightly informed her we don't take Sears charge cards. "But you're in Searstown, aren't you?" she replied - unjokingly. Took me a few minutes to get a real form of payment out of her. -Ken ------------ Category 2, Topic 9 Message 19 Wed Jul 11, 2001 A2.DAIN [Dain] at 21:15 PDT Replying to 'Ken' in Category 2 Topic 9: > "But you're in Searstown, aren't you?" she replied - unjokingly. > > Took me a few minutes to get a real form of payment out of her Heh. That cracks me up. Dain "This job would be great if it weren't for the &*&%ing customers" -- Randall ------------ Category 2, Topic 9 Message 20 Wed Jul 11, 2001 KGAGNE [Ken] at 21:39 PDT > "This job would be great if it weren't for the &*&%ing customers" -- Randall LOL! I remember one busy night at Blockbuster - I think it was a Friday and I was the only cashier, everyone else had called in sick. One customer in a very long line noticed how harried I looked, and commented, "I bet you wish you were somewhere else!" I motioned to the line and said, "No, it's everyone else I wish were somewhere else!" Oops. -Ken ------------ Category 2, Topic 9 Message 21 Sun Jul 15, 2001 KGAGNE [Ken] at 08:58 PDT A woman came into the store last night who had been given a PlayStation 2 as a gift from her father. She claimed total ignorance of gaming in general but wanted to try something similar to Tomb Raider, which she enjoyed. I pulled a couple of titles for her and answered her questions, trying to find something she might like. I was impressed. My experience with women who don't understand video games is that they hate them, and would rather berate their gaming boyfriends than sit down and learn to play the games together. :) -Ken ------------ Category 2, Topic 9 Message 22 Sun Jul 15, 2001 KGAGNE [Ken] at 12:06 PDT Someone called yesterday asking for "a Dreamcast paddle." He meant controller, but this was just a kid, not someone who grew up with Atari. Where does he get this lingo?? :) Another person asked for a Dreamcast remote, and he meant controller, but not wireless. -Ken ------------ Category 2, Topic 9 Message 23 Sun Jul 15, 2001 A2.DAIN [Dain] at 18:25 PDT Replying to 'Ken' in Category 2 Topic 9: > I was impressed. My experience with women who don't understand video > games is > that they hate them, and would rather berate their gaming boyfriends > than sit > down and learn to play the games together. :) "Hell hath no fury, like a women's scorn for Sega" -Brodie ------------ Category 2, Topic 9 Message 24 Sun Jul 15, 2001 A2.DAIN [Dain] at 18:25 PDT Replying to 'Ken' in Category 2 Topic 9: > Someone called yesterday asking for "a Dreamcast paddle." He meant > controller, but this was just a kid, not someone who grew up with > Atari. > Where does he get this lingo?? :) I remember this very ling being used in the 2600 days. That Atari came with four controllers, two joysticks and two paddles. The Paddles were analog "steering wheels" if you will:) Remember Warlords, in that game you could hook up two sets of paddles and play four player. The Paddle I guess was also used in games such as Tempest, and other games. The term paddles might have derived from some sort of slang, as games like Ping Pong use paddles, people just made the association. Other great paddle games.... Night Driver Atari 2600 I think Tron had a paddle... Star Trek Arcade had a paddle;) I might be misusing the term "paddle";) Dain Neater ------------ Category 2, Topic 9 Message 25 Sun Jul 15, 2001 KGAGNE [Ken] at 21:15 PDT Dain, I believe you're using the term "paddle" correctly. What I don't understand is how a kid who has never played Warlords or Night Driver in his life - or even heard of such games - could come to call today's controllers "paddles." It's baffling. :) -Ken ------------ Category 2, Topic 9 Message 26 Wed Jul 18, 2001 A2.RYAN at 22:59 PDT > I was impressed. My exprience with women who don't understand video > games is that they hate them, and would rather berate their gaming > boyfriends than sit down and learn to play the games together. :) What about men who don't understand video games? Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem, Palm OS, Page 590 CoPilot v2.55 Alpha Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 27 Thu Jul 19, 2001 KGAGNE [Ken] at 06:15 PDT > What about men who don't understand video games? Hmm. Ya know, I'm not sure I've ever encountered any (except from the older generations). -Ken ------------ Category 2, Topic 9 Message 28 Fri Jul 20, 2001 KGAGNE [Ken] at 20:13 PDT I had a customer who was aware that PSOne games worked on the PS2, but didn't know PSOne memory cards worked on the PS2. Basically, he thought Sony released a product on which you could play thousands of their games, but could not save your data. Duh. :) -Ken ------------ Category 2, Topic 9 Message 29 Sun Jul 22, 2001 A2.DAIN [Dain] at 08:05 PDT Replying to 'Ken' in Category 2 Topic 9: > > Basically, he thought Sony released a product on which you could play > thousands of their games, but could not save your data. RTFM! ------------ Category 2, Topic 9 Message 30 Sun Jul 22, 2001 KGAGNE [Ken] at 15:35 PDT Here's another one: more than a handful of customers asking if they're making Gran Turismo 3 for the PSOne. WHY? Upgrade! :) -Ken ------------ Category 2, Topic 9 Message 31 Sun Jul 22, 2001 A2.DAIN [Dain] at 21:20 PDT Replying to 'Ken' in Category 2 Topic 9: > Here's another one: more than a handful of customers asking if they're > making > Gran Turismo 3 for the PSOne. Do you think the $329.99 for GAme and system $34.95 for the 8MB memory card has something to do with it? Just curious:) Dain ------------ Category 2, Topic 9 Message 32 Sun Jul 22, 2001 KGAGNE [Ken] at 22:39 PDT >> Here's another one: more than a handful of customers asking if they're >> making Gran Turismo 3 for the PSOne. > Do you think the $329.99 for GAme and system $34.95 for the 8MB memory card > has something to do with it? Sure, I can understand that some people don't want to upgrade. But I think they're failing to see the video game industry as a place of profit for publishers. Why would people who want GT3 upgrade if they could get the game on their existing PSOne? In another Internet forum, one woman was upset that she had bought a Nintendo 64 at $99 (placing the purchase after August 2000) and that there are now no new games being produced, and that the industry expects her to upgrade every six months. Systems have shelf lives of five years. If you want for a system to drop in price, you have to expect that games will be rare by that time. You don't HAVE to upgrade unless you want a steady stream of new games. IMHO, old games are often just as fun, and almost always cheaper. -Ken ------------ Category 2, Topic 9 Message 33 Mon Jul 23, 2001 SYNDICOMM [Sheppy] at 09:28 PDT That's how I see it. Buy the previous generation machine cheap, get the games cheap, play them until you're over them, and by then the next generation is on the discount rack. Repeat until you're dead. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 34 Mon Jul 23, 2001 KGAGNE [Ken] at 12:02 PDT Besides, why would people want Gran Turismo 3 for PSOne? It's called Gran Turismo 2. The only thing that changed in the PS2 sequel is the graphics. -Ken ------------ Category 2, Topic 9 Message 35 Mon Jul 23, 2001 A2.DAIN [Dain] at 17:29 PDT Replying to 'Ken' in Category 2 Topic 9: > In another Internet forum, one woman was upset that she had bought a > Nintendo > 64 at $99 (placing the purchase after August 2000) and that there are > now no > new games being produced, and that the industry expects her to upgrade > every > six months. Well, I think that if Nintendo still has systems and are still pushing them then they need to at least put some games on the shelves....release some old ones or something. It's kind of misleading to have product on the store shelves that you aren't producing anything for and you know you are going to kill in 3.5 months. In fact, if I was a store clerk, I would most likely see myself talking someone out of such a purchase, unless they knew all the facts. November isn't all that far off for the Gamecube's release. Dain ------------ Category 2, Topic 9 Message 36 Mon Jul 23, 2001 A2.DAIN [Dain] at 17:29 PDT Replying to 'Sheppy' in Category 2 Topic 9: > That's how I see it. Buy the previous generation machine cheap, get > the games > cheap, play them until you're over them, and by then the next > generation is on > the discount rack. > > Repeat until you're dead. :) Sheppy, I have been doing quite a bit of that lately although, I bought the N64 right when it came out. I had one game for a long time, Mario 64. My Nintendo 64 collect much dust while I was working two jobs and then I bought Wave Race 64 used, and a few other games. I have also been able to pick up some great games cheap at a few used places. It is much cheaper that way. Of course, I have more time now(one job) so now I can actually play games when they come out. Dain ------------ Category 2, Topic 9 Message 37 Mon Jul 23, 2001 KGAGNE [Ken] at 19:34 PDT Dain, > if I was a store clerk, I would most likely see myself talking someone out of > such a purchase, unless they knew all the facts. November isn't all that far > off for the Gamecube's release. GameCube will cost $100 more than N64, and games will come on discs, which aren't as kid-friendly. There are still reasons to get a dying system. :) -Ken ------------ Category 2, Topic 9 Message 38 Thu Aug 02, 2001 KGAGNE [Ken] at 09:53 PDT Web sites need to be clearer about when they're reporting Japanese news. We've had several customers into the store looking for Final Fantasy X, saying they read online that it came out a few weeks ago. It did - in Japan. The American release is not until January 2002. -Ken ------------ Category 2, Topic 9 Message 39 Thu Aug 02, 2001 A2.RYAN at 16:23 PDT > Of course, I have more time now(one job) Wimp. ;-) - Ryan Two jobs, three jobs, four jobs? ------------ Category 2, Topic 9 Message 40 Sat Aug 04, 2001 KGAGNE [Ken] at 19:28 PDT Is it not considered proper when working the register to substitute "May I help the next person in line?" with "Who wants some?!?" -Ken ------------ Category 2, Topic 9 Message 41 Sun Aug 05, 2001 KGAGNE [Ken] at 15:53 PDT The proper response to "How are you today?" is not "Hi." The proper response to "Would you like a bag?" is not "Yeah." -Ken ------------ Category 2, Topic 9 Message 42 Mon Aug 06, 2001 KGAGNE [Ken] at 21:08 PDT Someone called today asking how much the RF adaptor for the Dreamcast was. I told him $10. He thanked me and hung up. He called back five minutes later to ask how much that'd be with tax (which is 5% in MA). -Ken ------------ Category 2, Topic 9 Message 43 Sun Aug 12, 2001 KGAGNE [Ken] at 10:00 PDT Talk about time displacement - someone came into the store yesterday asking if we carried Atari 2600 games. :) -Ken ------------ Category 2, Topic 9 Message 44 Sun Aug 12, 2001 SYNDICOMM [Sheppy] at 13:50 PDT Heh, 2600 games: "This store didn't even exist when people were carrying 2600 games." :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 45 Thu Aug 16, 2001 KGAGNE [Ken] at 19:31 PDT A customer came in this evening and asked me a question. Before I could answer, I was nearly knocked over by the incredible stench of cigarette smoke he had carried in with him. Good Lord. Earlier there was a young lady whom I saw a young man approach and reach to put a necklace on her. It at first appeared that they were not together, so I called out, "Please refrain from garroting the customers. Thanks!" He had no idea what I was talking about. -Ken ------------ Category 2, Topic 9 Message 46 Thu Aug 16, 2001 A2.RYAN at 22:19 PDT > A customer came in this evening and asked me a question. Before I could > answer, I was nearly knocked over by the incredible stench of cigarette > smoke he had carried in with him. I've had mail order packages (lots from Apple II folks) who had really bad tobacco smell. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 47 Thu Aug 16, 2001 SYNDICOMM [Sheppy] at 22:52 PDT >>>I've had mail order packages (lots from Apple II folks) who had really bad tobacco smell. Ugh, this has happened to me too. Nothing sucks like opening a package and being overwhemed by the reek of cigarette smoke. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 48 Thu Aug 16, 2001 KGAGNE [Ken] at 23:24 PDT Today, one guy asked me, "Aren't you the paper's movie critic?" Yes I am, and thanks for not reading my column. Now I'll have to ask you to leave. -Ken ------------ Category 2, Topic 9 Message 49 Fri Aug 17, 2001 SYNDICOMM [Sheppy] at 09:35 PDT >>>Today, one guy asked me, "Aren't you the paper's movie critic?" LOL -- at least he recognized your name vaguely. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 50 Fri Aug 17, 2001 KGAGNE [Ken] at 10:54 PDT >> Today, one guy asked me, "Aren't you the paper's movie critic?" > > LOL -- at least he recognized your name vaguely. Prolly more the face than the name; my nametag says "Kenny G" which probably doesn't immediately prompt people to think "Ken Gagne". I've had people ask, "Hey, aren't you Keith Gagne?" etc. Unfortunately, the picture of me in the paper is absolutely terrible, and is four years old. I need a new one. -Ken ------------ Category 2, Topic 9 Message 51 Fri Aug 17, 2001 SYNDICOMM [Sheppy] at 17:36 PDT Wow, you get your picture in the paper? You dog. It's like a weekly chick ad for you. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 52 Fri Aug 17, 2001 KGAGNE [Ken] at 19:13 PDT > Wow, you get your picture in the paper? You dog. It's like a weekly chick ad > for you. :) Oh yeah, it's a regular chick magnet. Unfortunately, we're of the same pole. -Ken ------------ Category 2, Topic 9 Message 53 Wed Aug 22, 2001 KGAGNE [Ken] at 20:03 PDT A month ago, I was surprised at the number of people disappointed that Gran Turismo 3 was not also for PSOne. Now I'm surprised at the number of people disappointed that Syphon Filter 3 will not also be for PS2. -Ken ------------ Category 2, Topic 9 Message 54 Fri Aug 24, 2001 KGAGNE [Ken] at 07:37 PDT Customer came in asking for "a television connector for a Genesis? Saturn?" Okay, it's a Sega machine... I grab the Genesis RF adaptor. "No, my machine doesn't have a connector like that," he says. Well, what you're holding works with the Genesis. Is that what you have? "I have a Genesis Saturn." Which one, a Genesis or a Saturn? "It's both." No sir, a Genesis takes cartridges, like these... and a Saturn is a CD-ROM system which takes these. "Yeah, mine takes both." This guy must've just gotten his Saturn console and had not yet realized that the slot on the top is for a memory card, not a Genesis cart. -Ken ------------ Category 2, Topic 9 Message 55 Fri Aug 24, 2001 KGAGNE [Ken] at 07:39 PDT Speaking of getting my picture in the paper, I always thought it would be fun to have a gallery of headshots to use depending on subject of the game being reviewed that week: Wearing a medieval helmet for RPGs Face paint for sports Driver's helmet for racers Bandanna for fighters etc. :) ------------ Category 2, Topic 9 Message 56 Fri Aug 24, 2001 SYNDICOMM [Sheppy] at 10:08 PDT >>>This guy must've just gotten his Saturn console and had not yet realized that the slot on the top is for a memory card, not a Genesis cart. Wasn't there a CD option thing for the Genesis that never went anywhere? -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 57 Fri Aug 24, 2001 KGAGNE [Ken] at 10:56 PDT Sheppy, There was a Sega CD drive that had a few games. Even worse was the 32X, a 32-bit upgrade for the Genesis that was advertised as allowing people to "upgrade" rather than buy a whole new system (the Saturn). 32X games came on either cartridges or CDs, the latter which required the Sega CD as well. Did you also know that Nintendo and Sony were working on a CD-ROM drive for the Super Nintendo? Nintendo scrapped it but Sony had already invested a lot of time and effort into it, so they reworked it and released it as the PlayStation. :) -Ken ------------ Category 2, Topic 9 Message 58 Mon Aug 27, 2001 KGAGNE [Ken] at 07:24 PDT This is supposedly an excerpt from a job interview my manager recently conducted: Female Applicant: "You don't have many women who work here, do you?" Manager: "Just one, actually." Applicant: "Oh, you mean that blonde bimbo?" Manager: "Oh, you mean my niece?" Applicant: "... Oops." ------------ Category 2, Topic 9 Message 59 Mon Aug 27, 2001 SYNDICOMM [Sheppy] at 20:47 PDT Ouch. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 60 Thu Aug 30, 2001 KGAGNE [Ken] at 21:10 PDT A young man tried to return a defective Dreamcast yesterday. He had the original packaging, and his receipt, which showed it was within the seven days' store warranty. I pulled out the unit and compared its serial number to the one on the receipt. Completely different. He was trying to return a system other than the one he bought. I told him this and he briefly protested, once, then took the system and left. No fight, no argument. On Sunday I had a similar situation, except the gentleman had no receipt. Even though I distinctly remembered selling it to him, without being able to compare the serial numbers, I could not accept the return. He didn't handle it well and said I was not offering him good service and that I would never become a manager with this attitude. Although my nametag says "Kenny G," he called me "Ken" and "Kenneth". It was a bit unsettling. He called back the next day and spoke to the store manager, who found a copy of his receipt which would allow the return to take place, assuming the serial numbers matched. The customer thanked Brian and said he'd be down that night - but he never showed up. I'm wondering if he became busy, or if we called his bluff. -Ken ------------ Category 2, Topic 9 Message 61 Thu Aug 30, 2001 A2.RYAN at 22:27 PDT > I'm wondering if he became busy, or if we called his bluff. Five bucks on the latter. Remember, I used to be a retail manager too, in a past life. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 62 Fri Aug 31, 2001 KGAGNE [Ken] at 08:30 PDT One thing that surprised me was, when I told the guy to come back tomorrow and talk to the manager, he asked if he could leave his broken PS2 at the store, rather than lug it home and back to the mall again. I said no, though I failed to explain it was because we couldn't accept liability for anything that would happen to it. Plus, what if he came back and said the PS2 was working when he left it with us? My dad's in commercial real estate and I hear about liability a lot, so it just seemed like common sense to me. Nonetheless, the customer was upset. -Ken ------------ Category 2, Topic 9 Message 63 Sun Sep 02, 2001 KGAGNE [Ken] at 15:32 PDT The gentleman finally did show and exchanged his defective PSX - so I guess he wasn't trying ot pull a fast one. -Ken ------------ Category 2, Topic 9 Message 64 Mon Sep 03, 2001 KGAGNE [Ken] at 17:38 PDT The gentleman with the defective PSX had tried to make the return with a friend of his. The friend came in today to make a purchase and wanted to pay by check, but had no photo ID with him, which we require for such a transaction. I had to turn him down. These guys are never prepared; regardless, they must really hate me now. :) -Ken ------------ Category 2, Topic 9 Message 65 Mon Sep 03, 2001 KGAGNE [Ken] at 17:40 PDT The morning of Friday, September 21st, will be my last day at the game store. An expected promotion did not come through and left me in a position with an unlivable salary, which leaves me with little choice but to seek employment elsewhere. Anyone want some new games at 25% off? -Ken ------------ Category 2, Topic 9 Message 66 Tue Sep 04, 2001 A2.RYAN at 09:09 PDT > The morning of Friday, September 21st, will be my last day at the game > store. Good luck, Ken. . . Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 67 Wed Sep 12, 2001 KGAGNE [Ken] at 19:25 PDT The mall closed at 2:00 PM yesterday. Our store had a total of nine transactions in the four hours it was open. This morning I received calls from customers wanting to know what games we're expecting this week. I wanted to scream. -Ken ------------ Category 2, Topic 9 Message 68 Wed Sep 12, 2001 A2.RYAN at 23:55 PDT > I wanted to scream. I still do. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 69 Thu Sep 13, 2001 KGAGNE [Ken] at 06:46 PDT One time when the phone rang, I did scream. I didn't know there was a customer in the store at the time. I also wanted to scream everytime I handed back change to someone and they didn't drop it in the Red Cross relief fund bowl sitting right in front of them. -Ken ------------ Category 2, Topic 9 Message 70 Fri Sep 14, 2001 KGAGNE [Ken] at 19:51 PDT Cross-posted in the WTC Community, page 1600. When I opened Wednesday morning, I placed a bowl for Red Cross relief fund donations on the counter. The other keyholder kept it there when he closed. When the store manager came in Thursday morning, he got rid of it. Violated corporate policy. Tonight I sent an email to the district manager, not describing what has already transpired in our store, but just asking, isn't there something we can do? -Ken ------------ Category 2, Topic 9 Message 71 Sat Sep 22, 2001 KGAGNE [Ken] at 19:26 PDT Check out http://www.penny-arcade.com/view.php3?date=2001-09-21 It's not too far from the truth. -Ken ------------ Category 2, Topic 9 Message 72 Sat Sep 22, 2001 A2.DAIN [Dain] at 21:53 PDT Replying to 'Ken' in Category 2 Topic 9: > Check out http://www.penny-arcade.com/view.php3?date=2001-09-21 The sad part about all this talk is that if the rumors are true. Retailers might be fighting over 300,000 units of the XBox for the Christmas season. It's almost as if they are "pulling a Sony". We'll see. Dain ------------ Category 2, Topic 9 Message 73 Sat Sep 22, 2001 SYNDICOMM [Sheppy] at 23:05 PDT Microsoft's evil promotion machine strikes again, huh? Doing the same thing in the console business they did in the OS business. Rotten scumbags. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 74 Sun Sep 23, 2001 KGAGNE [Ken] at 07:38 PDT > Microsoft's evil promotion machine strikes again, huh? Doing the same thing > in the console business they did in the OS business. If you read the news article associated with that comic strip, you'll find that Sony was doing the same thing not that long ago: demanding that stores pull their Xbox promotional materials in order to get their allotment of PlayStation 2 units. -Ken ------------ Category 2, Topic 9 Message 75 Sun Sep 23, 2001 SYNDICOMM [Sheppy] at 22:18 PDT Evil, evil, evil. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 77 Tue Oct 09, 2001 KGAGNE [Ken] at 12:54 PDT Since I've become employed, I feel like I'm doing some of my best writing ever. Shoot. -Ken ------------ Category 2, Topic 9 Message 78 Tue Oct 09, 2001 SYNDICOMM [Sheppy] at 16:00 PDT >>>Since I've become employed, I feel like I'm doing some of my best writing ever. Receipts? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 79 Wed Oct 10, 2001 A2.RYAN at 00:19 PDT Employed as what? Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 80 Wed Oct 10, 2001 KGAGNE [Ken] at 08:42 PDT Oops - there's a gaffe. I meant *un*employed. -Ken ------------ Category 2, Topic 9 Message 81 Thu Nov 01, 2001 KGAGNE [Ken] at 10:31 PDT The Entertainment Software Rating Board (ESRB) has a ratings system similar to movies, to which almost all video and computer games subject themselves. Ratings include "E" for Everyone, "T" for Teen (13+), and "M" for Mature (17+). Additional descriptive labels include "Animated Violence," "Drug/Alcohol Use," "Comic Mischief," etc. Many retail stores are now enforcing the "M" rating, refusing to sell games to children without valid ID or a parent. What do you think of that? Sure, it may cut back on sales, but let's not consider the financial aspect. Do violent games really need to be restricted at the store level? -Ken ------------ Category 2, Topic 9 Message 82 Thu Nov 01, 2001 SYNDICOMM [Sheppy] at 15:49 PDT >>>What do you think of that? Sure, it may cut back on sales, but let's not consider the financial aspect. Do violent games really need to be restricted at the store level? I think they should be. It's really the only way to keep inappropriate material out of the hands of people that shouldn't have it... and if a parent actually thinks it is appropriate, fine, they can buy it for their kid. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 83 Thu Nov 01, 2001 A2.RYAN at 19:22 PDT >> Do violent games really need to be restricted at the store level? If not there, then where? > I think they should be I tend to agree, but need more data first. Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop and Head Geek, A2 Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ Category 2, Topic 9 Message 84 Thu Nov 01, 2001 KGAGNE [Ken] at 20:55 PDT Ryan, >> Do violent games really need to be restricted at the store level? > > If not there, then where? The home level. > I tend to agree, but need more data first. Anything I can provide? A recent ieMagazine interview with store employees said that parents who are brought to the store to allow their children to buy an 'M'-rated game are appreciative of the restriction. My experience was just the opposite, and I can understand why: if a parent thinks it's okay for a kid to be playing mature games, then it's silly for the store to stop them from doing so. It is, after all, just a video game (in their opinion). -Ken ------------ Category 2, Topic 9 Message 85 Thu Nov 01, 2001 SYNDICOMM [Sheppy] at 22:15 PDT Parents don't tend to be involved enough in their kids' lives. Letting kids buy M-rated games without a parent present is just helping bad parents stay that way. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 86 Tue Dec 11, 2001 KGAGNE [Ken] at 12:42 PDT I just got robbed at Blockbuster. They charge $1 more for Xbox and GameCube games than they do for PS2 or Dreamcast discs. That brought the total price up to $6.29 - not cheap. -Ken ------------ Category 2, Topic 9 Message 87 Wed Dec 12, 2001 SYNDICOMM [Sheppy] at 15:46 PDT Well... considering the Xbox is a ripoff anyway... :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 88 Thu Dec 13, 2001 KGAGNE [Ken] at 14:51 PDT Last week I brought my former manager a batch of cookies, "to show there are no hard feelings over you firing me." "I didn't fire you!" he protested. "Huh... I guess there are some hard feelings after all." ------------ Category 2, Topic 9 Message 97 Fri Feb 22, 2002 KGAGNE [Ken] at 20:42 PDT Lady 1: "Thanks for calling Blockbuster, how may I help you?" Ken : "Do you have The Shawshank Redemption on DVD?" Lady 1: "What is it?" Ken : "The Shawshank Redemption." Lady 1: "I can't understand you." Ken : "SHAWSHANK - REDEMPTION. With Tim Robbins." Lady 1: "Just a moment." ... Lady 2: "How may I help you?" Ken : "Do you have The Shawshank Redemption on DVD?" Lady 2: "To rent or to buy?" Ken : "To rent, please." Lady 2: "... We have one for $14.99." Ken : "To rent?!" Lady 2: "It's $14.99 to buy. We have one for rent too." Ken : "Gee, thanks." I went to a local Mom & Pop store instead. They offered two free rentals to anyone who cut up a Blockbuster card. :) -Ken ------------ Category 2, Topic 9 Message 98 Sat Feb 23, 2002 SYNDICOMM [Sheppy] at 11:28 PDT >>>I went to a local Mom & Pop store instead. They offered two free rentals to anyone who cut up a Blockbuster card. :) LOL Amazing the talent Blockbuster finds. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 99 Thu Apr 18, 2002 KGAGNE [Ken] at 12:51 PDT Whoa - deja vu. I start next week at the same retail store chain I worked at from June to September. Different location - this one is two miles from my house, not 22. Last time, I went at this job full-time, with no other intention. This time, it's a part-time job while I look for something more suitable to my background, but have bills to pay in the meantime. Unlike my last store, I'll be the lowest level of sales associate, with no managerial powers or responsibilities. But like my last store, I'll be making the same hourly wage. -Ken ------------ Category 2, Topic 9 Message 100 Sun Apr 28, 2002 A2.DAIN [Dain] at 19:44 PDT Ken, I look forward to more "A Day at the Store" stories. Nothing like hearing what the "normal" people are up to. btw. Do you guys sell used Super Nintendos? Mine has mysteriously gone all Black and White all the time:) Dain ------------ Category 2, Topic 9 Message 101 Mon Apr 29, 2002 KGAGNE [Ken] at 08:17 PDT Dain, I return to work today, so I'll see what stories I can record. :) I'm not sure about used Super Nintendos. If a used one is brought in to be sold to the store, then it will be sold back to any customer who wants it, just like used games are. So the availability is dependent on whether or not customers have used consoles to sell to the store in the first place. Have you considered trying a new RF switch, or maybe some A/V cables, to connect your console? -Ken ------------ Category 2, Topic 9 Message 102 Mon Apr 29, 2002 A2.DAIN [Dain] at 22:46 PDT Ken, It is definitely an internal issue with the SNES. I have tried all the same cables that the Gamecube(and N64) use. Both get full color. The SNES is Black and white....I guess it makes me feel really Retro:) Dain ------------ Category 2, Topic 9 Message 103 Tue Apr 30, 2002 KGAGNE [Ken] at 21:34 PDT Dain, Used SNES, $40. Used NES, $50. Go fig. :) -Ken ------------ Category 2, Topic 9 Message 104 Sat May 04, 2002 KGAGNE [Ken] at 11:09 PDT I was working on Wednesday when Resident Evil for GameCube came out. One customer who's reserved it came to collect his copy; in the course of the transaction, I fumbled and dropped the game box. He insisted I give him a different copy, one that "hasn't hit the floor." Weirdo. ------------ Category 2, Topic 9 Message 105 Thu May 09, 2002 SYNDICOMM [Sheppy] at 08:50 PDT >>>He insisted I give him a different copy, one that "hasn't hit the floor." I would have done the same, for two reasons... 1. The "just in case" factor. What if something got broken when it was dropped? 2. I'm really fussy about having all my stuff be in new condition. Books, software boxes, hardware. If it doesn't look like I swiped it off the assembly line, it bugs the hell out of me. This is part of the reason why I almost never buy anything used. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 107 Wed May 15, 2002 KGAGNE [Ken] at 20:12 PDT The PS2 dropped in price yesterday, and the store has sold quite a few units as a result. The Xbox dropped in price today, and the only person to take advantage of the new MSRP so far has been me. -Ken ------------ Category 2, Topic 9 Message 108 Thu May 30, 2002 KGAGNE [Ken] at 21:48 PDT I had some idiot customers tonight. One was interested in purchasing a Codebreaker, a Game Shark-like device for the PS2. I handed him one so he could look at it. The plastic case it comes in can be opened without ripping it, so he opened it up and took the CD out for inspection, even though he hadn't bought it - or the right to open it - yet. "This looks like it's been used. There are smudges on it," he complained. "Maybe the last person to consider buying it opened it without asking first, too," I wanted to reply. Sigh. ------------ Category 2, Topic 9 Message 109 Sun Jun 02, 2002 SYNDICOMM [Sheppy] at 11:18 PDT >>>"Maybe the last person to consider buying it opened it without asking first, too," I wanted to reply. I find it truly amazing how slow-witted some people can be. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 110 Mon Jun 03, 2002 KGAGNE [Ken] at 09:18 PDT There exist adaptors to use one system's controllers on another console - for example. PlayStation joysticks on an Xbox. One customer asked me if that meant PSX games could be played on the Xbox, too. A second customer who wasn't looking at the adaptor also asked if the Xbox had this capability. These are questions I haven't gotten since before the Xbox came out. The first customer also asked me how to download and burn PSX games, because he was going to get the "mode chip". I told him I couldn't help him with that, and proceeded to ring the transaction and ignore all other comments he and his wife made on the subject. -Ken ------------ Category 2, Topic 9 Message 111 Mon Jun 03, 2002 A2.DAIN [Dain] at 18:55 PDT You should have taken his money and beaten him over the head with his copy of State of Emergency. Dain ------------ Category 2, Topic 9 Message 112 Sun Jun 09, 2002 KGAGNE [Ken] at 08:33 PDT Three observations from last night's shift: 1) One of the most annoying kind of customers are those who try to ask me a question when I'm very obviously helping another customer. I alternate between offering brief answers, and telling them unkindly, "I'll be with you when I'm through helping this customer." 2) A gentleman called last night to ask for help getting his PS2 and memory card to work. He bought neither of the items at our store. I'm willing to provide good service in the hopes of getting his future business, but still - geez, call the guys you bought it from, dude. 3) I was ringing up a kid buying a computer game when his friend asked him, "Hey, can you burn me a copy whe you're done?" I suggested they shouldn't say that in front of me, to which he replied, "Whaddya gonna go, arrest me?" Good question. What can I do? Refuse to sell them the item? The store manager agreed that it's a good question, and will mention it in an email to her district manager. -Ken ------------ Category 2, Topic 9 Message 113 Mon Jun 10, 2002 SYNDICOMM [Sheppy] at 15:45 PDT >>>Good question. What can I do? Refuse to sell them the item? The store manager agreed that it's a good question, and will mention it in an email to her district manager. Well, you could contact the SPA and the publisher of the software. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 114 Wed Jul 03, 2002 KGAGNE [Ken] at 08:25 PDT I wasn't working this past weekend when I walked into a competing software store. Without any prompting on my part, I received a very aggressive sales pitch for WarCraft III. I almost hated to break the news to them. -Ken ------------ Category 2, Topic 9 Message 115 Sat Jul 06, 2002 KGAGNE [Ken] at 19:03 PDT "I'd like to return this computer program. It's defective." "How so?" "It won't run." "Why won't it run?" "It requires Windows 98, and I have Windows 95." ------------ Category 2, Topic 9 Message 116 Mon Jul 08, 2002 SYNDICOMM [Sheppy] at 16:49 PDT >>>"It requires Windows 98, and I have Windows 95." Well, if it requires Windows, it's defective. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 117 Fri Aug 09, 2002 KGAGNE [Ken] at 08:16 PDT Electronics Boutique was having a special yesterday to celebrate the opening of its 1,000th store. One of the deals was on trade-ins: $10 for any DVD. That's a good price, as most movies will net you only $2-$5 each. I brought in seven discs (some were free with the player; some I didn't like; others I'd paid $10 or less for to begin with) and would've normally gotten $21, but instead for $70 in store credit. -Ken ------------ Category 2, Topic 9 Message 118 Thu Aug 15, 2002 KGAGNE [Ken] at 19:53 PDT Twice in the past week, I've had customers asking me for music CD-Rs - which are different from data CD-Rs. They had to be labeled appropriately or they wouldn't buy them. Sigh. ;) -Ken ------------ Category 2, Topic 9 Message 119 Sat Aug 17, 2002 SYNDICOMM [Sheppy] at 21:24 PDT >>>Twice in the past week, I've had customers asking me for music CD-Rs - which are different from data CD-Rs. They had to be labeled appropriately or they wouldn't buy them. Hokay. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 120 Sun Aug 18, 2002 A2.DAIN [Dain] at 18:23 PDT There are special CD recorders that you can buy that don't require a computer to make your own CD's with. Basically, these players do not handle computer data in anyway and require (so I have been told" to use Music CD-Rs, not data ones. It seems that basically Music CD-Rs have, like blank tapes, some built in fees that go to the RIAA to pay for the pirating that goes on. Basically, those recorders need to see a digital signature or they will not record. Just another way for the RIAA to look you in the eye and say "I hope you enjoy that CD you just bought, Criminal". Dain ------------ Category 2, Topic 9 Message 121 Sun Aug 25, 2002 KGAGNE [Ken] at 18:12 PDT Rude customers: 1) One that starts berating the Macintosh platform and, upon hearing the cashier holding his credit card is a Mac user, doesn't relent. 2) A customer who buys a PlayStation 2 for his kids, all the while talking about what a waste of time and money video games are. You're not going to convince us, dude. 3) Some guys are in such a rush, they rip off the receipt themselves as soon as it's printed, without waiting for me to either hand it to them or put it in the bag with their product. Too bad for them, the first receipt that's printed is clearly labeled "STORE COPY"; the second receipt is labeled "CUSTOMER COPY". So when they help themselves to the first receipt, I need to ask them to return it. -Ken ------------ Category 2, Topic 9 Message 122 Mon Aug 26, 2002 SYNDICOMM [Sheppy] at 10:46 PDT >>>2) A customer who buys a PlayStation 2 for his kids, all the while talking about what a waste of time and money video games are. Good to know who's in charge in that house. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 123 Wed Aug 28, 2002 KGAGNE [Ken] at 05:21 PDT Super Mario Sunshine came out yesterday. In the four months I've been working at my current game store, it's the biggest release I've seen yet. We had dozens of reserved copies and people are coming in asking for it all the time. So much for GameCube sucking. :) OTOH, every other phone call I got was asking for Onimusha 2, SOCOM, or the PS2 Network Adaptor - all which *shipped* yesterday, but wouldn't be in until today. At one point I almost confused a conversation I was having with my greeting to a phone call that interrupted us; I nearly said, "Thanks for calling the U.S. Navy Seals..." -Ken ------------ Category 2, Topic 9 Message 124 Wed Aug 28, 2002 SYNDICOMM [Sheppy] at 10:36 PDT >>>At one point I almost confused a conversation I was having with my greeting to a phone call that interrupted us; I nearly said, "Thanks for calling the U.S. Navy Seals..." "If you're calling to inade Iraq, please press 1. If you need support in Afghanistan, press 2. If you just like guys in wetsuits, press 3." -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 125 Wed Aug 28, 2002 KGAGNE [Ken] at 11:22 PDT I get to where fatigues to work, to help promote today's release of SOCOM: U.S. Navy Seals. :) The only camoflagued clothing I own is a promotional t-shirt I received with Dino Crisis 2 a few years ago. Hopefully no one will notice. Capcom sent me a copy of Onimusha 2 with t-shirt. I'll wear that tomorrow to promote today's release of Onimusha 2. It's a nice change from the otherwise strict, "no t-shirt" policy my workplace has. -Ken ------------ Category 2, Topic 9 Message 126 Fri Aug 30, 2002 SYNDICOMM [Sheppy] at 10:53 PDT >>>I get to where fatigues to work Where? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 127 Fri Aug 30, 2002 KGAGNE [Ken] at 19:51 PDT >> I get to where fatigues to work > > Where? :) Obviously, I was fatigued. :) -Ken ------------ Category 2, Topic 9 Message 128 Fri Aug 30, 2002 KGAGNE [Ken] at 19:53 PDT I rang up a customer tonight and informed him of the final price of roughly $50. Reaching for his credit card, he exclaimed, "$50! That's a crazy price for a game." Attempting to comment on the fact that games cost only as much as people are willing to pay, I grinned and replied, "And yet you're buying it. How crazy is that?" Ten minutes later, the customer brought the item back, wishing to return it. "May I ask why?" I inquired. "Yeah. One, I found it cheaper; and two, your comment didn't sit well with me." Confused, I asked, "What comment?" "That I'm stupid for buying this game." Wow. That was a new one. I never meant to suggest he was stupid for buying the game. Now, ask me what I think of him for *returning* it... -Ken ------------ Category 2, Topic 9 Message 129 Fri Aug 30, 2002 SYNDICOMM [Sheppy] at 22:15 PDT >>>Attempting to comment on the fact that games cost only as much as people are willing to pay, I grinned and replied, "And yet you're buying it. How crazy is that?" I'd have taken that the wrong way too. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 130 Thu Sep 19, 2002 KGAGNE [Ken] at 20:10 PDT So many people come into my store looking for AOL startup disks - it's ridiculous. From what I've gathered, they need them because their computers have crashed, the hard drives are reformatted, and all the software needs to be reinstalled. Do so few people know the value of making backups, or holding onto the original installation CDs? Even more people will come to the counter with one of our bargain-bin games and ask, "This box says the game will run on Windows 95 and 98. Will it run on my Windows XP?" I'm not sure how the customer expects me to know the answer to that... -Ken ------------ Category 2, Topic 9 Message 131 Sat Sep 21, 2002 SYNDICOMM [Sheppy] at 12:50 PDT >>>Even more people will come to the counter with one of our bargain-bin games and ask, "This box says the game will run on Windows 95 and 98. Will it run on my Windows XP?" I'm not sure how the customer expects me to know the answer to that... Well, I think it's reasonable for them to ask. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 132 Fri Oct 18, 2002 KGAGNE [Ken] at 09:41 PDT The chain of stores I work for is offering a bundle deal on new systems: buy a PS2, Xbox, or GameCube with two games ($49.99/ea. or more) and an accessory ($19.99 or more) and get a $50 mail-in rebate. Not bad. -Ken ------------ Category 2, Topic 9 Message 133 Sun Oct 20, 2002 SYNDICOMM [Sheppy] at 22:26 PDT Hm. That is good. Still doesn't get them down under $99. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 134 Wed Oct 30, 2002 KGAGNE [Ken] at 14:03 PDT The other day, I had a gentleman buying Tony Hawk's Pro Skater 3 for the computer. He explained to me how he couldn't get it to install the first time he bought it. "If you already bought it, why do you need to buy it again?" I asked. "Because," he answered, "I got so frustrated that I snapped the CD in half." I quickly completed the transaction and sent him on his way. :) -Ken ------------ Category 2, Topic 9 Message 135 Thu Oct 31, 2002 SYNDICOMM [Sheppy] at 18:50 PDT >>>I quickly completed the transaction and sent him on his way. :) Wise. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 136 Fri Nov 01, 2002 A2.DAIN [Dain] at 15:24 PDT Ken, I was wondering..in your trials at the store, have you ever seen what people do to screw up the controllers so badly on those demo Kiosks. I cannot figure how the heck the do that. I've never broken a controller in all my days of gaming, but some of these things on fairly new consoles looks like they went through re-entry. Just curious, Have fun. Dain ------------ Category 2, Topic 9 Message 137 Fri Nov 01, 2002 KGAGNE [Ken] at 19:15 PDT Dain, Pulling the plastic tops off the analog sticks is apparently a popular pastime with some store gamers. Dunno why. -Ken ------------ Category 2, Topic 9 Message 138 Fri Dec 06, 2002 KGAGNE [Ken] at 19:03 PDT I had a customer the other day who wanted a computer baseball game that was "interactive". I could not extract a more detailed description from her, except that all the baseball games we had were inadequate. Dumbfounded, I was. (that seems to be happening a lot lately) -Ken ------------ Category 2, Topic 9 Message 139 Sat Dec 07, 2002 A2.DAIN [Dain] at 21:46 PDT Interactive eh? Baseball eh? Maybe you should have pointed her to one of those General Manager type baseball games. Baseball Mogul or something like that. Those are the exact opposite of interactive, but it's incredibly different than what you have....Stats Stats Stats... Dain ------------ Category 2, Topic 9 Message 140 Sun Dec 08, 2002 SYNDICOMM [Sheppy] at 14:25 PDT >>>Interactive eh? Baseball eh? Maybe you should have pointed her to one of those General Manager type baseball games. Or the nearest sporting goods store. You can get a real interactive baseball game together there. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 141 Mon Dec 09, 2002 A2.DAIN [Dain] at 16:27 PDT I have a sneaking suspicion that if you handed every kid in America a baseball, about 50 percent of them would be a little confused about the little round thing you just handed them. It's a different world:) Dain ------------ Category 2, Topic 9 Message 142 Sat Dec 21, 2002 KGAGNE [Ken] at 11:14 PDT Yesterday was my last shift until after Christmas. I'm relieved, but not looking forward to processing all the returns. Each shift I worked this week, I was asked for various games that don't exist. Of course, nothing I could say would convince such a customer otherwise... When I've not been at work, I was rehearsaling for a Christmas musical I was in. My manager gave me all the time off I needed for all the rehearsals. When when it came to production week, she knowingly scheduled me the same night as a performance. She said there was no one else available for that night, so I had to be there. Uh, no: it's a bit hard to do a show about the Three Wise Men with only two of them. I tried to find someone to cover for my shift, and when I couldn't, I told her I'd not be at work that night. There have been no repercussions. Still, though... that's not much of a holiday spirit for her to tell me she didn't care what my other obligations were. Oh well. -Ken ------------ Category 2, Topic 9 Message 143 Sat Dec 28, 2002 KGAGNE [Ken] at 06:12 PDT Sony recently sent me a half-dozen stickers as part of a buddy program: refer a friend to the PlayStation 2, and when they put your sticker (with your personalized serial number) on their warranty card and send it in, you'll both get a free gift: either Spider-Man movie DVD, the DVD movie XXX, or a strategy guide for 30 PS2 games. I don't know anyone who wants to buy a PS2... but I happen to work at a store that sells them. I went through all six in a matter of hours. :) -Ken ------------ Category 2, Topic 9 Message 144 Sun Dec 29, 2002 SYNDICOMM [Sheppy] at 04:33 PDT >>>I went through all six in a matter of hours. :) Hehehe :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 145 Sun Dec 29, 2002 KGAGNE [Ken] at 08:23 PDT Two amazing credit cards I came across this week: - One customer had signed his name directly onto the magnetic strip. - Another customer had signed her name in the correct place on her debit card - and right next to it wrote her login name and password for her online banking account. Sheesh. -Ken ------------ Category 2, Topic 9 Message 146 Sun Dec 29, 2002 SYNDICOMM [Sheppy] at 15:31 PDT Did you copy down her login information so you could hit the "send email" button using her account to tell her bank she's too stupid to be trusted with an account? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 147 Sat Jan 11, 2003 KGAGNE [Ken] at 21:18 PDT A couple of recent misunderstandings: - A gentleman returned the PC program Microsoft Flight Simulator because it wouldn't work on his Xbox. "It says 'Microsoft' on it..." - One customer was looking for address book software. I recommended she use a database or spreadsheet program, but she said that was too complicated. I replied that we didn't have any commercial products as specialized as she was looking for, but she might be able to go online and download a shareware program. She gathered I was recommending a specific program by the name of "Shareware". Oops. -Ken ------------ Category 2, Topic 9 Message 148 Tue Feb 25, 2003 KGAGNE [Ken] at 20:28 PDT A customer inadvertently gave me a chuckle yesterday: Customer: "Do you have Master of Orion III?" Ken: "No, it doesn't come out until Wednesday." Customer: "Come on, guys, let's try another store." I inadvertently gave a customer a chuckle yesterday: Customer: "Why is 'The Getaway' rated 'M' for Mature?" Ken: "For violence, blood, alcohol and drug use, and sexual content." Customer: "How strong is the sexual content?" Ken: "I haven't gotten that far yet." ------------ Category 2, Topic 9 Message 149 Thu Feb 27, 2003 SYNDICOMM [Sheppy] at 21:50 PDT >>>Ken: "I haven't gotten that far yet." Hehehe :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 150 Fri Mar 07, 2003 KGAGNE [Ken] at 13:39 PDT I'll never cease to be amazed by customers who ask if there's a Mario game for the PlayStation. How do they think this industry works? Yes, I realize Sonic the Hedgehog now appears on Nintendo systems, and I would've scoffed at any consumer who five years ago would've asked for such a beast. But I don't think it's a great demand, either then or now, that consumers have some working knowledge of the industry they're supporting. -Ken ------------ Category 2, Topic 9 Message 151 Sun Mar 09, 2003 KGAGNE [Ken] at 17:30 PDT I had a most stunning and insulting customer the other day. A businessman, apparently on lunch break, came into the store and had questions about the PlayStation 2 network adaptor. I asked him if he had broadband. "DUH! Of course I do!" I confusedly apologized for asking an apparently dumb question. He explained himself: "Come on, look at me. I wear a tie. I think I can afford broadband." I was nearly struck dumb. ------------ Category 2, Topic 9 Message 152 Mon Mar 10, 2003 SYNDICOMM [Sheppy] at 09:52 PDT >>>I confusedly apologized for asking an apparently dumb question. He explained himself: "Come on, look at me. I wear a tie. I think I can afford broadband." Sounds to me like he should be more worried about sounding too stupid to know how to pick up a phone and order it. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 153 Thu May 01, 2003 KGAGNE [Ken] at 15:28 PDT Things at my store have not been going well. A high amount of shrink (lost or stolen goods) prompted the employee privilege of borrowing games to be revoked. Also, neither I nor any of my coworkers were consistently meeting quota on certain items we had to sell. Our store manager, who'd been with the company for five years, was fired, and anyone else not meeting quota was likely to go next. Today, I submitted to the new manager my two-week notice. When I return from E3, I will no longer be working in retail. Big whoop. :) -Ken ------------ Category 2, Topic 9 Message 154 Thu May 01, 2003 SYNDICOMM [Sheppy] at 16:40 PDT >>>Today, I submitted to the new manager my two-week notice. When I return from E3, I will no longer be working in retail. Well, any plans for what to do aver E3? -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 9 Message 155 Thu May 01, 2003 A2.DAIN [Dain] at 18:56 PDT Quotas are a horrible idea for sales people. That's all we need are a bunch of sales people breathing down our neck. I wonder how they expect the new people to meet those same quotas. I hope you have fun at E3. I'll be there in spirit:) Dain ------------ Category 2, Topic 9 Message 156 Thu May 01, 2003 KGAGNE [Ken] at 19:14 PDT Sheppy, > Well, any plans for what to do aver E3? Aver? Do you mean over or after? If after, then nothing firm. I've been in and out of retail for the last seven years, and am a bit tired of it. :) I have my day job still, which is my main source of income. -Ken ------------ Category 2, Topic 9 Message 157 Thu May 01, 2003 KGAGNE [Ken] at 19:15 PDT Dain, I agree. I quit my job as a talent scout partly due to its quota-driven nature. I also find I don't respond well to threats, such as the one handed down a few weeks ago to my former manager: "Fire anyone who isn't meeting quota." Seeya. -Ken ------------ Category 2, Topic 9 Message 158 Sat May 03, 2003 A2.DAIN [Dain] at 18:43 PDT Selling and retaining customers is one thing...but heavy handed pushing on people to buy will do nothing but drive customers off in the long run. I think salesmen need to be helpful, but the second they try to get pushy and sell me something I don't want..then seeya. Dain ------------ Category 2, Topic 9 Message 159 Sat May 03, 2003 KGAGNE [Ken] at 20:43 PDT Dain, it's especially difficult to sell a product to the same clientele over and over. We have many repeat customers, and I can sell them the same thing only once. Our store is extending a promotion by a few days, through the weekend - to capitalize on Cinco de Mayo. Uh, hello? Is that a big holiday - especially in the USA - especially one that drives video game sales? ;) -Ken ------------ Category 2, Topic 9 Message 160 Sun May 04, 2003 A2.DAIN [Dain] at 11:57 PDT I would buy from places like Gamestop more often if I didn't feel like I was getting a major attitude from the workers there most of the time. It's hard to buy a Nintendo game without getting some kind of negative comment about it from the counter guy near here. It's like when I used to go into Circuit City to look at the Macs (and maybe buy one) and you'd get this...why would you want to buy that trash kind of talk from their PC experts. Now if I ask, what are your thoughts on this game system versus this one...I don't mind their comments, but unsolicited comments about stuff that I am buying or am even interested in is not a way to win over customers. It drives them to places with no service...because none is preferable to bad. Dain ------------ Category 2, Topic 9 Message 161 Sun May 04, 2003 KGAGNE [Ken] at 14:06 PDT Dain, I'm a pro-GameCube employee who has to listen to a lot of Nintendo trash talk from the customers. Job'd be great if not for them. ;) My store is extending a current promotion by a few days, through this coming weekend - in order to capitalize on Cinco de Mayo. Uh... Is that holiday even noticed around here? And what effect does it have on video game sales? Goofy. :) -Ken ------------ Category 2, Topic 9 Message 162 Mon May 05, 2003 A2.DAIN [Dain] at 15:18 PDT Regardless of where the negative comments come from...I've never quite understood, how your choice of gaming platform (or computer for that matter) really makes all that much difference. Just poking through some of the online forums at some of these gaming sites reveals game console zealotry that is just pointless. It's like somehow someone owns something different than the norm..then they are somehow some kind of freak. I don't think people realize how bad the game industry would be right now with no competition. I'd love to buy every console...I just have to settle for one for now. A. My wife most likely wouldn't understand...and B. I already can't play all the games I have for my cube. Dain ------------ Category 2, Topic 9 Message 163 Thu May 08, 2003 KGAGNE [Ken] at 17:58 PDT Well, that stinks. I was supposed to work the closing shift, but some "manager-in-training" I'd never heard of called me from my store and told me not to come in tonight. That was to be my last shift. So instead I had my last shift last week, without even knowing it. Not working this week also means my employee discounts expires two weeks earlier than if I had worked. Grr. -Ken ------------ Category 2, Topic 9 Message 165 Sun Aug 10, 2003 KGAGNE [Ken] at 19:04 PDT GameStop has adjusted its return policy to match its competitors: return/exchange on opened products for same item only. That blows, IMHO. I think their return policy is the only thing (other than knowledgeable staff) that set them apart from bigger electronics stores, like Best Buy, and which justified their higher mark-up. -Ken ------------ Category 2, Topic 9 Message 166 Mon Aug 11, 2003 A2.DAIN [Dain] at 15:38 PDT Replying to 'Ken' in Category 2 Topic 9: > GameStop has adjusted its return policy to match its competitors: > return/exchange on opened products for same item only. > > That blows, IMHO. I think their return policy is the only thing (other > than knowledgeable staff) that set them apart from bigger electronics > stores, like Best Buy, and which justified their higher mark-up. They usually do have a much better selection of games. You usually can find older games at a Gamestop that you can't at Best Buy. Especially the smaller hyped titles. For instance you could go to Best Buy right now and not find Skies of Arcadia, but I bet you could at Gamestop. It's also easier to pre-order there. Price is usually a pretty large factor for me though. If their prices don't come down to match, then I most likely won't buy the game unless I can't find it anywhere else. Dain ------------ Category 2, Topic 9 Message 167 Tue Feb 24, 2004 KGAGNE [Ken] at 10:39 PDT I went to GameStop to renew my membership card yesterday. Much to my irritation, they would not let me renew my existing membership, because I did not have my expired card with me. I had the membership number, which they could have simply typed into the computer, and I explained to them that I hadn't lost the card, I simply didn't have it with me, but they still insisted on issuing me a new one. -Ken ------------ Category 2, Topic 9 Message 168 Fri Apr 30, 2004 KGAGNE [Ken] at 14:57 PDT OK, someone is definitely stealing material from my life: http://www.ctrlaltdel-online.com/?t=archives&date=2003-02-25 ------------ Category 2, Topic 9 Message 169 Tue Aug 03, 2004 KGAGNE [Ken] at 07:48 PDT One year when I was working as a clerk in a video game rental store, I took a week off to attend E3. That year's convention had an appearance by The Great One, Wayne Gretzky. I waited in line for over an hour to get his autograph. Despite the publicity managers trying to keep the line moving, I politely requested to Mr. Gretzky two autographs: one for me, "Dan"; the other for my brother, "Shad". When I got back home, I gave one of the autographs to my store's manager, Shad. A week later, I was promoted to assistant manager. Go fig. :) -Ken ------------ Category 2, Topic 9 Message 170 Sat Nov 13, 2004 KGAGNE [Ken] at 07:30 PDT I'm concerned about a kiosk I've seen established in several local malls this holiday season. They go under the name "Tesoro", though I can find no such company on the Internet. The kiosks sell video game controllers that connect directly to the television and have several games pre-programmed into them, similar to the Atari 2600 joysticks that became available two years ago. But these units are shaped like N64 controllers, and contain software such as Elevator Action, Duck Hunt, Gyruss, and several others. These products are obviously illegal bootlegs, yet they are being sold in legitimate settings. How can mall management allow such activity? I wrote a letter to my local mall but have received no response. -Ken ------------ Category 2, Topic 9 Message 171 Sat Feb 05, 2005 KGAGNE [Ken] at 06:11 PDT I bought a small item at Radio Shack yesterday, then used the cash receipt later in my mall shopping to take a note. As I was writing on the receipt, I noticed that they'd charged me $0.32 more than advertised. I had no compunction in walking back in and remanding that money back. I think the manager was a bit annoyed - it's no less involved a process to refund a few cents than several dollars - but maybe I taught him to pay attention to details. :) -Ken ------------ Category 2, Topic 9 Message 172 Fri Apr 01, 2005 KGAGNE [Ken] at 05:35 PDT I was walking into my local mall to visit GameStop yesterday when I stepped on an empty cardboard box addressed to that store. Since the box was nowhere near the dumpster, it did not seem to have been accidentally discarded, so I figured I'd return it. The manager was able to use the tracking number to determine the package to have contained PSP games that they were supposed to have received, but did not, that day. Oops. -Ken ------------ Category 2, Topic 9 Message 173 Tue Apr 19, 2005 KGAGNE [Ken] at 03:17 PDT April 18, 2005 - Game retailer GameStop is in agreement to acquire formal rival Electronics Boutique (better known as EB Games), according to an announcement by both companies today. The companies estimate the value of the transaction, including cash and stock, to be about $1.44 billion. Story continues at So much for anti-monopoly laws... ------------ Category 2, Topic 9 Message 174 Tue Oct 18, 2005 KGAGNE [Ken] at 22:20 PDT LOS ANGELES, California (Hollywood Reporter) -- The association of video game retailers sued the state of California Monday to overturn a new law that would bar minors from renting or buying "violent" games. The Video Software Dealers Assn. filed the case in federal district court in San Jose in a bid to have the law declared unconstitutional. Story continues at http://www.cnn.com/2005/TECH/fun.games/10/18/video.game.suit.reut/index.html ------------ Category 2, Topic 9 Message 175 Sun Nov 06, 2005 KGAGNE [Ken] at 10:01 PDT I've been anxiously calling and visiting my local GameStop in the hopes of finally procuring the oft-delayed Atari Flashback 2.0 console (as described in Category 33, Topic 5). It finally arrived on Friday, so I went on Saturday to pick it up. Apparently, whoever was responsible for receiving and distributing that day's arrivals didn't realize the one Flashback console they'd received was reserved, and so he'd put it on the store floor for sale. Fortunately, no one had purchased it, as I would've had a hard time remaining a calm and happy camper had they sold it after me waiting since August to pick it up. -Ken ------------ Category 2, Topic 9 Message 176 Sat Apr 01, 2006 KGAGNE [Ken] at 05:38 PDT WASHINGTON (AP) -- Unauthorized sales of video games deemed too mature for children declined last year due to stronger enforcement efforts, the Federal Trade Commission said Thursday. An undercover investigation of 406 electronic and video games stores around the nation found that 42 percent improperly sold games with mature content to children 16 and younger who weren't accompanied by an adult. That 2005 figure is a drop from 69 percent in 2003, the last time the survey was done. Story continues at http://www.cnn.com/2006/TECH/fun.games/03/31/video.games.children.ap/index.html ------------ Category 2, Topic 9 Message 177 Tue Oct 10, 2006 KGAGNE [Ken] at 16:18 PDT It's a bit wordy, but there are some great tales from a retail manager at this web site: http://www.actsofgord.com/ ------------ ************ Topic 10 Thu Feb 28, 2002 KGAGNE at 20:12 PST Sub: Meet the Press Anecdotes from the electronic entertainment media. 52 messages ************ ------------ Category 2, Topic 10 Message 1 Thu Feb 28, 2002 KGAGNE [Ken] at 20:15 PDT Hello all, As many of you know, I am a member of the press and interact with various publishers and public relations forms in that capacity. This business often has some funny stories or interesting anecdotes, so I created this topic to share them. I will be following my mother's advice of not saying anything at all when I don't have anything nice to say. I would like to remain a video game journalist, and do not see being critical of publishers as a way to advance my career. :) -Ken ------------ Category 2, Topic 10 Message 2 Thu Feb 28, 2002 KGAGNE [Ken] at 20:15 PDT Sega Sports (represented by the firm Access PR) is being rather creative with their promotions lately. First they sent me a pocket dictionary with the word "tweak" highlighted, suggesting that's what the competition does with their games - make little changes here and there year to year, whereas Sega presents a whole new game with each edition. Then they sent me a megaphone and a clip-on ear. If I have any recommendations for their games, I should give them a shout - they're all ears. Today's mail included a loaf of Sega bread, telling me that the competition's games are stale; Sega Sports toasts other publishers. I love Access. :) -Ken ------------ Category 2, Topic 10 Message 3 Thu Feb 28, 2002 SYNDICOMM [Sheppy] at 23:28 PDT >>>Today's mail included a loaf of Sega bread, telling me that the competition's games are stale; Sega Sports toasts other publishers. They're creative, at least. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 4 Fri Mar 01, 2002 KGAGNE [Ken] at 20:21 PDT Speaking of Access, on page 181 of the March 2002 issue of Reader's Digest is an article that includes a quote from David Karraker, VP of corporate communications for Bluelight.com (Kmart's online presence). Before moving to Bluelight.com, Mr. Karraker was a Sega account executive at Access. -Ken ------------ Category 2, Topic 10 Message 5 Tue Mar 05, 2002 KGAGNE [Ken] at 17:54 PDT Someone I met a few months ago recently learned I'm a "self-syndicated newspaper columnist." He asked me what I write about, and I told him entertainment topics, like movies and video games. "Oh, so you don't write about issues," he said dismissively. I told him no, I'm a columnist, not an editorialist, but he went on to talk about all his favorite writers and his political opinions, etc. From this individual, his response was predictable and I wasn't offended, but I was still mildly amused at how he declared electronic entertainment to not fall under the broad topic of "issues". I think I've covered a few issues in my time. :) Sadly, his school of thinking is probably prevalent among the many newspaper editors I've tried to contact. -Ken ------------ Category 2, Topic 10 Message 6 Wed Mar 06, 2002 KGAGNE [Ken] at 22:41 PDT I find that, of the companies from whom I receive review product, there are three categories: those who send me everything they publish; those who send me nothing I don't ask for; and those that send sporadic products. There is a specific company that falls in that third category. They have never acknowledged my emails asking for specific upcoming titles, yet I have always gotten the products I've requested. I don't know if that's because I asked for it, or if it was coming my way anyway. Impossible to tell! I remember trying to contact another company via email. I'd never had press relations with them and very much wanted to receive product from them. None of my emails were acknowledged to any degree. Finally I called the guy on the phone and he said "Oh yeah, I remember you. Sure, you'll get this game," and I did. I've been able to get whatever I wanted from them ever since. Amazing what a single phone call can do. -Ken ------------ Category 2, Topic 10 Message 7 Thu Mar 07, 2002 A2.DAIN [Dain] at 19:14 PDT E-mail while one of the easiset ways to contact people is also one of the easiest methods of communication to ignore. It's not the best way to get in the door anywhere. Dain ------------ Category 2, Topic 10 Message 8 Sun Mar 17, 2002 KGAGNE [Ken] at 16:35 PDT I tend not to be too specific when relating stories of poor public relations, but I have no qualms citing companies for excellent work. Manning, Selvage & Lee, the PR firm responsible for Midway, has been advertising the four-player GameCube game, Gauntlet Dark Legacy, with the tagline "4-Play At Its Best". My review copy of this game arrived last week, along with - joy of joys - an actual Twister game! The spinner board has the Gauntlet logo and tagline in its center; I haven't unfolded the map to see if it's been similarly modified. Forget Gauntlet; next time my friends are over, we're playing Twister. :) -Ken ------------ Category 2, Topic 10 Message 9 Fri Jul 12, 2002 KGAGNE [Ken] at 08:22 PDT In the Gamebits rating system, I consider a score of 8.0 or higher a "must play", and 9.0 or higher a "must buy." To see how accurate that was, I compared the index of games I've reviewed. Of the 47 games to which I've given scores of 9.0 or higher, only two do I not now own: Banjo-Kazooie and Mario Party 3, both for Nintendo 64. Each received scores of 9.0. In fact, of the 70 games that earned an 8.x, 15 do I not own, either. So those are pretty good games as well. -Ken ------------ Category 2, Topic 10 Message 10 Thu Aug 01, 2002 KGAGNE [Ken] at 16:52 PDT I was out of town last week and informed my editor that I would not be submitting a Gamebits review - that I'd be taking a week off. I came home to find he ran in my place instead a game review from a news service. Though the author's name was not mine, and it was clearly indicated "Ken Gagne is on vacation and will return next week", I was surprised to see the column still entitled "Gamebits". I wasn't sure whether or not to be furious. Gamebits is my column's name, and I don't know what right the newspaper has to be using it for other writers' material. OTOH, it's nice to see the continuity of Gamebits, and that it didn't wholly disappear for the week just because I was on vacation. Thoughts? -Ken ------------ Category 2, Topic 10 Message 11 Thu Aug 01, 2002 SYNDICOMM [Sheppy] at 17:57 PDT >>>Thoughts? Sounds to me like they think of your column as an asset with a bankable name. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 12 Fri Aug 02, 2002 KGAGNE [Ken] at 09:55 PDT Sheppy, > Sounds to me like they think of your column as an asset with a bankable name. True... but I like for my name to be associated with the column's. I felt a bit promiscuous to have "Gamebits" indiscriminately applied to someone else's work. There's enough good points about it for me to not get upset. I was interested in hearing other people's perspectives, though. -Ken ------------ Category 2, Topic 10 Message 13 Thu Aug 08, 2002 KGAGNE [Ken] at 06:58 PDT It's been a long while since I've received games from Acclaim or Namco, but I've managed to get in touch with both their PR departments this month to assure my copies of Turok Evolution (all systems) and Dead to Rights (Xbox this month; GCN & PS2 in November). Woo-hoo! I'm also trying to get in touch with Electronic Arts to get a copy of Buffy the Vampire Slayer (Xbox), and Universal Interactive to send them a tear sheet of my Bruce Lee (Xbox) review. -Ken ------------ Category 2, Topic 10 Message 14 Thu Aug 08, 2002 A2.DAIN [Dain] at 20:00 PDT I guess you are going to do a huge blowout on Turok. With a system account:) Keep up the hustling with those game companies, and keep writing. Dain ------------ Category 2, Topic 10 Message 15 Fri Aug 09, 2002 KGAGNE [Ken] at 08:16 PDT Dain, I requested the GameCube edition of Turok (since it traditionally is a Nintendo game). I don't know if that's what I'll get, but I doubt it'll be more than one. Working at a game store makes it easy to forget to request review copies, because I can always just borrow retail copies from work. I prefer to have my own, but it's more work to acquire them. -Ken ------------ Category 2, Topic 10 Message 16 Sun Aug 18, 2002 KGAGNE [Ken] at 07:46 PDT The local tech college just signed up for a year of Gamebits, renewing their contract from last year. Unfortunately, they're the only college that's expressed interest in running my material - probably because they're my alma mater, and received Gamebits for free when I was a student. They'll be getting 22 articles (five or six issues per seven-week term), from this week through April. This is what I love about syndication: it's 22 articles I'm writing for other papers and my web site, anyway, so the increase in effort is minimal. -Ken ------------ Category 2, Topic 10 Message 17 Sun Aug 18, 2002 SYNDICOMM [Sheppy] at 11:48 PDT >>>This is what I love about syndication: it's 22 articles I'm writing for other papers and my web site, anyway, so the increase in effort is minimal. That's pretty good. It'd be nice to have more, but it's a start. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 18 Sun Aug 18, 2002 KGAGNE [Ken] at 19:08 PDT As I mentioned Gamebits was just picked up by a school paper. I'd like to run a contest or promotion in that paper before some school breaks, offering fans and readers of Gamebits a free game. Can anyone think of a fun way to do this? -Ken ------------ Category 2, Topic 10 Message 19 Tue Aug 27, 2002 KGAGNE [Ken] at 12:54 PDT September is going to be a fantastic month. I have several reviews lined up; almost all review copies should come through, save for Nintendo and possibly Square: Turok Evolution From Acclaim, a first-person shooter for all three next-gen systems. Multiple multi-player modes. The first Turok to appear on a non- Nintendo system. Kingdom Hearts A crossover RPG featuring Final Fantasy and Disney characters. By SquareSoft, for PS2. Terminator: Dawn of Fate Based on next year's movie? Set in the future during the War Against the Machines. By Infogrames, for PS2 & Xbox. Animal Crossing A Sims-type game for GameCube. From Nintendo. Castlevania: Harmony of Dissonance Game Boy Advance game from Konami. Latest whip-slinging adventure. Starfox Adventures Zelda-like adventure featuring Fox McCloud of Starfox game. ------------ Category 2, Topic 10 Message 20 Tue Aug 27, 2002 KGAGNE [Ken] at 13:01 PDT One of the most irksome things an editor can do with my column is to take my pithy concluding statement and make it into the headline. What the reader is supposed to read LAST now becomes what he reads FIRST... and my conclusion just looks dumb instead of clever. I'd think editors got their job because they could be imaginative. Then why are they stealing my ideas for their headlines? -Ken ------------ Category 2, Topic 10 Message 21 Tue Oct 01, 2002 KGAGNE [Ken] at 19:29 PDT I learned only recently that about a year ago, a publisher dropped the PR firm they'd been using. I've not received their product since the switch. I emailed their in-house PR rep on Aug 26, and received a reply from one of her associates this evening. Apparently no history of press relations was passed on, and they were not keen on requesting further details, as they assumed I am a lowly webmaster seeking free games, and told me I should check back in 9-12 months when they might have product with which to support me. Print journalists receive higher priority, so I'll attempt to clarify the matter. I've already missed the opportunity to review what, by all accounts, is a fantastic new release of theirs. -Ken ------------ Category 2, Topic 10 Message 22 Tue Oct 01, 2002 A2.DAIN [Dain] at 21:32 PDT Ken, Aren't you in print though. I was thinking you were in at least one newspaper. Dain ------------ Category 2, Topic 10 Message 23 Wed Oct 02, 2002 KGAGNE [Ken] at 09:30 PDT Dain, That's why I'm surprised that the PR woman I spoke with assumed I wrote for only a website. I've dealt with this publisher before, through another PR firm, and they should know that I am foremost a print journalist. The website supplements what I write for newspapers. I hope I can clear up this misunderstanding, and that my actual status will matter. I'd like to receive games from this publisher (again). -Ken ------------ Category 2, Topic 10 Message 24 Wed Oct 23, 2002 KGAGNE [Ken] at 19:50 PDT I write one review each week, and each week I mail a copy of the printed article to the publisher of the spotlighted game. Rarely is this acknowledged, but today I received an email: "I received your package in the mail earlier this week with a clipping of the review that you ran - thank you so much. You don't know how difficult it is to get press clippings from journalists nowadays." I was surprised to hear my practice isn't commonplace, and gratified to hear it was appreciated. It was very considerate of the PR person to take the time to send me an email. -Ken ------------ Category 2, Topic 10 Message 25 Fri Oct 25, 2002 SYNDICOMM [Sheppy] at 15:37 PDT >>>"I received your package in the mail earlier this week with a clipping of the review that you ran - thank you so much. You don't know how difficult it is to get press clippings from journalists nowadays." That is nice to get an email like that. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 26 Fri Dec 06, 2002 KGAGNE [Ken] at 19:02 PDT One of the strangest - and perhaps funniest - Gamebits-related story I have comes from Delphi. The video games forum on that online service was dead, and the sysop of the movies forum had asked me to post my reviews to his site. As a regular member there, I was happy to do so. Each of my reviews was posted from my Delphi address, KEN_GAGNE, and ended with the usual copyright notice, as I'm sure you've all seen before: "This review is copyright (c) 1999 by Ken Gagne. All rights reserved. Not to be distributed in a modified form. Original Publication: Sentinel & Enterprise" When one of TPTB (Delphi management, above the head of the sysop who requested my reviews) saw a post with that notice, he removed it from public view. His reason? The message's poster did not have permission from the review's author be distributing copyrighted material. The forum manager and I were dumbfounded. Had I forgotten to give myself permission to post my own reviews? Or had I asked, and turned myself down? Stunning. I wonder if TPTB had pointy hair. :) -Ken ------------ Category 2, Topic 10 Message 27 Sat Dec 07, 2002 SYNDICOMM [Sheppy] at 19:56 PDT >>>The forum manager and I were dumbfounded. Had I forgotten to give myself permission to post my own reviews? Or had I asked, and turned myself down? ROTFL -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 28 Fri Jan 24, 2003 KGAGNE [Ken] at 20:26 PDT Do a web search on the terms "Gamebits" and "Ken Gagne", and you'll find a dozen links from random web sites to mine. What's surprising is that all the links reference two specific reviews on gamebits.net: Robotron 64 (published 12-Jan-98) and Star Wars: Jedi Power Battles (reviewed 05-Jun-00). I never would have submitted specific reviews to any web directory, and I don't know why these two are popping up all over the place. Strange. Any ideas what prompted this? -Ken ------------ Category 2, Topic 10 Message 29 Sun Jan 26, 2003 SYNDICOMM [Sheppy] at 20:12 PDT >>>Any ideas what prompted this? Were they particularly good reviews? :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 30 Fri Jan 31, 2003 KGAGNE [Ken] at 12:14 PDT Sheppy, Neither were very favorable reviews, and I don't remember them as being extraordinary examples of Gamebits' high quality of writing (though of course every review is such :). The review of Robotron 64 was the first gaming review in which I ever used the personal pronoun "I", but other than that... I never submitted these two particular articles to any search engines, so it just seems odd that so many sites would focus on them. -Ken ------------ Category 2, Topic 10 Message 31 Wed Feb 26, 2003 KGAGNE [Ken] at 09:43 PDT Everytime my grandmother introduces me to someone, she does so: "This is my grandson, Kenny. Do you get the Sentinel? He writes a column every Monday. I read it every week and I never understand a word of it, but his picture's there." I don't know if she's trying to be funny, but everytime I hear this, I get more and more depressed. I have a degree in technical communications, specializing in making technical subjects accessible to the general populace. Does she realize she's calling me a failure? Good thing she's just my grandma. -Ken ------------ Category 2, Topic 10 Message 32 Wed Feb 26, 2003 A2.DAIN [Dain] at 19:37 PDT I currently have the pleasure of trying to make my mother understand computers for the first time. Things that I take for granted as being part of my and almost everyone else's vocabulary are completely foreign to her. When you mention "window" referring to computers that complete confuses here. The term "desktop" confuses her even more. I take for granted that these are part of the very basic understanding of computers..and it just confuses her further. She would rather they have come up with completely new terms instead of re using terms and confusing things further. That being said. Be lucky your Grandma even tries to read your column. My grandma wouldn't even be that patient.:) She might look at my picture though:) Your article would never be read if you wrote it at an understanding level that "everyone" on the planet would get. You'd have bored them all to death in the first paragraph. Dain ------------ Category 2, Topic 10 Message 33 Thu Feb 27, 2003 KGAGNE [Ken] at 04:11 PDT Dain, You're right that I do have to assume some basic knowledge in all my columns. For example, in every column I never use the acronym "RPG" without spelling it out first, but I will never take the time to explain what a "boss" is. I've often had my reviews checked over before submission, and many friends have asked me what a "boss" is, but it's much too ingrained in a gamers' vocabulary for me to attempt to extract it. They should just be glad I'm not referring to "minibosses". :) -Ken ------------ Category 2, Topic 10 Message 36 Sun Mar 02, 2003 LUMITECH [Jeff] at 18:31 PDT Marker post... ------------ Category 2, Topic 10 Message 37 Sat Mar 22, 2003 KGAGNE [Ken] at 16:36 PDT I'm using a new layout at the top of Gamebits.net's front page to list the most recent reviews posted to the site. It's more similar to the layout used elsewhere on the site, and is easier to read, IMHO. I had originally made the change so that I could list all the systems for which a game was available. For example, previously I would list Elder Scrolls III as being only for Xbox, since that is the version reviewed on Gamebits.net, but now I could list it as being for both Xbox and Windows. Adding that much detail caused the third column to word-wrap, though, and created a very disjointed and nonuniform appearance in the table... End result, the new layout presents exactly the same information as the old one - only more neatly. -Ken ------------ Category 2, Topic 10 Message 38 Mon Mar 24, 2003 KGAGNE [Ken] at 17:37 PDT If anyone has any other thoughts or suggestions for gamebits.net, I'm all ears. :) -Ken ------------ Category 2, Topic 10 Message 39 Tue Apr 01, 2003 KGAGNE [Ken] at 18:03 PDT CNN.com reviews the PC version of Splinter Cell: http://www.cnn.com/2003/TECH/fun.games/04/01/splinter.cell.ap/index.html ------------ Category 2, Topic 10 Message 40 Tue Apr 08, 2003 KGAGNE [Ken] at 17:07 PDT I just had the best laugh I've had since... well, Sunday. I was at my alma mater today, picking up this week's issue of the school paper, which had my review of the game "Batman: Dark Tomorrow". The headline the editor/paginator gave the article proclaims it a review of "Batman: Tomorrow Dark". I marched into the paper's office to ask who was responsible. Two students were there, neither of whom I knew. They explained that Gamebits is a syndicated column which they pay to publish, and they aren't allowed to edit it. If I want to yell at someone, it should be this "Ken Gagne", since he writes the headlines, too. I'm sure they didn't understand why my belligerence suddenly turned to infinite mirth as I walked out of the office, doubled over in laughter. :) -Ken ------------ Category 2, Topic 10 Message 41 Wed Apr 09, 2003 SYNDICOMM [Sheppy] at 17:59 PDT >>>I'm sure they didn't understand why my belligerence suddenly turned to infinite mirth as I walked out of the office, doubled over in laughter. :) ROTFL :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 2, Topic 10 Message 42 Sun Apr 13, 2003 KGAGNE [Ken] at 08:00 PDT One publication that carries Gamebits is the school paper of my alma mater. Their next issue is the last for this academic year, and I'd like to offer some sort of challenge or contest in which to give away some games to student readers - a way of thanking them for the past year, and to give them something to do over the summer. Any idea how to go about doing this? Should it be a contest aimed at past readers: "Name three games Gamebits has reviewed this year" or "Name two sequels that Gamebits reviewed"; a video game trivia challenge, like "What was Capcom's first NES game"; or something else entirely? Thoughts? -Ken ------------ Category 2, Topic 10 Message 43 Thu May 29, 2003 KGAGNE [Ken] at 20:51 PDT Oops. A newsletter editor asked me for a "cover shot" of the game I'm reviewing for his next issue. So I sent him a JPEG of the game's box art. What he wanted was a shot from within the game, for use on the cover of the newsletter. Hence, "cover shot". Close enough. :) -Ken ------------ Category 2, Topic 10 Message 44 Tue Jul 01, 2003 KGAGNE [Ken] at 15:14 PDT I got an email from THQ informing me that the E3 demo video of their new game, Full Spectrum Warrior, can now be downloaded from their FTP site. Great. Only one downside: it's 1,906,783,420 bytes long. Sheesh. ------------ Category 2, Topic 10 Message 45 Sun Aug 17, 2003 KGAGNE [Ken] at 09:06 PDT Sheesh - that darn Robotron review (see msgs 28-30) is linked to so often, that doing a Google search on "Gamebits" leads to that page before it does the site's main page! Doing a search on "Gamebits" and "Ken Gagne" produces 391 hits; remove "Robotron" hits from that, and there are only 21 hits. I think it's because a link to Robotron was added to Google's directory of video game links: http://directory.google.com/Top/Games/Video_Games/Action/Robotron_64/ Many other directories mirror Google's links. I should probably see what other games they provide links for, and start adding Gamebits to those listings as well - especially now that I've removed all email addresses from Gamebits.net, and will not notice an increase in spam as a result of website traffic. -Ken ------------ Category 2, Topic 10 Message 46 Thu Aug 28, 2003 KGAGNE [Ken] at 19:43 PDT Here's an interview the video game journalist for Playboy and CNN.com: http://www.gignews.com/goddess_saltzman1001.htm ------------ Category 2, Topic 10 Message 47 Thu Feb 19, 2004 KGAGNE [Ken] at 13:07 PDT I still don't get it. This article talks about the new James Bond video game: http://www.cnn.com/2004/TECH/02/18/hln.game.everything.nothing/index.html There's so much more they could've written, especially with the resources available to them. A gaming magazine would've done an entire feature. Why does CNN.com continue to produce such fluff? ------------ Category 2, Topic 10 Message 48 Thu Feb 19, 2004 A2.DAIN [Dain] at 19:11 PDT I read the article....and I've learned that the author of the article would rather blow up everything in the room than sneak through. I wonder who writes their gaming articles. Surely not a dedicated staffer. Dain ------------ Category 2, Topic 10 Message 49 Thu May 27, 2004 KGAGNE [Ken] at 21:04 PDT It seems that the press will be affecting the quality of future games: Warner Bros. will pay royalties based on the scores the games earn: http://www.hollywoodreporter.com/thr/columns/tech_reporter_display.jsp?vnu_cont ent_id=1000517289 ------------ Category 2, Topic 10 Message 50 Tue Oct 12, 2004 KGAGNE [Ken] at 15:09 PDT I received via email a press release from a well-known publisher today. They forgot to BCC the 443 other blokes who received it. Nobody better "Reply to All", or I'll never hear the end of it. -Ken ------------ Category 2, Topic 10 Message 51 Fri Sep 22, 2006 KGAGNE [Ken] at 14:27 PDT Do game reviews even matter? http://www.next-gen.biz/index.php?option=com_content&task=view&id=3837&Itemid=2 ------------ Category 2, Topic 10 Message 52 Fri Oct 20, 2006 KGAGNE [Ken] at 14:08 PDT Here's a look at what it takes to become a games journalist: http://www.gamecareerguide.com/features/295/so_you_want_to_be_a_games_.php ------------ Category 3 Free Trade Zone ************ Topic 1 CLOSED Thu May 10, 2001 KGAGNE at 08:21 PST Sub: Guidelines For Posting Welcome to the Gamebits Community's Free Trade Zone. Please take the time to read through the guidelines before you post anything. Thanks. 1 message ************ ------------ Category 3, Topic 1 Message 1 Thu May 10, 2001 KGAGNE at 08:24 PDT As mentioned in the category description, all transactions conducted in Gamebits must not comprise illegal products. Backup copies of games, pirated games, ROMs, "warez," or anything of the sort will not be tolerated. Details of transactions, including shipping addresses, should be conducted via private email. Please be courteous and remember to post a follow-up message once a transaction is completed, so other members will know that an item is no longer wanted/for sale/etc. ------------ ************ Topic 2 Thu May 10, 2001 KGAGNE at 08:25 PST Sub: General Discussion on Buying & Selling Have something to say about the video game hardware and software market? Here is the place. Shopper tips and deals can also be posted here. 24 messages ************ ------------ Category 3, Topic 2 Message 1 Mon May 14, 2001 SYNDICOMM at 14:52 PDT Where are the best places to buy games online? -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 2 Mon May 14, 2001 KGAGNE at 15:39 PDT There are plenty of online stores at which to buy video games, including the WWW versions of stores such as Electronics Boutique (ebworld.com), Software Etc. (gamestop.com), and Toys R Us (tru.com), as well as places like Amazon.com. Some of the best deals are at smaller, non-corporate stores, though, which are also the best (and often the only) places to buy imported (Japanese) games and systems. Here are some such places: Tronix Web http://www.tronixweb.com Tronix is one of the premiere online game stores, and also carries a variety of import products. The owner, Joe Cataudella, is a former CompuServe video games forum sysop, and is co-author of the book "Creating Stores on the Web, Second Edition" (ISBN 0201700050). National Console Support, Inc. http://www.ncsx.com Another good source for import games, but I haven't used them. The above two stores carry a variety of new and import products. The next two deal primarily in older, used (pre-played) software. Emerald Isle Games http://emeraldislegames.com I haven't had any experience with them, except about 6+ years ago when they massively drove up the price of a rare NES game I wanted in a pre-eBay auction. Video Game Liquidators http://www.vglq.com I bought one of their games off eBay. No complaints. -Ken ------------ Category 3, Topic 2 Message 8 Sat Jun 30, 2001 KGAGNE [Ken] at 08:23 PDT Has anyone here ever bought a used CD-ROM game? Have any trouble getting it to run with fingerprints, scratches, etc.? Having worked in various video game stores, I've seen the worst possible conditions in which games can be made available. I've had no trouble with used cartridge games (most of my NES library is comprised of such), but I haven't tried my luck with CD games. -Ken ------------ Category 3, Topic 2 Message 9 Sat Jun 30, 2001 SYNDICOMM [Sheppy] at 09:54 PDT >>>Has anyone here ever bought a used CD-ROM game? Have any trouble getting it to run with fingerprints, scratches, etc.? I don't buy used stuff often, especially not stuff as easy to damage as CD-ROMs. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 10 Sun Oct 21, 2001 SYNDICOMM [Sheppy] at 09:54 PDT I've won a $10 discount on any EA title through the milk CyberLoot promotion. EA doesn't do Mac titles (what few they have get published through third parties), and their platform games seem to mostly be sports games, which I'm not into, so if anyone wants this discount, email me for the discount code and info on how to claim it. First come, first served. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 11 Sun Oct 21, 2001 KGAGNE [Ken] at 12:06 PDT That's generous of you, Sheppy. Thanks. I tried to get a list of EA games from their web site, but they require you create an ea.com account just to access the main page. Sheesh! Try this URL instead: http://www.gamefaqs.com/features/company/21.html EA is releasing the Harry Potter video games next month. -Ken ------------ Category 3, Topic 2 Message 12 Wed Oct 24, 2001 SYNDICOMM [Sheppy] at 10:54 PDT Nobody wants this $10 discount on EA games? Nobody's emailed me to claim it yet. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 13 Mon Nov 05, 2001 SYNDICOMM [Sheppy] at 22:52 PDT I now have *two* $10 discounts on EA games that I'm willing to give to anyone that wants them, first come first served. Just send me email and you can have one. :) I also have a pair of tickets to see "Star Trek: The Experience" at the Las Vegas Hilton free of charge. I'll give those tickets to the first comer as well. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 14 Sun May 18, 2003 KGAGNE [Ken] at 16:34 PDT I've been given a $15 gift card to the Electronic Arts online store which I do not want. Any takers? ------------ Category 3, Topic 2 Message 15 Mon May 19, 2003 SYNDICOMM [Sheppy] at 10:10 PDT I'll take it... :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 16 Mon May 19, 2003 KGAGNE [Ken] at 12:50 PDT It expires the end of this month, so I hope you'll use it! :) I'm giving it away because I don't want it to go to waste. I'll email you the coupon code, Sheppy. -Ken ------------ Category 3, Topic 2 Message 17 Tue May 20, 2003 SYNDICOMM [Sheppy] at 17:18 PDT Turns out the EA store isn't selling anything for any platforms I actually own and that I want. I did find a game for the PSone I'd like to have, but it was too cheap to use the coupon. Hope you can find someone else to use the coupon, Ken. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 18 Wed May 21, 2003 A2.DAIN [Dain] at 09:52 PDT I used an electoronic arts coupon to buy Tiger Woods 2003 for 4.95. It was $20.00 and $15.00 off. Great deal since the game is actually really good. Dain ------------ Category 3, Topic 2 Message 19 Tue Oct 14, 2003 KGAGNE [Ken] at 16:05 PDT Some sales at Toys R Us: From Oct 19th to the 25th, buy two GameCube games, get a third free one of equal or lesser value. From Oct 26th to Nov 1st, buy two PS2 or Xbox games, get a third free one of equal or lesser value. ------------ Category 3, Topic 2 Message 20 Thu Nov 06, 2003 KGAGNE [Ken] at 13:44 PDT Several $5 coupons for recent releases can be found here: http://getintothegame.com/bonus_level/index.aspx ------------ Category 3, Topic 2 Message 21 Fri Nov 28, 2003 KGAGNE [Ken] at 06:34 PDT Wal-Mart is selling the Nintendo GameCube w/Zelda bonus disc for $79 from 6 AM to 11 AM today (Black Friday). ------------ Category 3, Topic 2 Message 22 Tue Nov 15, 2005 KGAGNE [Ken] at 13:28 PDT Read the games that made CNN.com's Games of the Year holiday roundup: http://money.cnn.com/2005/11/11/commentary/game_over/techgift_game_buying_guide /index.htm http://money.cnn.com/popups/2005/specials/game_guide/frameset.1.exclude.html ------------ Category 3, Topic 2 Message 23 Sat Jan 14, 2006 SYNDICOMM [Sheppy] at 05:27 PDT I have a $450 GameStop gift card that I have no real use for. I'm considering selling it for $400 if anyone would be interested. Basically, it'd get you $50 worth of free stuff at GameStop with a $400 purchase. :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 3, Topic 2 Message 24 Thu Nov 16, 2006 KGAGNE [Ken] at 12:28 PDT Even eBay is curtailing online sales of PS3 and Wii: http://www.cnn.com/2006/TECH/fun.games/11/15/gameconsoles.ebay.ap/index.html ------------ ************ Topic 3 Thu May 10, 2001 KGAGNE at 08:27 PST Sub: Vendor Database Here are some places that buy and/or sell video game hardware and software. 2 messages ************ ------------ Category 3, Topic 3 [MOVED] Message 1 Mon May 14, 2001 KGAGNE at 15:39 PDT There are plenty of online stores at which to buy video games, including the WWW versions of stores such as Electronics Boutique (ebworld.com), Software Etc. (gamestop.com), and Toys R Us (tru.com), as well as places like Amazon.com. Some of the best deals are at smaller, non-corporate stores, though, which are also the best (and often the only) places to buy imported (Japanese) games and systems. Here are some such places: Tronix Web http://www.tronixweb.com Tronix is one of the premiere online game stores, and also carries a variety of import products. The owner, Joe Cataudella, is a former CompuServe video games forum sysop, and is co-author of the book "Creating Stores on the Web, Second Edition" (ISBN 0201700050). National Console Support, Inc. http://www.ncsx.com Another good source for import games, but I haven't used them. The above two stores carry a variety of new and import products. The next two deal primarily in older, used (pre-played) software. Emerald Isle Games http://emeraldislegames.com I haven't had any experience with them, except about 6+ years ago when they massively drove up the price of a rare NES game I wanted in a pre-eBay auction. Video Game Liquidators http://www.vglq.com I bought one of their games off eBay. No complaints. -Ken ------------ Category 3, Topic 3 Message 2 Tue Sep 30, 2003 KGAGNE [Ken] at 11:37 PDT AIMED AT GAME PLAYERS LOOKING FOR CONVENIENCE AND VALUE, GAMERANG LAUNCHES NEW ONLINE VIDEO GAME RENTAL OPERATION Gamerang.com Provides Busy Consumers With The Games They Want, Delivered Quickly, for a Great Price Costa Mesa, Ca., (September 30, 2003) - New online video game rental company, Gamerang, officially announced today its entrance into the interactive entertainment market. Led by software and games industry veterans, Gamerang is looking to provide consumers with a superior solution for their video game rental needs. Located at www.gamerang.com, the company offers thousands of video games for rental, from the top new releases found on all the next generation game console platforms, to vintage classics. "As a parent of four girls and a gamer myself, I was constantly frustrated with our video game rental options," said Greg Gentling, co-founder of Gamerang. "Our family could never find the games we wanted to rent at retail outlets, online rental options were nearly non-existent, and buying all the games my family desired just wasn't cost effective. Because we understood this need and because we love games, we started Gamerang." Gamerang offers tremendous value to consumers by providing the games they want delivered quickly, with multi-tiered pricing that is ideal for individuals and families alike. A single monthly membership is $14.95 and lets members rent as many games as they want each month, provided members check out the games one at a time. A double monthly membership is $19.95 and lets members check out two games at once. For gamers or families of gamers who want to enjoy more than two games at once, each additional membership is $7.95 per month. There are no other online video game rental services that allow members to rent more than two video games at a time. There are no late fees and Gamerang also offers a free 10-day trial of the service. "In order for Gamerang to be successful in this competitive marketplace, we have to provide superior customer service," adds Gentling. "We have built a system that saves time and maximizes convenience so kids, teens, and adults don't have to spend time searching all over for the games they want to play when they could be playing them. Our quick delivery of games separates us from the rest of the market. We also know that in order to grow, we need to continue developing a base of highly satisfied customers who encourage their friends to become Gamerang members." To that end, Gamerang offers a $5 bounty for each new Gamerang member that an existing member signs up (provided the new member remains a member for a minimum of three months time). Rental requests are processed within 24 hours and consumers can expect to receive their games within one to three days, in a prepaid mailer. Gamerang also offers free shipping and free return postage on rented games via an enclosed, postage pre-paid envelope. Members are encouraged to create a video game rental "Choice List" found in their online Gamerang account. As soon as they return a game, the next game on their Choice List is sent out. Members can even pre-order a yet-to-be-released game and expect to receive it one to three days from the published street date. Gamerang also offers parents a special parental control feature, which allows parents to view and modify their children's Choice Lists to restrict them from renting teen or mature-rated titles. For more information about the company and service log onto: www.gamerang.com ------------ ************ Topic 9 Thu May 10, 2001 KGAGNE at 08:36 PST Sub: Sony Sony gaming hardware for sale. PlayStation, PlayStation 2, and peripherals. 1 message ************ ------------ Category 3, Topic 9 Message 1 Mon Nov 28, 2005 KGAGNE [Ken] at 14:03 PDT I am selling a PS2 with five games and two controllers on eBay: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=8238280736 Any member of Syndicomm who wins this auction will receive 10% off their final winning bid. ------------ ************ Topic 21 Thu May 10, 2001 KGAGNE at 08:49 PST Sub: Books & Periodicals If you have back issues of a magazine or an out-of-print book for sale, post here. 1 message ************ ------------ Category 3, Topic 21 Message 1 Thu May 25, 2006 KGAGNE [Ken] at 10:45 PDT Through the end of the month, I am selling a library of video game magazines on eBay: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=7035324204 Any member of the Syndicomm community who wins this auction will receive 10% off the winning bid. ------------ ************ Topic 27 Thu May 10, 2001 KGAGNE at 08:54 PST Sub: Software Looking for a game and don't see it for sale? Post here. 1 message ************ ------------ Category 3, Topic 27 Message 1 Fri May 18, 2001 KGAGNE at 20:15 PDT I'm looking to purchase the following Nintendo (NES) games: Adventure of Lolo 2 G.I. Joe Gilligan's Island Kickle Cubicle Lode Runner Pool of Radiance SCAT (Special Cybernetic Attack Team) Taboo the Sixth Sense Email me with offers. Thanks! -Ken ------------ Category 4 Books, Magazines, & Strategy Guides ************ Topic 1 Sat May 12, 2001 KGAGNE at 13:13 PST Sub: General Discussion General discussion of gaming publications. 15 messages ************ ------------ Category 4, Topic 1 Message 1 Tue Jul 03, 2001 A2.DAIN [Dain] at 20:49 PDT I was wondering if there are any print publications in gaming that are "worth it" anymore. I used to read EGM regularly, but haven't touched in years. I also used to read a Magazine called Die Hard Game Fan, but that one was a bit devoid of facts many times. It did have lots of color pictures though. Just curious. I tend to get all my information online anymore for most things. Dain ------------ Category 4, Topic 1 Message 2 Wed Jul 04, 2001 KGAGNE [Ken] at 06:39 PDT Dain, I used to read GamePro, Game Players, and Nintendo Power, but let all my subscriptions lapse as I spent more time online. There are occasionally some exclusive items you can find only in print mags, though - little news tidbits that you (or the web site) somehow missed online. And it's much easier to wait for a delayed flight with a magazine in your lap. :) Next Generation and Game Informer both seem to be all right mags these days. -Ken ------------ Category 4, Topic 1 Message 3 Fri Oct 05, 2001 KGAGNE [Ken] at 12:09 PDT When I worked video game retail, I encountered a variety of opinions on the worth of strategy guides. Some people bought one to accompany every game purchase, explaining that they felt they couldn't experience the game fully without the aid of a guide. Others avoided such books at all costs, considering them tantamount to cheating. What's your opinion of strategy guides? Do you use them or have opinions about their use and people who use them? -Ken ------------ Category 4, Topic 1 Message 4 Fri Oct 05, 2001 A2.DAIN [Dain] at 19:42 PDT Strategy Guides..... I try to avoid them at all costs. When I finish a game, I may have a look at one at the store to see what I might have missed(if I never plan on playing the game again). If a game is so difficult it requires a strategy guide then the designers screwed up. Dain ------------ Category 4, Topic 1 Message 5 Fri Oct 05, 2001 KGAGNE [Ken] at 20:31 PDT > If a game is so difficult it requires a strategy guide then the designers > screwed up. Or the player did. There was one part in Zelda: Ocarina of Time that I could NOT figure out. Most people had no problem with it. :) -Ken ------------ Category 4, Topic 1 Message 6 Sat Oct 06, 2001 SYNDICOMM [Sheppy] at 19:20 PDT I'm not good enough at most games to play without help. -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 4, Topic 1 Message 8 Mon Oct 13, 2003 KGAGNE [Ken] at 07:47 PDT Since new books come out more often than new lines of magazines, the topics in this category have been moved to accommodate the growing number of video game books. Please update your message board index accordingly. I apologize for any confusion. -Ken ------------ Category 4, Topic 1 Message 9 Sun Mar 26, 2006 KGAGNE [Ken] at 06:09 PDT Computer Games Magazine to Launch New MMO Publication MASSIVE Magazine Will Be Devoted Exclusively to Massively Multiplayer Online Games Fort Lauderdale, Fla.--Mar. 16, 2006--Computer Games Magazine, published by the media division of theglobe.com, today announced it will publish MASSIVE Magazine, the first print publication dedicated solely to massively multiplayer online (MMO) games. It will provide avid online gamers a new source for the latest news, features, and previews. The premiere issue will hit newsstands for a three-month run on September 19, 2006, and will start as a stand-alone quarterly publication by January 2007. It will also include a free DVD packed with MMO demos and games. "The MMO market is growing at a tremendous rate, with games like World of WarCraft dominating the sales charts worldwide." said Jayson Dubin, Vice President and Publisher of Computer Games Magazine. "As more people enter online worlds and these worlds become a bigger part of their everyday lives, we know it's the right time to publish this magazine. We are positioning MASSIVE Magazine as the ultimate guide for MMO communities. We are not only going to focus on the latest games but also the world of the MMO gamer." MASSIVE Magazine will include in-depth features on the culture of MMOs, focusing on players, guilds, communities, and their adventures both inside and outside the games. The editorial staff of Computer Games Magazine will produce the content keeping the same style and credibility expected among its fiercely loyal readership. MASSIVE Magazine will be written with a lighthearted and breezy editorial tone that will resonate with anyone interested in MMOs and their place in the world of gaming. "Since MASSIVE Magazine will be the first publication dedicated solely to MMO games, we know it will be very well-received by the MMO gaming community," said Dubin. "We are confident this magazine will be a huge success." MASSIVE Magazine will have an aggressive distribution plan and be available along with Computer Games Magazine at all major retailers, including Barnes & Noble and Books-A-Million. The magazine will also be distributed in a digital version thru Zinio.com. For more information about MASSIVE Magazine, please visit http://www.massive-magazine.com . About theglobe.com theglobe.com (OTCBB: TGLO - News) is a publicly traded Internet communications company with three wholly-owned subsidiaries: Voiceglo, Strategy Plus (Computer Games Magazine) and Chips & Bits. Voiceglo, http://www.voiceglo.com, is a global, full-service Voice over Internet Protocol (VoIP) company that provides communication services to millions of customers worldwide via the Internet. Computer Games Magazine is a consumer print publication for online games. Computer Games Online, http://www.cgonline.com/, the online counterpart to Computer Games Magazine, is a source of free computer games news and information for the sophisticated gamer. Chips & Bits, Inc., http://www.chipsbits.com/, is a computer games distribution business. Game Swap Zone, http://www.gameswapzone.com, offers the latest features in online auctioning as well as new technology to provide gamers all the tools they need to buy and sell their favorite games. Safe Harbor This press release includes forward-looking statements related to theglobe.com, inc. that involve risks and uncertainties, including, but not limited to, risks and uncertainties relating to integration of newly acquired businesses and assets, product delivery, product launch dates, risks relating to the Internet, development and protection of technology, the availability of financing or other capital to fund its plans and operations, the management of growth, market acceptance of our products, our ability to compete successfully against established competitors with greater resources, the uncertainty of future governmental regulation (particularly as it pertains to the Internet), pending litigation and other risks. These forward-looking statements are made in reliance on the "Safe Harbor" provisions of the Private Securities Litigation Reform Act of 1995. For further information about these and other factors that could affect theglobe.com's future results and business plans, please see the Company's filings with the Securities and Exchange Commission, including in particular our Annual Report on Form 10-KSB for the year ended December 31, 2004 and our quarterly report on Form 10-Q for the fiscal quarter ended September 30, 2005. Copies of these filings are available online at http://www.sec.gov. Prospective investors are cautioned that forward-looking statements are not guarantees of performance. Actual results may differ materially and adversely from management expectations. ### ------------ Category 4, Topic 1 Message 10 Mon Jul 10, 2006 KGAGNE [Ken] at 16:57 PDT Here are five of the best video game magazines of all time. http://etoychest.org/index.php?option=com_content&task=view&id=4854&Itemid=9999 9999 Four are out of print. ------------ Category 4, Topic 1 Message 11 Sat Aug 05, 2006 KGAGNE [Ken] at 14:03 PDT Anyone remember the "Worlds of Power" novelizations of 8-bit Nintendo games? I do! And I still have them all: Metal Gear, Castlevania, Wizards & Warriors, Infiltrator, and Mega Man - I'm probably forgetting a few. Read this insider's perspective on the genesis and success - or lack thereof - of this series: http://www.1up.com/do/feature?pager.offset=0&cId=3152540 ------------ Category 4, Topic 1 Message 12 Tue Aug 29, 2006 KGAGNE [Ken] at 06:52 PDT Have strategy guides made games easier... or harder? http://www.2old2play.com/modules.php?name=News&file=article&sid=473 ------------ Category 4, Topic 1 Message 13 Thu Oct 12, 2006 KGAGNE [Ken] at 16:08 PDT Here are 50 books that everyone in the games industry should read: http://www.next-gen.biz/index.php?option=com_content&task=view&id=3962&Itemid=2 The twelve categories are: Theory Design Practice Writing Graphic Design Music / Audio Online Community The History of Games Sociology People, Projects, and Businesses Other Media and Useful Disciplines Deep Background Inspirations ------------ Category 4, Topic 1 Message 14 Thu Oct 12, 2006 KGAGNE [Ken] at 16:22 PDT I like the last page that recommends books that have influenced and inspired video games: The Lord of the Rings The D&D Players' Handbook Star Trek The Hunt for Red OCtober Watchmen The Hero with a Thousand Faces Hamlet on the Holodeck ------------ Category 4, Topic 1 Message 15 Sat Nov 18, 2006 KGAGNE [Ken] at 12:51 PDT Take a look at the varying subscription & sales numbers for various gaming mags over the last three years: http://www.gamesetwatch.com/2006/11/us_game_magazines_hows_the_cir.php Here are the top 100 magazines of 2006: http://www.magazine.org/circulation/circulation_trends_and_magazine_handbook/18 423.cfm ------------ ************ Topic 6 Sat May 12, 2001 KGAGNE at 13:49 PST Sub: Zap Zap: The Rise and Fall of Atari. By Scott Cohen. ISBN 0070115435 (original printing) and 0738868833 (Xlibris.com reprinting). 1 message ************ ------------ Category 4, Topic 6 Message 1 Mon Dec 10, 2001 KGAGNE [Ken] at 08:39 PDT I've read "Zap! The Rise and Fall of Atari" by Scott Cohen. This book was initially published in 1984, and has recently become available again through Xlibris.com. The first thing I noticed is that the second word in the book is misspelled. It sets a trend for the rest of the book, which is an example in sloppy typing. Wrong punctuation and random italicization, hyphenation, and carriage returns abound. It's shameful. What's worse is that the writing is only slightly better than the typing. Cohen appears to be someone more at home with a single-button controller than a complex keyboard, as his thoughts do not translate well to the written word. He competes with Hemingway for shortest possible sentences, often repeating himself. Metaphors are made for the sake of metaphors, and pronouns are used either inconsistently or not at all. Unlike other video game history books, such as "Game Over" or "Phoenix", "Zap!" has not been updated for its latest printing. Everything is written from the perspective of 1983, with guesses as to how Atari will do in the future. "They might be bought by IBM, or they could apply their holography research to the next generation of video games." After 116 pages, Cohen offers a one-page timeline of Atari's ups and downs. I recommend you skip directly to this last page, as its Cohen's most concise writing and tells you all you wanted to know about Atari. This book costs $20.99. ------------ ************ Topic 8 Sat May 12, 2001 KGAGNE at 13:49 PST Sub: Phoenix Phoenix: The Fall and Rise of Video Games. By Leonard Herman. ISBN: 0964384825, 0964384884, and 096438485X (first, second, and third editions). 4 messages ************ ------------ Category 4, Topic 8 Message 1 Tue Jun 26, 2001 KGAGNE [Ken] at 07:39 PDT Good news! This book, last published in early 1998, is receiving an updated, third edition printing. I don't know if it will be available in book stores, but you can preorder it at the publisher's web page: http://www.rolentapress.com/3rd_edition/new_book.htm -Ken ------------ Category 4, Topic 8 Message 2 Tue Jun 26, 2001 KGAGNE [Ken] at 12:39 PDT Barnes & Noble lists a July 1st release for this book. -Ken ------------ Category 4, Topic 8 Message 3 Tue Aug 21, 2001 KGAGNE [Ken] at 07:29 PDT My special order of the third edition of Phoenix finally arrived at Barnes & Noble. It's a large softcover book; the size makes it feel like a school book. Weird. -Ken ------------ Category 4, Topic 8 Message 4 Tue Aug 21, 2001 A2.RYAN at 23:54 PDT > It's a large softcover book; the size makes it feel like a school > book. Aaaaaah! Flashbacks! Ryan M. Suenaga, M.S.W., L.S.W. Chief Sysop Pro Tem Delivered by alpha CoPilot v2.55 Offline Syndicomm.com Message Manager ------------ ************ Topic 11 Sat May 12, 2001 KGAGNE at 13:50 PST Sub: Joystick Nation Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds. By J.C. Herz. Hardcover - 228 pages (June 1997) by Little Brown & Company; ISBN: 0316360074. 1 message ************ ------------ Category 4, Topic 11 Message 1 Sun Jun 17, 2001 KGAGNE [Ken] at 08:25 PDT I read Joystick Nation for my senior thesis. Ms. Herz struck me as very - I guess the word is "sassy." She sees the industry and media very clearly and says her mind just as clearly. Not the kind of dry writing you'd get from historians or social analysts. Excellent book with a lot of interesting topics. -Ken ------------ ************ Topic 13 Sat May 12, 2001 KGAGNE at 13:50 PST Sub: Stop Teaching Our Kids to Kill Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie and Video Game Violence. By Lt. Col. David Grossman and Gloria Degaetano. ISBN: 0609606131. 1 message ************ ------------ Category 4, Topic 13 Message 1 Fri Aug 17, 2001 KGAGNE [Ken] at 11:02 PDT "Dylan Klebold and Eric Harris were literally obsessed with playing the video game Doom... and they were very good at it. These boys... practiced for hundreds and hundreds of hours, perfecting their craft. Therefore, it should not be altogether surprising that their killing spree resembled something out of... a typical Doom scenario." - Lt. Colonel Dave Grossman, "Stop Teaching Our Kids to Kill" ------------ ************ Topic 16 Sat May 12, 2001 KGAGNE at 13:51 PST Sub: The First Quarter The First Quarter: A 25-Year History of Video Games. By Steven L. Kent. Paperback - 466 pages (November 1, 2000) by BWD Press; ISBN: 0970475500. 4 messages ************ ------------ Category 4, Topic 16 Message 1 Wed Jun 13, 2001 KGAGNE [Ken] at 22:18 PDT Title : The First Quarter: A 25-year History of Video Games Author : Steven L. Kent Length : 466 pages MSRP : $21.95 ISBN : 097047550 Release date : Nov 1 2000 Publisher : BWD Press Review : Ken Gagne Video games have traveled a long and winding road, from being a fad more than two decades ago, to today's industry that rivals Hollywood. The First Quarter: A 25-year History of Video Games, by MSNBC writer Steven L. Kent, is the latest book to detail the history of electronic entertainment. This book is currently an exclusive to the online store Amazon.com. Despite the title, The First Quarter is more than a 25-year history. Video games have their history in pinball, which originated in 1927. Games as we know them today were invented in the Sixties, in the forms of Space War and Pong. The book's early history of modern video games is likely to have the most appeal. Today's generation of gamers scarcely, if at all, remember the market crash of the early Eighties, when Mattel, Coleco, and Atari waged war. Kent's history includes these events, and continues to as recently as the Japanese launch of the PlayStation 2, in March 2000. In researching this book, Kent conducted over 500 interviews, producing material that's not going to waste. About two paragraphs per page are block quotes from industry luminaries. These direct quotes show readers some of the industry's most memorable moments from the perspective of the people who created them, and provide interesting anecdotes. At the same time, Kent gets away with writing only two-thirds of the book. Unlike some video game books, the author doesn't inject much of his own voice into this history, instead presenting it more as factual data. Hardcore gamers will eat up these facts like Pac-Man gobbles power pills, but casual readers will sometimes get bogged down in so much data. The lack of voice contributes to Kent failing to present himself as very knowledgeable about video games, or at least passionate about them. In Joystick Nation, J.C. Herz discusses the various periods and issues of the gaming industry with so much attitude, there's never any wonder that there's a person behind all those words. She's a likely candidate to become a character in Tekken. In The First Quarter, Kent is hidden in an impartial chronology.. This distancing isn't helped by any number of errors; Kent seems to have forgone the editing process to get the book released for the holiday season. Typos and other mistakes can be found on average once every four pages. Some errors are as small as extraneous punctuations. More serious blunders confuse names, such as referring to the graphics technique of "mitt-mapping" (it's mip-mapping) or attributing a quote to "David Rosen, Founder of Nintendo" (Rosen founded Sega). These errors are scheduled to be corrected in the book's second printing. The First Quarter falls just short of being an excellent resource by lacking an index. Video games are an industry where names, places, and dates can recur through the years, and one person can work for Sony, Sega, and Nintendo. A reference is essential to, yet missing from, a book that attempts to cover such a broad market. There are several books that focus their chronology on more specific aspects of the industry. David Sheff's Game Over: Press Start To Continue details Nintendo's rise to power. Its added detail gives a better sense of atmosphere and feel for the actors. Revolutionaries at Sony, by Reiji Asakura, is about the making of the Sony PlayStation, and especially Ken Kutaragi, vice president of Sony. The First Quarter is an excellent record of the many steps, small and large, video games have taken, especially in the last 25 years. There's so much information that every reader is bound to learn something new. Other video game books are more specific, detailed, and edited, but few encompass as much as Kent's book. _________________________________________________________________ This article is copyright (c) 2000 by Ken Gagne. All rights reserved. Not to be distributed in a modified form. Original Publication: Sentinel & Enterprise, 11-Dec-00 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 4, Topic 16 Message 2 Wed Jun 13, 2001 KGAGNE [Ken] at 22:25 PDT Oops! My review comments: > These errors are scheduled to be corrected in the book's second printing. This is in error, as according to the following email I received from the author: "Unfortunately, I have decided to allow The First Quarter to die. Sales continue to be excellent, but between the cost of reprinting from scratch and the increased costs of shipping due to the closure of Amazon.com's Seattle warehouse, it no longer makes sense to reprint." Some of the errors that will not be corrected are noted in an unofficial Errata and Commentary web page: http://www.cs.colostate.edu/~dzubera/kent.txt -Ken ------------ Category 4, Topic 16 Message 3 Thu Jun 14, 2001 A2.DAIN [Dain] at 08:21 PDT Replying to 'Ken' in Category 4 Topic 16: > The First Quarter: A 25-year History of Video Games, by MSNBC writer > Steven L. > Kent, Interesting enough, Steven Kent is a name that I have seen before recently. He has written a number of Pro Nintendo articles lately for MS-NBC which really surprised me. I wonder how long you get to keep your job when you aren't promoting the company that pays you, but a competitor instead? Just a thought, Dain ------------ Category 4, Topic 16 Message 4 Tue Jun 26, 2001 KGAGNE [Ken] at 07:40 PDT Steven Kent writes: "Prima Publishing is re-releasing The First Quarter under the new and ghastly title of 'The Ultimate History of Video Games.' Not exactly subtle, but it gets the point across and it gets my book into stores." An errata and commentary on the first edition of his book is available at this URL: http://www.gamebits.net/other/kent.txt -Ken ------------ ************ Topic 17 Sat May 12, 2001 KGAGNE at 13:52 PST Sub: Arcade Fever Arcade Fever: The Fan's Guide to The Golden Age of Video Games. By John Sellers, 1983's Donkey Kong champion. Paperback - 160 pages (August 2001) by Running Press. ISBN 0762409371. 2 messages ************ ------------ Category 4, Topic 17 Message 1 Thu Aug 30, 2001 KGAGNE [Ken] at 16:57 PDT Arcade Fever was spotlighted in the August 2001 issue of Game Informer magazine. It appears to be a pictorial history of early arcade games. More details at these URLs: http://www.runningpress.com/bookstore/product.asp?sku=69 http://www.amazon.com/exec/obidos/ASIN/0762409371/qid=999215662/002-2835296-756 4837 ------------ Category 4, Topic 17 Message 2 Mon Sep 24, 2001 KGAGNE [Ken] at 12:33 PDT Title : Arcade Fever: The Fan's Guide to the Golden Age of Video Games Author : John Sellers Length : 160 pages MSRP : $18.95 ISBN : 0762409371 Publisher : Running Press Review by : Ken Gagne Who ever said nostalgia isn't what it used to be? Today's kids may not believe it, but there was an entire generation that grew up in video game arcades. Modern gaming centers don't hold much to support that truth, but for those who remember the draw of decades past, this book is for you. "Arcade Fever: The Golden Age of Video Games" is a chronology of the arcade era that lasted from 1978 to 1985. It is written and compiled by John Sellers, pop culture writer and Donkey Kong 1983 world champion. Unlike other historical records, Sellers' book is not a report on the industry itself; gamers can turn to other excellent chronicles such as "Game Over", "The First Quarter", or the recently revised "Phoenix: The Fall and Rise of Video Games" for that information. No, "Arcade Fever" is a history not of the powers behind the medium, but of the medium itself: the games that we saw, touched, played, and grew up with. There are interviews with programmer Eugene Jarvis and Atari founder Nolan Bushnell, among others, but primarily this book brings you back to the arcades of twenty years ago. Fifty classic games comprise this walk down memory lane, beginning with Pong and Computer Space, the first coin-operated arcade games, and ending with Punch-Out!! and Gauntlet. Other highlighted titles include Pac-Man, Dragon's Lair, and TRON. Each entry includes Sellers' description of the game, as well as pictures of gameplay and cabinet art, when possible. Sidebars describe failed sequels and spin-offs, but there are no screen shots or other pictures to envision the turkeys Sellers describes. Arcade games did not exist in a vacuum, and neither does Sellers' presentation of each game. Each year of games highlights what was also hot that year in headlines, movies, TV, and sports. From the title to the writing, Sellers invokes the era he describes, incorporating aspects of popular culture such as quotes, brand names, and themes. He has a penchant to overuse some words, such as "titular" and "arguably", but I'm willing to chalk it up to the throes of arcade fever. Sellers also writes from the perspective of someone firmly entrenched in the present, who is nostalgic yet realistic. Fond memories do not cloud his opinion that, looking back, some of these games did not deserve accolades. He gives honor where due, but don't be shocked if the next comment slams a game, or even some of the people who played it. "Arcade Fever" is not wanting for material, but it devotes only four pages to home consoles and such memorable games as Adventure, Pitfall!, and Lode Runner. Though such games are not the focus of this book, I hope Sellers or someone like him will take it upon himself to create a similar volume for those memories created in dens and basements, not arcades. "Arcade Fever" is not a reference or resource, but more so than any other book, it is a look into the hearts and minds of a generation of gamers. It helps us to understand not only the roots of the gaming industry, but the people who ensured the pastime's place in American culture. It warrants a place on the bookshelf of any gamer, young or old. _________________________________________________________________ This article is copyright (c) 2001 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Sentinel & Enterprise, 17-Sep-01 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ ************ Topic 18 Sat May 12, 2001 KGAGNE at 13:53 PST Sub: Twin Galaxies Twin Galaxies' Official Video Game & Pinball. Walter Day, editor. Published January 1998; ISBN 1887472258. 1 message ************ ------------ Category 4, Topic 18 Message 1 Sun Feb 10, 2002 KGAGNE [Ken] at 14:46 PDT This book is a source of high scores and records for almost any arcade game. Not exactly light reading; intended more as a reference. From Amazon.com: "Walter Day is the world's only electronic games referee. He runs the Twin Galaxies Intergalactic Scoreboard-the 'official scoreboard for the world of video game and pinball playing.' As the founder of organized video game playing, Day has judged contests and high scores submitted by arcades as far away as South Africa, Australia, Ireland, and Japan." I believe Mr. Day was interviewed in John Sellers' book "Arcade Fever". -Ken ------------ ************ Topic 20 Sat May 12, 2001 KGAGNE at 13:54 PST Sub: Supercade Supercade, by Van Burnham, Ralph H. Baer. Published September 2001; ISBN 0262024926. 1 message ************ ------------ Category 4, Topic 20 Message 1 Sun Feb 10, 2002 KGAGNE [Ken] at 14:50 PDT This hardcover book costs a whopping $50. Ralph Baer, one of the authors, is commonly referred to as "The Father of Video Games". ------------ ************ Topic 21 Sat May 12, 2001 KGAGNE at 13:54 PST Sub: Opening the Xbox Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution. By Dean Takahashi. ISBN 0761537082. 5 messages ************ ------------ Category 4, Topic 21 Message 1 Fri Apr 19, 2002 KGAGNE [Ken] at 19:05 PDT Prima Publishing publishes this book on April 23. 370 pages of, uh, Microsoft goodness. :) ------------ Category 4, Topic 21 Message 2 Sun Apr 28, 2002 A2.DAIN [Dain] at 19:37 PDT There have been a few things written about this book already on the net. Supposedly there is a story in there of Microsoft offering 25 Billion for Nintendo, but Nintendo being more than solvent refused. Not sure how true this is as I have yet to read this. Dain ------------ Category 4, Topic 21 Message 3 Mon Apr 29, 2002 KGAGNE [Ken] at 08:19 PDT I'm supposed to be receiving a copy of this book in the mail. I've started reading the novelization of the new Star Wars movie, but will put it aside should the Xbox book show up, as I hope to be reviewing it next month. -Ken ------------ Category 4, Topic 21 Message 4 Sun May 19, 2002 KGAGNE [Ken] at 12:45 PDT Title : Opening the Xbox Author : Dean Takahashi Foreword by : Seamus Blackley Length : 370 pages MSRP : $24.95 ISBN : 0-7615-3708-2 Release date : Apr 23 2002 Publisher : Prima Publishing Review by : Ken Gagne With Microsoft having recently dropped the price of their Xbox video game console from $299 to $199, many gamers are likely to be opening their wallets to add a new system to their gaming arsenal. In "Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution", author Dean Takahashi opens a different kind of box, revealing for the first time many of the details behind the creation of Microsoft's next-generation, 128-bit video game console. As the title suggest, Takahashi occasionally plays with hyperbole. The Xbox has not yet proven to be an entertainment revolution, suggesting that this book may be a bit premature in detailing Microsoft's success story in the console wars. But though the console's historical impact remains to be seen, the significance of Microsoft's entry into the gaming industry cannot be ignored. Takahashi's look at the video game industry does not reach farther back than most historical books perforce must; Microsoft is, after all, the newest comer to the console market. "Opening the Xbox" starts in the late Nineties, when the industry has already grown to gargantuan proportions. The industry was founded by companies such as Atari and Activision with much smaller teams, whereas by the time Microsoft entered the fray, their legions number in the thousands. It is difficult to detail every person who influenced the Xbox project, though Takahashi makes a valiant effort. Though this level of detail makes for useful historical reference, it occasionally doubles as heavy and confusing reading. Humanizing the cast reminds us that they are not only technological wizards, but people as well. Takahashi's approach to doing so is to introduce each individual with a brief background - who his parents were, where he grew up - and then follow up with the occasional narrative anecdote. Amid the description of a business meeting, the reader may suddenly be informed of the speaker's favorite color jellybean, or the location of his tattoo. These details are a tad too specific, and their abrupt placement, jarring. But the events in which these actors participate can be fascinating. "Opening the Xbox" is as much about Microsoft as it is the Xbox. A gaming company such as Nintendo does not have the same conspiracies and conflicts about a new console that a non-gaming company like Microsoft does. Gamers, unaware of the many internal struggles that brought the software giant into the game hardware industry, can now read how likely it was that the Xbox plan was squashed in favor of furthering WebTV development. More than the Xbox was threatened by Microsoft's designs; a previously-unrevealed bid to acquire Nintendo would've taken the GameCube off the shelves as well. Ultimately, "Opening the Xbox" reads more like a book aimed at businessmen and computer enthusiasts than at gamers. Nintendo and Atari are gaming companies, whereas it seems impossible to talk about Microsoft, or even the Xbox, without mentioning Windows. The Xbox has not been around long enough to win the hearts of gamers, though people curious about the machinations that allowed a software company to produce a game console, or readers looking for a focused look on a specific part of the industry, will find much to like in this book. _________________________________________________________________ This article is copyright (c) 2002 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Sentinel & Enterprise, 20-May-02 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net Email: kgagne@gamebits.net ------------ Category 4, Topic 21 Message 5 Tue Dec 10, 2002 KGAGNE [Ken] at 15:54 PDT "Opening the Xbox" book debuts in Asia After launching this spring in the U.S., "Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution" is headed to Asia, with translations slated for Japan, Korea and China. A Japanese language translation debuted in Japan in November, published by Softbank Publishing (http://books.softbank.co.jp/). The Japanese version includes a new chapter on the Xbox in Japan and a new afterword that brings the story up to date through the summer of 2002. Other foreign publishers have picked up rights to publish translated versions in China and South Korea. The U.S. version hit stores in April and was published by Prima Publishing, Roseville, California, a division of Random House. The book is still available in bookstores and on book web sites like Amazon.com. About the author: Dean Takahashi is a staff writer at the San Jose Mercury News, covering hardware, chips and video games. He was formerly a writer at the Red Herring magazine, where he wrote about video and computer games, semiconductors and consumer electronics. He has been a business writer for fourteen years, working previously at the Wall Street Journal, the San Jose Mercury News, the Los Angeles Times, Orange County Register and the Dallas Times Herald. He has appeared on CNN, CNBC, the BBC, TechNation and other news outlets. ------------ ************ Topic 22 Sat May 12, 2001 KGAGNE at 13:54 PST Sub: 1000 Game Heroes 1000 Game Heroes, by David Choquet. ISBN 3822816337. 1 message ************ ------------ Category 4, Topic 22 Message 1 Fri Jan 31, 2003 KGAGNE [Ken] at 18:41 PDT From the publisher's web site at : "From cute, furry little rodents to gnarly, sword-wielding giants, video game heroes are the stars of this new book which catalogs 1000 characters, from the most famous to the most obscure, spanning the history of video games from their very roots to the present day. Arranged by categories (Violent Heroes, Sexy Heroes, Video Game Legends, etc.) and including three indexes (Name of the Game, Hero's name, and Platform) the book is designed to be navigated like an encyclopedia or simply flipped through. Each chapter's introduction is written by a famous game creator and describes the working process involved in creating the games and their heroes. For game aficionados, casual or one-time gamers, and anyone who has ever had a sore thumb from punching gamepad buttons, this book is not to be missed!" This $40, 608-page, paperback coffee-table book comes in a single English/French/German edition with an ISBN of 3822816337. An Italian/Spanish/Portuguese version will release in February 2003 under the ISBN 3822823287. ------------ ************ Topic 23 Mon Oct 13, 2003 KGAGNE at 07:02 PST Sub: Lucky Wander Boy Lucky Wander Boy. By D.B. Weiss. Paperback - 288 pages, February 25, 2003, published by Plume; ISBN 0452283949. See also: http://www.luckywanderboy.com 3 messages ************ ------------ Category 4, Topic 23 [MOVED] Message 1 Mon Jul 14, 2003 KGAGNE [Ken] at 19:07 PDT A rather strange, futuristic novel about video game addiction includes plenty of real-life video game references: "Lucky Wander Boy," released 2/25/03 for $13 with an ISBN of 0452283949. http://www.luckywanderboy.com/ ------------ Category 4, Topic 23 Message 3 Sat Oct 18, 2003 KGAGNE [Ken] at 14:02 PDT Title : Lucky Wander Boy Author : D.B. Weiss Length : 288 pages MSRP : $13.00 ISBN : 0452283949 Released : February 25, 2003 Publisher : Plume Review by : Ken Gagne We can play the games, study the chronologies, even hope for sequels. But the birth of electronic entertainment resides only as a memory that can never be solidified, any more than they can be recreated. So learns Adam Pennyman, the protagonist of Lucky Wander Boy, a novel by D.B. Weiss. Set in present times, Lucky Wander Boy is a tale of everyman Adam Pennyman; despite (or perhaps because of) a rather strong affinity for classic video games, Adam's character and history are mundane and identifiable to readers. A down-on-his-luck, untalented young man, Adams sets to consume his spare time with a catalog of the home and arcade games of his youth. He writes this encyclopedia as more than just a collection of facts, but of fresh dissertations and analyses on the meaning of said games. These essays are founded in Adam's own youth, and his reminiscences resonate so clearly with the first generation of gamers raised in the Eighties that one wonders to what degree the book is autobiographical. We find ourselves considering the futility of Frogger's quest, or the turning point that Double Dragon represented in the evolution of the arcade game. Later, these entries become more convoluted and self-inflated - like much of academia, trying to justify itself with pretentious metaphors and impossible importance. Finding commonalities between Mario and Jesus Christ is not beyond Weiss' main character. This change in focus is matched by a similar loss of coherency in the novel itself. Adam becomes obsessed with a (fictional) game from his boyhood, the titular Lucky Wander Boy, but stumbles across people and situations that put him closer to finding the game and its creator. The book is divided into three sections; as the story continues, it is more obvious that the book's style and atmosphere parallel the three stages of Lucky Wander Boy, becoming more abstract and deconstructing our main character. Adam discovers that, though the arcade games of his boyhood may be preserved, everything else that made his memories unique are gone, and that the games are just things - singular elements of those overall experiences. With the futility of his search for eternal youth comes irrational antics that Adam calmly rationalizes, though his readers may be filled with disbelief. Adult language and situations make this novel unsuitable for younger readers, who would wonder what the fuss over some pre-Nintendo games is anyway. Who is D.B. Weiss is to be writing a novel? The First Quarter was by Steven Kent, electronic entertainment correspondent for MSNBC; even John Sellers was a Donkey Kong world champ before writing Arcade Fever. Lucky Wander Boy is Weiss' first novel, and is perhaps all that separates him (if anything does) from the innumerable gamers to whom his book speaks. Lucky Wander Boy has a captivating opening and middle, with plenty of references only video gamers would get - such as an unexpectedly climatic moment in which, akin to a Terminator movie, Adam finds himself where everything fell apart years ago. Weiss' use of such obscure trivia is masterful, though the history is explained to those not privy to the facts. Ultimately, Weiss seems more concerned with taking a literary gambit of abstractness - like Adam playing his video game, we are left us wandering a strange environment, never really sure how the tale ends. That should not deter interested readers from witnessing the combined memories of Weiss and Pennyman, as much of it rings true. _________________________________________________________________ This article is copyright (c) 2003 by Ken Gagne. All rights reserved. Not to be distributed without permission. Original Publication: Tech News, 9-Sep-03 Other reviews, FAQs, etc. by Ken Gagne can be found at http://www.gamebits.net ------------ ************ Topic 24 Mon Oct 13, 2003 KGAGNE at 07:02 PST Sub: Blue Wizard Is About to Die Blue Wizard Is About to Die: Prose, Poems, and Emoto-Versatronic Expressionist Pieces About Video Games 1980-2003. By Seth Fingers Flynn Barkan. Paperback - 150 pages, January 2004, by Rusty Immelman Press; ISBN 0974100005. 3 messages ************ ------------ Category 4, Topic 24 Message 1 Mon Oct 13, 2003 KGAGNE [Ken] at 07:06 PDT This book will be available through Biblio Distribution in the first month of next year, but apparently can be purchased online now with no shipping costs. See for more details. ------------ Category 4, Topic 24 Message 2 Mon Oct 13, 2003 SYNDICOMM [Sheppy] at 11:09 PDT I like the title. Very "Gauntlet." :) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 4, Topic 24 Message 3 Mon Oct 13, 2003 KGAGNE [Ken] at 15:12 PDT I've called both Waldenbooks and Barnes & Noble, and both report this book as having been released in May 2003 and unavailable. The January 2004 release date reported by Amazon.com is not reflected in physical retail outlets, though I suspect it will be when that date rolls around. For now, why not buy it without shipping costs online? (see message 1) -Ken ------------ ************ Topic 25 Mon Oct 13, 2003 KGAGNE at 07:02 PST Sub: High Score! High Score!: The Illustrated History of Electronic Games (2nd Edition). By Rusel Demaria and Johnny L. Wilson. Paperback - 392 pages, December 2003, by McGraw-Hill Osborne Media. ISBN 0072231726. 1 message ************ ------------ Category 4, Topic 25 Message 1 Wed Mar 03, 2004 KGAGNE [Ken] at 18:45 PDT The original edition of this book was released in April of 2002 and has an ISBN of 0072224282. The second edition, besides being updates, expands to include UK and Japanese games, and is 64 pages longer. -Ken ------------ ************ Topic 27 Mon Oct 13, 2003 KGAGNE at 07:02 PST Sub: Masters of Doom Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. By David Kushner. Hardcover - 352 pages, May 2003, by Random House. ISBN 0375505245 (hardcover), 0812972155 (paperback). 1 message ************ ------------ Category 4, Topic 27 Message 1 Wed Apr 21, 2004 KGAGNE [Ken] at 18:58 PDT The paperback edition of this book will be released on May 11th, 2004. ------------ ************ Topic 28 Mon Oct 13, 2003 KGAGNE at 07:02 PST Sub: Videogames: In the Beginning Videogames: In the Beginning. By Ralph Baer. Paperback - 280 pages, April 2005, by Rolenta Press. ISBN 0964384817. 1 message ************ ------------ Category 4, Topic 28 Message 1 Fri Jul 01, 2005 KGAGNE [Ken] at 07:33 PDT This book, by one of the fathers of video games, was published earlier this year and has an official web site at this URL: http://www.rolentapress.com/Products/Videogames%20-%20In%20The%20Beginning/Prev iew.htm ------------ ************ Topic 34 Sat May 12, 2001 KGAGNE at 13:56 PST Sub: Game Informer Game Informer. 2 messages ************ ------------ Category 4, Topic 34 Message 1 Wed Apr 27, 2005 KGAGNE [Ken] at 17:33 PDT I feel like a schmuck: when I worked at GameStop, I got leftover issues of "Game Informer" for free. I'd throw them out when I was done reading them. Since when I terminated my employment, I have been a paying subscriber to this magazine ($10/10 monthly issues). And now that I'm paying for them, I keep them when I'm done. Same magazine. Should be the same value. But no... -Ken ------------ Category 4, Topic 34 Message 2 Sat May 07, 2005 KGAGNE [Ken] at 20:34 PDT Hmm. If the sign I read is correct, Game Informer is no longer $10 for 10 issues; subscriptions now cost $14.95 for 12 issues. It continues to come with a membership card good for 10% off used products at GameStop stores (get a $10 item for $9), but the card has now been extended to include an additional 10% trade-in value on used items (sell back a $10 item for $11). -Ken ------------ ************ Topic 39 Sat May 12, 2001 KGAGNE at 13:59 PST Sub: Nintendo Power Formerly the Nintendo Fun Club. 5 messages ************ ------------ Category 4, Topic 39 Message 1 Thu Jun 14, 2001 KGAGNE [Ken] at 22:12 PDT Anyone still have their Nintendo Fun Club newsletters? This publication lasted only a few issues, was short, and preceded the full, bimonthly Nintendo Power. When Nintendo Power went monthly, every other month was a strategy guide. There was one for Final Fantasy, another for Ninja Gaiden... I think three or four in total, before the regular NP mag went monthly. -Ken ------------ Category 4, Topic 39 Message 2 Fri Jun 15, 2001 A2.DAIN [Dain] at 12:07 PDT Replying to 'Ken' in Category 4 Topic 34: > Anyone still have their Nintendo Fun Club newsletters? This > publication > lasted only a few issues, was short, and preceded the full, bimonthly > Nintendo > Power. The Nintendo Fun Club newsletter was a great little mag. Back in the day. The first few issues reminded me of a fanzine with good production values, but no real money behind it. As the Nintendo Juggernaut grew, The fun club magazine quickly went color and expanded its coverage. It soon became Nintendo Power, which at the time was quite a better publication than it is now. In fact the New Magazine Nintendo Power Advance kind of reminds me of the original Nintendo Power. Dain ------------ Category 4, Topic 39 Message 3 Fri Jun 15, 2001 KGAGNE [Ken] at 14:14 PDT Dain, I eventually let all my print subscriptions lapse in favor of online news, which is more current. But my final issues of Nintendo Power had third-party ads. It was quite a mess. -Ken ------------ Category 4, Topic 39 Message 4 Fri Dec 31, 2004 KGAGNE [Ken] at 17:13 PDT Dain found a scan of the second issue of the Nintendo Fun Club: http://www.tomheroes.com/Video%20Games%20FS/video%20games/nintendo/nintendo_fun _club_2.htm ------------ Category 4, Topic 39 Message 5 Fri Jan 20, 2006 KGAGNE [Ken] at 16:15 PDT Read a modern review of the first issue of Nintendo Power (Spring 1988): http://www.x-entertainment.com/articles/0751/ ------------ ************ Topic 40 Sat May 12, 2001 KGAGNE at 14:00 PST Sub: PSM Official U.S. PlayStation Magazine. 2 messages ************ ------------ Category 4, Topic 40 Message 1 Thu Aug 28, 2003 KGAGNE [Ken] at 04:10 PDT The latest issue of PSM has a PS2 demo disc that includes a mock trailer/staff video for a game entitled "Metal Gear Randy: Substance Abuse". Looked pretty funny. ------------ Category 4, Topic 40 Message 2 Sat Nov 18, 2006 KGAGNE [Ken] at 12:52 PDT This magazine is closing its doors come January: http://www.1up.com/do/newsStory?cId=3155255 ------------ ************ Topic 47 Sat May 12, 2001 KGAGNE at 14:06 PST Sub: BradyGAMES Take your games further. http://www.bradygames.com 4 messages ************ ------------ Category 4, Topic 47 Message 1 Tue Sep 24, 2002 KGAGNE [Ken] at 09:52 PDT SUNNYVALE, Calif. - Sept. 24, 2002 - Capcom(R) today announced an official agreement granting BradyGames(R) exclusive rights to publish strategy guides for several upcoming games. Since the companies began their publishing relationship, BradyGames has created strategy guides for numerous Capcom games including smash hits like Devil May Cry(tm), Resident Evil(R), Capcom(R) vs. SNK(R), and the Onimusha(tm) series. In addition, BradyGames' Signature Series, a line of deluxe strategy guides featuring innovative design and content, was launched with the Devil May Cry(tm) Official Strategy Guide, further solidifying the alliance between the companies. The extended relationship marks the first large scale exclusive agreement between Capcom and BradyGames. The two game industry giants have joined forces to help gamers enjoy some of this year and next year's biggest games. The key 2002 titles that BradyGames will publish strategy guides for under the new agreement include: Capcom(R) vs. SNK(R) 2; EO, Mega Man(tm) Zero, Super Ghouls 'N Ghosts(tm), Street Fighter(R) Alpha 3, Gio Gio's Bizarre Adventure(tm), Resident Evil(R) Zero, Marvel(R) vs. Capcom(R) 2, and Steel Battalion(tm). The relationship extends into 2003, with additional strategy guides for hot titles like Devil May Cry(tm) 2, Auto Modellista(tm), and many more. "We have been very impressed with BradyGames' commitment to quality and innovation," said Toshihiro Tokumaru, manager of licensing and merchandising, Capcom Co., LTD., Japan. "Because they share our high standards for excellence, we felt that they were the best choice for a strategy guide partner. We look forward to continuing our relationship with them." "We are excited and honored by the opportunity to expand on our great relationship with Capcom, and work with them exclusively," said David Waybright, publisher for BradyGames. "Their upcoming lineup of games is amazing, and we plan on offering guides with the same high standard people have come to expect from BradyGames-with a few surprises as well." - - - - - ABOUT CAPCOM Capcom Entertainment, headquartered in Sunnyvale, California, is a wholly-owned subsidiary of Capcom, Co., Ltd. of Japan. A leading force in the multi-billion dollar interactive entertainment industry, Capcom's legacy spans 22 years of entertaining video gamers. Capcom develops, markets, and distributes home video games for the PlayStation(R) game console, PlayStation(R)2 computer entertainment system, Nintendo(R) GameCube game console Xbox(tm) video game system, Game Boy Advance and Game Boy Color systems, personal computers, and coin-operated games. Worldwide recognizable product lines include Street Fighter, Mega Man, Breath of Fire, Onimusha and Resident Evil. World headquartered in Osaka, Japan, the company also has offices in Tokyo, Hong Kong, London and Sunnyvale, California. The company is publicly traded on the Tokyo Stock Exchange, code number 9697. ABOUT BRADYGAMES Strategy guides have become an essential part of the high-tech world of gaming, and BradyGames delivers everything gamers need to win - comprehensive tips, strategies, cheats, and more! BradyGames creates strategy guides for the most anticipated games. Each guide takes on the unique look and feel of the game it supports while providing every piece of essential information. BradyGames' talented team of authors and editors cover every aspect of the game to provide the most detailed information available. BradyGames, an imprint of the Pearson Technology Group, is a leader in the gaming world. BradyGames' guides feature quality and excellence comparable to each game they cover. With top-notch strategy guides and exclusive partnerships, BradyGames is on the path to an even more successful future. For the latest hints and cheats, visit www.bradygames.com and Take Your Game Further(R). Capcom, Street Fighter and Resident Evil are registered trademarks of Capcom Co., Ltd. Onimusha, Mega Man and Breath of Fire are trademarks of Capcom Co., Ltd. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Nintendo, Game Cube, Game Boy and Game Boy Advance are trademarks of Nintendo. Xbox and Microsoft are trademarks of Microsoft Corp. All rights reserved. All other marks are the property of their respective holders. # # # ------------ Category 4, Topic 47 Message 2 Wed Oct 30, 2002 KGAGNE [Ken] at 04:17 PDT Grand Theft Auto(tm): Vice City Official Strategy Guide serves as gamers' partner in crime INDIANAPOLIS - Oct. 29, 2002 - Players of Rockstar's highly anticipated Grand Theft Auto(tm): Vice City having second thoughts about playing the game alone are in luck, as the BradyGames Official Strategy Guide offers to be their partner in crime, revealing essential methods for survival and profit. Grand Theft Auto: Vice City is the latest installment in one of the most widely recognized video game franchises in the world. It features challenging missions, an immersive storyline, and over 100 hours of addictive entertainment - all set in the 1980s. Players face numerous missions that will require them to get ahead and stay alive in the seedy underworld of Vice City. The Grand Theft Auto: Vice City Official Strategy Guide puts gamers on the fast track to becoming enterprising criminals. Expert tactics detail what vehicles to drive, where to go, and who to knock-off to earn respect and cash in every mission. As the most complete visual reference for Vice City, the detailed maps provide routes and locations for nearly every mission and secret item. The guide also gives tactics for all odd jobs, extra missions, Unique Jumps, and Rampage Challenges. In addition, the expansive vehicle coverage provides players with a virtual showroom of all 100 sweet rides. As part of BradyGames' Signature Series line, the Grand Theft Auto: Vice City Official Strategy Guide showcases innovative design and content that has made these deluxe strategy guides so successful. Some special features that gamers will find in this guide include: * Full-color art on the inside front and back cover. * Special collector's edition cover with matte laminate and spot gloss varnish. * A giant two-sided map poster. "To say that the release of Grand Theft Auto: Vice City is an 'event' would be putting it mildly," said David Waybright, publisher of BradyGames. "We've tried to approach the strategy guide with the passion and innovation that this game deserves." The Grand Theft Auto: Vice City Official Strategy Guide (ISBN 0-7440-0194-3) is available now at local electronics, book and software retailers for $14.99 US / $21.99 CAN / L9.99 Net UK. It is also available for purchase online at http://www.bradygames.com. ABOUT TAKE-TWO INTERACTIVE SOFTWARE, INC. Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation(r), PlayStation(r)2, Xbox(tm), Nintendo Game Boy Color, Nintendo GameCube and Nintendo Game Boy Advance. The Company publishes and develops products through various wholly owned subsidiaries including: Rockstar Games, Rockstar North, Gotham Games, Gathering of Developers, TalonSoft, Joytech, PopTop, and Global Star. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan, Sydney and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com. ABOUT BRADYGAMES Strategy guides have become an essential part of the high-tech world of gaming, and BradyGames delivers everything gamers need to win - comprehensive tips, strategies, cheats, and more! BradyGames creates strategy guides for the most anticipated games. Each guide takes on the unique look and feel of the game it supports while providing every piece of essential information. BradyGames' talented team of authors and editors cover every aspect of the game to provide the most detailed information available. BradyGames, an imprint of the Pearson Technology Group, is a leader in the gaming world. BradyGames' guides feature quality and excellence comparable to each game they cover. With top-notch strategy guides and exclusive partnerships, BradyGames is on the path to an even more successful future. For the latest hints and cheats, visit www.bradygames.com and Take Your Game Further(r). ------------ Category 4, Topic 47 Message 3 Fri Nov 22, 2002 KGAGNE [Ken] at 19:43 PDT BradyGames(r) arms gamers with flawless strategy for Mortal Kombat(r): Deadly Alliance(tm) Signature Series guide is the ultimate resource for the game INDIANAPOLIS - Nov. 22, 2002 - Finish Them! As gamers prepare to engage in Midway's Mortal Kombat(r): Deadly Alliance(tm) - a fight that will be so brutal, so evil, and so deadly - they'll need the BradyGames Official Strategy Guide to prevail in this intense competition. Mortal Kombat: Deadly Alliance offers a lethal dose of unparalleled brutality, supernatural mystique and a reinvented fighting system. Beginning the next chapter in the battle of good versus evil, two powerful sorcerers Shang Tsung(tm) and Quan Chi(tm) join forces to deliver unrivaled fighting action in their quest for supreme mortality. In the game, players engage in hand-to-hand and special-weapon combat, executing secret moves and combinations with new fatalities and deadly body blows. Lethal new warriors are added to the mix along with the return of Mortal Kombat classics -Scorpion(tm), Raiden(tm), Sub-Zero(tm) and Sonya Blade(tm). Hyper-realistic, Mortal Kombat: Deadly Alliance features progressive physical damage that allows players to view the inevitable demise of their opponents while utilizing three unique fighting styles for each warrior, creating nearly unlimited fighting possibilities. "We're happy to work with BradyGames on one of our biggest titles of the year," said Helene Sheeler, vice president of marketing for Midway. "Mortal Kombat fans will love the extras in this Signature Series guide." BradyGames' Mortal Kombat: Deadly Alliance Official Strategy Guide provides essential fighting tactics and shows brand new fatalities. With complete coverage of all kombatants, plus the moves, combos, and killer strategy, for all extra nine characters, players will have the upper hand on their opponents. In addition, the guide reveals a sneak peek at the secrets in the Krypt, one of the best reasons to keep playing the game! Besides unbeatable strategies, this guide offers unique bonus content for avid Mortal Kombat fans. Part of BradyGames' Signature Series line, the Mortal Kombat: Deadly Alliance Official Strategy Guide incorporates quality design with extensive game coverage. A few of the special features in this guide include an exclusive art gallery encompassing some of the most incredible Mortal Kombat concept art imaginable and riveting trivia on the Mortal Kombat series. "The Mortal Kombat series is one of the most widely-known and popular fighting games ever," said David Waybright, publisher for BradyGames. "We're excited to once again work with Midway on Mortal Kombat: Deadly Alliance." For more information about Midway Games and Mortal Kombat: Deadly Alliance visit mortalkombatdeadlyalliance.com. - - - Mortal Kombat: Deadly Alliance Official Strategy Guide (ISBN 0-7440-0173-0) is available now at local electronics, book and software retailers for $14.99 US / $21.99 CAN. It is also available for purchase online at http://www.bradygames.com. ABOUT MIDWAY Midway Games Inc. is a leading developer, publisher and marketer of interactive entertainment software. Midway videogames are available for play on all major videogame platforms including the PlayStation(r)2 computer entertainment system, the XboxTM video game system from Microsoft, Nintendo GameCubeTM and Game Boy(r) Advance. ABOUT BRADYGAMES Strategy guides have become an essential part of the high-tech world of gaming, and BradyGames delivers everything gamers need to win - comprehensive tips, strategies, cheats, and more! BradyGames creates strategy guides for the most anticipated games. Each guide takes on the unique look and feel of the game it supports while providing every piece of essential information. BradyGames' talented team of authors and editors cover every aspect of the game to provide the most detailed information available. BradyGames, an imprint of the Pearson Technology Group, is a leader in the gaming world. BradyGames' guides feature quality and excellence comparable to each game they cover. With top-notch strategy guides and exclusive partnerships, BradyGames is on the path to an even more successful future. For the latest hints and cheats, visit www.bradygames.com and Take Your Game Further(r). MORTAL KOMBAT, DEADLY ALLIANCE, all character names and MIDWAY are trademarks of Midway Amusement Games, LLC. Used under license. ------------ Category 4, Topic 47 Message 4 Mon Jun 07, 2004 KGAGNE [Ken] at 14:42 PDT Capcom(R) and BradyGames(R) Renew Exclusive Strategy Guide Partnership SUNNYVALE, Calif. - June 7, 2004 - Capcom(R) today announced an official agreement granting BradyGames(R) exclusive rights to continue publishing strategy guides for many of their upcoming games. After working together for several years, Capcom selected BradyGames as their exclusive strategy guide partner in 2002. Under their original agreement, BradyGames published strategy guides for many smash hit Capcom titles such as Resident Evil(R) Zero, Devil May Cry(TM) 2, Mega Man(R) Battle Network 3: Blue & White, and Viewtiful Joe(TM). The first blockbuster title under the latest agreement, Onimusha(TM) 3 Demon Siege, was released in late April. BradyGames published two collectible guides for the final game in the renowned Onimusha trilogy--the Onimusha 3 Demon Siege Official Strategy Guide (Signature Series) and the Onimusha 3 Demon Siege Limited Edition Strategy Guide. The Signature Series Guide included bonus content and other exclusive extras such as a double-sided pullout poster featuring character art from the game. The Limited Edition Strategy Guide was a special, limited offering that included the Onimusha 3 Demon Siege Signature Series Guide with an exclusive cover, a stunning art book featuring imagery from the entire Onimusha series, and a deluxe book jacket. Once again, the two game industry giants have joined forces to help gamers enjoy some of the year's hottest games. BradyGames will publish strategy guides for several key Capcom titles in 2004 including: Mega Man Battle Network 4: Blue Moon & Red Sun, Way of the Samurai 2, Street Fighter(R) Anniversary Collection, Crimson Tears(TM), Monster Hunter, Mega Man X Command Mission, Viewtiful Joe (for the PlayStation(R)2 computer entertainment system), Mega Man Zero 3, Mega Man X8, Resident Evil 4, Killer 7(TM), Shadow of Rome(TM), and Under the Skin(TM). The renewed relationship extends into 2005, with additional exclusive strategy guides for big games such as Resident Evil Outbreak 2, Viewtiful Joe 2, Devil May Cry 3 and many more. "We have been very impressed with BradyGames' strong commitment for creating high-quality products," said Taki Enomoto, manager of licensing, Capcom Co., LTD., Japan. "Their tailored approach to publishing is apparent in every guide they publish, and this high standard is why we chose to continue our exclusive partnership with BradyGames." - - - ABOUT CAPCOM Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment. Founded in 1983, the company has created world-renowned franchises including Resident Evil, Street Fighter, Mega Man, Breath of Fire, Devil May Cry and the Onimusha series. Headquartered in Osaka, Japan, the company maintains operations in the U.S., United Kingdom, Germany, Tokyo and Hong Kong. More information about Capcom and its products can be found on the company's web site at www.capcom.com. ABOUT BRADYGAMES Strategy guides have become an essential part of the high-tech world of gaming, and BradyGames delivers everything gamers need to win - comprehensive tips, strategies, cheats, and more! BradyGames creates strategy guides for the most anticipated games. Each guide takes on the unique look and feel of the game it supports while providing every piece of essential information. BradyGames' talented team of authors and editors cover every aspect of the game to provide the most detailed information available. BradyGames, an imprint of the Pearson Technology Group, is a leader in the gaming world. BradyGames' guides feature quality and excellence comparable to each game they cover. With top-notch strategy guides and exclusive partnerships, BradyGames is on the path to an even more successful future. For the latest hints and cheats, visit www.bradygames.com and Take Your Game Further(R). (C) CAPCOM CO., LTD. 2004. (C) CAPCOM U.S.A. 2004. ALL RIGHTS RESERVED CAPCOM, the CAPCOM LOGO, Resident Evil, Street Fighter, and Mega Man are registered trademarks of Capcom Co., Ltd. Onimusha, Devil May Cry, Viewtiful Joe, Killer 7, Shadow of Rome, Under the Skin, Crimson Tears and Breath of Fire are trademarks of Capcom Co., Ltd, "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. All rights reserved. All other marks are the property of their respective holders. The ratings icon is a registered trademark of the Entertainment Software Association. ------------ ************ Topic 48 Sat May 12, 2001 KGAGNE at 14:07 PST Sub: Prima Games Prima Games, founded in 1990 in Roseville, California. Owned by Prima Publishing. http://www.primagames.com 9 messages ************ ------------ Category 4, Topic 48 Message 1 Fri Oct 05, 2001 KGAGNE [Ken] at 16:05 PDT Prima Games has established a free holiday season game tip line for the media, so that if we're having trouble playing a game and we're under deadline to write a review, we can get help. Now that's damn cool. :) Of course, I won't need it... -Ken ------------ Category 4, Topic 48 Message 2 Sun Oct 14, 2001 KGAGNE [Ken] at 10:00 PDT Prima Games will publish strategy guides for the following games this holiday season: EverQuest Player's Guide Okage: Shadow King Kessen II Monopoly Tycoon Thunderstrike: Operation Phoenix Devil May Cry Dark Age of Camelot NASCAR Thunder 2002 RollerCoaster Tycoon Project Eden Syphon Filter 3 Ultimate Code Book: Book of Se GameShark Pocket Power Guide 10th Edition GameShark Pocket Power Guide 10th Edition (for EB) Tom Clancy's Rainbow Six Rogue Spear: Black Thorn WWF SmackDown! "Just Bring It" Ace Combat 4: Shattered Skies Aliens Vs. Predator 2 Sid Meier's Civilization III Star Wars Galactic Battlegrounds Dragon Warrior VII Soul Reaver 2 Nickelodeon Games Fun Book Herdy Gerdy Bond: Agent Under Fire Empire Earth The Sims: Hot Date Project Gotham NFL Fever 2002 Halo NFL 2K2 Legends of Wrestling Deus Ex: The Conspiracy Shadow Man: 2econd Coming New Legends Star Wars: Obi-Wan Oddworld: Munch's Oddysee Amped: Freestyle Snowboarding Azurik: Rise of Perathia Nightcaster Luigi's Mansion Majestic Dead or Alive 3 Warrior Kings Blood Omen 2 Fuzion Frenzy Hintbook EverQuest: Shadows of Luclin Eternal Darkness Shenmue II Pikmin Super Smash Bros. Melee Jak and Daxter: The Precursor Legacy WWF Raw is War Command & Conquer: Renegade Bruce Lee: Quest of the Dragon Galleon: Islands of Mystery Commandos 2: Men of Courage (PS2) ------------ Category 4, Topic 48 Message 3 Fri Oct 19, 2001 KGAGNE [Ken] at 06:53 PDT > Prima Games has established a free holiday season game tip line for the > media, so that if we're having trouble playing a game and we're under > deadline to write a review, we can get help. Now that's damn cool. :) I take it back. Great idea; poor execution. I mailed a help request to their help line at midnight EDT Thursday morning, and have not received a reply as of 10:00 AM Friday morning. That's not within the advertised "2 hours or less". There was no live support at the phone number given. Any help I get now will be after my deadline. I can't even give Prima an "'A' for effort" on this one. ;) -Ken ------------ Category 4, Topic 48 Message 4 Fri Oct 19, 2001 SYNDICOMM [Sheppy] at 07:59 PDT >>>I can't even give Prima an "'A' for effort" on this one. ;) There are other things "A" stands for. ;) -- Eric "Sheppy" Shepherd sheppy@syndicomm.com Owner, Syndicomm http://www.syndicomm.com Building communities, bit by bit. ------------ Category 4, Topic 48 Message 5 Fri Oct 19, 2001 KGAGNE [Ken] at 14:41 PDT I CC'ed my last post to the public relations person who had informed me of the help line's existence. Within an hour I had a phone c